M76
[H]F Junkie
- Joined
- Jun 12, 2012
- Messages
- 14,038
I'm thinking about games that are older or forgotten, and aren't being worked on already.
Interstate '76
It was a car game set in a fictional seventies where the oil crisis never ended. It's kind of a non-post apocalyptic mad max.
The game's main appeal was the gameplay, the physics (for the time), the graphics, the open maps, and the salvage / upgrade mechanic. Basically you could collect wrecks after a fight and use those to upgrade / repair your car. I could say it was a mechwarrior / earthsiege but with cars instead of giant robots. But the cars in it would still use the same hardpoint mechanic that you could attach various weapons or upgrades to.
I think it should be a reboot / remake, since I don't think the story was that important and not many people played the sequel, which wasn't nearly as successful.
Who should make it? I'm thinking about Avalanche studios who made the recent mad max game, which was pretty solid.
Test Drive Unlimited
C'mon just give me something. I need a racing game for the open roads. That has proper physics and not the arcade garbage that the nfs games have become or the crew is. But the crew is not even a classical racing game, so fuck that anyway.
I was a beta tester on the original TDU game, and it was freaking amazing. Back then they actually listened to feedback, and beta testing wasn't just about stress testing servers. This was everything I ever wanted from a racing game. If they don't change anything about it just upgrade the graphics and physics to today's standards I'd throw my money at them without question.
Who should do it? Well I have no idea, since eden games dissolved, I don't know who I'd trust with making the physics well.
Alien: Isolation
OK, this one is not that old, but they almost but confirmed that they're not planning a sequel for it. But it needs one anyway. Of course by the original devs.
Star Trek: Elite Force
Just please keep it in the TNG universe and none of this alternate timeline shit. I have no other prerequisites. Whoever is not too busy making online garbage should pick it up.
Mercenaries
I just loved the hell out of mercenaries II, I want more of the same insane destruction and variety. I know I get the hate for it, but Wildlands was almost there it only needs a few upgrades to match what I'd like to see from an open world shooter.
Terminator: Future Shock / Skynet
Another opportunity for a shooter. This game was so far ahead it's time, that possibly that is what caused it's mild reception. The technology just wasn't ready for it. We didn't even have mouselook standardized.
X-Wing / Tie Fighter / X-Wing Alliance
Basically a space sim in the star wars universe, sans space feminists, space peta, and hermits.
Shadows of the Empire
Yeah, whatever 1313 should've been, a story driven action adventure game. Exploring the dark reaches of the galaxy far far away a long time ago.
Jagged Alliance
I want a Jagged Alliance remake with the XCOM2 engine, simple as that!
That should be enough for a few weeks of gaming
Interstate '76
It was a car game set in a fictional seventies where the oil crisis never ended. It's kind of a non-post apocalyptic mad max.
The game's main appeal was the gameplay, the physics (for the time), the graphics, the open maps, and the salvage / upgrade mechanic. Basically you could collect wrecks after a fight and use those to upgrade / repair your car. I could say it was a mechwarrior / earthsiege but with cars instead of giant robots. But the cars in it would still use the same hardpoint mechanic that you could attach various weapons or upgrades to.
I think it should be a reboot / remake, since I don't think the story was that important and not many people played the sequel, which wasn't nearly as successful.
Who should make it? I'm thinking about Avalanche studios who made the recent mad max game, which was pretty solid.
Test Drive Unlimited
C'mon just give me something. I need a racing game for the open roads. That has proper physics and not the arcade garbage that the nfs games have become or the crew is. But the crew is not even a classical racing game, so fuck that anyway.
I was a beta tester on the original TDU game, and it was freaking amazing. Back then they actually listened to feedback, and beta testing wasn't just about stress testing servers. This was everything I ever wanted from a racing game. If they don't change anything about it just upgrade the graphics and physics to today's standards I'd throw my money at them without question.
Who should do it? Well I have no idea, since eden games dissolved, I don't know who I'd trust with making the physics well.
Alien: Isolation
OK, this one is not that old, but they almost but confirmed that they're not planning a sequel for it. But it needs one anyway. Of course by the original devs.
Star Trek: Elite Force
Just please keep it in the TNG universe and none of this alternate timeline shit. I have no other prerequisites. Whoever is not too busy making online garbage should pick it up.
Mercenaries
I just loved the hell out of mercenaries II, I want more of the same insane destruction and variety. I know I get the hate for it, but Wildlands was almost there it only needs a few upgrades to match what I'd like to see from an open world shooter.
Terminator: Future Shock / Skynet
Another opportunity for a shooter. This game was so far ahead it's time, that possibly that is what caused it's mild reception. The technology just wasn't ready for it. We didn't even have mouselook standardized.
X-Wing / Tie Fighter / X-Wing Alliance
Basically a space sim in the star wars universe, sans space feminists, space peta, and hermits.
Shadows of the Empire
Yeah, whatever 1313 should've been, a story driven action adventure game. Exploring the dark reaches of the galaxy far far away a long time ago.
Jagged Alliance
I want a Jagged Alliance remake with the XCOM2 engine, simple as that!
That should be enough for a few weeks of gaming