WoW Bigger than GTA:V

FrgMstr

Just Plain Mean
Staff member
Joined
May 18, 1997
Messages
55,601
We linked over to MarketWatch yesterday as it was reporting that GTA:V was "Highest Grossing Media Title Ever." GameWatcher took issue with this as not being true. FAKE NEWS! WoW crushed the $6B mark years ago. Makes sense to me.


Unfortunately GTA5 itself is eclipsed by Blizzard's World of Warcraft, which has been around for longer at 12 years, continues to have an active player base, and over a year ago was estimated to have earned around $10 billion in revenue. It's certainly more now, and new expansion Battle for Azeroth is due on August 14.

Then again, there's also League of Legends which gets around $2 billion a year and has been around since 2009, but that's a bit harder to calculate. Either way, it's not GTA5. Sorry.
 
Well yeah, MMO. WoW players pay $15/month (or down to ~$12 if you pay in multiple-month increments) and not to mention the cost of every expansion that has come out over the years (a lot). This is a game that came out October 2004. The game has evolved considerably over the years though. For example, you used to be able to play the game on Glide (3dfx). Every expansion there is changes and improvements to the game and game engine. So to be fair, to include all of WoW you would probably have to include every GTA game combined.
 
Gta moved it faster without a subscription. It's impressive. Wow made more but with everything considered, duh.
 
lol nice tits pic.

I think my demon hunter had a little more Peek-A-Boob.

2HXbEZR.jpg
 
Gta moved it faster without a subscription. It's impressive. Wow made more but with everything considered, duh.

imho wow is now 6 ish games.
The latest game has so many engine upgrades that it's soo different from the first one.
All the content added over the period of 6 expansions which will become 7th soon so...

Is it one game or is it remasters with extra content ?
Or is it a subscription developed single game with expansion content?

to ya'll WOW fans, is there a single texture that has not been updated since the first wow ?
 
What will be learned from this is GTA V moving to a monthly subscription model. Unless it already is? I haven't played it since before GTA online was added.
 
What will be learned from this is GTA V moving to a monthly subscription model. Unless it already is? I haven't played it since before GTA online was added.

GTA Online with friends is a laugh and is highly recommended!
 
Agreed.
WoW has made a bunch more money, and I would venture in less time.

I've never played either one.

Now.......give me Half-Life Three or get off my lawn........

Quote from GameRevolution........ Jan 2017 article........
" Despite this, Blizzard has managed to maintain healthy subscriber numbers during the game's more than 12 years of existence. At its best, it held North of 12 million paying customers, equating to roughly $180 million per month in subscription revenue, or $2.15 billion per year. Currently, it's estimated to have somewhere between 9 to 10 million active players. "

That equates to over 10 Billion dollars as of January 2017.
 
to ya'll WOW fans, is there a single texture that has not been updated since the first wow ?

I've gone through 4 video cards since I started playing (July 2005). Visually, it's better than it's ever been but I can't say if that's because of the upgraded textures or if it's the graphics card upgrades...

With that said, I still can't believe that Blizzard designers haven't figured out how to allow my priest to run with an offhand without cutting his fucking legs off. :mad:
 
Well yeah, MMO. WoW players pay $15/month (or down to ~$12 if you pay in multiple-month increments) and not to mention the cost of every expansion that has come out over the years (a lot). This is a game that came out October 2004. The game has evolved considerably over the years though. For example, you used to be able to play the game on Glide (3dfx). Every expansion there is changes and improvements to the game and game engine. So to be fair, to include all of WoW you would probably have to include every GTA game combined.

If you want to play that game,t hen you need to remove all micro transactions that GTA-V has.... which is most of the $6 Billion, and makes GTA-V a bloody spec on Blizzard's WoW windshield.
 
Gta moved it faster without a subscription. It's impressive. Wow made more but with everything considered, duh.


Remove the micro transactions and that is no where near accurate. Micro transactions/subscription are just 2 different business models.. So, with Everything considered, WoW wins.
 
imho wow is now 6 ish games.
The latest game has so many engine upgrades that it's soo different from the first one.
All the content added over the period of 6 expansions which will become 7th soon so...

Is it one game or is it remasters with extra content ?
Or is it a subscription developed single game with expansion content?

to ya'll WOW fans, is there a single texture that has not been updated since the first wow ?

False. You are not required to purchase ANY of the expansions to get the engine upgrades. The Expansions are just extra content... If a person is not interested in purchasing the expansion, they are not required to, to continue playing. They are just limited to content.

So, how does updating the engine, or textures change their revenue for the game? (it doesn't)
 
Kinda hard to call this apples to apples. WoW has had countless paid expansions (and of course it's a monthly service).

I think you'd have to look at Wow's revenue exclusively on the software if you want to compare the 2.
 
Kinda hard to call this apples to apples. WoW has had countless paid expansions (and of course it's a monthly service).

I think you'd have to look at Wow's revenue exclusively on the software if you want to compare the 2.
Except that ignores Rockstar's microtransactions, for which the publisher has said they've made a large portion of their revenue. If you want to ignore subscriptions(recurring revenue model after initial sale), then you have to ignore the microtransactions which have the same effect.
 
Except that ignores Rockstar's microtransactions, for which the publisher has said they've made a large portion of their revenue. If you want to ignore subscriptions(recurring revenue model after initial sale), then you have to ignore the microtransactions which have the same effect.
GTAV had sold 85 million copies as of Q3 2017. There's absolutely no way any single version of WOW has sold 85 million copies.
 
GTAV had sold 85 million copies as of Q3 2017. There's absolutely no way any single version of WOW has sold 85 million copies.

Ok, doesn't change that WoW has made billions more in revenue. The topic is about revenue, not copies sold.
 
Ok, doesn't change that WoW has made billions more in revenue. The topic is about revenue, not copies sold.
I'm comparing apples to apples. Revenue is a good way to look at it, because a unit of Wow is roughly the same as a unit of GTA and it shows that GTA V is selling more than any given release of WOW. If you're going to count every release of WoW, then you need to include GTA-GTAV in the GTA totals.
 
I'm comparing apples to apples. Revenue is a good way to look at it, because a unit of Wow is roughly the same as a unit of GTA and it shows that GTA V is selling more than any given release of WOW. If you're going to count every release of WoW, then you need to include GTA-GTAV in the GTA totals.
No, you don't. The topic is about revenue, which is $ compared to revenue which is also $.

You are comparing apples to donuts in an attempt to change the result. Revenue has nothing to do with copies sold, it is based on money brought in. Additionally, WoW expansions are just that, expansions, not standalone games. GTA 1-5 are standalone games, not expansions for one game.
 
No, you don't. The topic is about revenue, which is $ compared to revenue which is also $.

You are comparing apples to donuts in an attempt to change the result. Revenue has nothing to do with copies sold, it is based on money brought in. Additionally, WoW expansions are just that, expansions, not standalone games. GTA 1-5 are standalone games, not expansions for one game.
And if you take a SINGLE version of WOW (Pick one, I don't care which), it doesn't match GTA V in Units sold OR Revenue.
 
And if you take a SINGLE version of WOW (Pick one, I don't care which), it doesn't match GTA V in Units sold OR Revenue.
It is a single version of WoW, or are you going to just count GTA patches individually as well? Revenue is revenue.

Are you invested in either company? Is there some reason you have to try and fudge numbers?
 
It is a single version of WoW, or are you going to just count GTA patches individually as well? Revenue is revenue.

Are you invested in either company? Is there some reason you have to try and fudge numbers?
Patches? Seriously? Do you pay for the patches on either game? Why no you do not. Why? Because patches aren't new games (or even expansions). But I guess to make it Merc approved, Rockstar could just make each GTA version accessible from the other version by way of a little road that brings you to the various expansions. Hell, they should do it retroactively so that you can drive from GTA1 to 2 to 3 to 4 to 5. My God, GTA would be the biggest game of all time and forever, because every new GTA will actually be the old GTA but newer. :rolleyes:
 
Patches? Seriously? Do you pay for the patches on either game? Why no you do not. Why? Because patches aren't new games (or even expansions). But I guess to make it Merc approved, Rockstar could just make each GTA version accessible from the other version by way of a little road that brings you to the various expansions. Hell, they should do it retroactively so that you can drive from GTA1 to 2 to 3 to 4 to 5. My God, GTA would be the biggest game of all time and forever, because every new GTA will actually be the old GTA but newer. :rolleyes:
Do you even English?

WoW is one game, regardless of paid content. GTA V is one game, again regardless of lack of paid content. The numbers being discussed between these two games are revenue, just because GTA V doesn't have a paid expansion, doesn't mean you get to count WoW expansions as separate games, because they clearly aren't.

Now if we were talking about Saint's Row and the supposed "standalone" expansion Gat out of Hell, then you might have a point in counting that separately since it's a completely standalone product(I think FC:Blood Dragon would also fit into that category) but since neither GTA V or WoW fit that mold, it makes no sense to pretend they differ from eachother when discussing revenue. I mean really, do you not see a difference between a standalone sequel, and an expansion? This is why when discussing things like the Mario franchise, it needs to be discussed as the entire franchise because people are discussing more than one game, not simply "Mario Bros." from the arcade with it's "patches" :facepalm:
 
Back
Top