Has hardware requirements changed much?

admiralperpetual

Limp Gawd
Joined
May 7, 2015
Messages
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OK, so I almost finally bit on the most recent Oculus Black Friday sale prices ($425 canadian), and it is now currently on sale for $499 canadian.. hoping it will go back down to $425 for Boxing Day but we'll see. My concern is that my system is too under powered to even bother:

CPU: i5 3570k @ 4.2ghz (could up this a bit but doubt it'd make much difference?)
GPU: asus r9 390 strix 8gb @ 1100/6400mhz
RAM: 16GB 1600mhz DDR3
SATA SSD
Win 10 x64 Pro

most of the 'recommended systems' I find out there are based on Occulus/Steam VR's launch specs, IE i5 4590, gtx 970/r9 290... but I've heard that games which have come out in the last year may require much more than this.
I did skim through a few games on Steam and most still list the oculus base specs though, but not sure how accurate that is.

Most "hardware guides" out there only list modern CPU/GPUs, which have newer architectures.. my 390 can beat the RX 480 in some games for example, which is at the bottom of Kyle's VR chart, but not sure how it holds up.

TLDR; I'm wondering, will I be able to run anything (even at 'low' settings), or should I not even bother until I can upgrade my system?
 
Your CPU is okay and FWIW my brother runs most all the VR titles on his 390X really well. And by well I mean 60 FPS or higher at the Occulous res which is just under 1080P
 
Your CPU is okay and FWIW my brother runs most all the VR titles on his 390X really well. And by well I mean 60 FPS or higher at the Occulous res which is just under 1080P

thanks that helps, but don't you need to hold 90fps? or is that not true anymore, I guess there's the whole 'reprojection' and such?

I did try running both the unigen SuperPosition VR benchmark and SteamVR benchmark and both said I'm fine, I'm just worried that they're also based on the older "base spec" or something..
 
keep mindful some games the min. requirements are going up... one game wants at least a 1070.. dont know the same level in the other video card camp, sorry. hate to see the requirements go up to a 1080 but guess it will happen soon enough
 
keep mindful some games the min. requirements are going up... one game wants at least a 1070.. dont know the same level in the other video card camp, sorry. hate to see the requirements go up to a 1080 but guess it will happen soon enough
yeah I ran into that for the Lone Echo review.. worried that by the time I get my headset all the new games will be like this... but I guess Accounting + should be ok ;)
 
Depends on the experience you are happy with.
You need as much upscaling as possible to reduce aliasing which is very prominent on low res displays like these VR sets.
I had a 980ti and found it nowhere near powerful enough.
A 1080ti is much better but could do with even more power for Project Cars 2.
 
1080 is the sweet spot.. but I still moved up to 1080ti just to see if it would be any better.
 
I am using a 980ti with your same CPU and having a fabulous VR experience.
 
Depends on the experience you are happy with.
You need as much upscaling as possible to reduce aliasing which is very prominent on low res displays like these VR sets.
I had a 980ti and found it nowhere near powerful enough.
A 1080ti is much better but could do with even more power for Project Cars 2.

I think 'need' is a very strong word. Yeah, it looks better, but not needed for it to work well. I went from a 1060 6gb to 1080 and the difference was small. Better, sure, but certainly not necessary.
 
Depends on the experience you are happy with.
You need as much upscaling as possible to reduce aliasing which is very prominent on low res displays like these VR sets.
I had a 980ti and found it nowhere near powerful enough.
A 1080ti is much better but could do with even more power for Project Cars 2.

I've mostly played Oculus/vive/psvr games at various VR get-togethers, conventions, seminars etc which were almost entirely powered by gaming laptops with lower end parts.. I have read about the somewhat recent push for super-sampling everything, however I think I'll mostly be OK without it as I am currently playing games on GearVR without much complaint really.. luckily I don't intend to play much racing games.

anyway, I guess i'm on standby until at least next week anyway, maybe I can get a sweet deal on a 980ti/1070 sometime..
 
hey guys, just wanted to let you know that I ended up picking up a Rift on boxing day ($430+tax Canadian) and have been playing around with it quite a bit - do have the occasional hitch here or there but in general I've been quite happy and surprised how well my system is handling it. the hitches could be related to the fact that I am waiting on my sensor mounts to arrive so right now they're just in 'forward facing' mode IE on my desk, and could be some occlusion going on there... had some issues with the USB connections even.

anyway, time to play through all these free games and such ;)
 
Yup.. when ya get the mounts have the sensors mounted pretty high up on the walls and have them pointed dead center to your space center of your chest.
 
Good to hear, I was playing mine on a i5 2500k + 290 and felt it worked fine for almost every game. Recently upgraded to a 1080 and love the performance bump but the biggest difference was being able to super sample.
 
OK, so I almost finally bit on the most recent Oculus Black Friday sale prices ($425 canadian), and it is now currently on sale for $499 canadian.. hoping it will go back down to $425 for Boxing Day but we'll see. My concern is that my system is too under powered to even bother:

CPU: i5 3570k @ 4.2ghz (could up this a bit but doubt it'd make much difference?)
GPU: asus r9 390 strix 8gb @ 1100/6400mhz
RAM: 16GB 1600mhz DDR3
SATA SSD
Win 10 x64 Pro

most of the 'recommended systems' I find out there are based on Occulus/Steam VR's launch specs, IE i5 4590, gtx 970/r9 290... but I've heard that games which have come out in the last year may require much more than this.
I did skim through a few games on Steam and most still list the oculus base specs though, but not sure how accurate that is.

Most "hardware guides" out there only list modern CPU/GPUs, which have newer architectures.. my 390 can beat the RX 480 in some games for example, which is at the bottom of Kyle's VR chart, but not sure how it holds up.

TLDR; I'm wondering, will I be able to run anything (even at 'low' settings), or should I not even bother until I can upgrade my system?
If you're looking to buy a Rift and meet the recommended spec, you're good. Oculus mandates anything on Oculus Home (outside of the Early Access section) be able to run on that spec, so even if you buy the same game from Steam those optimisations will still be present. This will be true for the lifetime of the Rift CV1, i.e. at a minimum until CV2 is released (not for a while yet, and possibly even after than depending on how far Oculus want to extend back-compat).
If you buy something from Steam that is not on Home, and relies on SteamVR rather than OVR, then you're in the same situation as the Vive where the system requirement can be arbitrarily high.
 
My laptop runs robo recall pretty good. I7-7700hq RX580 8gb vram 12gb ram. Ive played robo recall on a variety of builds including a $65 AMD 860k / FX-8320e with amd 480 4gb and it also was fine. maybe this summer ill try an SLI 1080 setup when electricity is to expensive for me to be mining.
 
surprising, my specs play robo recall decent enough that I believe it is slightly above the PSVR when playing Raw Data.
 
How do you like the experience? I have been really debating to get one. I think my system should be able to handle it. I have the following:
2 Asus 1070 in SLI
Gigabyte X370 Gaming 7
Ryzen 1700X
16 GB 3200 DDR4 memory.

I think I should have a good experience but not sure yet. I have heard mix reviews on getting one.
 
How do you like the experience? I have been really debating to get one. I think my system should be able to handle it. I have the following:
2 Asus 1070 in SLI
Gigabyte X370 Gaming 7
Ryzen 1700X
16 GB 3200 DDR4 memory.

I think I should have a good experience but not sure yet. I have heard mix reviews on getting one.

I had a similar setup but with a 1060 6gb and it worked great. SLI only works in 1 or 2 games, but a single 1070 will drive most stuff with some AA enabled. With the 1080 I can run 4x aa in a lot of titles along with transparency AA, but really that's the big difference vs. the 1060 - I can run more AA and it stays out of ASW. It definitely makes an iq difference but still very enjoyable without it so your setup will be fine.
 
I had a similar setup but with a 1060 6gb and it worked great. SLI only works in 1 or 2 games, but a single 1070 will drive most stuff with some AA enabled. With the 1080 I can run 4x aa in a lot of titles along with transparency AA, but really that's the big difference vs. the 1060 - I can run more AA and it stays out of ASW. It definitely makes an iq difference but still very enjoyable without it so your setup will be fine.
Thanks. I may actually decide to sell the Asus 1070 I have and just use the money to get 1080 single card. I am not much of a fan for SLI.
 
Thanks. I may actually decide to sell the Asus 1070 I have and just use the money to get 1080 single card. I am not much of a fan for SLI.

Probably be able to super sample more stuff. turn everything up more etc.
 
Probably be able to super sample more stuff. turn everything up more etc.
Well think I am going to try and overclock the 1070 I have and see what I can get out of single card and I purchase VR. Not sure when I will get it probably within next three months.
 
Well think I am going to try and overclock the 1070 I have and see what I can get out of single card and I purchase VR. Not sure when I will get it probably within next three months.

There are a bunch of windowsMR sets on sale at the $215 price point, I'd jump on one of those. Love my Rift but I don't think it's $185 better.
 
hey guys, just wanted to let you know that I ended up picking up a Rift on boxing day ($430+tax Canadian) and have been playing around with it quite a bit - do have the occasional hitch here or there but in general I've been quite happy and surprised how well my system is handling it. the hitches could be related to the fact that I am waiting on my sensor mounts to arrive so right now they're just in 'forward facing' mode IE on my desk, and could be some occlusion going on there... had some issues with the USB connections even.

anyway, time to play through all these free games and such ;)

I ended up buying the bullet and getting the Star-Tech dedicated USB 3 card. $80, but all the Oculus stuff plugs into that one card no problem. 3 cameras and HMD.

Star-Tech pexusb3s44v
https://www.amazon.com/dp/B00HJZEA2S/ref=cm_sw_r_sms_c_api_RsbzAb9KFEGEH
 
As an Amazon Associate, HardForum may earn from qualifying purchases.
OverallI think the rift is slightly better, but not $200 better. Maybe $50 better. I'm tempted to grab one and a gaming laptop.
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notice the acer (the cheapest WMR headset) is actually ON SALE for that price... pretty crazy, not sure who'd be buying those. samsung odyssey is $650 here! :O

luckily rift goes on sale for $425-450 every now and then
 
The headsets have 'jumped' in price by about $50 here, now they run around $250 which is still $150 cheaper than an Oculus. At the above prices the Oculus is a no-brainer.
 
I know you've already bought the rift and have everything working, but I just wanted to comment for anyone else thinking about buying VR. I'm running a 1080ti, but otherwise my system is the same as yours (same CPU, RAM, OS, and I actually use an old HDD instead of SSD). I haven't noticed the CPU being a bottleneck for anything, so I think you'll be fine. The 3570k doesn't technically meet the minimum, but it performs like a champ.
 
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