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Carmack made an interesting comment at Oculus Connect today, saying he's better at optimizing code than dedicated graphics card driver teams: Carmack believes that GPU driver teams often make mistakes in driver development that ultimately break optimizations. This is something Carmack feels he can do better than them at the moment. "They often make mistakes," he said, referring to driver updates that can break things in games. "I tell them to let me do the optimizations, I can do it better."
Carmack wasn't throwing shade at AMD or NVIDIA. His comment was made in passing as he discussed Oculus Go and various VR technologies. However, it caught our attention, especially given the challenges that driver teams at AMD and Nvidia have faced at certain points in time. AMD has especially struggled in the past, at least before bringing Raja Koduri on board to lead a dedicated Radeon Technologies Group that AMD formed in the lead-up to Vega.
Carmack wasn't throwing shade at AMD or NVIDIA. His comment was made in passing as he discussed Oculus Go and various VR technologies. However, it caught our attention, especially given the challenges that driver teams at AMD and Nvidia have faced at certain points in time. AMD has especially struggled in the past, at least before bringing Raja Koduri on board to lead a dedicated Radeon Technologies Group that AMD formed in the lead-up to Vega.