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Since everyone is calling the nominations rubbish, I’ll just go ahead and ask what your GOTY was for 2016. I haven’t really put much game time into Overwatch so I won’t comment on it, but I can say that Uncharted 4’s wins for Adventure Game of the Year, Outstanding Technical Achievement, and Outstanding Achievement in Animation are probably on the money—although the game ended with a whimper rather than a bang.
Blizzard led the way at last night's 20th annual DICE Awards, taking a total of four trophies including Outstanding Achievement in Game Design, Outstanding Achievement in Online Gameplay, Action Game of the Year, and the big one, Game of the Year, for Overwatch. Other big winners on the night included Naughty Dog and Sony, who also pulled in four awards for Uncharted 4: A Thief's End, Playdead, which claimed three awards for Inside, and Bethesda Game Studios executive producer and game director Todd Howard, who became the 22nd member of the AIAS Hall of Fame for his work on The Elder Scrolls and Fallout.
Blizzard led the way at last night's 20th annual DICE Awards, taking a total of four trophies including Outstanding Achievement in Game Design, Outstanding Achievement in Online Gameplay, Action Game of the Year, and the big one, Game of the Year, for Overwatch. Other big winners on the night included Naughty Dog and Sony, who also pulled in four awards for Uncharted 4: A Thief's End, Playdead, which claimed three awards for Inside, and Bethesda Game Studios executive producer and game director Todd Howard, who became the 22nd member of the AIAS Hall of Fame for his work on The Elder Scrolls and Fallout.