Epic Games CEO Getting Lifetime Achievement Award

Megalith

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Each year at the Game Developers Conference, a Lifetime Achievement Award is presented to “recognize the career and achievements of a developer who has made an indelible impact on the craft of game development and games as a whole.” This year’s lucky recipient will be the head of Epic Games, Tim Sweeney, who, arguably, is most famous for the Unreal franchise and the Unreal Engine. Past Lifetime Achievement Award winners include John Carmack and Hideo Kojima.

Game Developers Conference organizers announced today that Epic Games founder and CEO Tim Sweeney will receive a Lifetime Achievement award at its upcoming awards show. …Sweeney founded Epic MegaGames in 1991, with ZZT being its first release. The studio later changed names and became simply Epic Games. The Unreal Engine is one of the most widely used in all of gaming; some franchises that leverage it include BioShock, Assassin's Creed, and Batman: Arkham. He has no doubt had a major impact on gaming, but that doesn't mean he's much of a gamer himself. "I have a clinical separation from it, like a doctor would have with a patient," he told Glixel about actually playing games.
 
Unreal Tournament GOTY Edition is all it takes for me to think of him as well-deserving. I know Quake and other venerable shooters were around, and the Unreal engine has undoubtedly had a larger impact overall, but there was always something really special about UT. The mix of fun and absurdity were just fantastic. Lots of mods and user-made maps make it a reminder of what many similar games lack today.
 
I got confused and thought that they meant Epyx. Ah the days of playing Jumpman, Summer Games, and Winter Games on the C64. Yes I am that old...
 
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