Win 10 VR Crashes

Luca1

Limp Gawd
Joined
Nov 14, 2008
Messages
349
EDIT: SOLVED - OC was the issue. See bottom post.

Hi,

My system is constantly locking up (BSOD) in VR under Windows 10 every 30-40 minutes or so. The error I get is one of 2, either the watchdog timeout BSOD, or a IRQL message.

It has occurred through all Nvidia driver and Windows updates over the past 5 months and it is still happening.

My hardware:

ASUS P6t
Xeon 5670 OC'd @4.2gHz
Inantek USB3.0 card (recommended by Oculus)
Asus GTX 1070 Strix OC
Texas instruments FW card
16GB Sniper RAM
Samsung 850 SSD's
Corsair 620w power supply

All audio and video drivers are up to date as far as I know and the device manager shows nothing suspicious.

I have even re installed Windows 3 times on different SSD's and prioritised Oculus specific software and drivers, but the problem persisits.

Oculus support are no help what so ever.

I am at my wits end and no matter what combination of BIOS settings, tests, driver settings, Windows settings I try, none of it seems to make any difference.

I'm thinking of setting this system on fire an buying a new ASUS mobo and Intel 6700k but I really cannot afford that at this stage...

Seriously, any help on this one would be much much appreciated.

_Luca
 
Last edited:
I would pull that FireWire Card first and see if that makes a difference for a first shot.

If no difference then grab a Hirens disk and start testing stuff. Swap out stuff with other known good parts starting with power supply.

Post up a pic of your red X's and yellow exclamation marks in the Application and System logs from Computer Management.
 
Isn't watchdog normally an CPU oc issue? Try setting that cpu to stock and see what happens.
 
Isn't watchdog normally an CPU oc issue? Try setting that cpu to stock and see what happens.

Yeah it is. I'm going to try this now, maybe reduce it to around 3.8gHz should be very comfy.


I would pull that FireWire Card first and see if that makes a difference for a first shot.

If no difference then grab a Hirens disk and start testing stuff. Swap out stuff with other known good parts starting with power supply.

Post up a pic of your red X's and yellow exclamation marks in the Application and System logs from Computer Management.

After the CPU overclock dial back, I'll try your advice and pull the FW card, then start testing with Hirens disk and swapping out parts.

Thanks so much for the advice, it's good to have a place to start :)
 
Sounds like too high an overclock. VR is heavy on your system and will crash it pretty quickly if you have an issue.

I was having some artifacting problems with my GTX 1080 in normal PC games, but no crashing or anything. In VR I ran something like Vanishing Realms and the game crashed within 5 minutes or so.
 
Sounds like too high an overclock. VR is heavy on your system and will crash it pretty quickly if you have an issue.

I was having some artifacting problems with my GTX 1080 in normal PC games, but no crashing or anything. In VR I ran something like Vanishing Realms and the game crashed within 5 minutes or so.

I hope it's as simple as that. I actually just ran Intel Burn Test which breezed through max under Win 7, but in Win 10 it didnt even makebit past 2 of the high tests.

Actually having difficulty rolling back clock to 3.8gHz :D Can't even boot in to Windows yet. I've over clocked a bitbit, but never reversed that process
 
You might also try running something intense like the Heaven benchmark to test rather than having to wait 30-40 min for it to happen in VR. That might tell you if it's a heat issue on your GPU versus your CPU.

It could be PSU related as well, though I would think a 620w should be enough for that system. Those 1366 chips did tend to suck up more power, though.
 
Reset the bios back to its defaults but it's probably time to move on from X58, 8 years is a pretty good run.
 
Xeon_5670_Stable_3_8g_Hz.png


It's looking like doug_7506 was on to something.

My OC was stable under Win 7, but running a 'high' IBT test in Win 10 it wouldn't even pass one. By reducing the OC from 4.2 to 3.8gHz (reducing CPU ratio multiplyer to 20 with a BCLK of 190) under the same voltage settings I've managed 10 passes on the 'Maximum' IBT setting!

You might also try running something intense like the Heaven benchmark to test rather than having to wait 30-40 min for it to happen in VR. That might tell you if it's a heat issue on your GPU versus your CPU.

It could be PSU related as well, though I would think a 620w should be enough for that system. Those 1366 chips did tend to suck up more power, though.

Good idea! I'm going to run Prime94 for 24 hours, bench with Heaven and Valley benchmarks, MEMtest, run VR mark to test for further stability to rule out the OC.

Once I have stable results from all those, I'll get back in to VR gaming and if the crashing persists I'll start swapping out the hardware as DrLobotomy mentioned. If the crashing stops then I'll ease off on the voltages until it starts again, then settle on a true stable Win 10 OC for my system.

I'm not sure this is 100% the cause yet but it's a better start than I've had so far!

Fn love this forum!!
 
Reset the bios back to its defaults but it's probably time to move on from X58, 8 years is a pretty good run.

Yeah it's been an awesome run! Unfortunately resetting the BIOS back to defaults won't even get me back in to the BIOS after a restart with the 5670, I've manually reverted to 3.8gHz settings and things are looking better already (see previous post)
 
Hello,

I had huge problems running VR in Windows 10 and also started to get issues with USB devices that wouldn't work right. This was on an installation from an upgraded Windows 7.

I went out and bought a USB 3.0 expansion card to use for the Vive exclusively but that didn't help. Then I reinstalled my computer and decided to split up my main harddrive into a dual-boot with both Windows 7 and Windows 10. (2 SSDs in a raid0 configuration for the main system disk).

Now I haven't actually set much up in the Windows 10 installation as I started with Windows 7 - under Windows 7 everything works like a charm, I'm having zero issues with my USB devices and game stability is superb. This is for VIVE but perhaps the issues are similar, I too run an OC'd CPU but my issues seemed to be mostly related to USB.

My system specs:
ASUS Sabretooth Z77 motherboard,
i7 2600k OC'd to 4.4 GHZ,
16GB DDR3,
2xIntel 120GB in raid0 with 2 partitions for OS installs,
2xSamsung 500GB 850 PRO in raid0 for all games,
2xGigabyte G1 Gaming OC 980 TI (SLI disabled for VR games),
Delock USB 3.0 4x PCIE exclusively for the VIVE (a Texas Instruments chip),
SoundBlaster ZXR,
Corsair HX 750W PSU.

Perhaps this information can be useful for someone - overall I've found Windows 7 to perform better and be more stable than Windows 10 on this hardware regardless of games or applications I've used (those that I've had issues with that is, most are not a problem).
 
You might also try running something intense like the Heaven benchmark to test rather than having to wait 30-40 min for it to happen in VR. That might tell you if it's a heat issue on your GPU versus your CPU.

It could be PSU related as well, though I would think a 620w should be enough for that system. Those 1366 chips did tend to suck up more power, though.
Hello,

I had huge problems running VR in Windows 10 and also started to get issues with USB devices that wouldn't work right. This was on an installation from an upgraded Windows 7.

I went out and bought a USB 3.0 expansion card to use for the Vive exclusively but that didn't help. Then I reinstalled my computer and decided to split up my main harddrive into a dual-boot with both Windows 7 and Windows 10. (2 SSDs in a raid0 configuration for the main system disk).

Now I haven't actually set much up in the Windows 10 installation as I started with Windows 7 - under Windows 7 everything works like a charm, I'm having zero issues with my USB devices and game stability is superb. This is for VIVE but perhaps the issues are similar, I too run an OC'd CPU but my issues seemed to be mostly related to USB.

My system specs:
ASUS Sabretooth Z77 motherboard,
i7 2600k OC'd to 4.4 GHZ,
16GB DDR3,
2xIntel 120GB in raid0 with 2 partitions for OS installs,
2xSamsung 500GB 850 PRO in raid0 for all games,
2xGigabyte G1 Gaming OC 980 TI (SLI disabled for VR games),
Delock USB 3.0 4x PCIE exclusively for the VIVE (a Texas Instruments chip),
SoundBlaster ZXR,
Corsair HX 750W PSU.

Perhaps this information can be useful for someone - overall I've found Windows 7 to perform better and be more stable than Windows 10 on this hardware regardless of games or applications I've used (those that I've had issues with that is, most are not a problem).

Thanks for the info, this is almost EXACTLY how my timeline with VR has looked this year, down to the dual boot and everything, except that I use a Rift... Crazy

For some reason now I can't get Windows 7 to let me install the Oculus Home software, it just won't have a bar of it anymore, on either system I have with all Firewalls and Antivirus uninstalled and caches / registry entries cleared. Even reinstalled Win 7 and it still won't let me install Oculus Home. Would love to test on Win 7 to eliminate this as my issue also but alas, it does seem to be possible :D And Oculus support... Don't get me started.

Anyways, cheers!
 
SOLVED:

So yep, the OC was the problem. Happily VR Gaming the past month or so with not a single crash.

The OC was completely stable under Win 7, and also under Win 10 with traditional gaming. But load up a VR game in Win 10 and boom! Crash city.

Reducing the OC to 3.8 woth the same voltages etx and the problem has gone.

I love this forum. What a place :)
 
Yep, watchdog error is almost always OC issue.
 
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