No Man's Sky - a procedurally generated sand box space exploration game

Here's the thing ... if they delayed another 6 months to fix all this crap, the Internet would of blown up.
 
I don't like how the game holds your hand while flying. We should be able to crash and whatnot. There are many places on planets where I want to fly really crazy and fly under/through things but the game auto avoids collisions, I also wish we could manually land.
Yeah, they almost made flying your space ship boring, you start the game off by repairing your broken ship. I want to crash on some planet and have to scavenge around for materials to fix it...

@@Stiler
digging the legs on that thing :)

Steam Community :: Screenshot :: Giant teddy bear
Steam Community :: Screenshot :: Flying dragon fish
although it's a plant I did find a one eyed monster :)
Steam Community :: Screenshot :: One eyed monster
 
Here's the thing ... if they delayed another 6 months to fix all this crap, the Internet would of blown up.

Based on my limited exposure, I think another 4 months dev time could've done this game a world of good.
 
Wow, this game really does have issues.

First, disable Gsync obviously.

Then, I had to force Vsync/triple buffering in the Nvidia control panel.

Even after those changes, the random stuttering is BARELY tolerable.

Also, why is the brightness level capped at 128?? It seems like the default should be more like 140-150 etc.

I'm gonna wait about a month and try again.

that's really a shame, as I no longer have stuttering/crashing issues after I disabled the gsync option in the settings file. then i tried out the experimental build and it runs like butter, maxed out at 1440p/ssaa x4
 
Spoiler rant

I've warped through five systems and have discovered/explored every planet (about 20) and moon(about 6) in between. Currently maxed on 3 milestones. I haven't seen one effing thing in regards to the Atlas. This 32 slot exosuit, 24 slot decked out multi-tool and a 28 slot ship is all earned through grind baby. :p
With that said, if I actually do find the Atlas, I'll tell them to screw off and that I don't need their dumb ass passes any way!
 
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New nvidia drivers introduced me to the "hitching". Thanks Obama.


Just saw the experimental patch and installed it and fixed the "hitching"!!! (y)
 
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Spoiler rant

I've warped through five systems and have discovered/explored every planet (about 20) and moon(about 6) in between. Currently maxed on 3 milestones. I haven't seen one effing thing in regards to the Atlas. This 32 slot exosuit, 24 slot decked out multi-tool and a 28 slot ship is all earned through grind baby. :p
With that said, if I actually do find the Atlas, I'll tell them to screw off and that I don't need their dumb ass passes any way!
When you warp to the second or third system and use your ship scanner, a waypoint is provided to a alien Monolith to start the atlas quest. Once you interact with the monolith, the quest says "Ascend to the stars" and after you lift off of the planet it says "Your Destiney lies in the Beyond, press M to open the galactic map." When you open the galactic map, at the top of the screen you should be able to cycle between the waypoint towards the center of the galaxy and the Atlas interface. Otherwise it might have bugged out. I'm not sure if there are other triggers to continue the quest other than randomly running into an atlas station.
Also the first manufacturing facility in the second system will give you the recipe for antimatter to craft your own warp fuel.
 
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God dammit someone beat me to it, those mods are great. Setting internal resolution to 1x is how you get 1:1. The game renders some of it's render targets at half resolution I'm guessing, so using the 1x mod fixes that.

Game is better than I expected, and I expected it to be shit.

Let's be totally honest here. As a shooter, it sucks ass. As a space combat (ships) game it sucks ass. It's not very good as far as it's core gameplay mechanics are concerned. Very enjoyable though, I've actually been showing this to my family on our 1080p TV (4K DSR) and they were blown away. My cat was attacking the TV because there was a weird lumpy animal jumping around. Fun for the whole family.
 
LOL the outrage?

Grow up, man. Seriously.

He has a point. If it were a AAA developer like EA or Ubi this game would have been lambasted by everyone here.

For whatever reason this game has a subset of fans that are just ridiculous with their defense of the game. Jim Sterling did an episode about it yesterday:

 
Ridiculous? I think it's ridiculous all of the people trying their very best to bash the game. What does that accomplish for you?

I'm having a fucking blast with it. So are other people. So people shouldn't talk about something they enjoy? You're totally free to bash it I suppose, and dig up as many negative opinions from internet "reviewers" as you like, but seriously, what are you getting out of this? Are you under the impression that you're providing some public service? Does it just make you feel big to put the game down? Like I said, feel free, I just don't get it.

The people saying positive things about it aren't even necessarily "defending" as you put it. Everyone with something positive to say has also been pretty upfront about the things that they wish were improved or added to the game. It's just stupid how people have to go dig up all these links to people who don't like the game to try to prove that the people who DO like the game aren't telling it how it is. The game has some flaws sure, but it's good.

So me saying I love the game and that it works as advertised for me is somehow being dishonest?

To turn around your comment "For whatever reason this game has a subset of DETRACTORS who have a ridiculous need to tell people who ARE enjoying the game that they are wrong, and shouldn't be.

How does that make any sense at all?

:confused:

Oh well. Enjoy!

I guess I'll go back to pretending I enjoy it, just to waste my valuable time for no apparent reason.
 
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Hello Games gets a pass since they are an Indie studio and not a repeat offender, compared to EA/Ubi who are both AAA game studios.

You're allowed to enjoy the game but it doesn't change the fact that Sean Murray is a pathological liar.

At some point, the folks @ HG held a meeting and had to decide whether or not they would try to temper expectations to prevent over-hype and backlash (like what we're seeing now) or just let the community run wild with speculation to boost their pre-order sales. Apparently they decided to say "Screw it" and went all-in with the bullshit and now they are reaping the rewards. #1 game on Steam in 2016, tons of sales, tons of hype. Cha-ching!

They sold out. Fuck 'em.
 
Let's be totally honest here. As a shooter, it sucks ass. As a space combat (ships) game it sucks ass. It's not very good as far as it's core gameplay mechanics are concerned. Very enjoyable though, ....

This ain't an attack in any way but with the way you lead into the 'Very enjoyable' conclusion doesn't really follow based on your observations....

What is this game good at then? It can't simply be the exploration aspect can it?

From what I have seen there isn't much variety between planets and even moreso within planets. It seems like the planets have one single uniform landscape throughout its entire surface which completely negates any reason to make the planets so big in the first place.
 
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Ah yes. the fabled meeting that was documented, recorded, and posted on the internet.
The interviews exist, man. Some just in recent weeks. Sean Murray made the intentional decision to lie about his game over and over. It wasn't an accident.
And the other 13 people working at Hello Games knew he was doing it, and they let it happen because they wanted money. Or maybe because Sony was holding them at gunpoint. Who knows.

They sold this as a $60 game and they used Sean's press tour as an excuse to hype it up -- It's a random, shitty early access game masquerading as a AAA title. It's a complete farce.
 
So what's everyones opinion now that they've spent many hours in the game. Is it repetitive? That's my main concern. Also have they fixed the resolution problem where no matter what resolution you set it didn't seem to make any real difference in quality?
 
So what's everyones opinion now that they've spent many hours in the game. Is it repetitive? That's my main concern. Also have they fixed the resolution problem where no matter what resolution you set it didn't seem to make any real difference in quality?
There's a mod to fix the resolution issues but fps takes a huge hit... Obvious, I guess.
As for the game itself it's fun as long as you enjoy exploring the procedural planets. The sense of actual progression is pretty weak, though. You never get the impression that you're working towards anything in the end.
 
Wait, so this meeting you imagined over expectation and crowd management happened? Everyone was there to affirm said meeting happened, it was recorded, etc? What's the link for it?
 
Wait, so this meeting you imagined over expectation and crowd management happened? Everyone was there to affirm said meeting happened, it was recorded, etc? What's the link for it?
You're absolutely right, they spent 3 years lying about their game and never once discussed it internally. Makes sense.
 
Lying about the game? Sure the graphics are scaled back from the Jurassic world bit.. but it looks pretty much dead on what was said. Mine, collect, fly, explore. Rinse and repeat with pretty colors.
 
Lying about the game? Sure the graphics are scaled back from the Jurassic world bit.. but it looks pretty much dead on what was said. Mine, collect, fly, explore. Rinse and repeat with pretty colors.
I'm not going to link the megathread discussions again but at this point there are dozens of features shown in trailers or "confirmed" by Sean which DO NOT exist in the game. Even when called out on those features, he just dodges the questions on Twitter! It's a disgrace.

I will repeat: Sean Murrary is a pathological liar.
 
Meh, I guess I don't see it major issues or missing things... *shrug* Plenty of games have offered up X and returned with X minus a few things or changed a handful of things near/at launch.
 
Hello Games gets a pass since they are an Indie studio and not a repeat offender, compared to EA/Ubi who are both AAA game studios.

You're allowed to enjoy the game but it doesn't change the fact that Sean Murray is a pathological liar.

At some point, the folks @ HG held a meeting and had to decide whether or not they would try to temper expectations to prevent over-hype and backlash (like what we're seeing now) or just let the community run wild with speculation to boost their pre-order sales. Apparently they decided to say "Screw it" and went all-in with the bullshit and now they are reaping the rewards. #1 game on Steam in 2016, tons of sales, tons of hype. Cha-ching!

They sold out. Fuck 'em.

They are working on fixes for all reported problems, had a beta branch out the second day, hired additional staff to help correct the problems that the game did have, and for many of us, the game just worked fine in the first place.

I don't know why Sean Murray is silent, or dodgy with answers to peoples' questions. Maybe he's been asked to keep quiet by Sony. Maybe he's actually as surprised as anyone else. Maybe he is a pathological liar. Who knows. You certainly don't, and neither do I. It doesn't matter though, since the problems are being addressed in a timely fashion for people that have them. Many don't even have problems with the game though, and I think a lot of the ones that do, have unrealistic expectations in the first place. (like it running on their shitty laptop, running in SLI when no profile was available, that the game might somehow be the eighth coming of Jesus' dog Fred, etc.)

Get some perspective.

A) it's a game
B) it has some flaws (so do most games)
C) it has some issues on the PC
D) issues on the PC are being addressed
E) many people are actually playing and enjoying the game at this very moment
F) if you have no intention of actually playing or enjoying it, then why even bother wasting your energy?

I certainly don't know why I'm wasting mine, other than I'm waiting for a few things to finish at work, so I have a minute to type this... ... and I guess I kind of do just like to argue sometimes :p
 
They are working on fixes for all reported problems, had a beta branch out the second day, hired additional staff to help correct the problems that the game did have, and for many of us, the game just worked fine in the first place.

I don't know why Sean Murray is silent, or dodgy with answers to peoples' questions. Maybe he's been asked to keep quiet by Sony. Maybe he's actually as surprised as anyone else. Maybe he is a pathological liar. Who knows. You certainly don't, and neither do I. It doesn't matter though, since the problems are being addressed in a timely fashion for people that have them. Many don't even have problems with the game though, and I think a lot of the ones that do, have unrealistic expectations in the first place. (like it running on their shitty laptop, running in SLI when no profile was available, that the game might somehow be the eighth coming of Jesus' dog Fred, etc.)

Get some perspective.

A) it's a game
B) it has some flaws (so do most games)
C) it has some issues on the PC
D) issues on the PC are being addressed
E) many people are actually playing and enjoying the game at this very moment
F) if you have no intention of actually playing or enjoying it, then why even bother wasting your energy?

I certainly don't know why I'm wasting mine, other than I'm waiting for a few things to finish at work, so I have a minute to type this...
I wanted to like NMS, it's the perfect kind of genre for me to lose hundreds of hours in. Unfortunately the game is a hot mess in multiple ways.
If Sean and his team can fix/patch it up over the next few months then I will happily endorse it as a good game.

Today, though, it's not representative of how it was advertised and that's just the sad truth. Sean has lost all credibility from me, and anything he says from this point forward I will assume is a lie until proven otherwise. Everyone else would be wise to take the same precaution: Do not trust Hello Games, do not trust Sean Murray. End of story.

Case in point: 3 days ago he said DLC would be free, as of yesterday he has now backtracked and said DLC will be paid. More lies.
 
I wanted to like NMS, it's the perfect kind of genre for me to lose hundreds of hours in. Unfortunately the game is a hot mess in multiple ways.
If Sean and his team can fix/patch it up over the next few months then I will happily endorse it as a good game.

Today, though, it's not representative of how it was advertised and that's just the sad truth. Sean has lost all credibility from me, and anything he says from this point forward I will assume is a lie until proven otherwise. Everyone else would be wise to take the same precaution: Do not trust Hello Games, do not trust Sean Murray. End of story.

Case in point: 3 days ago he said DLC would be free, as of yesterday he has now backtracked and said DLC will be paid. More lies.

Fair enough. I'm not saying anyone with a real opinion of the game shouldn't have one positive or negative. My main argument is against the ones just shoveling dirt around.

Sean seems to be a bit of a mess, and I really don't know what his deal is. I'm HOPING that it's because of a complex relationship with Sony, and not that he's just a douche, but you never know. Could be either, or something really cool that I don't even know about. :D

The DLC thing is shitty, but maybe it's because they hadn't intended on hiring on that big QA team. I really do think that they were caught by surprise with the hardware side of this equation. Maybe they should have had more foresight, but I think this is the case.

None of this changes the fact that I'm loving the game. I really would like to see more, I'd like to see a few things get fleshed out more, more content, I'd love gas giants with explorable moons. I've seen some big creatures, but nothing quite as big as those dinosaurs, so yes, I'd like that too. More interesting space stations, etc. etc. However, I'm taking it how it is right now, and have zero real complaints. However, as much as I speculated on the grandeur of the game throughout this thread, I never really knew what it would shape up to be, and didn't put my own expectations through the roof. So I'm happy. The game delivers if taken on its own. Sure it could be so much more, and hopefully it will get there, but it's still a pretty damned good game.

I also will not let my distaste for Sean's PR shortcomings to color my opinion of the actual game. I'm with you on all the question dodging, backtracking, dishonesty in general, but that's a separate thing in my mind.
 
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I wanted to like NMS, it's the perfect kind of genre for me to lose hundreds of hours in. Unfortunately the game is a hot mess in multiple ways.
If Sean and his team can fix/patch it up over the next few months then I will happily endorse it as a good game.

Today, though, it's not representative of how it was advertised and that's just the sad truth. Sean has lost all credibility from me, and anything he says from this point forward I will assume is a lie until proven otherwise. Everyone else would be wise to take the same precaution: Do not trust Hello Games, do not trust Sean Murray. End of story.

Case in point: 3 days ago he said DLC would be free, as of yesterday he has now backtracked and said DLC will be paid. More lies.

The only problem you have with the game is that you know too much. You know what was promised and what they failed to deliver on.

As J3RK said, get some perspective on the matter. Products change over their life cycle and it is not unheard of in the slightest for lying/misleading advertisements or PR.

At the end of the day they just want your money (and they already got yours, so their only incentive they have to fix the problems at this point is for future sales). I would be extremely shocked if that dev team (or any dev team for that matter, lol) is driven by the sheer passion of providing gamers with a great experience.
 
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This ain't an attack in any way but with the way you lead into the 'Very enjoyable' conclusion doesn't really follow based on your observations....

What is this game good at then? It can't simply be the exploration aspect can it?

From what I have seen there isn't much variety between planets and even moreso within planets. It seems like the planets have one single uniform landscape throughout its entire surface which completely negates any reason to make the planets so big in the first place.


Yeah I know it sounds weird, but this game does absolutely nothing well. The combat sucks, both on planets and in space and there's no story for all intents and purposes. Yeah, exploring planets is what is fun, and I quite enjoy resource collection. The planets get boring so so quickly though precisely because they're the same all over, no change as you move on the planet, which sucks.

Like I said, it's not a very good game, but the experience of travelling from planet to planet is enjoyable and unique. The most frustrating thing for me is that the combat feels tacked on, and it's a fucking chore. Space pirates are a pain in the ass, and most of the time I just roll over and die, because I can't take them. The sentinels are annoying as well.
 
Yeah I know it sounds weird, but this game does absolutely nothing well. The combat sucks, both on planets and in space and there's no story for all intents and purposes. Yeah, exploring planets is what is fun, and I quite enjoy resource collection. The planets get boring so so quickly though precisely because they're the same all over, no change as you move on the planet, which sucks.

Like I said, it's not a very good game, but the experience of travelling from planet to planet is enjoyable and unique. The most frustrating thing for me is that the combat feels tacked on, and it's a fucking chore. Space pirates are a pain in the ass, and most of the time I just roll over and die, because I can't take them. The sentinels are annoying as well.

I don't think the combat is incredible or anything, but the controls (with M+KB) are plenty tight, and serve the game fine IMO. It's definitely not DOOM. I'll grant you that, but purely from a controls standpoint, it's functional and fairly solid. The frustrating parts (like pirates and sentinels being a pain) is easily remedied by dumping some upgrades into your multi-tool and ship weapons. Searching all of the little bases and installations yields a metric fuck-ton of blueprints for upgrades. There are plenty of drop-pods with inventory upgrades for cheap too. Also, I've been given some fairly fancy multitools from some of the space-station attendants for free. Once you're upgraded a bit, you really don't need to worry that much. Plus, with the sentinels, pay close attention to what their demeanor is listed as when you land on a planet. Many planets have little to no activity. Some have them listed as hostile. Just make sure you aren't harvesting too much or killing too much on planets with high/hostile sentinel activity. If it lists that, it's better to just browse installations, or go into caves, and avoid the surface resources.
 
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