Fallout 4

The thing that boggles my mind about this game engine is that they have it setup to stream in the textures but it uses nowhere near 4GB of VRAM @ 1080p max settings. So you walk around with low-res blurred textures that take forever to load in high-res but then you look at the VRAM usage and the game is only using like 2GB of VRAM. Even with the mipmap setting fix (Which does help) the game is still using barely any VRAM and isn't pre-loading enough stuff.
 
It must suck to watch movies with you.

Not really. I accept pretty much everything that happens on screen.

The issues I'm describing are basically limited to FO3 and FO4. FO1, 2, and NV do not suffer from the same gaps of logic. Basically, I'm railing on a developer that inherited a series and is failing to improve on it. Happens all the time on this forum. Doesn't get met with smartass comments from you.
 
thanks. I will just stop talking to him and doing the stupid annoying shit over and over.

the ones you have expire after a few in game days and they will expire if you dont turn them in. there are mods to turn them off but i find if you progress them to the point where they want you to turn them into preston they will keep until you do and until you turn them in no more will come...
 
The thing that boggles my mind about this game engine is that they have it setup to stream in the textures but it uses nowhere near 4GB of VRAM @ 1080p max settings. So you walk around with low-res blurred textures that take forever to load in high-res but then you look at the VRAM usage and the game is only using like 2GB of VRAM. Even with the mipmap setting fix (Which does help) the game is still using barely any VRAM and isn't pre-loading enough stuff.

i am in the boat of the gamebryo engine needs to get flushed down the toilet...

Someone was going about reproducing skyrim on the unreal engine 4 and it looks so good...

But lets put this into perspective fallout new vegas was made by obsidian and published by bethesda skyrim, fallout 3 and 4 were just bethesda all 3 games have similar issues and bugs... all 4 games though used the same engine...
 
i am in the boat of the gamebryo engine needs to get flushed down the toilet...

Someone was going about reproducing skyrim on the unreal engine 4 and it looks so good...

But lets put this into perspective fallout new vegas was made by obsidian and published by bethesda skyrim, fallout 3 and 4 were just bethesda all 3 games have similar issues and bugs... all 4 games though used the same engine...

Technically, FO4 uses the Creation Engine which is different from Gamebryo.....but it does seem to be built on top of some Gamebryo code. UE4 is a lot more polished and a lot more capable...I'm guessing they're trying to save developing in-house instead of licensing UE...though I really don't know.
 
Technically, FO4 uses the Creation Engine which is different from Gamebryo.....but it does seem to be built on top of some Gamebryo code. UE4 is a lot more polished and a lot more capable...I'm guessing they're trying to save developing in-house instead of licensing UE...though I really don't know.

I've never seen a game built on UE that has any user mod capabilities whatsoever. Is that a case of developers locking down UE, or a case of what games I look at...or a case of UE games simply not being moddable by user as a fundamental premise?
 
Technically, FO4 uses the Creation Engine which is different from Gamebryo.....but it does seem to be built on top of some Gamebryo code. UE4 is a lot more polished and a lot more capable...I'm guessing they're trying to save developing in-house instead of licensing UE...though I really don't know.

The Creation Engine is just a somewhat upgraded, renamed Gamebryo engine. The exact same console commands that worked in Gamebryo work in Creation. It's the same thing.
 
Guys i just got a new 144hz gsync monitor coming from a 60hz non gsync and am not sure it's working properly.

I read this thread which I find somewhat confusing and tried a few settings both with ingame vsync on and off and a FPS limiter to 60hz but i still feel like i'm getting stutter with gsync on when FPS is in the 45-60 range

I have never played with gsync so i'm not sure if it's my expectatiosn are off or if this game has some problem with it. I have confirmed the video card thinks it working by enabling the 'gsync in game display' from control panel.

Thanks

https://www.reddit.com/r/pcgaming/comments/3shwfj/fallout_4s_simulation_seems_to_be_tied_to_vsync/
 
well 73 hours in and I finally made it to the institute. I am astounded at how short the main quest is. It is worse than FO3 or NV it seems. I felt like I did about 4 main missions before getting here.
 
well 73 hours in and I finally made it to the institute. I am astounded at how short the main quest is. It is worse than FO3 or NV it seems. I felt like I did about 4 main missions before getting here.

299 hours I just got there. Go for a stroll around the wasteland build up a few settlements customize your gear...
 
Guys i just got a new 144hz gsync monitor coming from a 60hz non gsync and am not sure it's working properly.

I read this thread which I find somewhat confusing and tried a few settings both with ingame vsync on and off and a FPS limiter to 60hz but i still feel like i'm getting stutter with gsync on when FPS is in the 45-60 range

I have never played with gsync so i'm not sure if it's my expectatiosn are off or if this game has some problem with it. I have confirmed the video card thinks it working by enabling the 'gsync in game display' from control panel.

Thanks

https://www.reddit.com/r/pcgaming/comments/3shwfj/fallout_4s_simulation_seems_to_be_tied_to_vsync/

i think it's just the game. i haven't played in a while so i don't know what exactly was happening at the time when i would observe microstutter, but it definitely doesn't happen in any other game for me with gsync.
 
Guys i just got a new 144hz gsync monitor coming from a 60hz non gsync and am not sure it's working properly.

I read this thread which I find somewhat confusing and tried a few settings both with ingame vsync on and off and a FPS limiter to 60hz but i still feel like i'm getting stutter with gsync on when FPS is in the 45-60 range

I have never played with gsync so i'm not sure if it's my expectatiosn are off or if this game has some problem with it. I have confirmed the video card thinks it working by enabling the 'gsync in game display' from control panel.

Thanks

https://www.reddit.com/r/pcgaming/comments/3shwfj/fallout_4s_simulation_seems_to_be_tied_to_vsync/

The game/engine generally has quite a bit of micro stutter from what i've noticed and it's possible gsync may actually exacerbate this issue.
 
Basically, I'm railing on a developer that inherited a series and is failing to improve on it. Happens all the time on this forum. Doesn't get met with smartass comments from you.

Do...do you even read these forums?
 
You guys are bringing up numbers.... but is that the save number or actual gameplay time? Because those save numbers are probably off for me, since there are plenty of times where I forget to save, then die and have to repeat 30 minutes or an hour.
 
You guys are bringing up numbers.... but is that the save number or actual gameplay time? Because those save numbers are probably off for me, since there are plenty of times where I forget to save, then die and have to repeat 30 minutes or an hour.

My 299 hours is what steam says I have played...
 
One thing I've noticed is that there are far fewer quests with a real story to them. Most of the plot in FO4 is isolated to reading text on terminals and the occasional note instead of having an actual plot play out in front of you.
I don't know if it's better or worse, but it probably cut down on the number of spoken lines (beyond random companion chatter) by a significant amount.
 
Dude, last night I had the most fun in a game that I have had in almost 10 years.

So, I set about repairing the huge gaping holes in the Castle walls. Got them patched up nicely. Next, I set up a brigade of turret defense line: 4 heavy machine guns, 2 laser, and 4 missile turrets right at top wall of the front gate. Standing outside it, so I guessed, hmm, wonder how this would hold up against a party of enemies.

I used the console and spawned a legendary deathclaw. Ultimate hilarity ensued. That thing got ripped to shreds in 3 seconds flat by my turret line. Next up I spawned 20 legendary gunners, then legendary synths, then legendary assaultrons. Turret line ripped each group to shreds. It was amazing and ridiculously funny to see synth parts flying through the sky and into the ocean. I do have to say the effects are very lifelike and the sound is amazing. It's like real war (in my limited understanding of what that is really like). :)

Next came legendary supermutants. This time, I did 40. That was a match, as they disabled all my turrets. Now, I am going to install a mod to get rid of the settlement size limit, and then beef up the entire turret line to triple it and see what happens.

So much fun! :D
 
299 hours I just got there. Go for a stroll around the wasteland build up a few settlements customize your gear...

already done all that. I had explored every possible location I could before that.

Did any missions I could that didn't mess with the main line unless I needed to. Plus the settlement thing isn't really interesting to me so I don't bother sitting around for hours building things. i think it is getting to the point where I'm going to have to choose a side, which I really don't want to do. Railroad has me want to do a mission where the institute will hate me, the BoS nearly hates me because I went to the institute with the railroads help and screw preston garvey and his settlement helping missions.
 
@bottomsup

I'm running gsynch and it's a relatively smooth experience. Here are my settings:

Monitor @ 144hz. Make sure that both the monitor via it's on-board controls and the Nvidia control panel are set to 144hz in both the "Change Resolution" page and "manage 3D Settings" under global (highest available).

Game: V-synch off, run full screen/non-windowed. Limit FPS to 90 via Nvidia Inspector. God Rays to low or off.

Despite this under heavy load things will chug a tiny bit, esp Corvega exterior, but it's generally OK and very pleasant to play. I almost never use VATS because the available precision is so good via Gsynch.
 
Not really. I accept pretty much everything that happens on screen.

The issues I'm describing are basically limited to FO3 and FO4. FO1, 2, and NV do not suffer from the same gaps of logic. Basically, I'm railing on a developer that inherited a series and is failing to improve on it. Happens all the time on this forum. Doesn't get met with smartass comments from you.

Then you didn't pay attention. All of the fallout series have huge gaps of logic in them. Pointing them out becomes kind of a buzzkill. I've never seen you nitpick a game before otherwise I'm sure I would have dropped a smartass comment.

I mean you are playing a video game based on nuclear war that takes place over 200 years in an alternate future and the one thing that bothers you is that a sentry bot left outside doesn't have rust on it? Really? Drinking radiated cola, canned food, or that Elder Maxson is now in the commonwealth instead of California running things doesn't bother you or that the BoS has a standing army and going on the offensive?

There is so much cannon and lore that doesn't make sense in the new games that I'm flabbergasted they actually called them Fallout 3 and 4 but that doesn't take away how much fun they are and I'm glad we have them. Nitpicking such a small thing seems silly is all I was pointing out. I really wasn't trying to offend.
 
already done all that. I had explored every possible location I could before that.

Did any missions I could that didn't mess with the main line unless I needed to. Plus the settlement thing isn't really interesting to me so I don't bother sitting around for hours building things. i think it is getting to the point where I'm going to have to choose a side, which I really don't want to do. Railroad has me want to do a mission where the institute will hate me, the BoS nearly hates me because I went to the institute with the railroads help and screw preston garvey and his settlement helping missions.

I'm over 100 hours in, haven't been to the institute yet, haven't explored every location yet, haven't used more than half the companions yet, and really haven't done much with settlements other than building a simple tower at the red rocket and haphazardly plopping tons of sleeping bags/turrets/etc whenever I come across a new one.
 
I'm pretty sure the different missions don't affect the differing factions THAT much until they give you an on-screen warning.
I've done a few missions that are in direct conflict with one faction or another. The most it seemed to do was to make one of my companions dislike the action.
I'm right about to hit level 57, which will give me all of the perks I was setting out to get. The last one is one of the ones where it makes power armor last longer. At that point I'm just going to put a suit of it on and march toward the end of the game. I'm at the point where I do have to choose a side and random wandering isn't doing much in the way of plot development or XP. A few places that did give tons of XP (Quincy) have been listed as "Cleared" for a while, so I can't grind there anymore, too.
 
I've played this game for 200 hours and during the course of the 1st 75 I never went to Diamond City and my only companion was Dogmeat. I spent the time exploring, setting up new settlements and just having fun; this is easily my game of the year. I've perfected the game achievement wise and the way I played the game I still have 3 of the 4 factions friendly with me.
 
I've played this game for 200 hours and during the course of the 1st 75 I never went to Diamond City and my only companion was Dogmeat. I spent the time exploring, setting up new settlements and just having fun; this is easily my game of the year. I've perfected the game achievement wise and the way I played the game I still have 3 of the 4 factions friendly with me.

Finished it today, it ended quite quickly after the institute. I need to go back and reload though because the one mission we totally bonkers and I lost my ability to go back to the institute.

I was friendly with all but the institute at the end. Time to pony up for the season pass now. hopefully the DLC is like those from the previous games which were all quite good.
 
I spent a lot of my time in this game 'unlocking' settlements and making my own base out in Sanctuary, but there is one or two I would keep empty due to the amount of clutter (EG red rocket) or the house would be a nice place to have alone (EG the Boathouse).

The only one I haven't been able to decide which side I want to pick is

Covenant, but chances are I will side with the Synth, I despise all those who doesn't care about others, especially against their own kind, for paranoia and petty revenge. Unfortunately, that would also lead to a blood bath, but the town would be a very nice base afterwards

However, I am running into a severe shortage of copper, screws, oil and especially caps, what's everybody's sources for them? Screws I can get by mismantling weapons/armor with mods, but copper and oil seem to be in short supply, especially since I can't seem to 'farm' them like I can with adhesives. I imagine shopping for copper containing junk from traders is for copper, but Oil has me baffled. The Oil shipments are total ripoff, but bones are not exactly easy to find either.

Oh, and caps.... 22h on my save game and I only amassed 3000 caps. Granted, I barely sold anything, but the weapon/armor poses a very strange dilemma of either dismantling for screws, leather and other components, or sell them...
 
I was given a tip of setting up trade routes between settlements which requires charisma 6. Once you get a few of them going caps aren't a problem any more.
 
I was given a tip of setting up trade routes between settlements which requires charisma 6. Once you get a few of them going caps aren't a problem any more.
Thanks, guess it's time to pay Bunker Hill a visit.
 
I was given a tip of setting up trade routes between settlements which requires charisma 6. Once you get a few of them going caps aren't a problem any more.

Yes the supply line feature is awesome for growing food to make adhesive. I never run out now...
 
However, I am running into a severe shortage of copper, screws, oil and especially caps, what's everybody's sources for them? Screws I can get by mismantling weapons/armor with mods, but copper and oil seem to be in short supply, especially since I can't seem to 'farm' them like I can with adhesives. I imagine shopping for copper containing junk from traders is for copper, but Oil has me baffled. The Oil shipments are total ripoff, but bones are not exactly easy to find either.

When scavenging, pick up every lighter, lantern, bar of soap, and gas can you find. All of them will reduce down to oil.
 
there are a couple of item scavenging perks. once you have both levels you can then go to a station, look at recipes and flag missing items for lookup. they will show a magnifying glass and if you have both perks the container will light up. if you want to find everything then dump all loot, and in an empty scavenging station (like those found in enemy buildings) flag everything. Repeat for armor, chems, cooking, etc.
 
When scavenging, pick up every lighter, lantern, bar of soap, and gas can you find. All of them will reduce down to oil.

Also when scavenging most armor gives you very little resources concentrate on "junk" items and weapons and get the scavenger perk as well it is extremely helpful. I wandered around with Dogmeat for the longest time and I took the Lone Wanderer perks that gave me more carry weight when exploring on your own but works with Dogmeat as well.
 
Then you didn't pay attention. All of the fallout series have huge gaps of logic in them. Pointing them out becomes kind of a buzzkill. I've never seen you nitpick a game before otherwise I'm sure I would have dropped a smartass comment.

I mean you are playing a video game based on nuclear war that takes place over 200 years in an alternate future and the one thing that bothers you is that a sentry bot left outside doesn't have rust on it? Really? Drinking radiated cola, canned food, or that Elder Maxson is now in the commonwealth instead of California running things doesn't bother you or that the BoS has a standing army and going on the offensive?

There is so much cannon and lore that doesn't make sense in the new games that I'm flabbergasted they actually called them Fallout 3 and 4 but that doesn't take away how much fun they are and I'm glad we have them. Nitpicking such a small thing seems silly is all I was pointing out. I really wasn't trying to offend.

Maxson was never in Cali. Not this Maxson.
 
Thanks everyone for the input, I already have both of the scavenger perks, but I didn't think of the "take all junk, highlight every ingredient" trick. I did however use the carry weight cheat (gave myself 10,000lb of carry weight), so I had been diligently looting everything that wasn't bolted down, even bones, which I later found could be converted to oil, but I am still running into shortages of Copper and Oil.

I'll try using the caravans and use the income to buy the stuff I need.

Oh, one more thing, do the trade stations share their stock if I have built several in different (or even the same?) settlements?
 
Any updates on the ability to switch between keyboard/mouse and a controller on the fly?

I put this game down awhile ago bc it frustrated me so much that you couldn't do this simple task.
 
Haven't heard anything, but I don't usually (or rather, I avoid it) play anything that requires precision aiming with a controller, so I haven't been paying much attention.

On a different note, how do you move settlers to other settlements? I can only figure out how to assign them on a supply route, but not moving them completely...
 
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