Well, you are using their video card; so nvidia's business practice worked on you, and by extension you support them.
Not sure how else to read that.
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Well, you are using their video card; so nvidia's business practice worked on you, and by extension you support them.
Not sure how else to read that.
Good review guys.
Everyone on here pointing at Gameworks and saying that it is the cause of poor AMD performance, I think that's a load of bullshit. Where's your proof? I think this games' issues are Ubisofts fault. It launched with issues on both sides. Nvidia's issues getting fixed a little faster, probably because its a gameworks title and they are likely in there trying to help get this mess straightened out. That is not proof that nvidia is sabotaging amd performance. If all the dev's on Gameworks titles can see the source code that nvidia closely guards, surely it would have come to light if there was anything in them that singled out AMD cards for shitty performance. The performance appears to be falling in line with the cards real performance... r290 > 780. To be expected. 780 launched 5-2013, r290 launched 11-2013. If Gameworks could sabotage amd performance, it would not be r290 > 780, it would be closer to r290=780. But there's an approx 10% performance difference between each successive gpu family, it's probably about right. Even the 280x beats the 780...all of your arguments (baseless speculations) are null and void.
I'm not saying Nvidia is a bunch of angels. And I sure as hell wouldn't say that about amd either.
Put the blame for this games' mess where it belongs. Greedy developer that had to get in for the christmas shopping holiday.
At least they seem to be trying to get all of the issues fixed. Myself, I have FC4 installed but haven't even launched it once yet. 6 year old x58 really is due for a nice big upgrade =)
There is no " proof", but there is a few things to point out. Fc4 uses the same engine as fc3. How could fc3 have no problems with cf, but fc4 can't run cf?
I think the reason the 780 tanks is because of the lack of vram. I would like to see a 780 with 6gb tested.
I had trifire 7970s after the microstutter fix and FC3 played worse with three GPUs than one. That was probably around a year after FC3 launch. Did they really fix that?
Not I mention sli was broken for months... I don't buy the conspiracy crap. I think Ubi just needs to clean up their act. Hell I was excited for Furworks and that still isn't complete.
FC4 has been running flawless for me for about a month. Kids love riding the elephants around
Well, you are using their video card; so nvidia's business practice worked on you, and by extension you support them.
Not sure how else to read that.
There is no " proof", but there is a few things to point out. Fc4 uses the same engine as fc3. How could fc3 have no problems with cf, but fc4 can't run cf?
I think the reason the 780 tanks is because of the lack of vram. I would like to see a 780 with 6gb tested.
You must have a very short list of games. Most big releases will be using gameworks and nVidia made it very open where most of it works great on AMD/PS4/Xbone.
You can say the same thing about AMD IP.
You guys can't be shitting us...
After the entire article ranting against the horrible Ubisoft games of late and how terrible console ports they are, broken for the PC, how vendor locking with GameWorks destroys AMD performance and disable CF (requiring Ubi to actually patch it to support it!!)..
You are gonna add this lame title to your suite of FEW games as a benchmark for users to decide on hardware performance or value? Are you kidding me?!
Does that make any sense? You are rewarding such a shit title and dev (Ubi) with unjust street cred by being featured on [H]. Think about it.
Watch Dogs is enough. Now you have TWO UBISHIT games in your limited deck of titles. /GG [H]
I disagree. This game despite its bugs is a Amazing game. I and loads of people are having fun. Some of the bugs are hilarious and makes it more fun if that makes sense. Like riding a elephant across a river hehe. Proper jokes.
Love it but my only concern is that it only uses half of the power of my gpus.
Re: AMD blaming Ubisoft for lack of crossfire functioning, who knows what the truth is? The blame game is played by most every company in most every industry. My two cents would be that since nvidia has SLI working in Far Cry 4 even with engine revisions between FC3 and its successor, Ubisoft probably doesn't have anything blocking standard AFR techniques like both AMD/nvidia use for their multi-GPU rendering, and therefore it would fall on AMD to make their cards compatible. However, you never really know if you're not on the inside there, so while I wouldn't say it's unlikely that it is a Far Cry 4 issue due to Ubisoft, I also wouldn't say it's unlikely it's an AMD issue either.
That's totally backwards thinking. So you say it's the Video card manufacturer's responsibility to make sure every shitty game released works on their hardware? That's crazy. It's exactly the opposite. It's the developer's responsibility to make damn sure their game runs properly on avaialable hardware at the time of release. Especially hi-end hardware.
Wouldn't it be Ubi's responsibility to make sure it works on DX11? If AMD/nVidia wants to implement proprietary tech that works outside of the normal DX11 routines it's on AMD/nVidia to make sure it works at least in a basic way. That would be my assumption. Note I don't work in that industry. To me I can extend this to being pissed they are not using GPU Physics. The quality could be so much better!! I am being robbed!
Proprietary hardware.. IMO totally on the manufacturer to make sure it's supported. They should have a mode (which could be AFR) that will replicate a single card's stability with at least some gains.
umm, you know gameworks is proprietary tech? so the game runs on dx11 using proprietary tech.
The last few months have had me so busy with RL that I haven't been able to play any games much less keep up with the hardware scene. HeEll, I've gone from checking the [H] 3 times a day to a couple times a week for only about 10 minutes each.
Good to know about the 280. Thanks.
edit:
sweet. This tells me that until I upgrade my monitor my card is still good enough:
umm, you know gameworks is proprietary tech? so the game runs on dx11 using proprietary tech.
I like that idea, Brent. Of particular interest to me will be GTA V, and Battlefield Hardline (perhaps Project Cars, too, since it looks interesting and some early testing I've seen done is showing it to be fairly demanding. It's important to highlight titles that a lot of people are playing, in my opinion. I mean, it's all well and good to find a niche title that is insanely demanding, but testing the actual games we're all playing or about to play is much more relevant .
If you want to be relevant based more popular games that we're all playing, please shift your attention here:
http://steamcharts.com/top
Eeven Shadow of Mordor has more players than FC4.
Don't just automatically jump onboard because it carries the Far Cry name. Certainly not after the fiasco of 4. I see it as unfairly rewarding Ubi (do they deserve it?) to consider two of their games as a benchmark on a site that only reviews a handful of games to form the basis of judging hardware.
Isn't Steam Charts only Steam?
FC4 is a UPlay game, and none of the codes that came with GPUs work on Steam, only UPlay. Those numbers are going to be pretty far off for FC4 if that web site is only Steam.
Shadow of Mordor is a Steamworks game, so those numbers are accurate for it as all copies must be activated on Steam for it to run.
By open I just meant it works on multiple platforms.
Well I am boycotting AMD until they give nVidia XDMA tech. They have a shadowy unfair grip on a system with less stutter. I'd use Mantle as an example but I wouldn't take that for free.
Realize anything on the Unreal engine uses game works. Also games like The Witcher 3, Star Citizen, COD, Batman, Assassins Creed, ect. Sure I'd rather everyone share tech and it be a jolly happy world, but all companies are guilty of not doing it.
AMD isn't even optimized for Mantle in BF4, people had to turn it off. Their own tech! Blaming nVidia for AMD not runing well with Godrays is like me blaming AMD for nVidia not running well on Mantle.
This is hilarious, XMDA is a terrible comparison to use for Gameworks. A library of technologies that can be implemented by game developers, compared to a technology for communication between GPUs that is transparent to the game. They are not relevant to each other in any way at all, even for the purposes of your analogy.
Nobody (sane) is advocating Nvidia should just give away/share their proprietary technologies to AMD but if there is a more "active" disruption of AMD performance in these titles going on (and I have no proof that there is) then I don't see that as a good thing for gamers/gaming.
You say you won't use Mantle as an example then go on to do exactly that. Comparing Mantle, an alternative API, with the poor performance of one in-game setting, in one game, makes about as much sense as your first comment.
Yes, we used FC3, we will use FC4. It will also allow us to show over time if the game improves via patches and driver updates. It is a graphically demanding game. Despite it having issues, it is a popular and well played game. The game is actually pretty fun. It certainly isn't the worse release of 2014.
There are many games I am interested in evaluating for adding to our gaming suite as well, Grand Theft Auto V, Witcher 3, Battlefield Hardline, Project Cars, Batman Arkham Knight, Dead Island 2, and more. I will look at each one and we will determine if we add it. I have an itch to get some old games out and some new games in.
When you say Farcry 4 was not the worst , it also certainly was not one of the best games of 2014, both gameplay and graphics wise. Graphically demanding and well reviewed games like Middle Earth Shadow of Mordor, Dragon Age Inquisition are good choices to add to your suite. Ryse Son of Rome was good graphically but the game was boring and poorly reviewed. Also your testing suite is one dimensional with only first person and third person shooters / action games. Other genres need to find representation. Your test suite game count can be pushed to 6. Farcry 4 and older games like Tomb Raider can be replaced by these. Performance in Ubisoft's horribly buggy and unoptimized games is no basis on which to recommend video cards to consumers. 1 Ubisoft game in your test suite is itself a favour to them given their pathetic attitude.
http://www.metacritic.com/game/pc/middle-earth-shadow-of-mordor
http://www.metacritic.com/game/pc/dragon-age-inquisition