The PC gaming monitor that needs to be made is

tybert7

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- 2560x1440/1600
- 120Hz + refresh rate
- IPS/PLS/OLED
- Lightboost
- Gsync + open source alternative that AMD cards could utilize (if the latter served both, all the better)


This seems like it would be the holy grail of gaming monitors. Why is no one making this?

This combination of tech would probably be cheaper than a 4k monitor, and MUCH easier to drive with current gpus.


Currently, EVERYTHING has trade-offs.

The 1080p 120Hz monitors looks awful compared to the higher res IPS/PLS panels in terms of color. The non gsync monitors have screen tearing issues, the non light boost monitors have dimmer 3d effects.


I am surprised a company like razer that tries to push the envelope on different gaming peripherals does not try to combine the things gamers want in a screen.
 
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I also feel it would be such a niche market and therefore the sales would be really low.
 
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I also feel it would be such a niche market and therefore the sales would be really low.

It shouldn't be that hard. We already have those korean off brand panels that can give us the first 3, just need to add in some circuitry for gsync and a strobing back-light. How much more would that really cost?
 
Even the generic monitors with Gsync are $300+. The bells and whistles would be a $6-700. I wouldn't pay that. I won't even pay $300 for a 1080p monitor.
 
- 2560x1440/1600
- 120Hz + refresh rate
- IPS/PLS/OLED
- Lightboost
- Gsync + open source alternative that AMD cards could utilize (if the latter served both, all the better)

There are new(ish) korean 27" 1440p PLS monitors that overclock consistently to 90+ Hz. Look for discussion about the QNIX QX2710 Evolution 2. They have bouncing around for a few months. A fair number of people are up to 120Hz with them. They at least fulfill part of what you are looking for.
 
The Korean models can get up to 120hz sure but the input lag on them sadly is still nothing compared to the TN 120hz panels.
 
I prefer gamut and low input latency over fast refresh and gsync, if I'm forced to choose.
 
The Korean models can get up to 120hz sure but the input lag on them sadly is still nothing compared to the TN 120hz panels.

I don't really agree with that. It is higher than TN 120hz panels, sure, but its total response time (lag+pixels) is pretty respectable, lots lots of monitors that are slower, and it's pretty much as fast as it gets for any 27" monitors. According to Anand it's about 60% slower than some of the best TN panels but to put it in perspective there are many monitors that are 100% slower.
 
I don't really agree with that. It is higher than TN 120hz panels, sure, but its total response time (lag+pixels) is pretty respectable, lots lots of monitors that are slower, and it's pretty much as fast as it gets for any 27" monitors. According to Anand it's about 60% slower than some of the best TN panels but to put it in perspective there are many monitors that are 100% slower.

Right, I have a Benq XL2420T and a Yamasaki CatLeap that overclocks to 120hz and the CatLeap in terms of input lag is considerably slower.
 
Wait, people actually think the display industry is interested in releasing great products with practical features?
 
I'd love to play with a 100-120hz OLED monitor.
 
The only reason we have 120Hz LCD monitors at all are due to Hollywood's big push to save itself with 3D; that bled into the monitor industry so movie promo games could have 3D too, because 30Hz per eye makes most people puke. Oh, whatever happened to that 3D trend? Same thing that has happened every 20 years since the 1920s.

OLED. Oh boy. The Duke Nukem Forever of the monitor industry since 2007. I think we might get nuclear fusion reactors first. Let's move on.

I'm frankly amazed that Nvidia got the monitor industry's attention enough to get some of the major players to promise to make G-Sync monitors. Acknowledgements from the industry that people use monitors for gaming is a rare thing, and when they do, they say "Oh you want a TN panel! Those are fast!" I haven't seen any indication that G-Sync will be anything but TN yet; please correct me if I'm wrong there.
 
I want a dual mode CRT/LCD. Basically a high res LCD (at least 2560x1440) with a clear mode slapped on top of a CRT it uses as a backlight. When it's not at native LCD res or detects a signal >60Hz the LCD turns clear and the screen acts like a CRT. Then in LCD mode the CRT part generates variable brightness backlighting and the LCD handles the rest.
 
I want a dual mode CRT/LCD. Basically a high res LCD (at least 2560x1440) with a clear mode slapped on top of a CRT it uses as a backlight. When it's not at native LCD res or detects a signal >60Hz the LCD turns clear and the screen acts like a CRT. Then in LCD mode the CRT part generates variable brightness backlighting and the LCD handles the rest.

A unicorn would be a better backlight than a CRT.
 
Actually, now that they are starting to make some double size panels (but for smaller resolutions), I would like to see a 5120x1440 or 5120x1600 monitor ... getting rid of the Bezel in the double monitor setup would be nice ... problem would be it would likely be more than twice the cost of regular monitors with the Bezel
 
I've never quite understood the fascination with IPS for gaming displays. Though they exhibit great color range and quality and great viewing angles, none of these qualities are particularly important for gaming. Response times, contrast ratios and black levels seem much more important than color quality/accuracy, and IPS displays seldom match other technologies in these metrics.

If you ask me, the monitor that needs to be made is a 30" 21:9 OLED that supports refresh rates in the hundreds of hertz. But that isn't going to be made for the same reason the monitor you want made isn't going to be made: there has to be a substantial-enough market for it.

I'd love to play with a 100-120hz OLED monitor.
An OLED display can actually refresh thousands of times per second. 120 Hz is just a fraction of what they're fully capable of, which is probably the most interesting thing about OLED displays.
 
I just want a 65" 4KTV that can handle 60hz and includes Nvidia's gsync.
 
well you will probably see the first 13" screens appearing this spring.
then the 15" about next Christmas, and the 17" some time the next summer.
Oh did we forget to mention the price, yes we did
get ready for a long line of ankle grabbing.


ps don't get your hopes up to much for 120 hz on that high rez.
My frames drop to hell going from 60 to 120 with the same settings
 
- 2560x1440/1600
- 120Hz + refresh rate
- IPS/PLS/OLED
- Lightboost
- Gsync + open source alternative that AMD cards could utilize (if the latter served both, all the better)


This seems like it would be the holy grail of gaming monitors. Why is no one making this?

This combination of tech would probably be cheaper than a 4k monitor, and MUCH easier to drive with current gpus.


Currently, EVERYTHING has trade-offs.

The 1080p 120Hz monitors looks awful compared to the higher res IPS/PLS panels in terms of color. The non gsync monitors have screen tearing issues, the non light boost monitors have dimmer 3d effects.


I am surprised a company like razer that tries to push the envelope on different gaming peripherals does not try to combine the things gamers want in a screen.

Man, an IPS with 144hz and no input lag would be expensive! But awesome. Honestly, Sony's FW900 is still the perfect gaming monitor for me. Great motion clarity, wonderful colors, ability to sync to all resolutions within its range, inky blacks. Only downsides are its weight, size, and maintenance requirement. Like you said - with everything, there's a tradeoff. :(
 
I've never quite understood the fascination with IPS for gaming displays. Though they exhibit great color range and quality and great viewing angles, none of these qualities are particularly important for gaming. Response times, contrast ratios and black levels seem much more important than color quality/accuracy, and IPS displays seldom match other technologies in these metrics.

What are you comparing black levels and contrast to? IPS screens and TN screens are roughly similar in these two areas. Both lag behind VA screens (which have much worse response times) and OLEDs.

As for the response time trade off this would depend on several factors including how you play. For me these days I don't really play with any interest competitively and stand around to the enjoy the scenes in single player games.

The other consideration is for those wanting to go above to 2560x1440/1600 the display type that is available happens to be IPS.
 
The problem is, most gamers undervalue their monitor. They put all of their money into the computer, and then are happy to display the result of all of that money on a cheap and poor quality monitor, as long as it is "big enough." It's a shame, and a real problem with how people build/buy computers. The monitor is at the very least, the second most important part of any computer. But people often/mostly treat it as the least important.

If we can get a shift in industry attitude about the usefulness of a monitor to the user, then we would see monitor makers doing anything and everything to satisfy the demand.
 
I've never quite understood the fascination with IPS for gaming displays. Though they exhibit great color range and quality and great viewing angles, none of these qualities are particularly important for gaming. Response times, contrast ratios and black levels seem much more important than color quality/accuracy, and IPS displays seldom match other technologies in these metrics.

If you ask me, the monitor that needs to be made is a 30" 21:9 OLED that supports refresh rates in the hundreds of hertz. But that isn't going to be made for the same reason the monitor you want made isn't going to be made: there has to be a substantial-enough market for it.


An OLED display can actually refresh thousands of times per second. 120 Hz is just a fraction of what they're fully capable of, which is probably the most interesting thing about OLED displays.

I agree. What good are great viewing angles when your a foot from the monitor.
 
Even the generic monitors with Gsync are $300+. The bells and whistles would be a $6-700. I wouldn't pay that. I won't even pay $300 for a 1080p monitor.
Well, you get what you pay for with technology. They're not really targeting consumers like yourself.

Frankly I don't understand why you would cheap out on a monitor if you've gone to the trouble to build a gaming computer. The best hardware in the world would be wasted if you plug it into a crappy monitor.
 
The problem is, most gamers undervalue their monitor. They put all of their money into the computer, and then are happy to display the result of all of that money on a cheap and poor quality monitor, as long as it is "big enough." It's a shame, and a real problem with how people build/buy computers. The monitor is at the very least, the second most important part of any computer. But people often/mostly treat it as the least important.

If we can get a shift in industry attitude about the usefulness of a monitor to the user, then we would see monitor makers doing anything and everything to satisfy the demand.

While this is true the problem is very high end monitors are f(/¤)"/&"%#/ng expensive
 
Well, you get what you pay for with technology. They're not really targeting consumers like yourself.

Frankly I don't understand why you would cheap out on a monitor if you've gone to the trouble to build a gaming computer. The best hardware in the world would be wasted if you plug it into a crappy monitor.

Agreed. I learned the hard way over about 8 years and 5 TN panels.
 
4k OLED is going to change the display landscape significantly but that is years and years away, and the sets are going to really, really expensive for years to come.

The best display technology available right now is Plasma. Plasma has the best color accuracy, the fastest performance, the deepest black levels and the best gradients and shadow detail. The problem is it is only 42 inches and above (too big for a desk in the sense that on a desk you are sitting way too close for 1080p) and you have 30+ ms of input lag generally. Some Samsungs have terrible input lag I hear. I'd rather game from the couch on a plasma than on a desk even with the best NEC S-IPS glossy screen I have. The distance from the screen compensates for the lower resolution. There were, at least at one time, really, really good IPS displays in smaller sizes but at the end of the day plasma is better. Even with my crappy Wii-U, I could not game on my fiancee's samsung LCD TV which otherwise had a pretty good picture quality even by my standards. I hooked it up to two different plasma's and it is like, "holy cow this is intense."

Contrast and black level--and in particular the ability to produce subtle shades of grey are the most important feature of any display in any context unless you are a twitch gamer and you absolutely cannot live with any input lag whatsoever.

With OLED and 4k, eventually, every reasonably good television on the market will probably double as a killer gaming display but they are so expensive that it is a total pipe dream right now.
 
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The problem is, most gamers undervalue their monitor. They put all of their money into the computer, and then are happy to display the result of all of that money on a cheap and poor quality monitor, as long as it is "big enough." It's a shame, and a real problem with how people build/buy computers. The monitor is at the very least, the second most important part of any computer. But people often/mostly treat it as the least important.

If we can get a shift in industry attitude about the usefulness of a monitor to the user, then we would see monitor makers doing anything and everything to satisfy the demand.

I think the power supply is most important and then graphics card myself. Monitor is in ym top 5 though.
 
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