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HELL YA!!! BEEN WAITING FOR THIS!!!!
I nearly spit out my coffee laughing at that picture!
I cashed in my WOW chips years ago and won't be re-upping. I guess it's age, but I just don't have the time to dedicate to MMORPGs anymore. An hour of shooting or driving around in GTA5 is about all I can muster these days.
I felt the same way reading this. Little bit of nostalgia, thought to myself 'man I should try this out one more time.' Then I thought to myself, 'aint nobody got time for dat' because I literally barely have time to shoot a couple guys in SR4 let alone do ANYTHING in WOW.
The death of individual server communities is when my enjoyment of WoW started to plummet. This began with the LFD tool, and was made worse by every other "convenience" change that followed. The elimination of most group quests and elite mobs outside of dungeons, along with with every quest being railed and phased out the wazoo, turned the leveling experience into a de facto single player game. Once you hit the end game, you never need set foot outside the cities.
WoW truly is a lobby game at this point.
The death of individual server communities is when my enjoyment of WoW started to plummet. This began with the LFD tool, and was made worse by every other "convenience" change that followed. The elimination of most group quests and elite mobs outside of dungeons, along with with every quest being railed and phased out the wazoo, turned the leveling experience into a de facto single player game. Once you hit the end game, you never need set foot outside the cities.
WoW truly is a lobby game at this point.
The death of individual server communities is when my enjoyment of WoW started to plummet. This began with the LFD tool, and was made worse by every other "convenience" change that followed. The elimination of most group quests and elite mobs outside of dungeons, along with with every quest being railed and phased out the wazoo, turned the leveling experience into a de facto single player game. Once you hit the end game, you never need set foot outside the cities.
WoW truly is a lobby game at this point.
The death of individual server communities is when my enjoyment of WoW started to plummet. This began with the LFD tool, and was made worse by every other "convenience" change that followed. The elimination of most group quests and elite mobs outside of dungeons, along with with every quest being railed and phased out the wazoo, turned the leveling experience into a de facto single player game. Once you hit the end game, you never need set foot outside the cities.
WoW truly is a lobby game at this point.
Do you really HAVE to buy gear in D3 to finish the game? I just started it a bit ago and it seems easy enough so far. but then I haven't did any of the co-op stuff or anything.
I felt the same way reading this. Little bit of nostalgia, thought to myself 'man I should try this out one more time.' Then I thought to myself, 'aint nobody got time for dat' because I literally barely have time to shoot a couple guys in SR4 let alone do ANYTHING in WOW.
The toxic, anonymous mentality of 'barrens chat' migrated up to the higher level content.
The death of individual server communities is when my enjoyment of WoW started to plummet. This began with the LFD tool, and was made worse by every other "convenience" change that followed. The elimination of most group quests and elite mobs outside of dungeons, along with with every quest being railed and phased out the wazoo, turned the leveling experience into a de facto single player game. Once you hit the end game, you never need set foot outside the cities.
WoW truly is a lobby game at this point.