Microsoft Is Removing Xbox One DRM

worst decision ever.
shouldve left it like it was and took a chance.


now, theres no incentive for devs to create large, expensive, time invested master pieces considering their work will just get pirated to hell and back now that theres no DRM.

its all gonna bite us back in the end. be careful what you wish for is all i gotta say.
bring on the lackluster, shoddy, sub par releases, and lets continue the dry dummers.

I really can't tell if you're being sarcastic or not (sorry if I missed it :p )

But if you are serious,
Consoles without DRM is around today, as it has been since pong. Yes, pirated copy of Sega Genesis cartridge (some with multiple games in one) did exist back than, and the same goes for PS1 and 2, XB1 and 360 etc. Great games has been released throughout all these years, so why should it be any different?

If what you said is right, that would mean that up till now, we have yet to see any masterpiece yet because we are still in an era where there's no any draconian DRM on consoles yet.

I wish I could say the same for PC, but unfortunately only the indie dev are listening to PC gamer's demand for DRM-free. Be glad that on the consoles, the big companies are still listening. ;)
 
there is no reason anything they claim the need for invasive DRM cant be done without it. if they want to make a game with some gigantic world that wont fit on a game disc, then print "REQUIRES INTERNET CONNECTION" on the box and be done with it. then if it's a small single player game they can play it off the disc, and if it requires internet then it requires internet. MS isnt fooling anyone with their machinations to destroy the used games market.
 
All these PC guys feeling sorry that MS were forced to backdown don't really understand the console market at all. The majority of gamers don't have the funds most pc gamers have. PC gamers tend to be older guys who work and like to spend thousands on the latest gfx cards and processors so can easily afford a game from steam or whatever.

The used games/DRM issue is a big thing for many parents and console kids who have to save up for a game with their pocket money, etc just to buy the latest game. Most people I know trade in their old games to be able to afford the newer games.

As a parent I will always back a used games market since I'm the one forking out for all the games my kids play and would like to have the option to sell on any games they have completed or got bored of.
 
All these PC guys feeling sorry that MS were forced to backdown don't really understand the console market at all. The majority of gamers don't have the funds most pc gamers have. PC gamers tend to be older guys who work and like to spend thousands on the latest gfx cards and processors so can easily afford a game from steam or whatever.

The used games/DRM issue is a big thing for many parents and console kids who have to save up for a game with their pocket money, etc just to buy the latest game. Most people I know trade in their old games to be able to afford the newer games.

As a parent I will always back a used games market since I'm the one forking out for all the games my kids play and would like to have the option to sell on any games they have completed or got bored of.

Cept the majority of gamers, console or pc, are in their 30's, not "kids."
 
wonder if theyll just re-enable all that crap later on with an update
 
I am Extremely Pleased, i get they were trying to go in a different direction however they were really cutting the consumer down by not doing these things... People like the system thats in-place its been that way for many years... Evolution on the digital front is not just a cut and dry scenario... its adaptation to allow evolution not just saying NO.

Personally i would buy an XBox-One now... before i was looking at Sony's Route... I however do like my XBox360 and the titles that they hold as exclusives... Looks like now ill get one of each!
 
All these PC guys feeling sorry that MS were forced to backdown don't really understand the console market at all. The majority of gamers don't have the funds most pc gamers have. PC gamers tend to be older guys who work and like to spend thousands on the latest gfx cards and processors so can easily afford a game from steam or whatever.

The used games/DRM issue is a big thing for many parents and console kids who have to save up for a game with their pocket money, etc just to buy the latest game. Most people I know trade in their old games to be able to afford the newer games.

As a parent I will always back a used games market since I'm the one forking out for all the games my kids play and would like to have the option to sell on any games they have completed or got bored of.


and now they will have spend more on games since they just killed any chance of games going on sale for 5 bucks like steam
 
That would have never happened...

it would have im sure of it
now itll never happen for sure
every one that bitched just fucked them selves

the 24h check in was trade off to the publishers to do stuff like digital trading and sharing of games and not needing a disk

here we go same old shit
MS tries to do some thing new and every one bitches
and THEN PEOPLE STILL BITCH ABOUT THE PRICE
 
i can only hope EA and every publisher starts charging for single player keys for used games LOLZ
 
"Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray. "

So it looks like diskless is gone (I thought they were going to offer a disk/serial Steam like system to add titles to accounts) and so might be "loan to 10 friends".

Dunno what I think about it, ultimately for me personally I would rather like to have diskless gaming. I do believe that digital sales would come, not as fast as on PC but they would. Which would make used games null for me at least (I am patient).

Looks like getting the rage calmed down might cost. Well done MS!
 
it would have im sure of it
now itll never happen for sure
every one that bitched just fucked them selves

the 24h check in was trade off to the publishers to do stuff like digital trading and sharing of games and not needing a disk

here we go same old shit
MS tries to do some thing new and every one bitches
and THEN PEOPLE STILL BITCH ABOUT THE PRICE

Your argument is just silly. If you think publishers where going to ask for less money because of the drm you sir live in a fantasy world.
 
"Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray. "

So it looks like diskless is gone (I thought they were going to offer a disk/serial Steam like system to add titles to accounts) and so might be "loan to 10 friends".

Dunno what I think about it, ultimately for me personally I would rather like to have diskless gaming. I do believe that digital sales would come, not as fast as on PC but they would. Which would make used games null for me at least (I am patient).

Looks like getting the rage calmed down might cost. Well done MS!

I would actually prefer that consoles remain disc based for the time being ... as a PC gamer I consider the digital only to be an advantage of the PC ... I don't want consoles to encroach into the world of PC digital ... since PC gaming is vastly superior to console gaming I would like to see the best features of digital remain on the PC so that more console gamers can come to the better gaming system ;)
 
Dunno what I think about it, ultimately for me personally I would rather like to have diskless gaming. I do believe that digital sales would come, not as fast as on PC but they would. Which would make used games null for me at least (I am patient).

There is nothing to stop you buying digital games even on the Xbox 360 from the marketplace so I don't see where the problem is. If you are against discs don't buy on disc. :confused:
Regarding digital sales, MS could have done that with games on the xbox360 marketplace but do they? Very rarely if ever. :(

The positive outcome from all this is that the end user now still has a choice to buy disc based games.
 
There is still the problem of requiring internet to set it up/play at all. I'm not necessarily against it, but it could still be a problem for the people overseas or in areas without always-on/broadband connections. They still can't just buy a system and games, open it up and play.
 
There is still the problem of requiring internet to set it up/play at all. I'm not necessarily against it, but it could still be a problem for the people overseas or in areas without always-on/broadband connections. They still can't just buy a system and games, open it up and play.

That will be necessary for just the initial run of xbones.
 
There is nothing to stop you buying digital games even on the Xbox 360 from the marketplace so I don't see where the problem is. If you are against discs don't buy on disc. :confused:
Regarding digital sales, MS could have done that with games on the xbox360 marketplace but do they? Very rarely if ever. :(

The positive outcome from all this is that the end user now still has a choice to buy disc based games.

I am not an expert of digital vs disc marketing and sales. Though I think that in the PC realm, digital sales are greater then disc sales, which allows more discounts.

If I am a game company why would I discount the digital product when that would hurt my partners which sell the majority of my games? I think this might be the case right now with digital sales and lack of discounts on console platforms.

Though maybe not, like I said not an expert in game sales and marketing, but the above would seem to make sense.

I am not on XB1 or Sony's camp yet... I am waiting for reviews more then anything, though I currently own a PS3 (mainly for blu ray and good netflix player).

I just wanted to point out that while everyone is jumping for joy about their win and power of the masses... other cool features will be restricted or removed.

Whether the features lost out-weigh the restrictions lifted is for each customer to decide.
 
They did, remember all that digital sharing and family plan stuff?

"“These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.”"

You honestly think digital sharing and family plans were not going to be absolutely shackled and crippled? They made it sound cool enough to be appealing, but in actuality, it was likely going to be shit because of the pirate argument for lost sales.
 
Ya you should have herd Mark Rein GASP loud at the e3 press con when they annouced the new xbox price and the fact the did nothing about the DRM issue. He was stunned and I am sure he made some comments to microsoft on the way out how stupid it was as he made his way to sonys e3 and told them other things. since he controls the unreal engine when he says something is dumb it carries a little bit of weight to it.
 
it would have im sure of it
now itll never happen for sure
every one that bitched just fucked them selves

the 24h check in was trade off to the publishers to do stuff like digital trading and sharing of games and not needing a disk

here we go same old shit
MS tries to do some thing new and every one bitches
and THEN PEOPLE STILL BITCH ABOUT THE PRICE
It's delusional to think that console games are going to hit $5, the console market is vastly different when compared to PC.

Remember that the publishers have to pay a certain amount to the console's company That's probably more than $5 already. The demand in console market is also far larger than PC is today, there is no incentive to make discounts like they do on PC platform. Why did you think Microsoft changed their mind. PC gamer has been asking for DRM free games and only indie dev listen, large companies ignores it because their main profit comes from console market.

Yeah, Microsoft did try something new, but you are delusional to think it's to the benefit of consumers. They did not do it to make less money, that's not how business work. They wanted to kill off game trading not to make you pay lesser, but to make you pay more.

Microsoft isn't some kind of saint. They are out to make money and they will do whatever possible to make more for less, not the other way around.
 
After they sell a whole bunch, they'll just turn it back on! Are you going to trust them now after they have been such pricks about the whole thing???

But that could happen with either console. "Subject to change without notice" is written into almost every user agreement or EULA, or whatever.

People assign "intentions" to a company to give it a face, but these decisions are usually made in meetings by teams of people who are in charge of this stuff.



OMG there needs to be an edit button

FIX now

What they are doing is process offloading to a server farm. Latency has nothing to do with it. The amount of information being sent and received is small. The console will have all the required large information and all the offloading is send a plot job to figure out where things go and it sends the answer back. This elevates the console having to do a bunch of number crunching for processing or graphics. Same functionality has existed with supercomputers and graphic designers. It is nothing new, just new in the console world.

If Microsoft implements this function correctly it will allow the X1 to become main times more powerfully than the PS4 no matter what hardware is in the physical console.

If this was really the case, Microsoft would have properly explained it and used it as a marketing point.

Judging from Major Nelson's review there seems to be a big info-chasm between engineering and marketing teams, so I'm going to have to call "mis-information" on this one.

id like to get a big FUCK YOU to every one that bitched about the DRM
i LIKED the idea of sharing downloadable games and not have use physical disk


FUCK ALL YOU PEOPLE THAT BITCHED

I didn't bitch, I'm just not buying an Xbox180.

I canceled my preorder. I was excited about the sharing abilities of the Xbox One and I was looking forward to the marginalization of the almost entirely counterproductive, destructive used console game market.

Microsoft's decision today is a decision to stand still in a market that should be moving forward. Bowing down to FUD and mass Internet hysteria isn't something to celebrate.

I think the point is, the system can do this with those people who ARE always on, and this decision shouldn't mean that this scenario couldn't work.

Microsoft is just taking pot-shots at their user base by saying "See what you did?" and taking this ability away now because this is one of those 24 hour interval scenarios apparently.

Typical big company think-fail.

My issue with the whole thin is that Microsoft failed to bring any value outside of "giving" games to people who are on your friend-list for 30 days or longer, or some vapor-ware cloud processing.

They also didn't announce any pricing changes for digital media, which I would have expected. I would be cool with buying a game for $10.00 less on digital than physical, but nope, apparently the digital distribution network that has been existing for years on XBL needs that extra $10.00 above and beyond Xbox Gold to actually sell me a game, and can't do it for less.
 
They also didn't announce any pricing changes for digital media, which I would have expected. I would be cool with buying a game for $10.00 less on digital than physical, but nope, apparently the digital distribution network that has been existing for years on XBL needs that extra $10.00 above and beyond Xbox Gold to actually sell me a game, and can't do it for less.
Changing the game prices on spec would have been foolish (though I wouldn't be surprised if Microsoft tried to make that happen before E3). They needed to be able to evaluate the effect of the library sharing on sales before significantly changing the pricing structure. In the meantime, there would almost certainly have been better sales/discounts on games in the Xbox Live Marketplace, probably starting as early as Christmas, once the first titles had already gotten the traditional bulk of their sales during the initial launch window.
 
if a console offered steam like sales, disk less gaming and keyboard mouse support on all games i would drop PC gaming instantly
 
Steam would like a word with you

You mean where games still launch at $60? ;)

The reason for cheap PC game prices is competition, not DRM. The current Xbox has DRM on digital games (it's tied to your account)... and I don't see the prices falling across Live.

MS (and Sony) control their stores and set prices accordingly. You don't have the option to download from 100 other sources.
 
You mean where games still launch at $60? ;)

The reason for cheap PC game prices is competition, not DRM. The current Xbox has DRM on digital games (it's tied to your account)... and I don't see the prices falling across Live.

MS (and Sony) control their stores and set prices accordingly. You don't have the option to download from 100 other sources.
Microsoft and Sony do not have sole control over the prices in their respective online stores. The game publishers set the retail prices of their games, and MS/Sony match the online prices to those. There are console games that release at prices other than US$60 (usually $40 or $50), and the prices online match.
 
Microsoft and Sony do not have sole control over the prices in their respective online stores. The game publishers set the retail prices of their games, and MS/Sony match the online prices to those. There are console games that release at prices other than US$60 (usually $40 or $50), and the prices online match.

fair enough... you are correct but the point still stands. There isn't any competition when it comes to digital distribution on consoles.
 
now, theres no incentive for devs to create large, expensive, time invested master pieces considering their work will just get pirated to hell and back now that theres no DRM.
This is just false.

For one, games now ARE expensive to make, the money just isn't going in to making them large.

For two, the lack of "time invested master pieces" is not because of piracy, it's because the publishers are trying to make the largest return for the least investment (which is still far from a "small" investment). Skyrim sold awesomely well, it was a big, expansive and "time invested" game, it was still smaller than the likes of Morrowind, though. It may have cost more to make though because of graphics and advertising. COD also sells well, not a large and expansive game, but certainly heavily invested in.

Publishers make games according to what will sell, not piracy.
 
if a console offered steam like sales, disk less gaming and keyboard mouse support on all games i would drop PC gaming instantly

"Steam like sales" are simply "PC sales". PC games were depreciating fast before Steam was as popular as it is now.

Just because a console has DRM and online sales doesn't make it like Steam and doesn't mean you're going to have PC like sales.
 
Steam would like a word with you

This is consoles were talking about here. From the same motherfuckers that want to charge $60.00 a year just to be able to play multiplayer. You are ridiculous.
 
You mean where games still launch at $60? ;)

The reason for cheap PC game prices is competition, not DRM. The current Xbox has DRM on digital games (it's tied to your account)... and I don't see the prices falling across Live.

MS (and Sony) control their stores and set prices accordingly. You don't have the option to download from 100 other sources.

what competition? i havnt bought a game that wasnt on steam in the last 5 years
 
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