ShuttleLuv
Supreme [H]ardness
- Joined
- Apr 12, 2003
- Messages
- 7,295
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No, because the latency isn't there yet, and I don't foresee it getting there anytime soon with the current infrastructure in the US.
No, why?
when i can have it all in my 1 computer instead of now having to worry about another system, power, location, connections and other crap
"cloud" is a marketing term i wish would just die already, people were using "the cloud" 20+ years ago but it was simply called the Internet.
'Cloud' refers to anything that utilizes a network resources for processing tasks. You offload processes into the cloud: you weren't offloading anything to the internet twenty years ago. Twenty years ago, web servers displayed web pages and did whatever back end work they had to do to serve those pages and manage client connections."cloud" is a marketing term i wish would just die already, people were using "the cloud" 20+ years ago but it was simply called the Internet.
This actually has been and is being done in PC gaming (and gaming in general) although not to the significant extent people are likely thinking of. Many MP games for example (especially think of MMOs) have aspects of the game processed server side.
I have to wonder what kind of games you're playing if you feel the information about them is that sensitive.not until clouds provide significant but seamless double ended encryption.
Anyone interested in pr0n on demand? I could give you access.