SimCity V (2013) - screens/artwork and information

U got a beta key today. It told me the beta ends Sunday morning at 6AM. I was like GEE THANKS EA.

I installed and played it. Liked it. Preorder comes with a 20 off next purchase coupon. I figured id preorder it and use the 20 off on crysis 3. WRONG. Oh well.

You can't use the coupon for Crysis 3?
 
You can't use the coupon for Crysis 3?

cant be used on pre orders, or games within a 30 days of a games release.

How about they just release offline single player?
why does it feel like im one of the few people that doesnt care about always online.

i cant remember the last time my comcast service was out, and an hour or 2 of possible maintenance or patches a week doesn't usually bother me.
 
If it was not for WhyYouLoveMe I would not have been able to get into the beta again. EA really dropped the ball on this one. They said if you pre-ordered the game or were in the first beta you would be getting a key. After some loading hicups I was able to get in and play but sweet Jesus, epic fail.
 
This isn't a true beta test, just like the last one wasn't. It's a pre-release demo to create hype for the game. A true 'stress test' would have involved everyone from the previous beta, plus all new pre-orders, and then a few other people, and would have everything unlocked available to 'test', without the 1 hour limitation.

I'm rather bitter I wasn't invited to this round. :p
 
The game does look good, but they're going to go all 'The Sims' with it in regards to DLC. £65 to get the game and all of the day zero DLC (anyone else detest Day Zero DLC?)... and they'll release £30 DLC every month or two - I mean it's EA we're talking about!

I can't really invest my time and money into it. I don't want to be as big a cash cow to EA as their Sims customers have been years, nor do I want publishers to think this model is what consumers want!
 
The game does look good, but they're going to go all 'The Sims' with it in regards to DLC. £65 to get the game and all of the day zero DLC (anyone else detest Day Zero DLC?)... and they'll release £30 DLC every month or two - I mean it's EA we're talking about!

I can't really invest my time and money into it. I don't want to be as big a cash cow to EA as their Sims customers have been years, nor do I want publishers to think this model is what consumers want!

One of many reasons it will be the first Sim City title I have not owned and played like a religion.
 
i played the beta for a few hours and liked it, i really like the fact of it having multiplayer, I went ahead and preordered
 
I cant even play it as it says to select server and I cant as there is no server. Is the beta already over?

Sucks if it is cause I just got the email with my key. :(
 
I cant even play it as it says to select server and I cant as there is no server. Is the beta already over?

Sucks if it is cause I just got the email with my key. :(

the beta was from 6am PST on the 16th to 6am PST on the 17th, a 24 hour beta.
 
Got a chance to play through the short demo, from what I saw it looks extremely promising! I only built one city, and it was a pretty shit one, but it felt so good getting back into the game. I missed this genre!
 
ROFL loaded t up, hit "Getting Started" and got a "Unable to load city at this time. Please try again later."

GAME OVER MAN, Game over!

I kept trying. After a couple hours, it worked great. I like the game overall. But, being able to not play the game because of a server overload or whatever was stupid. If this were the final, I'd be pissed. But, as a beta, hopefully EA can get their shit together.
 
I kept trying. After a couple hours, it worked great. I like the game overall. But, being able to not play the game because of a server overload or whatever was stupid. If this were the final, I'd be pissed. But, as a beta, hopefully EA can get their shit together.

That was the purpose of the BETA, there trying to determine the server loads.
 
I was not a big fan of being forced to build zones next to roads and I also didnt like the fact that you no longer run power/sewer etc
 
I was not a big fan of being forced to build zones next to roads and I also didnt like the fact that you no longer run power/sewer etc

I'm confused - I seem to recall that you never managed power (other than building the plant, same as you do here) in SC4. Maybe I'm wrong though..
 
I played the first beta a couple weeks back and then only had time to build up one or two cities on this last beta....im chomping at the bit to play a full day away building a city...so much so that I bought CitiesXL after the first beta ended. Its a crappy attempt to compete with SimCity but at least its something in the genre. Can't wait for this to release.
 
I'm confused - I seem to recall that you never managed power (other than building the plant, same as you do here) in SC4. Maybe I'm wrong though..
You had to build power lines after a certain point. All the power plants would automatically power a specific number of blocks around the plant, but anything beyond required power lines. It made farm towns look very realistic.

I'm sticking with SC4...
 
I was not a big fan of being forced to build zones next to roads and I also didnt like the fact that you no longer run power/sewer etc

Running power and water was a pain in the ass. I will not miss it.
 
You had to build power lines after a certain point. All the power plants would automatically power a specific number of blocks around the plant, but anything beyond required power lines. It made farm towns look very realistic.

I'm sticking with SC4...

If buildings were more than 5( 4?) tiles apart you had to do power lines in SC3 and 4. If any building was within 5 tiles of a powered building, it to was powered and so was anything within 5 tiles of it. Like you say, farm towns with sparse populations would have power lines running along roads and fields to reach your far flung buildings, but it was all automatic in the town centers and cities where buildings were close together.
(I think 2000 required you to place lines over streets or anytime buildings were not adjacent).

Water was similar, all buildings provided their own pipes, but you had to connect them across open spaces.

Sewage is new, they have not simulated that beyond ground pollution in previous games.

Power lines could be a nice aesthetic item, but outside the one line you would run from a big polluting power plant in the map corner to your town they were largely irrelevant by SC4. They, like water lines, were just something you had to do when you zoned a new section, not something that added to gameplay. So little would develop in a city without power or water you couldn't really get away with omitting them.
 
To you guys complaining about DLC:

Do you also complain about sequels to movies? "Oh, why would I pay good money to see Iron Man 2 when I've already seen the first?"

You buy a game. It is perfectly playable as is. It gets good reviews. DLC comes out. End of world. "This should have been included in the original game".

My question... why shouldn't you pay for DLC? DLC wasn't always the norm, as developers didn't have a good way of releasing additional content for the same game without digital delivery. Now that digital delivery is somewhat the norm, what is so arcane about offering additional content for the exchange of money?

You guys bitching are probably the same ones that owned Pokemon Red, Blue, Silver, Gold, Platinum, Double Platinum, Triple Platinum, etc...
 
Re-installed Sim City 4 Deluxe (Rush Hour Included). I'm good to go, until at the very least some sort of Sim City + Expansions sale happens.
 
To you guys complaining about DLC:

Do you also complain about sequels to movies? "Oh, why would I pay good money to see Iron Man 2 when I've already seen the first?"

You buy a game. It is perfectly playable as is. It gets good reviews. DLC comes out. End of world. "This should have been included in the original game".

My question... why shouldn't you pay for DLC? DLC wasn't always the norm, as developers didn't have a good way of releasing additional content for the same game without digital delivery. Now that digital delivery is somewhat the norm, what is so arcane about offering additional content for the exchange of money?

You guys bitching are probably the same ones that owned Pokemon Red, Blue, Silver, Gold, Platinum, Double Platinum, Triple Platinum, etc...
Your comparing apples to oranges. Movies are like two separate games...not "additional content".

For Sim City, in the past EA released FREE addons and allowed mods soon after release (a few months). I could be wrong for the new Sim City, but I'll bet EA is going to charge for everything extra you want to have in your game.

Also, people aren't mad at all DLC....its DLC where the content is already on the disc (or part of the code) and some release day stuff.
 
To you guys complaining about DLC:

Do you also complain about sequels to movies? "Oh, why would I pay good money to see Iron Man 2 when I've already seen the first?"

You buy a game. It is perfectly playable as is. It gets good reviews. DLC comes out. End of world. "This should have been included in the original game".

My question... why shouldn't you pay for DLC? DLC wasn't always the norm, as developers didn't have a good way of releasing additional content for the same game without digital delivery. Now that digital delivery is somewhat the norm, what is so arcane about offering additional content for the exchange of money?

You guys bitching are probably the same ones that owned Pokemon Red, Blue, Silver, Gold, Platinum, Double Platinum, Triple Platinum, etc...

Your argument is null.

dlclol.jpg
 
To you guys complaining about DLC:

Do you also complain about sequels to movies? "Oh, why would I pay good money to see Iron Man 2 when I've already seen the first?"

You buy a game. It is perfectly playable as is. It gets good reviews. DLC comes out. End of world. "This should have been included in the original game".

My question... why shouldn't you pay for DLC? DLC wasn't always the norm, as developers didn't have a good way of releasing additional content for the same game without digital delivery. Now that digital delivery is somewhat the norm, what is so arcane about offering additional content for the exchange of money?

You guys bitching are probably the same ones that owned Pokemon Red, Blue, Silver, Gold, Platinum, Double Platinum, Triple Platinum, etc...

to be fair to the complainers about dlc there once was a time when companies would release free content with patches and full blown expansions for 30 bucks and they usually had the content.

for the most part people would rather pay a 1 time fee for a large content update than feel like they are getting nickel and dimed for every skin or model they want.
 
To you guys complaining about DLC:

Do you also complain about sequels to movies? "Oh, why would I pay good money to see Iron Man 2 when I've already seen the first?"

You buy a game. It is perfectly playable as is. It gets good reviews. DLC comes out. End of world. "This should have been included in the original game".

My question... why shouldn't you pay for DLC? DLC wasn't always the norm, as developers didn't have a good way of releasing additional content for the same game without digital delivery. Now that digital delivery is somewhat the norm, what is so arcane about offering additional content for the exchange of money?

You guys bitching are probably the same ones that owned Pokemon Red, Blue, Silver, Gold, Platinum, Double Platinum, Triple Platinum, etc...

I think a better movie analogy would be buying a DVD, then expecting us to pay an additional $5 for each deleted scene (or $20 for the full "Director's Cut" experience) not to mention all the other extra content like outtakes and director commentary. You know, tuff that used to already come on the DVD.
 
I think a better movie analogy would be buying a DVD, then expecting us to pay an additional $5 for each deleted scene (or $20 for the full "Director's Cut" experience) not to mention all the other extra content like outtakes and director commentary. You know, tuff that used to already come on the DVD.

In the end the only thing that matters is the answer to the question: "Is the price you're paying appropriate for the content you're getting?" You apply that to both the original purchase and the DLC, and if it passes the test then buy it if you want to. I don't care about DLC if I think the core game is worth the price of entry. If I think the DLC is too expensive or just not important enough to buy, then I won't buy it. Call me crazy, but buying things that are worth the money and not buying things that aren't worth the money seems like the way to go.
 
I don't have a problem with DLC. It is essentially a expansion pack or mini expansion. What I have a problem with is DAY ONE DLC. That is bullshit. Exclusive pre-order DLC depending on platform or pre-order vendor. I mean come on. How can any self respecting gamer not have a problem with that. The comic hero dlc that is only available if you pre-order is bull shit. It should be available to anyone if you pay for it, even if its a year after release. That game mode is a major mechanic change.
 
I don't have a problem with DLC. It is essentially a expansion pack or mini expansion. What I have a problem with is DAY ONE DLC. That is bullshit. Exclusive pre-order DLC depending on platform or pre-order vendor. I mean come on. How can any self respecting gamer not have a problem with that. The comic hero dlc that is only available if you pre-order is bull shit. It should be available to anyone if you pay for it, even if its a year after release. That game mode is a major mechanic change.

^^This, all of it.

On another note, the beta left me with some weird friggin' impressions, and even contradictory ones. It gives the impression of openness, but I can definitively say that the 2km maps feel way too restrictive. Especially with the way that you're forced to design your "cities". It seems and even feels really... weird.

Definitely doesn't leave an impression and there's something seriously missing, and while some things I can identify, there's some things I just cant put my finger on. It doesn't look that great either, graphically.

It feels and looks, in terms of the way everything ends up so "blocky", like I'm playing with fat legos. I don't know, it's odd. The camera angles and general movement also seemed really strange, like I could never quite take-in enough, or it was too small if adjusted.

The way you have to build, to leave room for trailers that people live in, to expand into larger houses, forces you to always keep a seemingly too large a gap between roads that are side-by-side, and it seems like a lot of empty space. You also seem to have to have far more residential, the population vs business ratio, than in SC4, in order to really get things running.

What you can do with roads is cool, I dig it, but overall, it definitely feels like a massive step backward, and you can tell that they're trying really hard to force you to have others "cities" for separate things such as power etc and force the multiplayer aspect as well, or risk not having nearly enough room for more people, especially without creating too much pollution etc. It's the size of the maps that kills it, otherwise, I'd say it could be fun, if you can get past the fact that it feels seriously weird and dumbed-down, almost clunky in it's mechanics.

Eh, my impressions, anyway.
 
Hi

i tried to order this game via the singapore Origin and it asks me to input my card details, no option to select paypal account.

Doesnt Origin allow u to pay by paypal?

What billing address did u use to order as well because it asked me to input a local asian address.
 
Hi

i tried to order this game via the singapore Origin and it asks me to input my card details, no option to select paypal account.

Doesnt Origin allow u to pay by paypal?

What billing address did u use to order as well because it asked me to input a local asian address.
I used debit card option, no problems here.
 
To you guys complaining about DLC:

Do you also complain about sequels to movies? "Oh, why would I pay good money to see Iron Man 2 when I've already seen the first?"

You buy a game. It is perfectly playable as is. It gets good reviews. DLC comes out. End of world. "This should have been included in the original game".

My question... why shouldn't you pay for DLC? DLC wasn't always the norm, as developers didn't have a good way of releasing additional content for the same game without digital delivery. Now that digital delivery is somewhat the norm, what is so arcane about offering additional content for the exchange of money?

You guys bitching are probably the same ones that owned Pokemon Red, Blue, Silver, Gold, Platinum, Double Platinum, Triple Platinum, etc...
My only gripe with DLC is when it is so soon after launch and could quite blatantly have been in at launch. In some cases it was already even in the code and just locked out at launch (or so I've heard).

In the case of Sim City and The Sims I don't mind DLC as long as it is expansions and not just a couple of new building models. I want more transport options like rush hour, bigger cities to accomodate them, more aesthetics such as power lines and perhaps new specialisations and expansions on issues such as crime and fire.

The size of the cities is the biggest one for me.

I still dream of having a map the size or there abouts of a couple huge cities from SC4 where you can actually see suburbs and plan links between them. You can sort of do this in 4, but in 5 it would be amazing.
 
After playing Sim City 4 with mods such as NAM, prop packs such as BSC, there is no way I could attempt to play Sim City 5. I made a pro and con list comparing SC4 to SC5 and it wasn't pretty.
 
After playing Sim City 4 with mods such as NAM, prop packs such as BSC, there is no way I could attempt to play Sim City 5. I made a pro and con list comparing SC4 to SC5 and it wasn't pretty.
+1

SC5 has a long way to go to reach SC4 status in my opinion. I feel like SC5 is going to be another Societies all over again...
 
+1

SC5 has a long way to go to reach SC4 status in my opinion. I feel like SC5 is going to be another Societies all over again...

Yup. I think they had no idea how large the mod community would get when they made SC4. At least they gave you the option though. Too many features are missing from SC5. They should of just added difficulty levels that scaled features such as sewers and power. I can think of half a dozen ways they could of appeased all players without removing features or alienating fans of the series like myself.
 
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