Megaman X Street Fighter - CAPCOM. EXCLUSIVELY for PC.

LeviathanZERO

Supreme [H]ardness
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I feel this deserves it's own thread.

I feel Mega Man was taken out back and shot a while back, from Capcom's allergic reaction to making new Mega Man games(and of course the cancellation of like 4 MM games and Kenji Inafune quiting, kinda depresses things I guess...), didn't think we would see anything MM anytime soon.

Now don't get me wrong. This IS a fan game. Capcom is just publishing/releasing this game officially, so no, they didn't really make it. I'm just saying that because I don't really except more MM after this. It's obvious Capcom doesn't know what to do with MM...(maybe? free give aways?)... anyway.....

MEGA MAN X STREET FIGHTER!!!!
Watch this, its hilarious.
http://youtu.be/61-OMrOxyso
Looks fun!

If you dont watch the video:

Release: December 17,2012
The game will be FREE :eek::eek:
go Capcom
 
Here's the entire Rolento level: http://www.youtube.com/watch?feature=player_embedded&v=RzrkdKJLpM0

Pretty cool. I haven't played Mega Man since the NES days, but I'll give this one a shot for sure.

Thats actually an old build from last year.
The game has changed quite a bit, with Capcom's help and the music is probably different too.
I guess Capcom deserves a little credit, they helped finish the game. It was only a 5 level demo when they picked it up. I read this earlier, interesting article about the development. Good read.
http://www.ign.com/articles/2012/12/08/capcom-discusses-the-future-of-mega-man
 
I am wondeing how long until someone dumps this onto a real ROM and puts it in a cart. i would buy it.
 
I must be the only one who not only enjoyed Megaman X: Command Mission, but played Network Transmission and enjoyed it. I've bought most of the Mega man games over the years.
 
My favorite is Megaman spin-off is Megaman Zero for the GBA. So many awesome side scrolling action games during the GBA era. Metroid Fusion was another I loved... but that's OT. :)
 
I could see mega man being reborn in some kind of WiiU game.
 
Get. out. :mad:

LOL - I think I lost just interest. 1 was great, 2 was passable but easy. By 3 and 4 they were wearing a little thin. Plus, some of the enemies had full-on jumped the shark by #4. Pharaoh Man? Toad Man?
I'm sure the SNES versions were dandy, but it's tough to go back after facing a mighty foe like Dust Man.

I'll accept the crucifixion by Mega Man fans, but it's kind of like Sonic to me. It's a tough sell when you've burned someone out.
 
LOL - I think I lost just interest. 1 was great, 2 was passable but easy. By 3 and 4 they were wearing a little thin. Plus, some of the enemies had full-on jumped the shark by #4. Pharaoh Man? Toad Man?
I'm sure the SNES versions were dandy, but it's tough to go back after facing a mighty foe like Dust Man.

I'll accept the crucifixion by Mega Man fans, but it's kind of like Sonic to me. It's a tough sell when you've burned someone out.

Same here. They did some cool things like charging the laser and such, but overall, I thought the best bosses were in Megaman 1.
 
2 is arguably the best one, but I'm more partial to 3.
The slide attack just adds so much more, going back to 2 with no slide feels weird.
MM3 is my fav MM. MM2 has the best music, however. (3 is VERY close)
 
2 is arguably the best one, but I'm more partial to 3.
The slide attack just adds so much more, going back to 2 with no slide feels weird.
MM3 is my fav MM. MM2 has the best music, however. (3 is VERY close)

Pretty much the way I feel. I played the hell out of 2 and loved it. Then 3 came out and it was pretty damn cool, felt like an upgrade and was a blast. For some reason I remember the levels a little more on that one. The original was the hardest in my opinion and yes, the music in 2 kicked ass. I forget what 4 was like and I skipped 5. Then never really played much of the SNES versions. So my fondest memories were of 2 & 3 as well.
 
Pretty much the way I feel. I played the hell out of 2 and loved it. Then 3 came out and it was pretty damn cool, felt like an upgrade and was a blast. For some reason I remember the levels a little more on that one. The original was the hardest in my opinion and yes, the music in 2 kicked ass. I forget what 4 was like and I skipped 5. Then never really played much of the SNES versions. So my fondest memories were of 2 & 3 as well.

2 was the best as well I think. 4 was my second favorite; they added the feature of being able to charge up your main weapon.
 
Get. out. :mad:

*ha!*

That made me laugh :)
I missed a bunch of Megaman games too. Something like part 5 and up I just didn't care about. But then I did play the SNES version (first one) and loved it. Then never played Megaman until part 9 on Xbox. The whole revisit back to the original look (box and all) really sold me. I'm so pumped for this version. Heck I would have paid for it!
 
*ha!*

That made me laugh :)
I missed a bunch of Megaman games too. Something like part 5 and up I just didn't care about. But then I did play the SNES version (first one) and loved it. Then never played Megaman until part 9 on Xbox. The whole revisit back to the original look (box and all) really sold me. I'm so pumped for this version. Heck I would have paid for it!

It was Mega Man 7.
 
*ha!*

That made me laugh :)
I missed a bunch of Megaman games too. Something like part 5 and up I just didn't care about. But then I did play the SNES version (first one) and loved it. Then never played Megaman until part 9 on Xbox. The whole revisit back to the original look (box and all) really sold me. I'm so pumped for this version. Heck I would have paid for it!

MM 10 is on Xbox/PS3 if you didn't know.
 
Kinda wish they did this on SNES Mega Man, not NES Mega Man

I find nothing wrong with going back to 8 bit graphics and music. I'd just prefer to the people who make it remove the bad parts about 8 bit, such as the disappearing sprites when too many objects are on the screen.
 
I find nothing wrong with going back to 8 bit graphics and music. I'd just prefer to the people who make it remove the bad parts about 8 bit, such as the disappearing sprites when too many objects are on the screen.

The disappearing graphics have nothing to do with this game being 8 bit. It has to do with the specific hardware limitations of the Nintendo Entertainment System. It was a developer trick implemented for more sprites to be possible on screen all at once.
 
The disappearing graphics have nothing to do with this game being 8 bit. It has to do with the specific hardware limitations of the Nintendo Entertainment System. It was a developer trick implemented for more sprites to be possible on screen all at once.

What I meant was that you could do away with those issues. Keep it 8 bit, but I don't want an old NES experience down to its limitations.
 
So like, this is out and stuff....
I would have posted earlier, but damn was today a busy day.
Anyone try it out yet? I wont be downloading till later today.
 
Is there an installer or anything like that, or is it just a folder you can place anywhere?
 
Is there an installer or anything like that, or is it just a folder you can place anywhere?

The zip has 2 files, a README.txt and the exe.
The exe is self-contained (though it then does write a keyconfig.txt, so you'd probably want to leave it within a folder somewhere).

No install required so it's certainly work or non-admin computer friendly. :)
 
I read that you can change the controls or activate a controller by pressing F2 in the pause menu. Haven't verified that yet...
Thanks for the links! I was trying to find one that wasn't dead, Capcom is getting hammered!
 
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