MavericK
Zero Cool
- Joined
- Sep 2, 2004
- Messages
- 31,855
Still trying to get my money back from them on Amazon Payments. Had to go to a dispute and haven't heard back from either Amazon or Cloud Imperium in a week plus. *sigh*
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send an email to [email protected] or [email protected]Still trying to get my money back from them on Amazon Payments. Had to go to a dispute and haven't heard back from either Amazon or Cloud Imperium in a week plus. *sigh*
click on the "your account" link at the top of the rsi webpage. there will be an "upgrade" button you can click to upgrade your initial pledge. it sounds like you made your pledge on their backup system; if that's the case you might not see your pledge listed. there will be a link to a form you can fill out to expedite the process of linking the pledge you made to your main rsi account.anyone get the upgrade thing to work? I pledged back when it first was announced and only recently made an account on the site. It says i should see an upgrade option near the pledge types but I dont.
send an email to [email protected] or [email protected]
Shit man, i'm still playing Freelancer.
I can't wait for this!
Raised: $3,015,486
RSI: $1,997,800 Kickstarter: $1,017,686
Can't wait for this to come out.. I'm honestly blown away by the support Chris Roberts is getting from the community. I take that back I'm not really surprised because I can't be the only person wanting a killer space sim game! I too wish I had my flight stick still... *sigh* what to get when Star Citizen is released..lol.
Anyone remember why space-sims died out in the first place? Extremely linear nature, same ho-hum mission design and mission grind, and nothing really unique distinguishing Freespace from Darklight Conflict from WC: Prophecy from Bridge Commander, etc ad nauseum. For every Allegiance or Independence War, there were a dozen WC copycats.
Not trying to rain on this parade, loved space combat sims since Star Raiders, and I want SC rock and bring the genre back. But these games went extinct for a reason, and it wasn't because of joysticks.
If you thought a game like Freespace had ho-hum grindy missions, I'm gonna suggest you weren't as big of a fan of the genre as you think. The campaigns in those two games were brilliant.Anyone remember why space-sims died out in the first place? Extremely linear nature, same ho-hum mission design and mission grind, and nothing really unique distinguishing Freespace from Darklight Conflict from WC: Prophecy from Bridge Commander, etc ad nauseum. For every Allegiance or Independence War, there were a dozen WC copycats.
Anyone remember why space-sims died out in the first place? Extremely linear nature, same ho-hum mission design and mission grind, and nothing really unique distinguishing Freespace from Darklight Conflict from WC: Prophecy from Bridge Commander, etc ad nauseum. For every Allegiance or Independence War, there were a dozen WC copycats.
Not trying to rain on this parade, loved space combat sims since Star Raiders, and I want SC rock and bring the genre back. But these games went extinct for a reason, and it wasn't because of joysticks.
If you thought a game like Freespace had ho-hum grindy missions, I'm gonna suggest you weren't as big of a fan of the genre as you think. The campaigns in those two games were brilliant.
+1
X-Wing was brutally difficult, but had some awesome missions (with the story). Same for Tie Fighter.
WC1 and WC2 had a great story with mission too IMO.
Sure, there were the regular "fly to point a-b-c-home" and destroy any targets. But some were great, like hunting down invisible ships, attack capital ships, cover retreating forces, inspections of containers, etc.
4 Days left. I have been intending to pledge to this. I am now on the fence. It's garnered a lot of money already, and will definitely be made. As well, these funds are only supposed to show their investors that they have consumer interest in their product. So... Do I really want to pony up, up front, for some Alpha and Beta access? Or do I wait for launch and associated sales...
$3.664 Million currently.
http://www.robertsspaceindustries.com/
If you thought a game like Freespace had ho-hum grindy missions, I'm gonna suggest you weren't as big of a fan of the genre as you think. The campaigns in those two games were brilliant.