Diablo 3 Discussion Thread

Because they still find it fun? It's not exactly rocket science.
 
Just curious, why do you guys still play this game? I keep hearing terrible things, and I still haven't purchased it.
Usually the unhappy people are much more vocal than the satisfied one. Just because a ton of people are complaining doesn't mean there aren't a ton of other people out there who are thoroughly enjoying it; it just means that those who are enjoying it tend not to post about how much they enjoy it :p
 
Anyone else suffer from annoying stuttering? This has always happened to me since D3 came out. I'll just be walking along and it'll just stop for a second, then run smoothly, then keeps happening over and over, whereas sometimes I can go for quite awhile without it happening much.
 
Made it to Paragon 7 tonight. I only got a single item worth anything more then salvage in the like 12 hours of play

setfist.png
 
2 hands got a very very needed buff.
but i saw someone post a 2 hand crossbow in general with 190 dex, 92% crit damage, 1200dps and 2 sockets for some serious crit damage gems. talk about an amazing drop.
And some gold bot bought it for 2 billion on the GAH.

How the hell does anyone get that much gold anyway? But then again, if I picked up such a bow, I'd probably do the same.
 
After playing for a bit, I do like the patch, but the game is now ridicuously easy. I can now stand in desecrate on acts 3 & 4 whereas before I'd have to move within a second or end up dying.

It's also nice to see level 61 & 62 weapons have useful dps, though this is going to kill the market. Just on my siegebreaker run, I got 3 weapons with 900+ dps, 2 of which had a socket, all 3 had +attack speed, one of them with 500+ loh and one with 60% crit. Before the patch, I might have found 3 weapons total with 900+ dps that weren't bows/xbows, and out of those, only 1 had a socket, but no really other useful stats.

Sell your mf gear now while you can before people have paragon levels which make mf gear pointless to keep.
 
Made it to Paragon 7 tonight. I only got a single item worth anything more then salvage in the like 12 hours of play

setfist.png

Man, and to think I got rid of 2 of those for thousands of gold last month!.

Can i still swap MF gear?

Yeah you can. It'll be phased out as you get more Plvls so its all good.

Four levels is 0.35% of the full exp required to 100. You're 1/279th of the way there!

Indeed. I was thinking about the 99->100th level up. The pacing isn't too bad for the hardest final level up in the game. Maybe just a few days of grinding. Not unlike leveling in vanilla WoW or something (and probably not nearly as bad as other MMOs out there).
 
Just curious, why do you guys still play this game? I keep hearing terrible things, and I still haven't purchased it.
because a huge patch with balance tweaks and core game changes just came out? Did you somehow miss that before posting??
 
Played about 3 hours since the new patch and overall, I like it a lot. Inferno Act 2 is now more manageable for me (before the patch, any bump with anything kill me so it's impossible for me to dish out any sizeable damage). Even elite packs are more manageable (still died a few times but it's a lot better than before, especially face to fast desecrator plagued waller Accursed). As for the items drop, I didn't see anything great yet but currently my base MF is a flat zero...

I talked to a friend while playing together and he agree with me on the overall changes.
 
So just finished my act 1 butcher run in about 28-30 minutes gettinga bout 3.6mil xp in that run.
Thats around 7.2-7.8 mil an hour.

Going off of this, this is the time it will take to gain a level (only from the previous one)
10-11---2.77 hours
25-26---5.54 hours
50-51---10.15 hours
75-76---19.39 hours
99-100---41.38 hours
Total ---1341 hours

Act 3 probably gives much better exp/hr depending on how well i can kill parts. I'm sure we'll see videos soon on "best farming spots" for exp/hr.

I saw someone say a full act 1 run yielded 12.4 mil in 70min, that brings it to about 1000 hours to hit 10, that's only a year of playing 3 hours a day or working part time for a year.

I'd be ok with it if somehow you could speed up alt plevels to encourage multiple classes. At this rate you have to stick to one class if you ever hope reaching 100. I'd say 1% exp bonus for every other class in your account. So if you already had a plvl100, your other chars would be getting 100% bonus xp, meaning 15mil/hr and 700hours for your second plvl to 100, 500hours for your third, 400 hours for your fourth and 350 hours if you leveled your final class.


I think this would be a fun numbers game because if you have 5 lvl 60s, there is probably a leveling calculation to max out a character faster by leveling your others partially until diminishing returns kick in.
 
After playing for a bit, I do like the patch, but the game is now ridicuously easy. I can now stand in desecrate on acts 3 & 4 whereas before I'd have to move within a second or end up dying.

It's also nice to see level 61 & 62 weapons have useful dps, though this is going to kill the market. Just on my siegebreaker run, I got 3 weapons with 900+ dps, 2 of which had a socket, all 3 had +attack speed, one of them with 500+ loh and one with 60% crit. Before the patch, I might have found 3 weapons total with 900+ dps that weren't bows/xbows, and out of those, only 1 had a socket, but no really other useful stats.

Sell your mf gear now while you can before people have paragon levels which make mf gear pointless to keep.
If you can stand in desecrate in act 3 inferno then you probably have good enough gear that the game SHOULD be easy. Its Diablo not a Heroic difficulty WoW raid. The goal is dungeon crawling for loot, not insanely difficult encounters.
 
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I saw someone say a full act 1 run yielded 12.4 mil in 70min, that brings it to about 1000 hours to hit 10, that's only a year of playing 3 hours a day or working part time for a year.

I'd be ok with it if somehow you could speed up alt plevels to encourage multiple classes. At this rate you have to stick to one class if you ever hope reaching 100. I'd say 1% exp bonus for every other class in your account. So if you already had a plvl100, your other chars would be getting 100% bonus xp, meaning 15mil/hr and 700hours for your second plvl to 100, 500hours for your third, 400 hours for your fourth and 350 hours if you leveled your final class.


I think this would be a fun numbers game because if you have 5 lvl 60s, there is probably a leveling calculation to max out a character faster by leveling your others partially until diminishing returns kick in.

Who cares if you ever get Paragon 100 anyway? The bonuses are neglible and certainly would never be worth the time investment later on. That's how it should be for something like this.
 
if you can stand in desecrate in act 3 inferno then you probably have good enough gear that the game SHOULD be easy. Its Diablo not a Heroic difficulty Wow WoW raid.

Yeah it's kind of unfortunate because that was probably their intention: to make Inferno stay hard for a long time. People however, didn't feel satisfied until they had enough gear to make it easy. Heroic 5 man dungeons in WoW:TBC required some pretty late tier RAIDING gear to reach that level of ease, but it remained challenging for much of TBC's life cycle.

In D3, I think I had already reached a level of sustainability with my Wizard sometime before the big nerf in 1.0.3, and my gear was far worse then than it is now. Situational awareness was still a key factor even against regular white mobs. Now the difficulty is more befitting of an ARPG, but the difficulty is gone. I wonder how long it'll take before people look at vanilla D3 through rose tinted glasses and tout how hard it was compared to the "casualized" D3 of today. :D
 
Who cares if you ever get Paragon 100 anyway? The bonuses are neglible and certainly would never be worth the time investment later on. That's how it should be for something like this.

That's an interesting question, if you don't care about reaching 100 because it's so negligible, why would you care if there was a system to make getting alternate characters to 100 easier?
 
I saw someone say a full act 1 run yielded 12.4 mil in 70min, that brings it to about 1000 hours to hit 10, that's only a year of playing 3 hours a day or working part time for a year.

So what is the preferred area to level up in? I ran Siegebreaker through Cydea round 1, and was able to level up to paragon level 1 (about 7.4 million xp in about 45 mins).

I can pretty much one shot almost any of act 1, and act 2 is fairly easy, but I'm wondering if it's worth the time?

I guess the scorpians in Act 3 really boost up xp for the longer battle times of Act 3.
 
Just curious, why do you guys still play this game? I keep hearing terrible things, and I still haven't purchased it.

Mostly from people like yourself who have played the game, clearly quite often, and yet claim to have never purchased the game and do very little more than flame it. We get it you dislike the game, but the real question here is not why people are still playing it but rather when will your crowd move on to hating on some other game that you don't play?

Diablo 3 is a great game, a work in progress sure, but a great game none the less.

I understand that you love D2 and most of your kind do and that love is part of what is causing this hate but what you don't understand is D2 didn't have an end game when it was first launch. D2 got boring when it was first launched. It wasn't till the expansion pack until D2 really started to shine. All relevant evidence suggest that this game will do the same. D2 would of had a Real Money Auction House as well ..... If at the time such the technology existed.

Move on.
 
So what is the preferred area to level up in? I ran Siegebreaker through Cydea round 1, and was able to level up to paragon level 1 (about 7.4 million xp in about 45 mins).

I can pretty much one shot almost any of act 1, and act 2 is fairly easy, but I'm wondering if it's worth the time?

I guess the scorpians in Act 3 really boost up xp for the longer battle times of Act 3.

A lot of it depends on gear, but it seems like faceroll > later acts. Whichever act you can steamroll is where you want to grind. As a wizard my benchmark is wherever I can maintain archon For a good amount of time, meaning my kill speed stays high. It's still up for testing, but I'm sure you'll see farming spot guides soon.
 
That's an interesting question, if you don't care about reaching 100 because it's so negligible, why would you care if there was a system to make getting alternate characters to 100 easier?

I don't really care. But why does there need to be a shortcut for EVERYTHING? I was in inferno act 2 before they ever nerfed it in hardcore mode. I could have lived with the difficulty then. I could have lived with it after the first nerf. I can live with it now. I could live with further nerfs and fast paragon leveling.

I will never get to paragon level 100, especially in hardcore mode. I'll probably never get anywhere close. I'm ok with that. Why can't there be something that is likely unattainable for 99.9% of players? Why isn't it ok to have some endless grind that people can take on if they want or not bother if they don't want?
 
Yea, most people never got lvl 99 in D2 either. Those of us that ended up at lvl 99 spent a great deal of time doing it. I'm OK with 100 Paragon being a huge grind.
 
Yea, most people never got lvl 99 in D2 either. Those of us that ended up at lvl 99 spent a great deal of time doing it. I'm OK with 100 Paragon being a huge grind.

Exactly. It's really very similar. You do gain benefits from the additional levels. Going from lvl 60 to paragon lvl 75 would give you a huge boost, but getting from 75-100 wouldn't be much of an improvement. Those who want to do it do get something for it though, and that's fine.

You can do anything in the game without any paragon levels, so I don't think there needs to be any shortcuts whatsover, whether they are just additional characters or not.
 
wow is a much better game.

D3 is just too short, with not a lot of content, and too much grinding for gold and items to spend on the AH.
 
After playing for a bit, I do like the patch, but the game is now ridicuously easy. I can now stand in desecrate on acts 3 & 4 whereas before I'd have to move within a second or end up dying.
I must be doing something wrong, at 1100 resists desecrate in Act 3 melts me fairly quickly (45k hp). Mind to link your character?
 
Wow, I might get back into this now.

After I got to 60, i played inferno for a bit then stopped.

Is the patch worth getting back into?

Nope. They can polish the turd all they want, it's still D3 at its core. I logged in and played about 30 minutes yesterday...then I just stopped myself. I thought "why the hell am I doing this?". Turned it off and fired up sleeping dogs, and actually had some fun.
 
I'm leveling up new hardcore characters if anyone wants to play. Basically starting from scratch as I deleted all my characters and mules.
 
Well still only shit drops again today. I found a level 63 wand...with ~240DPS in Meh stats...I would lose 15k damage and tons of health + protection and gain almost nothing. They fixed these items? De fuck.(it was Rare)
 
I find it hilarious that people want everything to be good. Once you have good gear, the chances of finding upgrades is SLIM.

This isn't an MMO. If you beat the game and you aren't having fun, quit. Talk some trash about the game and forget about it completely. Then come back later and start fresh. I quit for about a month and just starting playing again. I'm starting from scratch, and the game is a lot of fun.

If you want some MMO progression, play an MMO. You guys act like you found a Stormshield, Shako, or some high rune every night in D2. That just didn't happen.

Get out of Softcore mode. I'd find the game boring too if I played SC.
 
Well still only shit drops again today. I found a level 63 wand...with ~240DPS in Meh stats...I would lose 15k damage and tons of health + protection and gain almost nothing. They fixed these items? De fuck.(it was Rare)

If every item you got was good then there would be no trading because everyone would already have everything they want.

But unreasonable expectations is already something that's way too common with D3. Yesterday a friend said to me "Wow I only got 1 rare out of an elite pack wtf??? I THOUGHT THEY FIXED THIS GAME".

Like how do you even respond to that
 
lol, it's kind of amusing to see the irony of the PoE supporters that say D3 is the "instant gratification game," whereas they brag about how everything they get in PoE is an upgrade :eek:
 
Well still only shit drops again today. I found a level 63 wand...with ~240DPS in Meh stats...I would lose 15k damage and tons of health + protection and gain almost nothing. They fixed these items? De fuck.(it was Rare)

It doesn't look like they did anything to rares, just uniques/sets.

EDIT: Never mind, looks like they buffed min and max damage on ilvl 60-63 items a bit.
 
What's your armor at? Mind linking your profile?
It's in essence the same gear that created these stats that I posted before:

zjbdP.png


I tried that in public where I'd just tank stuff and rely on the group for dps. Then I tried solo where I changed the gear somewhat and the resists dropped to 850+, HP dropped to 45k, and dps went up to 17k unbuffed at around 30% crit chance total and armor at 8.2k.
 
lol, it's kind of amusing to see the irony of the PoE supporters that say D3 is the "instant gratification game," whereas they brag about how everything they get in PoE is an upgrade :eek:

300 hours and several hundred million gold later, I can say that D3 HC is not instant gratification. It's more like delayed gratification for the chance at instant rage :(
 
If every item you got was good then there would be no trading because everyone would already have everything they want.

See, i don't think this is true. In d3, the loot distribution to me feels like this:

|-----|----------------|---------------------|--------------------------|------------------------------------|
Epic....Good............Meh.................Shit...................Even Shittier


In Path of Exile it feels more like this:

|-----|----------------|---------------------|--------------------------|------------------------------------|
Epic..Amazing.........Great...............Good........................meh

Granted, i haven't seen the end-game PoE, but i don't often think, "Wow this is utter shit, who the fuck would ever use this?" like i do in d3.

Point is, a dev can make gear as epic as they want. Why start at 'shitty shit' instead of 'meh' or 'good' and go up from there?

lol, it's kind of amusing to see the irony of the PoE supporters that say D3 is the "instant gratification game," whereas they brag about how everything they get in PoE is an upgrade :eek:

I think it's because of the above. Not everything is an upgrade, but you're not constantly looking at shitty gear that no one would ever want.
 
I must be doing something wrong, at 1100 resists desecrate in Act 3 melts me fairly quickly (45k hp). Mind to link your character?

~1100 LoH gets me by in desecrate just fine with only 850ish resists in Act III as a Monk. Depending on damage spikes, I will pop heals and Serenity/Instant Karma, though. You using Revenge at all?
 
lol, it's kind of amusing to see the irony of the PoE supporters that say D3 is the "instant gratification game," whereas they brag about how everything they get in PoE is an upgrade :eek:

That's a comment for another thread, but I don't think you're grasping the system in that "other thread". Rares are rare, uniques are even moreso. The crafting system is what allows most things to be turned into valuable items and orbs. It takes quite a bit of effort to put together gear for your build.

There is no irony, stick to what you know.
 
much more fun now, found a couple of good items after a couple of hours and act 2 is a breeze on my barb now.. considering doing act 4 on my wizard too but we'll see
 
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