Skyrim Mods - A Comprehensive List & User Support Thread

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dj_2004

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This thread will be closed due to post size limitations. See new thread here: http://hardforum.com/showthread.php?t=1727279

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Thousands of mods exist in the wilderness, waiting to be used and enjoyed. The only problem is that many people do not have the time nor willpower to go through page after page of mods to find what is worth their time and what isn't. This post, and thread, has a goal of making mods easy to find for both newcomers and veterans to the modding scene.

This post is divided into eleven main categories: Helpful Links, Tweaks, & Guides, Atmosphere, Gameplay, Houses, Items, Quests, Towns & Villages, User Interface, Misc, Visuals, and Dawnguard. Due to post size limitations, the Houses, Items, Quests, Towns & Villages, User Interface, and Misc categories are in the second post, and the Visuals and Dawnguard categories are in the third post. By clicking the spoiler button for each category, an easy to read list of mods will display. This was the best way to make the list less daunting and more user friendly.

"*Notes" are designed to provide helpful tips for certain mods or mod categories.

If you have a mod you think should be added to the OP, then please post it in this thread and I will add it in when I have time. To make things easier, please provide the name of the mod, a brief description, and its corresponding link. Thanks in advance to any contributors!

Finally, if you run into any problems with mods, don't hesitate to post asking for help.


initweaksnhintsguidess.jpg

  • First and foremost, a few important things to keep in mind before installing mods (the following applies to esp, esm, and script mods)

1. Unlike Oblivion and Fallout 3, Skyrim saves new scripts created by mods into the saved game rather than the esp. This means you cannot install a bunch of script adding mods, play a bit, save, decide to uninstall 90% of them, and then continue to play happily with that same saved game. In some cases you may be fine but other times instability and other weird issues can occur.

2. Mods created with tools other than the Creation Kit (CK), such as TESVSnip, can cause problems in terms of stability and other problems. While this is debatable, I highly suggest not using esp files made prior to when the CK was released (Feb. 2012) and then never updated since then, as these mods were made using such tools and may contain outdated and problematic data.

3. Adding many esp/script mods at once is usually not the best idea. Add a few mods, test stability, then add some more.

4. And, most of all, read the readme files and description pages of the mods you're thinking about installing!

P.S.
Due to how Skyrim saves scripts into the player's saved game file, as well as how finicky the game is, I suggest waiting a few days until updating a mod that you are using to a new version. After waiting for a few days, look at what the user comments discuss, specifically if several people mention bugs (CTD, skating monsters, etc.). It is not uncommon for bugs to become bundled with an updated mod version and by waiting a few days you should have enough information to adequately judge whether the update is "safe" or not. And sometimes, due to the way Skyrim handles certain mods, it may be best to simply keep using the old version of the mod until you are starting a new character.​

  • Skyrim Nexus

The central resource for Skyrim modifications. A Premium account is not required to use the site but it does help keep Nexus going and also includes benefits like faster download speeds and no ads.
http://www.skyrimnexus.com/

  • TES Alliance

Another very good site to obtain mods and mod related information from. Their forums contain some excellent CK tutorials.
http://tesalliance.org

  • UESP Skyrim Wiki

  • Skyrim Wikia

  • Official Modding Forum

  • Console Commands

This is a comprehensive list of in game console commands.
Some common commands are: TCL (allows the player to have no collision and be able to fly; type TCL to go back to normal), TGM (toggles god mode on/off), player.additem <item code and amount here> (adds that particular item to the player's inventory), and help <word here> (brings up all relevant item codes for that word). You can use the Page Up and Page Down buttons on your keyboard to navigate up/down the console dialog.
http://elderscrolls.wikia.com/wiki/Console_Commands_(Skyrim)

  • Skyrim Mod Manager

This software allows for easy management of multiple mods, and is tightly integrated into the Skyrim Nexus site. Mods can be installed, enabled, and disabled all from within the app. Highly recommended for users who plan to run a multitude of mods simultaneously. Can be used in conjunction with Wrye Bash.
http://www.skyrimnexus.com/content/modmanager/

  • Wrye Bash

Arguably the best mod manager for Skyrim. While it is complex, causing the user to spend some time reading the readme, it handles much more than Nexus Mod Manager does and is sometimes required to create Bashed Patches for mods, which ensure compatibility between certain mods that cannot otherwise be granted. Can be used in conjunction with Nexus Mod Manager.
http://skyrim.nexusmods.com/mods/1840

  • TES5Edit

This nifty program cleans mods, including official DLC and Update.esm files. It is highly suggested to at least clean Update.esm and any official DLC you are using. Do not attempt to clean Skyrim.esm.
Download: http://skyrim.nexusmods.com/mods/25859/
Cleaning Guide: http://www.creationkit.com/TES5Edit_Mod_Cleaning_Tutorial
Helpful Thread: http://forums.bethsoft.com/topic/1418434-relz-tes5edit-plugin-cleaning-emporium/

  • Skyrim Script Extender (SKSE)

The Skyrim Script Extender, or SKSE for short, is a modder's resource that expands the scripting capabilities of Skyrim. It does so without modifying the executable files on disk, so there are no permanent side effects. I highly suggest installing SKSE unless you are 100% certain none of the mods you are using require SKSE.
http://skse.silverlock.org/

  • BOSS

A "one-click" program for users that quickly optimises and avoids detrimental conflicts in their TES IV: Oblivion, Nehrim - At Fate's Edge, TES V: Skyrim, Fallout 3 and Fallout: New Vegas mod load orders. Basically, it orders your mods in the best possible load order (in most cases).
http://skyrim.nexusmods.com/mods/6

  • STEP - Skyrim Total Enhancement Project

STEP is an extensive, step-by-step and monthly updated guide to enhancing TESV Skyrim with the actual best mods, tweaks and settings; the focus is quality, not quantity. You can use this guide as a template and then work around personal choices of your own, or stick with the basic recommendations for maximum stability / game balance.
http://skyrim.nexusmods.com/mods/11

  • Quick Wrye Bash 'Bashed Patch' Creation Guide:

The bashed patch function that Wrye Bash offers allows greater compatibility between certain mods, which can help with stability too. Instead of one mod winning out (due to being loaded last) over another mod (thus, causing the player to only see the winner's changes) a bashed patch forces these mods to work together so the player will be able to see the changes made by both mods. Here is a basic guide on how to create and maintain a bashed patch:

1. First thing is to have an optimal load order. BOSS will do this for you and does its job quite well so run BOSS and then proceed to launch Wrye Bash.

2. Launching the program you may get a similar error as shown in the image below:
http://i899.photobucket.com/albums/ac192/AqPlanted/corruptbutton.jpg
Just hit the Ok button and you will be shown a list of esm and esp plugins that you have installed. This is basically the same thing as what NMM shows.

3. Time to make the bashed patch:
http://i899.photobucket.com/albums/ac192/AqPlanted/createpatch.jpg
Right click on the white space at the bottom of the list and click on the New Bashed Patch button as shown in the image.

4. Here it is after creation:
http://i899.photobucket.com/albums/ac192/AqPlanted/presentpatch.jpg

5. Now you'll need to get to the menu where you add stuff to the patch:
http://i899.photobucket.com/albums/ac192/AqPlanted/rebuildpatchmenu.jpg
Click on Rebuild Patch and it will bring you to the next step.

6. This shows what the bashed patch will do:
http://i899.photobucket.com/albums/ac192/AqPlanted/merges.jpg
http://i899.photobucket.com/albums/ac192/AqPlanted/buildpatchtime.jpg
As stated in the first image, you can skip that area if it is blank. It is for merging esp files into the bashed patch. The second image shows the area that is crucial. There, everything should be automatic so all you should need to do is click the Build Patch button.

7. Once it builds the patch (it does it quickly), you will get a pop up looking like this:
http://i899.photobucket.com/albums/ac192/AqPlanted/finalokay.jpg
Click Ok and now your patch is built and you are all done. When adding new mods that are tagged with Relev/Delev, you will need to rebuild the patch so the new mods get added to it. Same process as shown except you likely will not need to delete the old patch and make a new one, but, instead, just rebuild the existing patch. You need only one bashed patch so don't make more unless you delete the old one first.

The bashed patch should always be loaded last (BOSS will automatically put it in its proper place for you) but there are some exceptions.

When removing mods, remove them like usual but then rebuild your bashed patch and confirm that the removed mods are indeed gone from the Leveled Lists area in the patch (step 6). If they aren't, then delete your existing patch and do the steps in the guide again to make a new one.

With Skyrim, mods that can bashed are pre-tagged with Relev and/or Delev. This is good as, for the most part, you will not need to manually add/remove tags.​

  • Quick Wrye Bash Mod Package Creation Guide:

*Note: This is a quick and dirty way to convert mods into a format that Wrye Bash can install as packages. The benefit in doing so is that 1. you will be able to quickly uninstall certain mods rather than manually deleting each file or having to use Nexus Mod Manager, and 2. Wrye Bash has a unique Installer load order management function that is separate from the regular esp/esm load order. More details on this in step 8.

1. Install Wrye Bash.
2. Manually download a mod that you want.
3. Copy the packaged mod file to \Skyrim Mods\Bash Installers. The location of this directory depends where you installed Wrye Bash.
4. Launch Wrye Bash and click on the Installers tab. It may take a little while to load up the mods in this tab.
5. The new mod should have a red box to the left of its name. This means it is not installed. Yellow means some of its files are already present in your Data directory, and green means the mod is fully installed.
6. Right click on the mod's name and a menu should pop up. Click on Install. Note: if the mod has multiple esp versions or and esp/esm combo, then you can select which to install in the Esp/m Filter box to the right. The box next to the mod will now be green.
7. You have now successfully installed the mod and it will be present in your Data directory and Mods tab (assuming it contained an esm/esp else it will just be present in your Data directory).
8. Install orders are assigned to all mod packages under the Installers tab. Ones higher up are loaded later and, thus, will overwrite any conflicting files from a lower package. Not only that, but when a package is uninstalled (right click on the mod package's name and click Uninstall) it automatically goes through an annealing process. This process will automatically reinstall files from lower level packages that were previously obscured.​

  • Quick ENB Installation Guide:

*Note: If using the d3d9 version of ENB (rather than the Injector version) then make a backup copy of your original Skyrim's d3d9 file if one is present. It is located in your Skyrim directory.
*Note #2: The Injector version of ENB works fine with certain programs, such as Afterburner. The d3d9 version of ENB may not (Skyrim, when launched, automatically shuts itself off).
*Note #3: This quick guide is relevant when you aren't looking to tweak any ENB settings of the preset you install and the preset only contains ENB files. Some presets tack on other mods, such as FXAA injector and esp files.

1. Install ENB from its site: http://enbdev.com/download_mod_tesskyrim.htm. This link is also in the Visual section.
2. Copy over these ENB files to your Skyrim directory.
3. Find a preset you like and manually download it.
4. Copy over the files in the preset to your Skyrim directory and overwrite when asked.​

  • Detailed Analysis of the Official DLC High Resolution Texture Pack

  • To Turn Off Bethesda Intro Video

This is how to get rid of the Bethesda intro video that shows up each time you launch Skyrim:
Navigate to the Skyrim>Data>Video directory and delete the file "BGS_Logo.bik".​

  • Ini Tweaks

*Note: Some of these ini tweaks may cause performance loss and/or instability. I will usually inform you which cause instability.

An extensive ini tweaking guide. It is a bit outdated in some areas so keep that in mind ([H] blocks "ge force" so remove the @ between "ge" and "force" in the link):
http://[email protected]/Optimize/Guides/the-elder-scrolls-v-skyrim-tweak-guide?sf2686171=1/#6

  • To force the game to automatically display a certain FOV:

*Note: Too high of a first person FOV can cause you to see into your arms since Bethesda only includes a small portion of the player's arms in first person view.

In SkyrimPrefs.ini:
Under [General]:
fDefaultFOV=90 (or whatever you want the FOV to be)

In Skyrim.ini:
Under [Display]:
fDefaultWorldFOV=90 (or whatever you want the FOV to be)
fDefault1stPersonFOV=90 (or whatever you want the FOV to be)

Once those values are entered and the ini's are saved, load your saved game (or start a new game), open the console command window (tilde key) and enter "FOV 90" without the quotations. Then save your game. This will give you a FOV of 90 that should stay permanent until you change the values.​

  • Skyrim.ini Tweaks:


To remove third person killmoves, and consequently the slow-mo cam during killmoves. This will force the game to only use first person killmoves:
[VATS]
bVATSDisable=1

To turn the invisible world borders off:
bBorderRegionsEnabled=0
to:
bBorderRegionsEnabled=1

To allow screenshots to be taken in game with the Prt Sc button:
bAllowScreenshot=0
to:
bAllowScreenshot=1

To increase view distance (increasing uGridsToLoad):
*Note: Once the change is made and you save your game with the change, you cannot lower your uGridsToLoad value and then load up that saved game as it will crash. However, you can increase the uGridsToLoad value and continue on playing with that same saved game.
*Note #2: Increasing ugridstoload can cause instability.
Under the [General] section, change uGridsToLoad=5 to uGridsToLoad=7, 9, or 11. 9 and 11 are very unstable.
Under this same section, change uExterior Cell Buffer=36 to uExterior Cell Buffer=64 (for uGridsToLoad=7). For 9 and 11 use 100 and 144, respectively.

To decrease the map icon hit box size, add this to the end of your Skyrim.ini:
[MapMenu]
fMaxMarkerSelectionDist=0.0003
fMapLocalMarkerSelectionDist=0.003

Cells have memory/reference limits. When an interior cell goes over this limit, it can cause the player to CTD when transitioning from this cell. For example (assuming I understand things correctly): Your house's cell is over this limit. You enter the house and everything is fine; however, if you now decide to exit your house Skyrim may crash. To fix this, add this line under the [General] category:
iLargeIntRefCount=999999
*Note: I have yet to witness any downside to adding this line so even if you haven't experience this particular CTD it is likely still a good idea to add the tweak.

To Enable Papyrus logging:
I suggest doing this after you install all your mods so you can see if there are any mods causing extreme script logging. Logs are saved to the C:\Users\<USER>\Documents\My Games\Skyrim\Logs\Script directory.
Change:
[Papyrus]
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
to:
[Papyrus]
bEnableLogging=1
bEnableTrace=1
bLoadDebugInformation=1​

  • SkyrimPrefs.ini Tweaks:


To make mid-distant trees look much fuller like the ones a couple feet away from your player:
fTreesMidLODSwitchDist=
to:
fTreesMidLODSwitchDist=100000.0000

This will make your game look quite a bit better by giving tree leaves/needles and some other objects shadows:
bTreesReceiveShadows=0
bDrawLandShadows=0
to:
bTreesReceiveShadows=1
bDrawLandShadows=1​

atmosphere1s.jpg

  • CLARALUX - More and Brighter Lights

Adds more lights and brighter lights to areas.
http://skyrim.nexusmods.com/downloads/file.php?id=17605

  • Lanterns of Skyrim - All In One

This is a compilation of the author's previous lantern-placing mods: it contains the "Bridges", "Around Cities" and "Villages" version of "Lanterns of Skyrim" merged in to one. Also it adds other lanterns in most settlements and most main roads.
http://skyrim.nexusmods.com/mods/18916

  • Unique Region Names

Instead of seeing "Skyrim" when exiting a dungeon, you will see the hold's name.
http://skyrim.nexusmods.com/downloads/file.php?id=15125

  • Sincar Barrens- A resting place mod

This mod adds a wide selection of resting areas to Skyrim.
http://skyrim.nexusmods.com/mods/21090

  • Cliffracers

This mod adds a few cliffracers to the area near the Morrowind border. You can shoot them down just like hawks, they will fall to the ground and you can collect a food item (cliffracer tail) from them. It also adds a recipe for 'Cliffracer Stew', which will increase your stamina regeneration by 50% for 360 seconds. This mod also includes custom sounds for the cliffracers so they "call out" as they fly overhead.
*Note: These act just like hawks so they aren't enemies and don't have truly dynamic flight paths.
http://skyrim.nexusmods.com/mods/8579

  • Guard Dialogue Overhaul

This mod alters the way Skyrim Guards speak to your character, enhancing the experience of the game so that guards won&#8217;t make such inappropriate comments that break your immersion in the world of Skyrim.
http://skyrim.nexusmods.com/mods/23390

  • Dovahkiin Relaxes Too

  • Breaking and Entering

Teach those pesky locks how a warrior gets past them (by smashing them)!
http://skyrim.nexusmods.com/mods/23807

  • skyBirds - Airborne Perching Birds

Adds flying (yes, flying!) birds that are highly interactive with the world and also include new ingredients when looted.
http://skyrim.nexusmods.com/mods/23771

  • Birds of skyrim

I hate birds, but you may not. This mod adds many more bird types to the world.
http://skyrim.nexusmods.com/downloads/file.php?id=17723

  • Pets of Skyrim

This mod adds 16 cats, 11 dogs, 3 rabbits, and one wolf to the world of skyrim. The cats comes in 10 colours. The dogs comes in 4 different colours, and several sizes.
http://skyrim.nexusmods.com/mods/17424

  • Tamriel Compendium

Tamriel Compendium adds 176 books that were present in past Elder Scrolls games but not included in Skyrim. They randomly appear in dungeons, homes or any locations where books are spawned.
http://skyrim.nexusmods.com/mods/10462

  • The Calendars Shrines

This mod adds 12 shrines all around Skyrim that, when all are activated, grant you a blessing that lasts 12 hours.
http://skyrim.nexusmods.com/mods/22482

  • Secluded Cottage

Adds a merchant and his cottage.
http://skyrim.nexusmods.com/mods/24920

  • Autumn Cabin

  • Footprints

Adds footprints to the player, NPCs, and creatures.
http://skyrim.nexusmods.com/mods/22745

  • Player Headtracking

This mod enables headtracking for the player.
http://skyrim.nexusmods.com/mods/23600

  • ScenicCarriages

Ride those carriages in real-time rather than them being another method of fast travel. You can skip to the destination at any point of the ride and can also set rides to the vanilla method but with more destinations.
*Note: Likely not compatible with any other mod that modifies transport carriages.
http://skyrim.nexusmods.com/downloads/file.php?id=15094

gameplays.jpg

  • Alternate Start - Live Another Life

Live Another Life provides an alternative means to start the game for those who do not wish to go through the lengthy intro sequence at Helgen. You will be given the opportunity to choose your race and then choose a new life for your character to lead.
http://skyrim.nexusmods.com/mods/9557

  • Skyrim -Community- Uncapper

A SKSE plugin that allows the player to customize leveling rate, maximum level (both for skills and overall), and amount of perks given per level.
http://skyrim.nexusmods.com/mods/1175

  • Dwemer Certified

Dwemer Certified lets you build from scratch and repair from broken all the existing Dwemer Constructs, and two new ones- the humanoid Dwemer Simulacra, and the Dwemer Legionary (a small Centurion). All you need is a few perks and enough materials to forge the parts.
http://skyrim.nexusmods.com/mods/10442

  • The Dance of Death - A Killmove Mod

An overhaul mod for killmoves that gives the player much control over the frequency, type, immunity, and more.
*Note: Probably not a good idea to use the bVATSDisable=1 ini tweak listed in my Links & Helpful Tweaks category if using this mod.
http://skyrim.nexusmods.com/mods/10906

  • UFO - Ultimate Follower Overhaul

UFO is a set of tools and enhancements to the followers system that will allow for better control and usability of followers.
http://skyrim.nexusmods.com/mods/14037

  • BFF Animal Companions

BFF Animal Companions adds two unique followers to Skyrim: a dog and a fox. Each animal features unique character traits and requirements to unlock additional bonuses. Adopt one or both animals to follow you through your journey in Skyrim. BFF uses its own dialog for communicating with the animals, including the option to customize your animal personality and behaviors.
http://skyrim.nexusmods.com/mods/20812

  • Convenient Horses

Improves many aspects relating to horses within Skyrim. Adds horse whistles, horse armor, improved horse AI, and more.
*Note: Likely not compatible with Whistle and Horse Armor for Skyrim (both of these mods are listed below).
http://skyrim.nexusmods.com/mods/14950

  • Whistle

Gives you a Power that lets you whistle for the last horse you rode on, and it will come running.
http://steamcommunity.com/sharedfiles/filedetails/?id=10648

  • Horse Armors for Skyrim

This mod adds armored horses, replacing each cities buyable player horse with a unique armored horse.
http://skyrim.nexusmods.com/mods/13348

  • WARZONES - Civil Unrest

Adds 1000s of really pissed NPCs, new SCENERY, new BATTLEFIELDS and new BOSS-LIKE characters. Your reputation with the factions WILL suffer if you start killing indiscriminately - or if your aim happens to suck.
*Note: Some people have reported that this mod can cause instability.
http://skyrim.nexusmods.com/mods/9494

  • Bellyaches New Dragon Species and Ohdaviing Replacer

This mod adds thirteen new, non-replacing dragon species into the world. There are around 50 new dragons in the world for you to encounter.
http://skyrim.nexusmods.com/mods/20889

  • SkyTEST - Realistic Animals and Predators

A mod that handles animal AI and other similar things.
*Note: The mod's description page has a very good compatible/incompatible list.
http://skyrim.nexusmods.com/downloads/file.php?id=10175

  • Tundra Defense

Construct your own outpost, build up its defenses, and prove your worth to the rest of the world by defending it from various enemies.
http://skyrim.nexusmods.com/mods/22330

  • Sneak Tools

This mod aims to improve stealth gameplay by adding new tools and gameplay options to give the player more control and more things to do when sneaking, instead of only being able to slowly walk around and hope no one detects you.
*Note: Currently in beta.
http://skyrim.nexusmods.com/mods/19447

  • Deadly Combat

The mod makes the combat in Skyrim faster-paced, more responsive and realistic and more rewarding to skilled players.
http://skyrim.nexusmods.com/mods/5485

  • Duke Patricks - Archery And Heavy Weapons Combat

A combat overhaul mod that emphasizes realism.
http://skyrim.nexusmods.com/mods/3646/

  • Duel - Combat Realism

Duel Combat Realism is a mod that improves the combat system of Skyrim, making them more realistic. It will allow you to cover yourself with your shield, parry with 2-handed weapon, and come up with new fighting strategies using your anticipation and cunning.
http://skyrim.nexusmods.com/mods/2700

  • More Dynamic Injuries

Allows the player to get damaged in more ways than simply losing some health. No longer are healing potions and healing spells the answer to all of life's problems.
http://skyrim.nexusmods.com/downloads/file.php?id=17987

  • SHARPE Craftsmanship - Made to order

Just take a look through Eorlund Gray-Mane's catalogue of items (found at the Skyforge in Whiterun), provide him with the raw materials for your armor or weapon and be sure to have cash ready when you come to pick up your order! No longer must you tediously level up your smithing skill to forge new armor and weapons.
*Note: Mods that add weapons/armors/other craftable items have their items should up in Eorlund Gray-Mane's catalogue as well.
http://skyrim.nexusmods.com/mods/14474

  • Locational Damage

Hits to certain areas on you or an enemy causes more damage to be done and stumbling, bleeding, and blurring of vision.
http://skyrim.nexusmods.com/mods/12615

  • ASIS

Aims to make the AI in the game smarter, making combat more difficult and perhaps more realistic.
http://skyrim.nexusmods.com/mods/18436

  • Real Wildlife

Adds wildlife variants and modifies their AI for the better.
*Note: There have been some reports of this mod causing instability but I haven't seen any confirmed reports.
http://skyrim.nexusmods.com/mods/9778

  • Deadly Dragons

Adds new dragons, items (optional esp), and increases dragon difficulty.
http://skyrim.nexusmods.com/mods/3829

  • Realistic Needs and Diseases

  • Imps More Complex Needs

This is a realism oriented hunger/thirst/sleep mod for Skyrim. It assigns real world nutrition information to all the foods, giving each item its own strengths and weaknesses, effecting a large array of new stats in addition to the usual hunger/thirst/sleep. There are two modes available, Basic and More Complex.
*Note: The mod author hasn't been active in months so it might be best to wait for Chesko's Last Seed - Primary Needs and Primitive Cooking mod.
http://skyrim.nexusmods.com/mods/10639

  • Total Realism - Basic Needs

TR - Basic Needs is a Thirst, Sleep and Hunger simulation for Skyrim. The system is designed to be as immersive and as unintrusive as possible, at the same time providing the player with real incentives to attend to their character's basic needs, going beyond just simulating them. If you go hungry or thirsty, your character will suffer for it and it will reflect on your gameplay.
http://skyrim.nexusmods.com/mods/10843

  • Frostfall

Integrates itself nearly seamlessly within Skyrim, providing a bit more realism and difficulty by forcing the player to be aware of the cold climate of some of the areas within the world.
http://skyrim.nexusmods.com/mods/11163

  • SkyXP

SkyXP replaces Skyrim's practice-based skill system with an Experience Point (XP) system. You earn experience through actions such as completing quests, visiting a new location for the first time, or defeating a foe. You can spend XP to increase any skill.
http://skyrim.nexusmods.com/mods/20681

  • Skyrim Redone

A modular gameplay overhaul that can modify many areas of the game, including difficulty, perks, and lighting.
http://skyrim.nexusmods.com/mods/9286

  • ACE - Skills Overhaul

ACE is a collection of mods which can be run independently of each other. It aspires to bring more depth and balance Skyrim while maintaining its original feel. It does so by adding depth to the skill trees and adding new functionality.
http://skyrim.nexusmods.com/mods/10037

  • Dynamic Loot

  • Morrowloot

It says "Loot system, nobody likes you" and gets rid of it almost entirely. Instead, it takes a Morrowind approach, and puts those armors and weapons out in the world. Now the player may actively explore places to discover objects, as they'll be hidden in dungeons (and logically hidden, so no more orc weapons in dwemer ruins), worn by people, and similar. It also tweaks a few things to encourage this aforementioned exploration.
*Note: It does remove the ability to smith certain items. If you want Morrowloot but with the ability to still craft all items then try the N'wah version: http://skyrim.nexusmods.com/mods/19416
http://skyrim.nexusmods.com/mods/19353

  • Classic Classes and Birthsigns

Adds in classes and birthsigns, similar to how it was in past TES games.
http://skyrim.nexusmods.com/mods/16736

  • Character Creation Overhaul - Races - Classes - Skills - Specializations - Attributes

Character Creation Overhaul finally brings back classes, specializations, favored attributes, and major/minor skills to Skyrim. No more boring cookie-cutter characters--Choice matters again!
http://skyrim.nexusmods.com/mods/21587

  • Apocalypse Spell Package

A comprehensive spell mod with dozens of new and unique spells.
http://skyrim.nexusmods.com/downloads/file.php?id=16225

  • Midas Magic - Spells in Skyrim

A mod that allows the player to create (via a sort of crafting) or purchase new spells.
*Note: The author of this mod has disappeared months ago so do not expect updates. As such, stability of this mod is uncertain since it was mostly created in a tool other than the Creation Kit.
http://skyrim.nexusmods.com/mods/3413

  • Skyrim Spells And Powers By WarriorKeKe

Another mod that adds new spells to the game that can be acquired by the player.
http://skyrim.nexusmods.com/mods/19270

  • Better Magic

The Better Magic series is a group of magic changes that was built simplistically in order to make it compatible with as many mods as possible. In working on this, I've (the mod author) had two main goals: improve the balance of magic (compared to similar effects and costs), and make magic feel more fun to use.
http://skyrim.nexusmods.com/mods/4374

  • Empowered Magic

This mod changes some mechanics related to general spell casting, as well as perks and spells in all schools of magic, making them scale with level and also more balanced. The goal is to give the player more options and variation to choose from, encouraging the use of all available spells instead of just sticking to the obvious best choices.
http://skyrim.nexusmods.com/mods/11139

  • Economics of Skyrim

Reworks Skyrim's economy by including regional goods, regional values, blacksmith services, and more.
http://skyrim.nexusmods.com/mods/11919

  • Interesting NPCs

Adds many new and interesting NPCs to the game, some with voice acting and possibly quests.
http://skyrim.nexusmods.com/downloads/file.php?id=8429

  • Tales of Lycanthropy - Werewolf Overhaul

This mod features Sanies Lupinus disease, moon based werewolf transformations, 2 new werewolf archetypes, 3 new types of transformation scenes, detailed bloodlust system, NPC werewolves and werewolf hunters, werewolf followers and NPC infection, stat and howl re-balance and more.
http://skyrim.nexusmods.com/mods/12687

  • Better Vampires by Brehanin

A customizable vampire overhaul.
http://skyrim.nexusmods.com/mods/9717

  • Skyrim Monster Mod

Adds many new creatures, some fitting and some not. See Skyrim Monster Mod Replacers - Lore Friendly and Others if you want more lore-fitting monsters from this mod.
http://skyrim.nexusmods.com/downloads/file.php?id=9694

  • Skyrim Monster Mod Replacers - Lore Friendly and Others

Contains many different options for the player to choose from that remove, and sometimes rename, certain monsters from Skyrim Monster Mod.
http://skyrim.nexusmods.com/mods/16411

  • Ars Metallica - Smithing Enhancement

Allows smelting of weapons, armors, and certain clutter objects for ingots. The player can now craft arrows, guild armors (when a part of the guild(s)), and lockpicks. Using the smelter and tanning rack will slowly increase the player's smithing skill every time s/he crafts something.
http://skyrim.nexusmods.com/mods/16084

  • Light Armor Clothing + Additional Light Armor

It makes most of the clothing craftable at a tanning rack using linen wraps. The player can also craft versions with an armor rating once you get the elven smithing perk. A lot of the heavy armor also has a light version craftable but those require mythril ingots to make.
http://skyrim.nexusmods.com/mods/15568

  • Horsemen - Mounted Combat Enhancement

  • Mapseller

Adds the cartographer Nataly Dravarol to the game. She sells maps of the territories (Eastmarch, The Reach etc.).
http://skyrim.nexusmods.com/mods/25158

  • Placeable Statics - Move Anything

  • Blaze Of Eventide

Adds a unique horse mount.
http://skyrim.nexusmods.com/mods/25097/

  • Elaborate Enchantments

Expands Skyrim's enchantment system.
http://skyrim.nexusmods.com/mods/26253

  • Reflection

Brings back Oblivion's leveling up style where one requires a bed to level up.
http://skyrim.nexusmods.com/mods/25469

  • Psiijic Teleport Spells

Tired of running everywhere? Then teleport! Want to quickly climb a mountain? Teleport! Of course, the mod adds other spells too that aid in battle and travel.
http://skyrim.nexusmods.com/downloads/file.php?id=8535
 
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housess.jpg

  • Forgotten Windmill

Created by me. :) This house consists of a windmill located in an isolated area that provides an amazing view of much of Skyrim.
http://skyrim.nexusmods.com/mods/24933/

  • Candle Pond Ranch

Located in rural Eastmarch just behind Cradlecrush rock and midway between Whiterun and Windhelm this free house and farm is a small distance off the main road.
http://skyrim.nexusmods.com/mods/23987

  • Amethyst Hollows Dreamworld

Amethyst Hollows is a large residential estate that exists in a dreamworld and contains interactive features such as a functional shooting range and dynamically switchable scenery, as well as player-clone re-skinnable mannequins.
http://skyrim.nexusmods.com/mods/18575

  • Haven Bag

A house that exists within a portable bag.
http://skyrim.nexusmods.com/mods/21454

  • Build Your Own Home

This allows you to build your house in modular steps, allowing the player to construct a house to their own liking. Located near the Abandoned Prison.
http://skyrim.nexusmods.com/mods/18480

  • Gleaming Falls

This house mod was designed in a purpose of making a calm and peaceful area surrounded by waterfalls/bugs and exotic flora.
http://skyrim.nexusmods.com/mods/21354

  • Reapers The Dark Tower

A house mod suitable for those evil characters.
http://skyrim.nexusmods.com/downloads/file.php?id=17863

  • Deus Mons

A large house with detailed interiors and exteriors, plus some cool unique features. It is located atop a peak south of the Throat of the World.
http://skyrim.nexusmods.com/downloads/file.php?id=11803

  • Domus Dementis

A house suitable for a mage. Complete with MAIDS, garden, and teleport system. Located up north, in the land of ice and snow.
http://skyrim.nexusmods.com/downloads/file.php?id=9064

  • Glorious Ravine

A hand crafted/non loading screen abode mod with a glorious view of epic magnitude.
http://skyrim.nexusmods.com/mods/23397

  • Portable Campsite

Adds portable bedrolls, campfires, candles, tents, cooking spit and more to Skyrim, enabling your character to set up camp wherever you want, the mod includes also a portable tanning rack for the hunting fans!
http://skyrim.nexusmods.com/mods/9935

  • Ranger Ridge

A player home geared towards a ranger or hunter play style. Involves a short fetch and kill to obtain key. Read the journal on the chair by the door to get started. Located between Riverwood and Whiterun.
http://skyrim.nexusmods.com/mods/9904

  • Rayeks End - Mini Hideout

A small, detailed, atmospheric hideout off the beaten path between Riverwood and Whiterun.
http://skyrim.nexusmods.com/mods/16028

  • Riverside Lodge with Sauna

A lodge located near Whiterun that is fully equipped to function as a player home.
http://skyrim.nexusmods.com/mods/14308

  • Helms Haven

Helms Haven is medium sized player house with all of your needs as well as a few luxuries without being overloaded. It features a large main floor with a loft where the bed room is located. A crafting room and a storage hall all connected to the main floor. The house and surrounding areas are fully nav meshed and very follower friendly. Located due west of the Guardian Stones south of Riverwood on the shores of the lake. Fast travel point is discoverable.
http://skyrim.nexusmods.com/mods/13611

  • Winters Grasp

This house mod is a winter cottage near the lake off the road to Winterhold.
http://skyrim.nexusmods.com/mods/20386

  • Levelers Tower v24

An expansive player home located north of Helgen. Contains many goodies and unique things to quickly level your character.
http://skyrim.nexusmods.com/mods/14152

  • The Asteria

A flyable ship that functions as a home. Located west of Riverwood.
http://skyrim.nexusmods.com/mods/13641

  • Airship - Dev Aveza

  • Hunters Treehouse

A very small treehouse located between Whiterun and Riverwood.
http://skyrim.nexusmods.com/mods/15317

  • Hobbit Hole

Within the house you can find a single bed, a cooking spit, chests, bookshelves and other various storage containers.
http://skyrim.nexusmods.com/mods/15849

TESV2012-05-3014-05-39-76itemss.jpg

Armors:
  • Omegared99 - Armor Compilation

Plenty of great looking armor sets, as well as a few weapons. All are craftable if you have the appropriate smithing perks. There is are two optional esp files included. One adds these armors to the leveled list (allowing enemies to spawn with these armors) and the second adds a few custom weapons.
http://skyrim.nexusmods.com/mods/10277

  • Immersive Armors

It adds many new armor sets and weapons that have been seamlessly integrated into the world. The items are balanced and spread across your gaming experience. They are all craftable, upgradable, and are integrated into the game through leveled lists.
*Note: If you only want his individual armors/weapons that are bundled up into Immersive Armors, then he lists them at the bottom of the mod's description page.
http://skyrim.nexusmods.com/mods/19733

  • Morrowind Armor for Skyrim

This mod adds a dozen new armor & weapon sets inspired by TES: III Morrowind, in a balanced, lore-friendly and fully-integrated way.
http://skyrim.nexusmods.com/mods/22793

  • Matherian Viking Shields Set - MVSS

Now, you can have your favourite personal VIKING SHIELD by crafting it in any forge of Skyrim (IRON CATEGORY) or just taking them from bandit corpses (who already will carry it by outfit). If you like to get a quick general preview of the (almost) complete set you will find an interesting "wall-decoration" in "The Bannered Mare" of Whiterun.
http://skyrim.nexusmods.com/mods/20217

  • JackoOs Knightly Armory

This mod adds several knightly armors. They can be found in the Sleeping Giant Inn in Riverwood (Chest beside the bar). There is NO separate version of female armors! This is mainly for male characters. Further there are (and never will be) helmet meshes for the beast races.
http://skyrim.nexusmods.com/mods/20618/

  • Arise - Chapter 1 - The Black Sacrament

Adds various armor pieces/sets and a few weapons.
http://skyrim.nexusmods.com/mods/5696

  • Tribunal Robes Set

Heavy variant requires ebony smithing, light variant requires glass smithing, and nonarmor variant requires no perk but requires ebony ingots. A truly beautiful armor set.
http://skyrim.nexusmods.com/mods/20077/

  • Evil MasterMind Armor

Adds a light, male only, armor set. Another beautiful custom armor.
http://skyrim.nexusmods.com/mods/25476

  • Blood Witch Armor

This mod adds a new set of high resolution light armor to the game that is currently only for female characters.
http://skyrim.nexusmods.com/mods/21572

  • Lost Paladins of the Divines Wrath Armor

  • Avatar of Balthazar armor

A full set of sinister looking armor that is made with custom meshes and textures.
http://skyrim.nexusmods.com/mods/22407/

  • Knight Of Thorns Armor And Spear of Thorns

This mod add a new set of heavy armor and a new weapon (Spear Of Thorns) to the game.
http://skyrim.nexusmods.com/mods/18940

  • Guardian Plate Armor

A futuristic looking light armor with custom meshes and textures.
http://skyrim.nexusmods.com/mods/21255

  • Silver Dragon Armor

  • Seratic Armor

This Mod adds a set of Seratic Armor to the game, crafted under ebony, requires ebony smithing perk. Set has same stats as ebony.
http://skyrim.nexusmods.com/mods/19961

  • Triss Armor Retextured

This mod adds Triss Merigold's outfit from the game The Witcher 2.
http://skyrim.nexusmods.com/mods/4708

  • Warmage Armor

Has daedric stats and is available in Clothes, Light or Heavy version and craftable at forge under daedric item, staff under misc.
http://skyrim.nexusmods.com/mods/10864

  • Scout Armor

Has dragonscale stats and craftable at forge under dragon item, weapon under steel. You can enchant or improve all armor and weapons.
http://skyrim.nexusmods.com/mods/7109

  • Lord Armor

Has daedric stats and craftable at forge under deadric item. You can enchant or improve all armor and weapons.
http://skyrim.nexusmods.com/mods/5853

  • Dread Hunter and Huntress Armor Echo

This is a standalone, non-replacer, armor. It is an unenchanted set consisting of a main armor, gauntlets, hood, and boots, and can be crafted at any forge (Ebony Smithing Perk required). Comes in light and heavy variants.
http://skyrim.nexusmods.com/mods/21125

  • DCR - Shadow Buckler

A custom mesh and texture for a new item: Shadow Buckler. Contains a new enchantment on it too.
http://skyrim.nexusmods.com/mods/4330

Clothing and Accessories:
  • Cloaks of Skyrim

Tons of new cloaks are added in this mod, including unique, magical cloaks that are hand placed within the world.
http://skyrim.nexusmods.com/mods/12092

  • Winter Is Coming - Cloaks

Adds several variants of fur cloaks to the world of Skyrim. Compatible with Cloaks of Skyrim.
http://skyrim.nexusmods.com/mods/13486

  • Expanded Jewelry Crafting

This mod expands the jewelry crafting to include Dwarven, Orcish, Elven, Glass, Ebony, Daedric and Dragonbone variations.
http://skyrim.nexusmods.com/mods/8361

  • Bandolier - Bags and Pouches

A "small" and useful mod that allows the player to craft many new bandoliers, bags, vials, and pouches that not only look awesome but give the player a bit more holding capacity.
http://skyrim.nexusmods.com/mods/16438

  • Wearable Lanterns

This allows the player to craft lanterns and Torchbug jars that can be added to a few areas on your player so you can finally travel to the dark depths without giving up a hand to a torch or candlelight spell. And what adventure wouldn't want a helpful Torchbug companion?
http://skyrim.nexusmods.com/mods/17416

  • Candle Lanterns of the North - Wearable Lanterns Add-On

  • Lanterns for Caravans - Wearable Lanterns Add-On

  • Space Wiking Dwemer Exoskeleton

You can wear it together with other armors or clothes. The exoskeleton raises the speed of the wearer, increases his carry weight and his stamina.
http://skyrim.nexusmods.com/mods/19212

  • Dwemer Goggles and Scouter

Adds craftable 'Dwemer Goggles' and a 'Dwemer Scouter'.
http://skyrim.nexusmods.com/mods/13133

  • Angelic Halos and Demonic Horns

Adds craftable Halos and Horns to the game of Skyrim.
http://skyrim.nexusmods.com/mods/11005

  • Nouserheres Ears

Adds 7 types of craft-able 'Elf' ears to forges under the Misc category.
http://skyrim.nexusmods.com/mods/21459

  • Bandanas of Skyrim

Adds a craftable 'Bandana'.
http://skyrim.nexusmods.com/mods/20900

Weapons:
  • JaySuS Swords

Dozens of beautiful swords. Just take a peek at Dragonbrand if you want justification.
http://skyrim.nexusmods.com/mods/1002

  • Crafting 300 - Armoury of Tamriel

This mod is a complete weapons & smithing overhaul. Adds hundreds of new weapons that can be crafted and found throughout the world!
http://skyrim.nexusmods.com/mods/2933

  • Isilmeriel LOTR Weapons Collection

Several LOTR weapons are bundled in this lovely weapon pack. Most weapons can be crafted if you have the Steel smithing perk.
http://skyrim.nexusmods.com/mods/5727

  • Scoiatael Weapons

Adds a Witcher bow and arrows to the game.
http://skyrim.nexusmods.com/mods/18439

  • Heavy Armory - New Weapons

Heavy Armory is a mod that adds many new lore-friendly weapons to Skyrim.
http://skyrim.nexusmods.com/mods/21120

  • Soul River

  • Witchers Silver Sword

  • DCR - Heavy Weapons Set

Adds a mini quest to the game to obtain two unique weapons.
http://skyrim.nexusmods.com/mods/21785

  • DCR - Blade Set

Adds some new swords to the game.
http://skyrim.nexusmods.com/mods/5284

  • Ysmirs Legacy

This mod adds a new artifact named "Ysmir's Fury" to the world of Tamriel. But, can you find it? Hunt for this powerful artifact and claim it for your own.
http://skyrim.nexusmods.com/mods/21128

  • Dwemer Control Rod

This mod will add a new 1-handed mace to the game, there's one problem: It's been long lost. Find it and gain a powerful weapon against Men, Mer and Automatons alike!
http://skyrim.nexusmods.com/mods/21201

  • Dragon Bone Weapons Complete

  • Axestaff Weapon Pack

They are staves, yet they are also axes. They are axestaves!
*Note: These are included in the Immersive Armors mod so if you already have that mod then you won't need this one.
http://skyrim.nexusmods.com/mods/19536

  • Weapons of the Third Era MoS edition

Adds lots of new weapons to the game.
http://skyrim.nexusmods.com/mods/12892

  • Orgnums Dagger

Comes in one-handed sword and dagger variants. Can only be crafted, not found.
http://skyrim.nexusmods.com/mods/14975

A collection of beautiful bows by the same author:
  • Narquelion - Antique Elven Bow

  • Twister - Ancient Orcish Bow

  • Bow Of Gunnar Sigvatson

  • Faal Sizaan - Ancient Nordic Longbow

  • Bow of Shadows

A collection of swords and artifacts by the same author:
  • Insanitys Dragonbane

  • Insanitys Celtic Katana

  • Insanitys Goldbrand

  • Insanitys Chrysamere

  • Insanitys Umbra Sword

questss.jpg
*Note: People, including me, have experienced CTDs with some quest mods when running other mods. Sometimes this is fixed by starting a new game.

  • Moonpath to Elsweyr

A large quest mod that also includes a player home, voice acting, many new NPCs and locations, and more.
http://skyrim.nexusmods.com/mods/9782

  • Wyrmstooth

Fun and fairly long quest with dungeons, a blackreach-type area, and a whole fleshed-out island to explore.
http://skyrim.nexusmods.com/mods/25704

  • The Dark Brotherhood Resurrection Part 1

An extensive quest mod that expands on the DB questline.
http://skyrim.nexusmods.com/mods/25941/

  • Wickwood: TESA's 2012 Halloween Challenge

A set of storyline dungeons located in an eery, abandoned village.
http://tesalliance.org/forums/index.php?/files/file/1367-wickwood-tesas-2012-halloween-challenge/

  • Aethernautics - A Space Travel Mod

They say in the deep mountains lies an enormous ruin, holding within a fantastic ship capable of traveling to other worlds, and to an adventure worthy enough to fight their way through the defenses of this lost complex and reactivate this machine, it would be an unimaginable treasure.
*Note: Requires Dawnguard.
http://skyrim.nexusmods.com/mods/23260

  • Quest- The Fifth Gate

Five gates. For ages they stood sealed&#8230; buried deep in the catacombs of an ancient castle. Long-forgotten. But now they stand open.
http://skyrim.nexusmods.com/mods/24351

  • The McMiller Chronicles

A fully voiced quest mod that results in a story of deceit, revenge and treasure. The questline is around two hours long depending on play style.
http://skyrim.nexusmods.com/mods/21367

  • Thrassian Plaguesword

Investigate a scholar's expedition to western Skyrim on the trail of possible Sload activity, discover new books and a unique weapon of a culture alien to Tamriel, and gain possession of a small but functional new player home.
http://skyrim.nexusmods.com/mods/23350

  • Into the Depths

A horror quest/dungeon mod.
http://skyrim.nexusmods.com/mods/23087/

  • Vigilant of Stendarr Quests

This mod makes the Vigilant of Stendarr a joinable faction and adds quests. The mod is fully voice-acted.
http://skyrim.nexusmods.com/mods/13725

  • Quest - And the Realms of Daedra

  • Quest - No Mercy

  • Quest - The Bigger They Are

  • Quest: Sea Of Ghosts

townsvillagess.jpg

  • Unique Taverns

The overall goal of this project is to revamp all the taverns in Skyrim that are just copies of each other, and to give each tavern a unique atmosphere and character of it's own that blends with it's surrounding environment and history.
http://skyrim.nexusmods.com/mods/21553

  • The Elder Scrolls Places

A set of villages added seamlessly to Skyrim.
http://steamcommunity.com/workshop/filedetails/?id=97512100

  • Better Riften

This mod adds more details to Riften.
http://skyrim.nexusmods.com/mods/9577/

  • Populated Cities

Currently, 10 or more randomized NPCs will spawn in all the large major cities, and 5 will spawn in the smaller major cities.
http://skyrim.nexusmods.com/mods/9201

  • Open Cities Skyrim

Puts the cities of Skyrim into the worldspace rather than their own cells.
http://skyrim.nexusmods.com/mods/8058

  • The Undercity

Welcome to the Undercity, a new city located entirely underground. Has just about nearly everything a city should have and one would expect.
http://skyrim.nexusmods.com/mods/15659

  • LC-Become King of Riverhelm

You can now own your very own fortress and rule it as its King.
http://skyrim.nexusmods.com/mods/20614

  • Fleetford

Fleetford is a player home, and full surrounding settlement located on the road to Windhelm from Whiterun, between Darkshade and Cradlecrush Rock.
http://skyrim.nexusmods.com/mods/16188

  • Pinewood Village

This adds a full blown village built into the trees in Hjaalmarsh with an expandable player house and over a dozen villagers with custom dialogue.
http://skyrim.nexusmods.com/mods/12851

  • Elvenwood

Elvenwood is a large treehouse settlement located between Falkreath & Helgen.
http://skyrim.nexusmods.com/downloads/file.php?id=12025

  • Expanded Towns and Villages

Breathing some life into those villages by adding new NPCs, vendors, buildings, and other things.
http://skyrim.nexusmods.com/downloads/file.php?id=13608

  • Towns and Villages Enhanced

A mod that adds new levels of detail to the towns and villages around Skyrim, Immersing you in stunning scenery, and adding functionality to the rather boring and useless villages.
http://skyrim.nexusmods.com/mods/17406

  • Towns and Villages Enhanced - Whiterun

Adds over 1500 items (flora, clutter, etc.) to the city.
http://skyrim.nexusmods.com/mods/19799

  • Towns and Villages Enhanced - Riften

Adds over 1000 items (flora, clutter, etc.) to the city.
http://skyrim.nexusmods.com/mods/20185

  • Towns and Villages Enhanced - Solitude

Adds over 1000 items (flora, clutter, etc.) to the city.
http://skyrim.nexusmods.com/mods/21148

  • Towns and Villages Enhanced - Windhelm

Adds over 1000 items (flora, clutter, etc.) to the city.
http://skyrim.nexusmods.com/mods/22608

  • Towns and Villages Enhanced - Riverwood

Adds hundreds of new details to Riverwood, including Trees, Shrubs, Rocks, Lights, Walkways, Clutter, Animals etc.
http://skyrim.nexusmods.com/mods/18952

  • Dawnstar Expanded

Expands Dawnstar, historically one of Skyrim's major cities, to feel less like a village!
http://skyrim.nexusmods.com/mods/22644

  • Better Villages

Modifies villages by adding NPCs, objects, effects, etc.
http://skyrim.nexusmods.com/mods/13601

  • A Better Whiterun - City Under Construction

Adds a lot of atmosphere to Whiterun, including new vendors and buildings.
*Note: I do not currently suggest using the RRBetterWhiterunInt.esp as it is unclean as it modifies things it shouldn't. The other esp files in the mod should work fine without it.
http://skyrim.nexusmods.com/downloads/file.php?id=15776

  • Whiterun Outskirts Market

Helps make Whiterun fit in more with the land rather by adding vendors and buildings around Whiterun.
*Note: Compatible with A Better Whiterun - City Under Construction.
http://skyrim.nexusmods.com/downloads/file.php?id=11534

  • City Forests and Landscape

Currently modifies Winterhelm, Whiterun, Riften, Solitude, and Markarth.
http://skyrim.nexusmods.com/mods/9558

  • LIAT - Lively Inns And Taverns

This mod attempts to liven the drinking holes up a bit by populating them with merry NPC's and environmental sound effects to match!
http://skyrim.nexusmods.com/mods/19841

  • Skyrim Sewers

Adding sewers to Skyrim's cities one tunnel at a time.
http://skyrim.nexusmods.com/downloads/file.php?id=14351

  • More Carriages

Adds carriages to all cities and villages.
*Note: Not compatible with ScenicCarriages or similar carriage mods.
http://skyrim.nexusmods.com/mods/9544

  • Better Fast Travel - Carriages and Ships

This mod adds more carriages to Skyrim. Now you can travel with carriages to every town and village. This mod also adds ship transportation.
*Note: Not compatible with ScenicCarriages or similar carriage mods.
http://skyrim.nexusmods.com/mods/15508

  • Complete Skyforge

This is a little convenience mod that adds a Smelter, Workbench and Tanning Rack to the Skyforge.
http://steamcommunity.com/sharedfiles/filedetails/?id=7414

  • Solitude Docks District

Adds houses, NPCs, clutter, etc., to the Solitude dock area.
http://skyrim.nexusmods.com/mods/22821

  • Better Docks New Version

Adds boats, clutter, and NPCs to docks.
http://skyrim.nexusmods.com/mods/14087

UIs.jpg

  • SkyUI

The largest and best UI overhaul mod for Skyrim. All other UI mods listed in this post are fully compatible with it.
http://skyrim.nexusmods.com/mods/3863

  • Psychosteves SkyUI icon Set

A crisp, clear, and consistent SkyUI icon set replacer.
http://skyrim.nexusmods.com/mods/11010

  • Immersive HUD - iHUD

The aim of iHUD is to provide the immersive feel you get from having no HUD, whilst keeping the usefulness of having one. It takes the permanently visible HUD elements such as compass and crosshair, and hides them when not needed.
http://skyrim.nexusmods.com/mods/3222

  • Better Sorting

Renames many items in the inventory screen to make items easier to find.
http://skyrim.nexusmods.com/mods/2730

  • Categorized Favorites Menu

This mod replaces the single favorites menu with several categorized favorites menus, with subcategories.
http://skyrim.nexusmods.com/mods/4862

  • A Quality World Map - With Roads

It mainly adds roads for those... roads... that were not drawn on Skyrim's map. Now the map is a bit more useful.
http://skyrim.nexusmods.com/downloads/file.php?id=4929

  • Multi -- House Map Markers by Smakit

Simply adds map markers to be discovered for the 5 cities where homes can be purchased.
http://skyrim.nexusmods.com/mods/8348

  • EzEs -Colored Map Markers-

Makes map markers colored.
http://skyrim.nexusmods.com/mods/26556

  • Main Font Replacement

Replaces the font used for the main UI elements with a selection of less modern fonts. There may be clipping or run off issues.
http://skyrim.nexusmods.com/mods/95

  • Main Menu Wallpaper Replacer HD 1080p Now With Randomizer

Two versions are available, complete version with a SKSE plugin to randomize the wallpapers at each start and a single version with only the wallpaper you like.
http://skyrim.nexusmods.com/mods/3708#content

  • Paint Themed Main Menu Background Replacer

A simple main menu replacement mod to replace the boring black screen with a simple, paint-like screenshot of beautiful locations in Skyrim.
*Note: You can use the randomizer from the mod above to have Skyrim cycle through a new main menu picture each time you arrive at the main menu. As stated by clickok80 in the comments section of this mod: "You can extract all the files into the mainmenureplacer folder from this mod: http://skyrim.nexusmods.com/downloads/file.php?id=3708&navtag=file/images.php?id=3708&tab=3#content and then they'll cycle through randomly along with the others, or if you just want these, you can delete the contents of mainmenureplacer and just add the main named folders to it ex: documents>theelderscrolls>data>mainmenureplacer>docks 1>."
http://skyrim.nexusmods.com/mods/16339

  • No Menu and Loading Smoke

Removes that horrible smoke/mist effect in the main menu and loading screens.
http://skyrim.nexusmods.com/mods/7901

  • Lore-Based Loading Screens

Adds 160+ new loading screens steeped in Tamrielic lore.
http://skyrim.nexusmods.com/mods/21265

miscs.jpg

  • Run For Your Lives

Villagers and townsfolk (other than guards) will run into their houses when a dragon threatens the area.
http://skyrim.nexusmods.com/mods/23906

  • Unofficial Skyrim Patch

A comprehensive bugfixing mod for The Elder Scrolls V: Skyrim.
http://skyrim.nexusmods.com/mods/19

  • SkyRadio

Jukeboxes and radio can be bought and found throughout Skyrim. Once found, it acts as a music player.
http://skyrim.nexusmods.com/mods/15024

  • Almost silent small spiders

If you play with Real Wildlife then you'd probably want this otherwise it shouldn't be needed.
http://skyrim.nexusmods.com/downloads/file.php?id=17899

  • ENB Customizer

A program that allows even people like me to be able to easily tweak ENB. Still, hand tweaking is more precise and overall preferred.
http://skyrim.nexusmods.com/downloads/file.php?id=17400

  • ENB Manager and Changer

Easily switch between multiple ENB presets with this program.
http://skyrim.nexusmods.com/mods/24402

  • Wandering Dupe Mannequin Fix

Might fix some of the bugs that are present with mannequins.
http://skyrim.nexusmods.com/downloads/file.php?id=10652

  • No Boring Sleep-Wait Menu

Increases the maximum wait time to 1-720 rather than 1-24.
http://skyrim.nexusmods.com/downloads/file.php?id=12625

  • Unlimited Bookshelves

Allows bookshelves to no longer be constrained to an arbitrary number, but instead it depends on the size of the shelf and placed objects. It also removes the spaces between book models when placed on shelves (this was especially hideous with journals/notes). Should work with all bookshelves, both from vanilla and from mods.
http://skyrim.nexusmods.com/downloads/file.php?id=10891

  • Unread Books Glow

Books which you have not read yet will have a visible glow. When you read a book for the first time, its glow will disappear. The player can choose what level of glow s/he wants.
*Note: With the 1.4 and past versions, there have been some reports of this causing freezing/crashing. v1.5+ May be different.
http://skyrim.nexusmods.com/mods/10012

  • Muffle Bears

Tired of obnoxious bears? Now you can quiet them down to sound levels that they should've been at from the beginning.
http://skyrim.nexusmods.com/downloads/file.php?id=17731

  • SKSE -Elys- AltF4

Now multimedia keys such as volume work! Oh, and Alt+F4 also works.
http://skyrim.nexusmods.com/downloads/file.php?id=17202

  • Skyrim -Elys- MemInfo

This plugin will display Memory Usage and Frames per Second information on the top right corner of your screen.
http://skyrim.nexusmods.com/mods/2006

  • DSpSoB - Dual Sheath plus Shields on Back

Does what it says - allows the player to see both swords sheathed when dual wielding and places a shield on your back when you sheath your shield.
http://skyrim.nexusmods.com/downloads/file.php?id=17746

  • Skyrim Unplugged

This program will allow you to use all the online features of Steam and will enforce your preferred update settings rather than allowing Steam to reset them to defaults arbitrarily. Prevent a new Skyrim patch from being applied on your terms, and allow it when you are ready.
http://skyrim.nexusmods.com/mods/12744

  • Realistic Ragdolls and Force

Reduces the extra force applied on ragdolls to a more realistic level and replaces ragdolls so that they are no longer stiff and fall at a faster velocity.
http://skyrim.nexusmods.com/mods/601

  • Closer Quivers and Longer Arrows

This mod simply moves your characters quivers closer to their bodies so they are no longer floating in mid-air.
*Note: Some clipping will most likely occur with certain armors, weapons, and mods.
http://skyrim.nexusmods.com/mods/5711

  • Auto Unequip Ammo

This mod comes with a script that will automatically unequip arrows/bolts when you unequip your bow and will equip the same arrows/bolts back when you equip your bow again.
*Note: If uninstalling this mod, then stop the script before doing so. Instructions on how to are in its description page.
http://skyrim.nexusmods.com/mods/10753

  • TES V Savegame Manager

This program will allow you to easily manage multiple Skyrim characters at once.
http://skyrim.nexusmods.com/mods/15

  • Texture Pack Combiner

The Texture Pack Combiner will merge the three popular texture packs (Skyrim HD - 2K, Serious HD, and Skyrim Realistic Overhaul). Every single texture has been hand picked after extensive testing with different texture combinations, and each texture has been measured against certain key points.
http://skyrim.nexusmods.com/mods/20801

  • SIS - Skyrim Installation Swapper

Need multiple installations of Skyrim? Need to restore your installation to vanilla easily? Safely install and test an iffy mod? Create different mod "profiles" for different characters? Maybe you are creating a mod and need to develop under multiple environments? Want to swap easily between different installation "profiles?" SIS can help with all this and more.
http://skyrim.nexusmods.com/mods/19034

  • Mod Organizer

Mod Organizer (MO) is a tool for managing mod collections of arbitrary size. It is specifically designed for people who like to experiment with mods and thus need an easy and reliable way to get to install and uninstall them.
http://skyrim.nexusmods.com/mods/1334

  • Ask Follower Skills

This adds a dialogue option to followers that enables you to see their skills.
http://skyrim.nexusmods.com/mods/10675
 
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*Note: One thing to keep in mind with installing texture packs is that Skyrim has a load order applied to BSA and loose files. The way I understand it is as follows: Skyrim's original BSA files --> BSA files from mods --> Loose files. For example: if you install the High Resolution Texture Pack DLC, Skyrim will use those textures instead of Skyrim's original textures. If you then install Skyrim HD - 2K (loose file versions), Skyrim should use the textures from 2K rather than from the DLC's BSA and original BSA files for those textures. This load order should apply to sounds, meshes, and just about everything else too, where loose files are loaded last and, thus, are the ones used when you play the game.

  • Skyrim: High Resolution Texture Pack (Free DLC)

Bethesda Skyrim textures in high resolution format. Covers many textures but not all.
*Note: Install the DLC HD Texture Pack before any other texture packs to create a foundation. This way anything that is not covered by mods is covered by the official HD DLC.
*Note #2: If you don't want to use the esp, which is only there to tell the game that there are BSA files from the DLC to be loaded up, you can use FOMM's (Fallout Mod Manager) BSA extractor tool to extract the loose files out of the BSAs and install it that way. Other BSA extractor tools are FO3 Archive Utility and BSAopt.
http://store.steampowered.com/app/202485/

  • HD Textures DLC Fix

Fixes some (all?) of the bugs that are present within the Skyrim: High Resolution Texture Pack (Free DLC). So, if you use that texture pack, install this after, then install any other texture packs that you want.
http://skyrim.nexusmods.com/mods/8236

  • Bethesda Hi-Res DLC Optimized

So here's what I've done: I have manually compared Vanilla and Hi-Res textures and, when the resolution difference was like above (512 vs 2048), I have resized them to 1024, using the original DXT compression to avoid errors (thanks DDSopt!), still an improvement over Vanilla but less VRAM demanding. Already includes the HD Textures DLC Fix.
http://skyrim.nexusmods.com/mods/9080

  • Standalone SMAA

  • FXAA Post Process Injector

Enhance your graphics with FXAA and a variety of post processing effects, including bloom, sharpen, technicolor, sepia, tonemap, vignette, and more.
http://skyrim.nexusmods.com/mods/131

  • Realistic Lighting With Customization

It makes the lighting more realistic without the use of screen shader injections or other post-processing. This means the changes made to this mod only utilize the game engine and changes are only made via the Creation Kit. So this means there will be no performance decrease at all.
http://skyrim.nexusmods.com/mods/7654

  • Immersive Environment

Immersive Environment is a setting for "FXAA Post Process Injector". These settings increase the detail of the textures, changing the color and shading to a better immersion in a world more real.
http://skyrim.nexusmods.com/mods/823

  • IMAGINATOR - Visual Control Device for Skyrim

IMAGINATOR is a stand-alone, in-game, image modification tool. It allows you to separately control visual elements like Brightness, Contrast, Saturation, Sky Brightness, Sunlight Output, Bloom and Tint all from within an easy-to-navigate HELPER SPELL.
http://skyrim.nexusmods.com/mods/13049

  • ULTRA REALISTIC WORLD LIGHTING for Skyrim

URWL for SKYRIM offers a revamped SKYRIM weather and lighting style with ZERO PERFORMANCE LOSS, with NO EXTERNAL FILES to change, NO INIs to dig through and NO hassle.It alters the world's "look" to make SKYRIM more vibrant. This is achieved by meticulously rejiggering each weather cycle in-game.
http://skyrim.nexusmods.com/mods/13531

  • Glowing Ore Veins 300

This mod serves to make the game's ore veins much more visible, especially in darker environments.
http://skyrim.nexusmods.com/mods/193

  • Ftoppka Realistic Smelter

A couple dozen fixes to the model to make it look more realistic, with hi-res textures.
http://skyrim.nexusmods.com/mods/20696

  • Psychosteves DragonPriest Masks

Retextures Dragon Priest masks with high quality textures and also does a few other mask-related things.
http://skyrim.nexusmods.com/mods/4707

  • Static Mesh Improvement Mod - SMIM

This mod edits many 3D models to improve their appearance and to fix many of the ugly seams and other oddities present in many of the 3D models.
http://skyrim.nexusmods.com/mods/8655

  • Burn Freeze Shock Effects

Adds a shader effect to enemies who you have burnt to a crisp, froze to death, or shocked into oblivion. Quite satisfying.
http://skyrim.nexusmods.com/mods/14692

  • The Skyrim Distance Overhaul

Adds thousands of polygon-reduced objects to the distant-LOD of Skyrim to improve LOD quality.
http://skyrim.nexusmods.com/mods/19446

  • Enhanced Distant Terrain

Gives Skyrim's LOD a bit more detail.
http://skyrim.nexusmods.com/downloads/file.php?id=1598

  • Get Snowy

Adds a frosty visual effect to the player when snow is falling.
*Note: Not suggested to be used with Frostfall.
http://skyrim.nexusmods.com/mods/19660

  • 83Willows 101BugsHD Butterfly Dragonfly Luna-Moth Torchbug

Adds new, high-res textures for existing bugs and also adds more variants. Has an optional esp to allow a higher amount of bugs per critter spot.
*Note: If you use this with Wearable Lanterns, you can capture a Firefly to stick into your Torchbug jar which will produce a red glow instead of yellow.
http://skyrim.nexusmods.com/mods/4955

  • Deadly Spell Impacts

Fire, lightning, and frost spell impacts with their own unique textures.
http://skyrim.nexusmods.com/mods/2947

  • Better embers

  • Shooting Stars

Adds shooting stars in the sky.
http://skyrim.nexusmods.com/mods/25022

  • Rainbows

Adds rainbows that occasionally show up.
http://skyrim.nexusmods.com/mods/25666/

  • Lightning during Thunder Storms Mod

The lightning strikes can be configured to be either Fork or Sheet, distant or local, they can hurt, or just be a harmless visual effect within the game.
http://skyrim.nexusmods.com/mods/15506

  • High Res Hawk Texture Replacement

Replaces the very low quality textures with completely original high resolution ones. Comes in two color variations and texture resolution flavors.
http://skyrim.nexusmods.com/mods/16391

  • XCE - Xenius Character Enhancement

A good starting point for adding in character beauty mods.
http://skyrim.nexusmods.com/mods/2356

  • XCE - Brows

Replaces current eyebrow textures with better looking ones. For females only.
http://skyrim.nexusmods.com/mods/21082

  • XCE - Morrowind Warpaint

Adds new warpaint to the game based on designs from TES III: Morrowind. Currently it replaces 9 of the warpaint patterns that are not race specific.
http://skyrim.nexusmods.com/mods/21081

  • HQ Beards - vanilla texture replacers

Replaces current beard textures with better looking ones.
http://skyrim.nexusmods.com/mods/21620

  • Natural Eyes

An eye retexture mod.
http://skyrim.nexusmods.com/mods/3589

  • Covereyes

Retextures many of the eye textures.
http://skyrim.nexusmods.com/mods/4869

  • Coverwomen

This is a mod with high res face textures for all of the female races in the game. Includes: Better skin face, eyebrows, lip, and make-up.
http://skyrim.nexusmods.com/mods/3563

  • Coverkhajiits

A quality retexture mod for those cute little kitties.
http://skyrim.nexusmods.com/mods/5941

  • High Res Face Maps for Men by Geonox

This mod adds new high resolution face maps ingame for men.
http://skyrim.nexusmods.com/mods/4141

  • Argonian Raptor Feet

New Argonian-specific models for all of the boots and shoes in the game with a look inspired by the always popular velociraptor. Note that this will conflict with any mod that alters boots, shoes or feet, so make sure it loads last.
http://skyrim.nexusmods.com/mods/19283

  • Horns Are Forever

Horns on Argonians will always show, except on headgear that covers the entire head.
http://skyrim.nexusmods.com/mods/20861

  • Soul Gems Differ - Full and Empty

Gives the player many options of soul gem colors and glows to choose from. Not only are the textures well done but now the player can easily spot which soul gems are full and which aren't.
http://skyrim.nexusmods.com/mods/6335

  • Skill Interface Retexture

This is the only mod that actually changes the textures for the skill interface and it does its job well.
http://skyrim.nexusmods.com/mods/7308

  • Skyrim HD - 2K

One of the most popular Skyrim texture pack mods out there and it covers nearly everything.
*Note: In my testing, I saw very little difference in quality between the 2048x res and the 1024x res versions.
http://skyrim.nexusmods.com/mods/607/

  • Skyrim Realistic Overhaul

Another large texture pack mod that aims to keep the feeling that the original Skyrim textures provide as well as trying to allow the textures to seamlessly flow from one another and to eliminate texture tiling (a problem in Skyrim HD for some textures).
http://skyrim.nexusmods.com/mods/5400

  • Chris2012s Whiterun HQ Texture Pack

Retextures most, perhaps all, of Whiterun with high quality textures that stay very true to the game's original art style for Whiterun.
http://skyrim.nexusmods.com/mods/114

  • Skyrim Flora Overhaul

Beautifies grass, trees, bushes, and more with high res textures and reworked models.
http://skyrim.nexusmods.com/downloads/file.php?id=141

  • Lush Trees

This mod fills out all the pine trees in the world by adding extra branches and needles to the current ones.
*Note: May no longer be compatible with Skyrim Flora Overhaul.
http://skyrim.nexusmods.com/downloads/file.php?id=3385

  • Lush Grass

Increases grass density and height.
*Note: Likely not compatible with Glorious Grass.
http://skyrim.nexusmods.com/downloads/file.php?id=3288

  • Glorious Grass

Increases grass density.
*Note: If using, I suggest using its optional esp that makes forest grass more green than wheat-like. Likely not compatible with Lush Grass.
http://skyrim.nexusmods.com/downloads/file.php?id=9185

  • New Grass for Whiterun

This mod alters the Whiterun grass from brown to green. The mod comes in four different shades of green that you can choose from.
http://skyrim.nexusmods.com/mods/7522

  • Hybrids HD Plants and Herbs Retexture

Retextures many ingredient plants.
*Note: I suggest installing this prior to Skyrim Flora Overhaul.
http://skyrim.nexusmods.com/downloads/file.php?id=1546

  • Ruins Clutter Improvement HD

A retexture mod, which covers some of the ugliest objects in the dungeons of Skyrim. It improves the visual experience of catacombs and ruins by adding more detail to common clutter like pots, sconces, candles, doors and many other stuff.
http://skyrim.nexusmods.com/mods/14227

  • Millenia Weapon Retexture Project - WRP

A weapon retexture mod. It uses very high resolution textures but the they do look excellent.
http://skyrim.nexusmods.com/mods/1754

  • Unique HD Weapon Textures - UHWT

Retextures a wide-scale of weapons using realistic textures.
http://skyrim.nexusmods.com/mods/22557

  • Equipment Of Eternal Shine - Elven Overhaul

New meshes and textures for Elven items. Comes in standalone and replacer versions, with or without the glow effect.
http://skyrim.nexusmods.com/mods/17582

  • Dark Nemesis Armor - Ebony Reincarnation

New meshes and textures for Ebony items. Comes in standalone and replacer versions.
http://skyrim.nexusmods.com/mods/21705

  • aMidianBorn Book of Silence

A collection of high quality armor texture replacers.
http://skyrim.nexusmods.com/mods/24909

  • Automatic Variants

AV Provides an easy place to drag-and-drop alternate monster textures and have them automatically integrated into the game. Modders will offer AV Packages that you can drag and drop into your AV setup, and have them automatically integrated into your game. Think of it as a new way to install textures/models, where you don't have to pick just one.
http://skyrim.nexusmods.com/mods/21377

  • Detailed Chests Texture Replacers

High quality textures for chest containers.
http://skyrim.nexusmods.com/downloads/file.php?id=4457

  • Lockpick screen retexture

Exactly what it says. The author makes several variants.
http://skyrim.nexusmods.com/downloads/file.php?id=4741

  • HD High Resolution Books

High res book covers for all those lovely books that you'll probably never read. At least they'll look nice in your bookcases!
http://skyrim.nexusmods.com/downloads/file.php?id=1628

  • Super Realistic Ore Textures

Despite its name, it is not all that realistic. Still, it includes some very nice looking textures. It only covers ores.
http://skyrim.nexusmods.com/downloads/file.php?id=3794

  • HD Ore And Ingots

Rextextures ores and ingots. I personally like to use the ores from Super Realistic Ore Textures and the ingots from this mod.
http://skyrim.nexusmods.com/downloads/file.php?id=9912

  • Makers Mark Ingots

All of the different ore ingots now bear a minting mark from the capitol of the region that had a mine with the most veins of that particular material in Skyrim.
*Note: You should be able to use the meshes from this mod with the textures from HD Ore and Ingots.
http://skyrim.nexusmods.com/mods/3524

  • HQ Towns and Villages

Excellent textures for those quaint towns and villages that, for some reason, usually only have an inn and no actual general store.
http://skyrim.nexusmods.com/downloads/file.php?id=3467

  • HQ Paper

Paper has never looked this good! Covers books, notes, scrolls, and maps.
http://skyrim.nexusmods.com/downloads/file.php?id=5988

  • Realistic Paper

Another paper retexture option.
http://skyrim.nexusmods.com/downloads/file.php?id=937

  • Dramatic Clouds

A subtle mod that helps give those fluffy or moody clouds a little extra oomph.
http://skyrim.nexusmods.com/downloads/file.php?id=4910

  • HR firewood-choppingblock-tree rings-stump

Plenty of logs and chopping blocks in Skyrim so why not make them look nice?
http://skyrim.nexusmods.com/downloads/file.php?id=4438

  • Intricate Spider Webs

A facelift for those dusty, old webs.
http://skyrim.nexusmods.com/downloads/file.php?id=2532

  • Realistic Instruments

A texture mod for the instruments of Skyrim.
http://skyrim.nexusmods.com/downloads/file.php?id=8027

  • AOF Believable Hair -Female and Male

  • ApachiiSkyHair

A mod all about hair! A plethora of hairstyles/hairtypes to choose from, and some hats and wigs too.
http://skyrim.nexusmods.com/mods/10168

  • Riften HQ textures

Textures for Riften and a little bit of the surrounding land.
http://skyrim.nexusmods.com/downloads/file.php?id=705

  • Re-Defined Dungeons

A popular dungeon retexture mod.
http://skyrim.nexusmods.com/downloads/file.php?id=3147

  • HD Banners

Banners already look shabby enough in the game so, go on, give them some loving with this banner retexture mod.
http://skyrim.nexusmods.com/downloads/file.php?id=3067

  • Fixed Mannequins

This fixes that black groin-cloth area of mannequins with a wooden one that looks like how it was supposed to.
http://skyrim.nexusmods.com/downloads/file.php?id=14181

  • WATER

  • Pure Waters

Another water overhaul mod.
http://skyrim.nexusmods.com/mods/1111

  • 2X Clothing Re-Mix

  • Improved NPC Clothing - High Res

  • Elaborate Textiles - NPC Clothing Retexture

  • More Bony Skeletons and HD skeleton clutter

  • Hvergelmirs Shield Retexture

A retexture mod that gives several shields new and improved textures.
http://skyrim.nexusmods.com/downloads/file.php?id=7045

  • Accingite Vos - Shields HQ Retextures

Another great shield retexture mod that covers several shields.
http://skyrim.nexusmods.com/mods/225

  • Hectrol DWARVEN SHIELD DELUXE HighRes Retex

A very detailed retexture for the Dwarven shield.
http://skyrim.nexusmods.com/mods/3996

  • Dragon Textures Enhanced

  • High Quality Grindstone

The best retexture for the grindstone that I've seen. I suggest using the darker version.
http://skyrim.nexusmods.com/mods/3506

  • Alternate Sun Glare

Adds a subtle sun glare to the sun.
*Note: If using ENB's sunrays, I do not suggest using this.
http://skyrim.nexusmods.com/mods/1653

  • Nicer Snowflakes

A snow flake retexture mod that has four varieties to choose from.
http://skyrim.nexusmods.com/mods/296

  • Better Dynamic Snow

A mod that changes the ugly, pure-white dynamic snow effect to actually use the default snow texture. This minor change greatly improves the visual appearance of dynamic snow.
http://skyrim.nexusmods.com/mods/10383

  • Better Gold

Retextures gold septims into high resolution versions.
http://skyrim.nexusmods.com/mods/362

  • HD Furniture and barrels final __ hi-res texture replacer

Retextures many wooden items, including tables and barrels.
*Note: If you plan on using SMIM, then you may want to install this first and then let SMIM overwrite these textures.
http://skyrim.nexusmods.com/mods/238

  • Ornate Saddles

High res textures for horse saddles. Comes in several varieties.
http://skyrim.nexusmods.com/mods/3200

  • Slofs Horses

There are six packs of various horse colours that are totally interchangeable - one base texture replacer and five packs of variations.
http://skyrim.nexusmods.com/mods/18602

  • More Rain

Drizzles be gone! Compatible with every rain mod retexture. The mod comes in five different variants.
http://skyrim.nexusmods.com/mods/8562

  • More Snow

Increases the amount of snow flakes during snow storms.
http://skyrim.nexusmods.com/mods/8328

  • Enhanced Night Skyrim

New stars, along with being able to choose between star density, and new nebulas.
http://skyrim.nexusmods.com/downloads/file.php?id=85

  • Wicked Moons Retex

A moon (Masser and Secunda) retexture.
http://skyrim.nexusmods.com/mods/13087

  • Enhanced Blood

Adds high res blood textures, blood pooling and puddles, a few types of on-screen blood squirts, and more. The only other mod I can think of that handles blood is Crimson Tide, which hasn't been updated in a while so I can no longer suggest it.
http://skyrim.nexusmods.com/downloads/file.php?id=60

  • Bellyaches Animal and Creature Pack

High res textures for those cuddly animals (aren't Skeevers just the cutest thing ever?). Plenty of variants are available.
http://skyrim.nexusmods.com/downloads/file.php?id=3621

  • Bornagain skyrim steel armor

A retexture of steel armor.
http://skyrim.nexusmods.com/mods/18272

  • Bornagain skyrim iron and banded armors

A retexture of iron armor.
http://skyrim.nexusmods.com/mods/19340

  • Yuril Rings HQ

  • AEterna Rings

  • Better Circlets HQ

  • AEterna Circlets

  • Psychosteves Stone of Barenziah

  • Silly Level of Detail - Potions and Poisons -- SLOD PnP

Retextures potions and poisons while keeping the vanilla art style.
http://skyrim.nexusmods.com/mods/4259

  • Silly Level of Detail - Wine Cellar -- SLOD WC

A continuation of SLOD PnP but for wine, ale, and other alcoholic beverages.
http://skyrim.nexusmods.com/mods/4260

  • Unique Booze Bottles HD

Gives most mead/ale/wine bottles their own unique labels and textures.
http://skyrim.nexusmods.com/mods/19922/

  • Radiant and Unique Potions and Poisons HD

A comprehensive potion retexture mod. A bit more lively and fantasy-like compared to SLOD. Many potions and poisons will now have their own unique labels.
http://skyrim.nexusmods.com/mods/18799

  • Project Reality - Climates Of Tamriel - Weather - Lighting

A large weather and lighting overhaul mod.
http://skyrim.nexusmods.com/mods/17802

  • ShiverTwitchs Fantastical Sky

A less extensive weather mod than Climates of Tamriel.
http://skyrim.nexusmods.com/mods/25135

  • Inside the Nebula

A nebula retexture mod that can make for some great looking Skyrim nights. Contains an optional file that allows Inside the Nebula to be used in conjunction with any other nebula instead of forcing the player to choose between one nebula.
http://skyrim.nexusmods.com/downloads/file.php?id=6178

  • Bryce Nebula - Skyrim galaxy replacer

The predecessor of Inside the Nebula. This mod plus Inside the Nebula work very well together when using Inside the Nebula's optional file that allows two nebulae to display at once.
http://skyrim.nexusmods.com/mods/5084

  • "Not Really HD" Mod Compilation:

A retexture series that covers a variety of areas, usually in bite-sized chunks. I have only listed a few to save space and because I think other mods handle the other areas better.

  • Not Really HD Keys

  • Not Really HD Rings

  • N-R HD Display Case

  • "Sexy" Retexture Mod Compilation:

Here are all the retexture mods of the "Sexy" series. This series aims to make certain textures more vibrant, crisp, and detailed.

  • Sexy Whiterun

  • Sexy Windhelm

  • Sexy Riften

  • Sexy Winterhold College

  • Sexy Villages and Towns

  • Sexy Solitude

  • Sexy Boats

  • Alternatives Retexture Mod Compilation:

The Alternatives series are retextures of key locations to give them a new look.

  • Alternatives - Whiterun

  • Alternatives - Solitude

  • Alternatives - Villages

  • Project Parallax Compilation:

*Note: ENB .112 or higher is required for Project Parallax textures.

  • Project Parallax - Roads and Bridges

  • Project Parallax - Whiterun

  • Project Parallax - Solitude

  • Project Parallax - Windhelm

Some people had CTD problems with this one. Windhelm is a strange and unforgiving place...
*Note: The reason for the crashing with PP - Windhelm is that it currently contains a bad mesh. Link to download the fixed mesh here: http://forums.bethsoft.com/topic/1376829-project-parallax-windhelm/page__view__findpost__p__21211326
http://skyrim.nexusmods.com/downloads/file.php?id=17754

  • ENB Presets:

*Note: Before using presets, you must have ENB installed. This can only be found at http://enbdev.com/download_mod_tesskyrim.htm. Unless you like a preset that is made for an older version of ENB, download and install the newest ENB (latest stable build is currently v.113).

  • Enhanced Vanilla ENB

This ENB is basically a 'neutral' config, as it only uses the abilities of the ENBSeries binaries to provide Sun rays, SSAO, improved shadows, parallax support and DoF. Therefore it does not use the enbseries.ini to it's full extent and does not alter vanilla game colour AT ALL.
http://skyrim.nexusmods.com/mods/17326

  • RealLike ENB

A lightweight ENB configuration.
http://skyrim.nexusmods.com/mods/22056

  • Project ENB

This ENB configuration offers intense visuals, high performance, darker dungeons, and customization!
http://skyrim.nexusmods.com/mods/20781

  • Winterheart Atmospheric ENB

Winterheart is an atmospheric ENB profile and a mini weather/environment mod combined. It is quite important to note that one will not work without the other, not without very horrid looking results anyway. You can expect the world of Skyrim to become a lot darker with a heavy, brooding atmosphere that is really much better explained in pictures than in words.
http://skyrim.nexusmods.com/mods/21350

  • SkyRealism - ENB Evolved

Stays fairly true to the colors of vanilla Skyrim.
http://skyrim.nexusmods.com/mods/23765

  • Seasons of Skyrim ENB

This ENB combines fantasy, realism, immersion, and cinematics in a very elegant way.
http://skyrim.nexusmods.com/mods/23812

  • Beautiful Skyrim - Unreal Vibrancy - ENB

Beautiful Skyrim - Unreal Vibrancy is an ENB configuration designed to give a colourful and immersive experience within The Elder Scrolls V: Skyrim.
http://skyrim.nexusmods.com/mods/22476

  • Beautiful Skyrim - Unreal Cinema - ENB

Unreal Cinema is an ENB configuration designed to give a cinematic and immersive experience within The Elder Scrolls V: Skyrim.
http://skyrim.nexusmods.com/mods/22506

TESV2012-08-0521-06-33-75dgt3s.jpg

  • Unofficial Dawnguard Patch

A comprehensive bugfixing mod for Dawnguard.
http://skyrim.nexusmods.com/mods/23491

  • XCE - Dawnguard

Improves the textures of Vampires and Snow Elves from the Dawnguard DLC while keeping to the original style.
http://skyrim.nexusmods.com/mods/21839

  • Ishs Better Dawnguard Gear

Improved textures for the DLC's weapons and armor.
http://skyrim.nexusmods.com/mods/23383

  • Vampire Lords can Loot and Activate - With Werewolf Now

While the player is in Vampire Lord or Werewolf forms, he can activate just about everything except horses.
http://skyrim.nexusmods.com/mods/21631/

  • Serana Secret

This simple mod improves Serana as a follower.
http://skyrim.nexusmods.com/mods/23354

  • Explosive Bolts Visualized

Adds a unique visual appearance to elemental and dwemer bolts.
http://skyrim.nexusmods.com/mods/21922

  • Crossbows Basic Collection

Allows the player to craft various types of crossbows (glass, ebony, etc.). Optional esp file adds them to the leveled list.
http://skyrim.nexusmods.com/mods/23876

  • Dragonbone Crossbow

  • Enhanced Crossbows Enhanced

This mod gives enhanced crossbows a more visually distinct model.
http://skyrim.nexusmods.com/mods/22210

  • Daedric Crossbow

  • Nightingale Crossbow

  • Falmer Crossbow

  • Bandolier - Dawnguard

Adds craftable notebooks and flasks that you can wear.
http://skyrim.nexusmods.com/mods/22119

  • Water Arrows And Crossbow Bolts

Adds Thief series style Water Arrows/Bolts that allow you to extinguish lights from a distance. Fire spells can relight extinguished lights.
*Note: A non-Dawnguard version is linked in the mod's description.
http://skyrim.nexusmods.com/mods/22234

  • Witcher 2 Style Dawnguard and Standard Heavy Plate

Adds a new Dawnguard heavy armor.
http://skyrim.nexusmods.com/mods/22602

  • Vjarkell Castle

Enter Vjarkell Castle! Due to an unfortunate series of events this castle has lost its rightful owner and has fallen into the hands of evil. It is up to the dragonborn to slay the evil that shadows over Vjarkell Castle and claim the castle for him or herself.
http://skyrim.nexusmods.com/mods/21918

  • Aetherium Aetherial Swords

Adds two swords to the forge made from aetherium. Also includes an optional esp with Aetherium armor and more weapons.
http://skyrim.nexusmods.com/mods/23413

  • Arvak Reborn

A set of high quality texture replaces for Arvak.
http://skyrim.nexusmods.com/mods/24019

  • Vampiric Thirst - Dawnguard Edition

A vampire overhaul mod.
http://skyrim.nexusmods.com/mods/24222

  • Automatic Crossbows

Shoot multiple bolts per firing sequence. Can be added to any crossbow.
http://skyrim.nexusmods.com/mods/26329

  • Elder Scroll on back -Dawnguard

Allows you to add an Elder Scroll to your back (uses armor slot 47). Can be enchanted.
http://skyrim.nexusmods.com/mods/21709
 
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Wow, I don't have Skyrim yet(Hopefully steam sale) but I will definitely be checking this out once I get it, very nice post!
 
Crafting 300 is a great weapon mod.

Thanks for that!

Wow, I don't have Skyrim yet(Hopefully steam sale) but I will definitely be checking this out once I get it, very nice post!

I have a feeling it might go on sale when Dawnguard (DLC) is released on PC. That is expected in about a month or two. There have been a few sales already with the game costing $30-40 so keep an eye out.
 
I have a feeling it might go on sale when Dawnguard (DLC) is released on PC. That is expected in about a month or two. There have been a few sales already with the game costing $30-40 so keep an eye out.

Yeah but this time I actually have money ready to buy it :)
 
This is a good thread. Thanks for deciding to take the time to compile everything into one post.

Here are the few mods I use (I like to roll as close to vanilla as I can):
Steam Workshop
- High Res Texture Pack
- Ask Follower Skills
- House Map Markers by Smakit
- Complete Skyforge
- Whistle
- Horse Armors

Skyrim Nexus
- Glowing Ore Veins 300
 
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This is a good thread. Thanks for deciding to take the time to compile everything into one post.

Here are the few mods I use (I like to roll as close to vanilla as I can):
Steam Workshop
- High Res Texture Pack
- Ask Follower Skills
- House Map Markers by Smakit
- Complete Skyforge
- Whistle
- Horse Armors

Skyrim Nexus
- Glowing Ore Veins 300

Added, thanks.

Edit:
Thanks BlackThought. Added and included IMAGINATOR too.
 
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alright got the injector working which is totally better than the wrapper ENB now i can use msi afterburner...


ENB installed and a couple textures etc... took a huge performance hit and i have a 670..

dropped depth of field that helped quite a bit..
 
alright got the injector working which is totally better than the wrapper ENB now i can use msi afterburner...


ENB installed and a couple textures etc... took a huge performance hit and i have a 670..

dropped depth of field that helped quite a bit..

The bokeh effect is very demanding but if you overclock your CPU then you should be able to have a pretty good framerate.

Muffle Bears. BEST MOD EVER.

I'd also recommend Realistic Ragdolls & Force. Eliminates the annoying "kill a bandit with an arrow and watch him fly 300 feet" effect.

Added, thanks.
 
dj_2004, you are a beautiful person.

Everyone knows you're the most avid Skyrim modding poster, so it feels right having your name next to the OP.
 
The bokeh effect is very demanding but if you overclock your CPU then you should be able to have a pretty good framerate.



Added, thanks.

where can i disable the bokeh effect


i cant overclock i was on a crazy strict budget when i bought my cpu and my motherboard blows ;(
 
I'm glad you all enjoy the layout. :)

where can i disable the bokeh effect


i cant overclock i was on a crazy strict budget when i bought my cpu and my motherboard blows ;(

Too bad as overclocking to 4.5Ghz would really help. The bokeh filter is the DoF. In the past, ENB used a more basic DoF but I think it is only bokeh nowadays.
 
I'm glad you all enjoy the layout. :)



Too bad as overclocking to 4.5Ghz would really help. The bokeh filter is the DoF. In the past, ENB used a more basic DoF but I think it is only bokeh nowadays.

yeah.. a new motherboard is like the only part of my computer that is lacking too.. seriously debating upgrading. sucks upgrading just a motherboard though.



anything else i can disable that would help with performance? i lowered antialiasing from 8 to 2 that helped quite a bit as well.
 
yeah.. a new motherboard is like the only part of my computer that is lacking too.. seriously debating upgrading. sucks upgrading just a motherboard though.



anything else i can disable that would help with performance? i lowered antialiasing from 8 to 2 that helped quite a bit as well.

People say high quality shadows look the same as ultra quality shadows so you can try that if you haven't already.

I suggest using 1024x textures for landscape else the 2GB VRAM isn't going to be enough in some cases.

You can also turn down ENB quality if you want. I'm not very knowledgeable about that stuff though, other than disabling things like DoF, SSAO, SSIL, etc. Which reminds me, make sure you aren't using complex SSIL as that will murder your FPS.

But yeah, overlocking your CPU, which will probably easily hit 4.4Ghz, should help a lot so it would be money well spent.

What is your FPS right now?
 
People say high quality shadows look the same as ultra quality shadows so you can try that if you haven't already.

I suggest using 1024x textures for landscape else the 2GB VRAM isn't going to be enough in some cases.

You can also turn down ENB quality if you want. I'm not very knowledgeable about that stuff though, other than disabling things like DoF, SSAO, SSIL, etc. Which reminds me, make sure you aren't using complex SSIL as that will murder your FPS.

But yeah, overlocking your CPU, which will probably easily hit 4.4Ghz, should help a lot so it would be money well spent.

What is your FPS right now?

after i turned off DOF i believe i was getting like 45-60 ish. before it was between 25-45 ish

where can i check if complex ssil is on?


my vram isnt too capped ive only seen it above 2gb like once or twice
 
after i turned off DOF i believe i was getting like 45-60 ish. before it was between 25-45 ish

where can i check if complex ssil is on?


my vram isnt too capped ive only seen it above 2gb like once or twice

I get around 45 in exteriors, 60 in tundra exteriors, and usually 60 in interiors with all ENB settings on except complex SSIL. Your 670 should be faster than my 680 so I'm guessing it is your CPU that is the bottleneck. Also, I play at 1920x1200, 16xAF, 2xAA.

Anyways, here is the line for complex SSIL:
UseComplexIndirectLighting

It is located in your enbseries.ini.
 
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I get around 45 in exteriors, 60 in tundra exteriors, and usually 60 in interiors with all ENB settings on except complex SSIL. Your 670 should be faster than my 680 so I'm guessing it is your CPU that is the bottleneck. Also, I play at 1920x1200, 16xAF, 2xAA.

Anyways, here is the line for complex SSIL:
UseComplexIndirectLighting

It is located in your enbseries.ini.

i'll check it out... i bet its on and i'll get way better fps
 
Great thread to reference in case I want to get back into Skyrim again ^
 
hey dj, which texture pack would you recommend to someone: Skyrim HD or Skyrim Realistic Overhaul? i saw both in your list, but unlike other mods where there similar ones also listed, you didnt list your preference on these ones :p

im about to jump back into skyrim, so i just wanted to have my mod list ready to go for when its done downloading :D

also, do i install all the 'complete' texture packs first, then install specific mods like flora and towns, or does the order not matter?
 
hey dj, which texture pack would you recommend to someone: Skyrim HD or Skyrim Realistic Overhaul? i saw both in your list, but unlike other mods where there similar ones also listed, you didnt list your preference on these ones :p

im about to jump back into skyrim, so i just wanted to have my mod list ready to go for when its done downloading :D

also, do i install all the 'complete' texture packs first, then install specific mods like flora and towns, or does the order not matter?

I use Skyrim HD - 2K since it covers tons of stuff. Skyrim Realistic Overhaul may have better quality textures as the author tries hard to keep them in a similar art style as the Bethesda textures and also gets them to blend well into one another. It basically comes down to preference.

If you are manually installing these large texture packs then it is easy to pick which categories (specific towns, landscapes, etc.) you want covered by that specific texture pack so it isn't an all or nothing type of situation.

My method is as follows:
High Res DLC Texture Pack
Skyrim HD - 2K
Many other texture packs, some that overwrite parts of 2K as I prefer their textures, and some that cover areas 2K doesn't.

This kind of already answered your second question. I suggest doing the DLC Texture Pack -> Large texture pack like 2K -> smaller texture packs like Vurt's and others. This way, anything not covered by the smaller texture packs are covered by the DLC Texture Pack and 2K.

Order is important as texture packs will overwrite one another's textures if they texture the same stuff. For instance, 2K retextures villages (farm houses, twig fences, etc.), but so does HQ Towns and Villages. So if you want HQ Towns and Villages' textures, install that after 2K. Or you could trim 2K down before installing it so it doesn't cover villages.
 

ah, i see. last time i delved into this much modding was with Oblivion, and i never could get it to work properly :p

if you have a moment, would you mind glancing over my list of mods just to see if there are any glaring compatibility issues or ordering problems before i start installing them? the list is ordered with the first mod i will be installing on the top.

Thanks!

  1. HD DLC Texture Pack
  2. HD DLC Texture Fix
  3. Skyrim Realistic Overhaul
  4. HQ Towns and Villages
  5. Hybrids HD Plants and Herbs Retexture
  6. Skyrim Flora Overhaul
  7. Lush Trees
  8. 83Willows 101BugsHD Butterfly Dragonfly Luna-Moth Torchbug
  9. Detailed Chests Texture Replacers
  10. Lockpick Textures
  11. HD High Resolution Books
  12. HQ Paper
  13. HR Firewood/Chopping Block/Tree Rings/Stump
  14. Realistic Instruments
  15. HD Banners
  16. WATER
  17. HD Skeletons
  18. Better Gold
  19. Nicer Snowflakes
  20. Enhanced Night Skyrim
  21. Lanterns of Skyrim - All In One
  22. Static Mesh Improvement Mod - SMIM
  23. Burn Freeze Shock Effects
  24. Enhanced Distant Terrain
  25. FXAA Post Process Injector
  26. Immersive Environment
  27. Unique Region Names
  28. Sounds of Skyrim - The Wilds
  29. Sounds of Skyrim - The Dungeons
  30. Whistle
  31. Horse Armors for Skyrim
  32. ASIS
  33. SkyTEST - Realistic Animals and Predators
  34. Deadly Dragons
  35. JaySuS Swords
  36. SkyUI
  37. A Quality World Map - With Roads
  38. Immersive HUD
  39. Beautiful Skyrim - Unreal Cinema - ENB
  40. Unofficial Skyrim Patch
  41. Muffle Bears
  42. Realistic Ragdolls and Force
  43. Skyrim Script Extender (SKSE)
  44. Elys Uncapper
  45. SkyRe - Skyrim Redone
 
It looks pretty good to me.

Remember to run BOSS after installing the mods.

I'm not sure if you'll need to use a bashed patch but it is recommended with Deadly Dragons and perhaps SkyTEST and SkyRe. Bashed patches help ensure compatibility between certain mods but to make one you need Wrye Bash.

Since you are using a FXAA Injector with a FXAA preset, the Unreal Cinema ENB preset may not look how you want it to. If you want FXAA injector settings/colors but ENB effects (DoF, HDR, etc.) then that can be done easily as there is an ENB preset on nexus that is basically emptied out except for those ENB effects. I actually think Unreal Cinema may already include a FXAA preset too.

Lastly, I'm not sure how well Whistle and Horse Armors play together as I use neither but they may conflict with each other.
 
It looks pretty good to me.

Remember to run BOSS after installing the mods.

I'm not sure if you'll need to use a bashed patch but it is recommended with Deadly Dragons and perhaps SkyTEST and SkyRe. Bashed patches help ensure compatibility between certain mods but to make one you need Wrye Bash.

Since you are using a FXAA Injector with a FXAA preset, the Unreal Cinema ENB preset may not look how you want it to. If you want FXAA injector settings/colors but ENB effects (DoF, HDR, etc.) then that can be done easily as there is an ENB preset on nexus that is basically emptied out except for those ENB effects. I actually think Unreal Cinema may already include a FXAA preset too.

Lastly, I'm not sure how well Whistle and Horse Armors play together as I use neither but they may conflict with each other.

thanks for all the help, i really appreciate it! and i didnt know FXAA Injector and the ENB conflict with each other, so i guess ill just skip over FXAA and install the ENB Preset.

also, for Wrye Bash, should i just stick with that for my mod managing? or should i download everything with the nexus manager and then use Wrye Bash for the specifics?

thanks again for the all the help, and sorry for any stupid questions i may be asking!
 
Is there a better lighting mod than this one?

http://skyrim.nexusmods.com/mods/13531

It comes down to personal preference. There's FXAA Injector, Realistic Lighting With Customization, ENB, and so on.

thanks for all the help, i really appreciate it! and i didnt know FXAA Injector and the ENB conflict with each other, so i guess ill just skip over FXAA and install the ENB Preset.

also, for Wrye Bash, should i just stick with that for my mod managing? or should i download everything with the nexus manager and then use Wrye Bash for the specifics?

thanks again for the all the help, and sorry for any stupid questions i may be asking!

Conflict may be too harsh of a word as some ENB presets are designed to work with FXAA Injector. The biggest problem you could run into with the two active is odd colors/brightness/etc. Here is the emptied ENB preset I was posting about earlier:
http://skyrim.nexusmods.com/mods/17326

If you prefer Nexus Mod Manager, then you can certainly keep on using that and just use Wrye Bash for specific things.
 
I have Immersive ENB, it changes the color so they're a lil more brighter vs the washed out looking stock skyrim.

When i added the lighting file i showed you, it made the ENB look even better.
 
It comes down to personal preference. There's FXAA Injector, Realistic Lighting With Customization, ENB, and so on.



Conflict may be too harsh of a word as some ENB presets are designed to work with FXAA Injector. The biggest problem you could run into with the two active is odd colors/brightness/etc. Here is the emptied ENB preset I was posting about earlier:
http://skyrim.nexusmods.com/mods/17326

If you prefer Nexus Mod Manager, then you can certainly keep on using that and just use Wrye Bash for specific things.

ok, so i just finished installing all the mods and running BOSS/Wrye Bash, and now when i try to launch the game via skse_loader i see a black game window start up and then immediately close :confused: any ideas on what's wrong?

edit: got it to working! time to try it out :D
edit2: so after starting up afterburner i learned that afterburner can also cause the game not to load :( anyone know why this happens, or other software that works which the same monitoring features?
 
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I have Immersive ENB, it changes the color so they're a lil more brighter vs the washed out looking stock skyrim.

When i added the lighting file i showed you, it made the ENB look even better.

Should I add how various lighting mods (FXAA, Realistic, URWL, IMAGINATOR, ENB, etc.) can work together under certain circumstances? A lot of this type of stuff comes down to preference and not so much with mod conflicts.

ok, so i just finished installing all the mods and running BOSS/Wrye Bash, and now when i try to launch the game via skse_loader i see a black game window start up and then immediately close :confused: any ideas on what's wrong?

edit: got it to working! time to try it out :D
edit2: so after starting up afterburner i learned that afterburner can also cause the game not to load :( anyone know why this happens, or other software that works which the same monitoring features?

It is due to ENB. As stated in my Quick ENB Installation Guide in the OP:
*Note #2: The Injector version of ENB works fine with certain programs, such as Afterburner. The d3d9 version of ENB may not (Skyrim, when launched, automatically shuts itself off).

There might now be a setting within ENB to get the d3d9 version to work with Afterburner but the way that I know to fix this problem is to use the ENB Injector version.
 
It is due to ENB. As stated in my Quick ENB Installation Guide in the OP:
*Note #2: The Injector version of ENB works fine with certain programs, such as Afterburner. The d3d9 version of ENB may not (Skyrim, when launched, automatically shuts itself off).

There might now be a setting within ENB to get the d3d9 version to work with Afterburner but the way that I know to fix this problem is to use the ENB Injector version.

ah, i missed that, my mistake. when i switched the wrapper files to the injector it did indeed work, and it seems like it gave me a slight boost in performance over the wrapper version, which is nice :D im going to start gathering some screenshots so that i can compare how my settings look against how others look

and as a side note, being able to switch between enb and non-enb really shows how much life it adds to the game, though i seem to be toggling it on and off to see the difference more than i am actually playing the game :p
 
ah, i missed that, my mistake. when i switched the wrapper files to the injector it did indeed work, and it seems like it gave me a slight boost in performance over the wrapper version, which is nice :D im going to start gathering some screenshots so that i can compare how my settings look against how others look

and as a side note, being able to switch between enb and non-enb really shows how much life it adds to the game, though i seem to be toggling it on and off to see the difference more than i am actually playing the game :p

Yeah, I'm not sure why anyone would use the d3d9 version instead of the Injector unless they have a phobia about running programs.

It is kind of sad that Skyrim didn't include dynamic DoF, godrays, and the other goodies that ENB adds. Crysis had this type of stuff way back in 2007. :eek: Oh well, at least with mods the game looks amazing.
 
Ton of mods installed, finally finished now its time to play.

Issues im having are random freezes.

I start to disable them 10 at a time to see if it fixes.
Problem seems to be solved when i disabled Sounds of Skyrim-Wilds/Dungeons.

Then it comes right back, i don't disable anything and go back to where it froze, and it works just fine.

Any log i can look at to pinpoint this issue?
 
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