Master_of_Sparks
Limp Gawd
- Joined
- May 1, 2012
- Messages
- 264
For you? I had no issues with FPS until the entire zone zerged the bunny rabbit at the end of beta.
No, not just for me.
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For you? I had no issues with FPS until the entire zone zerged the bunny rabbit at the end of beta.
Biggest problem was FPS.
Because the entire game was CPU bound then. Wasn't using your GPU.
This is the assumption.
This is the assumption.
This is the assumption.
Game seems promising but hope they fix the "hardware" issues. I remember I bought BRINK cause everyone said it was going to be incredible, turns out the game was completely unplayable due to hardware issues. I was running the same machine as I am now (in my sig) and it wouldn't go above 15 FPS. The game died shortly there-after. Community is dead.
MMO-wise, Vanguard SOH was rushed and even though the game play was great, it was unplayable because it wasn't optimized. So I hope they are taking it seriously and push it off until it is 100% ready to play
Sorrow's Furnace is going to be the most popular server. I'm avoiding it for that reason.
I want to face roll other servers.
I want to face roll other servers.
As hopeful as it was looking, how can they afford these servers without a monthly subscription? That is the only thing that concerns me with this game, the lack of support to their servers/etc
As hopeful as it was looking, how can they afford these servers without a monthly subscription? That is the only thing that concerns me with this game, the lack of support to their servers/etc
By charging for add-ons, costumes, character and account services, unlock packs, extra character slots, extra bank slots, and so forth. Here's the GW1 moneymakers:
https://secure.ncsoft.com/cgi-bin/Store.pl?action=toggleCategory;category=4
If GW2 is anything like GW1 was, I'll be buying some extra bank slots right off the bat, and possibly some extra character slots, because unlike the other stuff, those two things are actually useful.
I never played the first one, whats with the PvP unlocks and things like that? You have to pay extra to PvP? I'm assuming a Mercenary slot is just character slots?
So this game is borderline microtransactions? Interesting.
I never played the first one, whats with the PvP unlocks and things like that? You have to pay extra to PvP? I'm assuming a Mercenary slot is just character slots?
So this game is borderline microtransactions? Interesting.
It's like paying for honor if you're familiar with WOW...
That said, I unlocked just about everything for PvP without shelling out a dime in GW1.
Except that the shit you unlock through PvP in GW doesn't make you better like honor does in WoW.
(correct?)
Except that the shit you unlock through PvP in GW doesn't make you better like honor does in WoW.
(correct?)
LOL. I know which server I'd play on..
Blazeridge Mountains!? /sarcasm.
Now that the new beta weekend is live, and I'm stuck at work, looking for some impressions on the new tiered skill system among the many other changes they have apparently made.
Just started playing so just very preliminary. The most obvious is that the mini-map is now rectangular and ugly as heck. It's just there in the bottom right hand corner without any borders to differentiate it from the underlying window. At first glance, it's not obvious it is a seperate UI element. It seems to have been coded in 10 minutes with no thought at all to its UI design - very uncharacteristic of Arenanet. It's odd why they made the switch; Guild Wars 1 has always had a round mini-map and I can't imagine an outpouring of demand in favor of the square form. As of yet, there's no way to switch it back to round shape. Hopefully, they will switch it back or at least give an option to select it as round.
Also have to re-select all my skills because of the changeover to tiers. I'm agnostic about the change - I was fine with it before and I guess I'm okay with it now. It doesn't make a big difference to me personally.
Framerate is great - smooth as I could ask for on a i-2500k with Radeon 7970 running at 2560x1600 at max settings.