Anyone waiting for DX11 before they begin playing is a fool. If you don't understand why, then there's no point in explaining it to you.
I am many things. A fool is not one of them.
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Anyone waiting for DX11 before they begin playing is a fool. If you don't understand why, then there's no point in explaining it to you.
what's funny is, this proves why all devs should go low spec, never push, and stay low spec forever.
Valve, is not getting flamed for releasing a dx9 style game aka Portal 2, because they never pushed anything. Lesson to PC devs, don't push things and stay low spec and keep it that way, you will be loved. but go high spec and you're doomed to that forever by the benchmark crew.
There's some legit complaints here, past the shrill whining, cacophany and suck my flaccid balls rants and such that I think go past nitpicky elitism myself and I'm saying this as someone that likes the game a lot and probably give it an 8/10.
I am against all of the free passes that get extended to Valve. It's a great developer of games but it keeps peddling an ancient engine that looks painfully dated. Bethesda got raked over the coals last year because Fallout: NV was built on an engine for 2006, and UE3 cops flak routinely and it's from the same year.
Every developer should be judged objectively and based on the merits. It's neither fair nor credible to have one set of acceptable standards for one developer but not another.
I am inclined to agree with this. 8/10 seems an accurate score, too.
For me it's a strong 9
I think Portal 2 too will be incredibly impressive on a visual standpoint.
After not really enjoying the first couple areas, I found the last 2/3 of the game to be pretty terrific.
They definitely re-introduce more open elements as you move further, too. For instance I'm pretty sure you can sneak through like 90% of the last few levels without killing more than a couple enemies if you want.
Does it look better than Crysis 1? I think it's at least as good. From a technical standpoint I understand it's missing things like the lighting effects and destroyable shacks, but the sheer amount of things going on and the better detail on things make up for that in my eyes. Plus, I appreciate the framerate being higher for more moderate systems.
Don't believe all the negativity and definitely play past the first 2-3 levels to get a real feel of how good the game can be.
I think Portal 2 too will be incredibly impressive on a visual standpoint.
what's funny is, this proves why all devs should go low spec, never push, and stay low spec forever.
Valve, is not getting flamed for releasing a dx9 style game aka Portal 2, because they never pushed anything. Lesson to PC devs, don't push things and stay low spec and keep it that way, you will be loved. but go high spec and you're doomed to that forever by the benchmark crew.
Can't wait to see the offical sales for C2. By all unofficial reports, it looks like it's a MASSIVE financial flop. Rumors are that it hasn't even sold a million copies yet. I really hope this is true, for no other reason than to hear crytek's reasoning as to why it didn't sell well.
Maybe for their next game, they'll STFU about piracy and go back to their PC roots.
Unfortunately, in the wake of this, what I could seem them doing and it's a trend that I feel like I've been watching happen would be where they look at the PC, look at all the love they've gotten , stick to the piracy gun, look at those sales and if those sales really are a disaster like you're suggesting, I could easily see them pulling out entirely with this type of mindset: "Well, I guess the PC just isn't worth the trouble or the hassle. Life's too short. Adios!"
I personally don't want to see the likes of that happen.
I think you guys misunderstood me. The rumor is that the game hasn't sold a million on all platforms combined, which is pretty much a death sentence for console gamse as they sell the vast majority in the first 2-3 weeks.
It would be amazing because the first sold 3 million on PC, and now C2 is struggling to break a million on 3 platforms.
Can't wait to see the offical sales for C2. By all unofficial reports, it looks like it's a MASSIVE financial flop. Rumors are that it hasn't even sold a million copies yet. I really hope this is true, for no other reason than to hear crytek's reasoning as to why it didn't sell well.
Maybe for their next game, they'll STFU about piracy and go back to their PC roots.
I think you guys misunderstood me. The rumor is that the game hasn't sold a million on all platforms combined, which is pretty much a death sentence for console gamse as they sell the vast majority in the first 2-3 weeks.
It would be amazing because the first sold 3 million on PC, and now C2 is struggling to break a million on 3 platforms.
I find that rumor completely unbelievable. Crysis 2 is Call of Duty with a nanosuit and better graphics — console gamers aren't going to say "no" to something like that, even if PC gamers are more than willing to pass on it.I think you guys misunderstood me. The rumor is that the game hasn't sold a million on all platforms combined, which is pretty much a death sentence for console gamse as they sell the vast majority in the first 2-3 weeks.
Would really like to see those "unofficial reports"...they seem to be based on....nothing ?
Here's something more official:
http://www.gamasutra.com/view/news/...ysis_2_Heads_Domestic_Multiplatform_Sales.php
As for your hope that something like that happens, that's great...
If every time I didn't like a game, I wanted that developer to suffer major financial setbacks, there would hardly be any developer in the world right now. It's very sad to see the state of PC Gamers with this sort of "reasoning" (if one can call it that). It will just make more and more developers shift their interests to where their products are appreciated for what they are - entertainment...
Crysis 1 sold 3 million in many months on the market. Crysis 2 is in the market for less than a month. Plus there are no real numbers to reach that sort of conclusion, just top of the sales charts and Crysis 2 dominates on pretty much every major gaming market, except for Japan.
I find that rumor completely unbelievable. Crysis 2 is Call of Duty with a nanosuit and better graphics console gamers aren't going to say "no" to something like that, even if PC gamers are more than willing to pass on it.
Would really like to see those "unofficial reports"...they seem to be based on....nothing ?
Here's something more official:
http://www.gamasutra.com/view/news/...ysis_2_Heads_Domestic_Multiplatform_Sales.php
As for your hope that something like that happens, that's great...
If every time I didn't like a game, I wanted that developer to suffer major financial setbacks, there would hardly be any developer in the world right now. It's very sad to see the state of PC Gamers with this sort of "reasoning" (if one can call it that). It will just make more and more developers shift their interests to where their products are appreciated for what they are - entertainment...
Yea, I'm sure the vast majority of sales come from amazon.
Where am I getting my info from? Extrapolating from March's NDP numbers.
March NDP:
Top 10 Games, March 2011
Pokemon White Version (NDS)
Pokemon Black Version (NDS)
Homefront (360, PS3, PC)
Dragon Age II (360, PS3, PC)
Call of Duty: Black Ops (360, PS3, NDS, Wii, PC)
Lego Star Wars III: The Clone Wars (Wii, 360, NDS, PS3, 3DS, PSP, PC)
Crysis 2 (360, PS3, PC)
NBA 2K11 (360, PS3, PS2, Wii, PSP, PC)
MLB 11: The Show (PS3, PSP, PS2)
Fight Night Champion (360, PS3)
We can see here that Homefront, released a week earlier, has crysis 2 beat by 4 places. Now, we know that Homefront had sold a million copies by march 24th as seen here. So, we can assume that crysis 2 had not sold or barely sold a million 10 days after release since it was so far behind Homefront which had just passed a million sold.
Also, you have to wonder if C2 is selling so good, why hasn't there been any official word from EA/Crytek about the numbers? They're extremely cocky and would not pass up a chance to talk themselves up, but they haven't so I can assume sales have been less than stellar.
Now, take into account that C2 was much more expensive than C1, plus the shitload of marketing they spent, plus the fact that profits are less on console copies sold due to royalties, we can rightly assume that C2 was a huge financial flop. And rightly so.
Ryan711 said:C1 continued to sell because it was a PC game, and a legendary one at that. It was and still is a benchmark for PC graphics. What is C2? A POS linear corridor shooter that looks worse than the first, and even shipped with a directx lower than the first that came out 4 years earlier.
Console games don't sell hardly at all past 2-3 weeks out. PC games do, but there is that little tidbit about them having to be good games for that to happen.
I'm just going by sales numbers. Anything under 6 million is a flop considering the money they spent on it.
I checked that link, and maybe I missed it, but I didn't see any information stating the game had passed a million in sales. Even if it had reached, say 1 million, to have to develop across three platforms and still be behind 2 million is a major fail.
You might also consider that the article was published a few days after launch, when sales would be high. Not sure where it stands now, but there hasn't been much competition as of late, April was completely dead (and pokemon was in second after Crysis 2). In any event, I'm simply pointing this out, I don't think there is enough info as of yet for claims or success of defeat.
Again you show why you don't want to see it any other way. Just because you didn't like the game, doesn't mean others didn't.
Actually, it begs the question. Did you even play the game, to be so critical about it ?
Someone posted this in another thread and it's going to be interesting to see the reaction to it:
Since you know, ALL the other developers, including Crytek in Crysis 2, with "the Press Start to...", that got them huge flak...
The double standards will start in 4...3...2...1...
Well, consoles are basically like PCs, therefore PCs are like consoles. Valve knows what they're doing and the PC is definitely their No.1 even though the PS3 players get two copies of Portal 2. They care!
It's both easy to spot and trivial to fix, those things combined means that if it actually occurs in the final release they simply do not give a shit. They only go back and fix stuff like that when people start complaining about it en mass.
The fact that the console build and PC build share these strings in the first place is a testament to how the game is developed in this sort of one glove fits all approach and that no real individual attention is paid to the PC platform. I hope it flops hard and hurts their wallets, it's the only way they'll ever care, when it hurts their bottom line.
I wonder why they don't just use words like "System". One less thing to check when porting it over and it doesn't matter that it won't get changed.