Super Meat Boy is ridiculous

Zinn

2[H]4U
Joined
Jan 31, 2010
Messages
3,431
Just spent the last 4 hours finishing the last 15% of Super Meat Boy for XBLA. This has got to be the most ridiculously challenging game I've played since the NES days. But it's a good kind of challenge... amazingly, none of the 300+ levels feel "cheap" even if some of them take hours and hundreds of deaths to get through. This game is addictive like crack. A++ highly recommend. My pulse is still pounding.

Now it's on to the Steam version...
 
Cool...

This game is addictive like crack

You know I was actually addicted to the Devil, and no game compares to it.
Mind you, my love for gaming and general addictiveness of gaming saved me :D
 
Now it's on to the Steam version...

I really like the head crab (especially the sound effects) but it's not that easy to play with and it's definitely suited for some levels better than others.
 
Eh, some levels were cheap but the tight controls and majority of the other levels made up for it.
 
Its great. Last E3 the 2 developers were at the game kiosk at the Microsoft booth most of the day. At one point I was playing the game and both approached me and asked me some questions and for feedback.

I told them the game was in a league of its own. At the time, it was just announced, nobody at E3 knew what it was so the kiosk was empty most of the day. These guys were super cool, gave a book a T shirt, and some strange memoire of the 2 of them. I also got some stickers and a comic book.

We talked for like 20 minutes and they both hand signed the shirt, book and comic. I shoved it all in my E3 swag bag and went on my merry way thinking some indy devs just did something cool and thought nothing of it. Before the game came out I was going through my swag bag (it sat in my closet for like 6 months?), saw all the signed loot and shrugged my shoulders... tossed it all in the trash. I'm a minimalist and if I haven't used something in 6 months it gets thrown away, always. Neat and organized is the name of my game.

My OCD habit bit me in the ass this time, I deeply regret throwing away all of that signed loot. :( This year I will not throw anything like that away.
 
^^^ damn dude, I would drop money on that swag. I'm such a rabid Meat Boy fanatic... oh well, one of the devs lives nearby so maybe I'll see him at the bars sometime.
 
It never ceases to amaze me how so many folks can think of a game (in this case SMB) so highly while I am just thinking to myself "stop huffing glue and you'll see this game for the shit it really is". I don't mean to troll, I really don't, it's just nothing short of amazing how far apart opinions on this can go and to what extremes.

I'd only play SMB if my life would depend on it, you couldn't pay me to play it yet people are readily paying money to actually play it. Mind boggling really.
 
I love Super Meat Boy. Excellent music, the graphics are very nice, the controls handle well, the humor is consistent, the game has a smooth difficulty curve, and the game pays appropriate and respectful homage to its predecessors. I believe it should be considered one of the defining games of the genre; I'd consider it the Super Metroid of challenge platformers. You really should give the game another chance. Unless you hate the genre as a whole, there is very little reason not to like SMB.

As for myself, I'm through all of the light world (A+) and just need to complete the last three dark worlds. Then it's onto the warp and glitch levels and Cotton Alley :)
 
Last edited:
I haven't made it past The Hospital yet. I have a mix of gaming-related OCD and ADD. I try to get all of the bonus stuff in the level during my first visit. If I don't I end up getting frustrated and move on.
 
SMB really is fantastic. It's one of the few singleplayer games that feels rewarding for completing levels and achievements.
 
When i finally beat the Dark World Dr. Fetus (to get the real ending achievement on Steam), I felt soooooooooooooo relieved.

The last time I felt that way about an achievement in a game was getting a 5-star on Jordan in GH2.

I completed the game with only 223 of the 310 levels passed. I'm sure I'll revisit the game at some point, but I doubt I will ever pass all 310.

To the guy who thinks Super Meatboy is a piece of sh*t: Maybe quick reaction games just aren't your thing?
 
I haven't made it past The Hospital yet. I have a mix of gaming-related OCD and ADD. I try to get all of the bonus stuff in the level during my first visit. If I don't I end up getting frustrated and move on.
Haha.. me too. :D

As much as I love this game, I haven't played it in awhile.
 
I completed the game with only 223 of the 310 levels passed. I'm sure I'll revisit the game at some point, but I doubt I will ever pass all 310.
If you could get that far, shooting for 310 isn't really that much farther. Just finished the last one yesterday (7-19X is a bitch)
 
i just gave up on it when it got really difficult.. i like challenging games, but at the same time i dont like playing the same fucking level over and over and over and over.. thats not fun
 
I made a video of a speed run through The Forest, as quick as I could (1080p available) :)

http://www.youtube.com/watch?v=_6oMpV83Be0

Fraps made my jump key less than responsive so bear that in mind if you wonder why I keep slipping off certain spots, and I had trouble with 1-12 in trying to slip past that saw blade to perform the shortest route :)
 
Last edited:
If you could get that far, shooting for 310 isn't really that much farther. Just finished the last one yesterday (7-19X is a bitch)

Thanks for the vote of confidence. We'll see if you get to be right some day. 310/310 is damn impressive. What rank are you on the leaderboards after hitting that? (pc/xbox?)

I made a video of a speed run through The Forest, as quick as I could (1080p available) :)

http://www.youtube.com/watch?v=_6oMpV83Be0

Fraps made my jump key less than responsive so bear that in mind if you wonder why I keep slipping off certain spots, and I had trouble with 1-12 in trying to slip past that saw blade to perform the shortest route :)

Thanks for the post. Maybe I'll give the Forest run through without dying achievement a shot.
 
Forest is really easy to do without dying, so Wood Boy should be no problem. I have nothing but respect for those that can do the last dark worlds without dying though :)
 
Forest is really easy to do without dying, so Wood Boy should be no problem. I have nothing but respect for those that can do the last dark worlds without dying though :)

Just did Wood Boy. That really was easy. :eek:
 
Thanks for the vote of confidence. We'll see if you get to be right some day. 310/310 is damn impressive. What rank are you on the leaderboards after hitting that? (pc/xbox?)
322 on XBLA last I checked, but it goes up every time. Not gonna be too competitive about it... already destroyed two gamepads playing this game.
 
322 on XBLA last I checked, but it goes up every time. Not gonna be too competitive about it... already destroyed two gamepads playing this game.

lol... #322 sounds pretty damn competitive in itself compared to someone that's in the thousands. And I'd imagine there are more players on live than there are on steam. But I'd imagine that to you'd have to compete with guys that are super ocd about hundredths of a second to be top 100.

How many of the flawless runthroughs have you done?
 
I've been hooked on this game since it was released on Steam. I was as high as #280 on the Steam leaderboards when I finally got through all 310 stages, right now at about 350 with a total death count just over 21k.

I've only completed two of the ironman runs, wood and needle boy, and would like to try for a third. Squirrel and Salt Boy are the next most common ironmans coming in at 0.5% and 0.4%...we'll see.

The soundtrack is amazing as well, I think my favorite track is the boss stage in The Forest (The Battle of Li'l Slugger). Also a fan of Betus Blues, McLarty Party People, Devil N Bass, etc...

I was proud of this replay so I made a little xfire recording:
http://www.xfire.com/video/40f83f/
 
^ Wow. That's a great time for Bonus 3...

How do you get 350 levels in the Steam version, is there extra content available already? I'm going to have to play that next, it sounds cooler anyway. The 360 doesn't really have iron man runs (you get an achievement for getting just one of them, but no props for the others. They're limited to just 12 achievements for it)

Also a big fan of the soundtrack.
 
The 350 was referring to my current Steam rank, #358 to be exact.

Hopefully the level creator is out soon, they said it would be ready by the end of January.
 
You guys have convinced me to try and get as many of the 310 as possible. Up to 250/310 now and one away from finishing all the Light World 7th World.

Still not convinced that I can finish some of the hardest maps. I tried 7-19 Dark for shits and giggles. Whoever made that map was brilliant. It makes you feel like you're so close to getting it, but yet you know those last two hops are so far away. Every time I die, my reflexes make me try again, but my mind tells me that it's never going to happen.

How many deaths are you guys up to now? I have 6,765 deaths now over 32 hours on record. (3.5 deaths a minute)
 
32.3 hours / 9217 deaths

Trying to unlock The Kid right now.
 
32.3 hours / 9217 deaths

Trying to unlock The Kid right now.

That's one of the levels I don't think I'll pass.

I got the first 19 of 20 levels on Light A+ tonight. 7-20 I had a sub 50 second run, but needed 45 to A+. Then came about 200 deaths in a row trying to hit that A+. Now I understand why they called this level "Four Letter Word". Don't know if I'd ever break a controller like some of you. But I can understand.
 
I have some really good times on quite a few levels all across the world, in the low hundreds... down into mid 200's even. Still trying to get into the top 100, but I think most of those are cheated/glitched scores anyway so it may not be possible unless the leaderboard is cleaned up :/
 
This game looks like it was made 10+ years ago and brings nothing new to the table, why are you saying it's a great game again?
 
I liked VVVVVV more.

Yeah, super meat boy was too hard to be enjoyable for me, you can whiz through the early stages then it suddenly gets impossible.

VVVVVV was a really nice little game, only took a few hours to complete, it was a novel idea and didn't outstay its welcome, it was also really stylish in a retro kind of way I honestly laughed the first time I saw the character get sad and it played the sound effect, it had a real charm :)
 
2 hours of Cotton Alley last night was a little too much for me. I woke up with the song in my head.

I have some really good times on quite a few levels all across the world, in the low hundreds... down into mid 200's even. Still trying to get into the top 100, but I think most of those are cheated/glitched scores anyway so it may not be possible unless the leaderboard is cleaned up :/

I've never really tried to get a top score on any single level. I'm focusing on lowering my overall rank (which can be done faster by completing levels you haven't attempted yet than improving old scores).

It's inevitable that you'll have a small percentage of people that cheat/hack their way to the top. But I don't let that ruin my fun.

Yeah, super meat boy was too hard to be enjoyable for me, you can whiz through the early stages then it suddenly gets impossible.

VVVVVV was a really nice little game, only took a few hours to complete, it was a novel idea and didn't outstay its welcome, it was also really stylish in a retro kind of way I honestly laughed the first time I saw the character get sad and it played the sound effect, it had a real charm :)

I think the game has a pretty fair learning curve. It's not like like they all of the sudden give you an impossible level. The mechanics of the game seem simple enough: 1) Press a button the jump. 2) Hold a different button to move faster, jump farther.

But there's quite a few advanced techniques that build off 1 and 2. These don't become apparent until you're faced with a level where you actually need to use it. For example, scaling a wall that has a gear spike on the top. Or using the pulsating energy waves to catapult yourself to a higher ridge. Playing through most of the game, I can really come to appreciate the dexterity that some people have to be able to pull off some of the moves in this game.
 
This game looks like it was made 10+ years ago and brings nothing new to the table, why are you saying it's a great game again?

Because it's fun? :rolleyes:

Yeah, super meat boy was too hard to be enjoyable for me, you can whiz through the early stages then it suddenly gets impossible.
Are you using a controller? Only time I thought it was impossible (first boss) was using the keyboard.
 
Back
Top