Seriously. What is up with this crap? It's 2010. Everyone hardcore enough to be buying your power-hungry modern PC game has Blu-ray by now. ESPECIALLY if they're hardcore enough to be buying some overpriced "collector's edition" version of the game.
It's not like Blu-ray is ridiculously overpriced media to burn on now. Consumers can get BD-Rs for $2. You can imagine how much cheaper a big game studio can burn a copy for.
And it's not like it's expensive to film those little "making of" movies. You can get a 1080p camera for under $200 these days. Sure, it'll be crappy, but even crappy high definition is better than standard definition.
But fine, let me just go with the commonly regurgitated argument: there's too many scrubs out there with only DVD drives so developers have to punish everybody and put out a DVD to cater to the lowest common denominator. Okay... then what is wrong with slapping a nice 1080p encoded video file on a DVD9? You could comfortably fit 1 hr 30 min of video content @ 1080p using the x264 codec, and again, anyone with a PC powerful enough to run that modern game has a PC powerful enough to decode that video file.
All I'm trying to say here is that if game developers expect me to pay a premium for their product, I expect to get some premium content in return instead of ancient 1990s technology.
It's not like Blu-ray is ridiculously overpriced media to burn on now. Consumers can get BD-Rs for $2. You can imagine how much cheaper a big game studio can burn a copy for.
And it's not like it's expensive to film those little "making of" movies. You can get a 1080p camera for under $200 these days. Sure, it'll be crappy, but even crappy high definition is better than standard definition.
But fine, let me just go with the commonly regurgitated argument: there's too many scrubs out there with only DVD drives so developers have to punish everybody and put out a DVD to cater to the lowest common denominator. Okay... then what is wrong with slapping a nice 1080p encoded video file on a DVD9? You could comfortably fit 1 hr 30 min of video content @ 1080p using the x264 codec, and again, anyone with a PC powerful enough to run that modern game has a PC powerful enough to decode that video file.
All I'm trying to say here is that if game developers expect me to pay a premium for their product, I expect to get some premium content in return instead of ancient 1990s technology.