Ubisoft's new DRM cracked in under 25 hours

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Wow..I'm shocked. Certainly no one saw this coming. :rolleyes:

I'm not a fan of piracy, it's really dicking things up for gamers in general, but when will they learn that punishing customers is just NOT the way to go about it?
 
I love how companies like Ubisoft invest hundreds of thousands of dollars if not more into the development of DRM just for it to hold the pirates off another day, then pass the savings on to us. :rolleyes:

Honestly they'd see less piracy through already proven methods like CD keys being required for online play as that knocks out the casual piracy. Serious thieves won't be stopped and there is no reason to even try. The other thing they should do is drop the price on some of these games. I don't buy many games I'm curious about trying just because of the price. It is one thing to take a chance on a game for $20 or $30 bucks and another to risk $50 or $60 to play a game that may not be very good. At $20 or $30 I think they'd sell a lot more of each game and make more money than they do at $50 or $60. Sure they won't make as much on individual sales but they'll sell more copies.

Beyond that I think that they need to stop paying review sites to give their games good/great reviews even when they aren't. I think at this point most game reviews have been so badly discredited that no one even pays attention to them anymore. These days most of the game reviews have become like movie reviews. Meaning that they are absolutely worthless. They are uninsightful and meaningless. An 8.5 out of 10 usually means the game sucks. A 7 out of 10 may mean that it is terrible. A 9.0 out of 10 may still be given to a game that sucks completely. I put no stock in film or game reviews. What I do listen to are comments from actual people who have played the game in forums that generally have no reason to lie about a game. If the consensus from people online is good, then I'm much more likely to give a game a chance. If the consensus is that a game sucks then I won't usually bother. I treat films the same way. The only site I trust for film reviews is Rotten Tomatoes and only because of how it works. While I don't always agree with their ratings, I do more often than not. Anything that has a "Fresh" rating on that site is usually going to be pretty good. Most things that do not are terrible.
 
I love how companies like Ubisoft invest hundreds of thousands of dollars if not more into the development of DRM just for it to hold the pirates off another day, then pass the savings on to us. :rolleyes:

Honestly they'd see less piracy through already proven methods like CD keys being required for online play as that knocks out the casual piracy. Serious thieves won't be stopped and there is no reason to even try. The other thing they should do is drop the price on some of these games. I don't buy many games I'm curious about trying just because of the price. It is one thing to take a chance on a game for $20 or $30 bucks and another to risk $50 or $60 to play a game that may not be very good. At $20 or $30 I think they'd sell a lot more of each game and make more money than they do at $50 or $60. Sure they won't make as much on individual sales but they'll sell more copies.

Beyond that I think that they need to stop paying review sites to give their games good/great reviews even when they aren't. I think at this point most game reviews have been so badly discredited that no one even pays attention to them anymore. These days most of the game reviews have become like movie reviews. Meaning that they are absolutely worthless. They are uninsightful and meaningless. An 8.5 out of 10 usually means the game sucks. A 7 out of 10 may mean that it is terrible. A 9.0 out of 10 may still be given to a game that sucks completely. I put no stock in film or game reviews. What I do listen to are comments from actual people who have played the game in forums that generally have no reason to lie about a game. If the consensus from people online is good, then I'm much more likely to give a game a chance. If the consensus is that a game sucks then I won't usually bother. I treat films the same way. The only site I trust for film reviews is Rotten Tomatoes and only because of how it works. While I don't always agree with their ratings, I do more often than not. Anything that has a "Fresh" rating on that site is usually going to be pretty good. Most things that do not are terrible.

that's why I put more stock in user reviews and word of mouth from friends and people here on this forum, if enough people say a game is good, I MIGHT buy it, I might not and simply elect to borrow from a friend, this goes doubly true for console games, since i'm primarily a PC gamer but I do have a PS3.

I don't bother pirating because if I'm not compelled to BUY it, why would I pirate it? Just to try it? If I won't invest money in it, then it probably isn't worth playing, PC-wise anyway.

Console wise, i simply do not spend as much time as I do on my PC on PS3, so just borrowing is fine to get a few new experiences to break the monotony.
 
Well, this is interesting news. Not because it's anything new, but one, Ubisoft (if the conspiracy theories are not correct,) just learned something. Two, while I don't pirate, and believe that good developers deserve their money, I'm glad the underground exists, and is good at what they do. Who else is going to save the world when the machines take over? :D

Anyway...
 
ubisoft - the little engine that couldn't - they try so hard but just couldn't........

HAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHA
 
im sorry but ubi call suck white balls they got what there stupid asses deserve
 
It's a shame that this will still affect a game as good as AC2. Maybe if they pulled their heads out of their asses they could save some development costs next time.
 
This whole episode was too attention getting for this not to happen.
 
Ubisoft totally deserved this, I don't care what the anti piracy tools say as much harm as piracy has done to the state of PC gaming (not as much as people want you to think) this kind of DRM from ubisoft is far worse, and its a self fulfilling prophecy for them. If the game sells well, then they know this DRM works, and they will use it in the future. If it doesn't work, then they claim piracy was completely to blame, and pull farther out of the PC gaming market place (if not use it as a scapegoat to pull out all together). I almost believe that this was a deliberate and calculated move by ubisoft to fuck legitimate users and by extension PC gamers, so they could pull out of the market altogether citing piracy.
 
its not really about piracy imo, its removing this extra uneeded crap that developers continue to insist on. and letting us play our games without a cd in our drives.... my god is that annoying, i dont like piracy either but trying to stop it with DRM is like using a pool liner to hold back the broken levees in new orleans... its just STUPID.

why not sell the game in a collectible package? why not put some game artwork or a comic book relating to the characters in the game? why not let people play without a cd, and when they go online they need a server-validated key? why cant they make online play worth something for more obscure games like the racing genre?

my point is, there are HUNDREDS of things they could do to effectively curb piracy, but theyre taking the "RIAA MPAA WAR ON DRUGS" approach... its like saying "were going to stop a toyota car by using the brakes" ... its just stupid!
 
What are the chances that we won't be seeing many more Ubisoft games on PC?
 
What are the chances that we won't be seeing many more Ubisoft games on PC?

Probably not that much. If Ubisoft were losing money on the PC, they wouldn't be releasing software for it anymore. They're probably just not as profitable as they'd like to be.
 
It's really hillarious these companies try so hard to protect their games on PC when you can rip any game ever made for the Xbox 360, Xbox, PS2, PSP, DS, Wii, etc etc etc etc etc and yet those companies are pulling in billions of dollars. It's disgusting the level of greed present in this country.
 
Knew this would happen. Can't wait to see what those tards at ubisoft have to say.

It's really hillarious these companies try so hard to protect their games on PC when you can rip any game ever made for the Xbox 360, Xbox, PS2, PSP, DS, Wii, etc etc etc etc etc and yet those companies are pulling in billions of dollars. It's disgusting the level of greed present in this country.

It's A LOT easier to steal PC games, and the "number of pirated vs purchased copies" ratio is much higher for PC games.
 
Knew this would happen. Can't wait to see what those tards at ubisoft have to say.



It's A LOT easier to steal PC games, and the "number of pirated vs purchased copies" ratio is much higher for PC games.

I dunno, I'd say its easier to pirate DS and PSP games. The Wii is painfully easy as well. Thw 360 is a little more complex, but not by much. The PS2 is pathetically easy these days.
 
I dunno, I'd say its easier to pirate DS and PSP games. The Wii is painfully easy as well. Thw 360 is a little more complex, but not by much. The PS2 is pathetically easy these days.

None of those compare to the ease of the PC. There are literally only three steps. Anyone can do it, and without any prior experience. The hardest thing about pirating on a PC is choosing which Bittorrent client to use.
 
The very open nature of the PC allows for wonderful things such as mods and yet also things such as piracy. The closed, proprietary systems of the consoles is why piracy on them is more difficult.

I just want the pirates on the PC to realize they are killing such a great platform, and I would like to see as many games come to the PC as possible, console ports included. This way, I can play them at higher settings now or in the future, I can apply mods to them, I can play them on the go with a laptop, etc, all these things that consoles cannot do. The PC is such a great, open, flexible, powerful, etc. platform and yet its hurting so, so badly.

Sadly, I bet that many pirates want a company to port a game to the PC just so that they can easily pirate it and play it for free! :mad:

If these pirates end up killing PC gaming, will they just then move to the consoles and then leech off of there? :(
 
its like saying "were going to stop a toyota car by using the brakes" ... its just stupid!

Hahaha, I laughed. :D

I agree, they can give any incentive to buy the game as opposed to pirating it, many many ways...
 
Pirates are not going to go away, and DRM is never going to work. Companies need to either stop wasting resources on fighting them in this manner and just ship good games at fair prices, or they need to realize that the market isn't viable. Constantly fucking over your paying customers for literally zero benefit is certainly not helping the situation for anyone.
 
I'm happy the DRM is failing. Though I was hoping it'd fail by means of no one pirating it AND no one buying it either, lol.
 
Guys, remember that Silent Hunter 5 is supposed to be a pretty decent game.

It's something I would buy if it had a good enough multiplayer and the price was right.

To Ubisoft - that serves you right with your draconian DRM. Learn something from Stardock whom PC gamers love and pay money for their games because they don't use DRM and they make fun games.
 
why not sell the game in a collectible package? why not put some game artwork or a comic book relating to the characters in the game? why not let people play without a cd, and when they go online they need a server-validated key? why cant they make online play worth something for more obscure games like the racing genre?

my point is, there are HUNDREDS of things they could do to effectively curb piracy, but theyre taking the "RIAA MPAA WAR ON DRUGS" approach... its like saying "were going to stop a toyota car by using the brakes" ... its just stupid!

If only these publishers have this much common sense:eek:

I agree, they should have been rewarding legit users instead of investing that much money and effort only to inconvinience legit users. It just defies all logic why they still go down this DRM path despite having no success at all, to the point that any DRM is guaranteed to fail
 
While CD keys are often cited as the answer (and they are in a way).

The other issue they are dealing with is fake authentication servers, user run server networks, etc. that bypass the need for a legit key. That's why all these new games (MW2, Bad Company 2) are not having dedicated servers in the package or no lan support, etc. because these can be manipulated into cracked servers and private networks for cracked games.
 
While CD keys are often cited as the answer (and they are in a way).

The other issue they are dealing with is fake authentication servers, user run server networks, etc. that bypass the need for a legit key. That's why all these new games (MW2, Bad Company 2) are not having dedicated servers in the package or no lan support, etc. because these can be manipulated into cracked servers and private networks for cracked games.

Companies are majorly over reacting to the existence of cracked servers, they are so marginal and insignificant compared to the number of users on legit servers, it really boggles the mind that they waste so much and time energy on such a small minority of people who will never pay for the game no matter what you do to them!

The experience on cracked servers is absolutely crap! There is no admins to moderate, the servers themselves are usually shitty ass machines run in dodgey basements or server centers, their bandwidth is generally crap, and to boot there are not many of them. Why would anyone in say Australia or the US waste their time trying to play on a cracked laggy server in China or Russia? It is a complete farce and a pathetic excuse.

And we all saw how far removal of dedicated servers got IW. Apart from alienating their entire PC user base, they still were unable to prevent piracy or stop people playing online with cracked copies :rolleyes:
 
I heard for far cry 3 every time you launch it someone from ubisoft comes to your house to physically inspect your copy of the game and verify it's legitimacy.
 
Business as usual, DRM is released and cracked like this all the time, anyone that thought this particular DRM was going to be any different (including Ubisoft developers/publisher) is just naive.

Wheres WabeWalker, I look forward to him eating his words :D

Yes, I'd also like to hear what Wabe has to say :)

Overall this is good, it doesn't look good at first glance but it's definately a positive step in the right direction, it's good that Ubisofts DRM got this much public attention and failed miserably while under the spotlight. It's all part of their learning process, they need to try to stop pircay and then be beat down a good couple of times before they settle down and accept the eventuality that DRM doesn't work. It logically cannot work.

Some things people/businesses wont learn by being told, they have to try and fail first. It's like when you're young and being told not to touch X because X is hot and you'll burn yourself, except sometimes being told isn't enough...so you touch X and burn yourself and then you don't touch X again...unless you're STUPID in which case you'll touch X a few more time and THEN the lesson sinks in.

Depending on how stupid the people in charge of Ubisoft are, they may need to make a few more attempts before they finally get it, but they WILL get it eventually. All part of the learning process :)
 
lmao can u say epic fail ubisoft ? 10$ assassins creed2 and new splinter cell will go same path :rolleyes:
 
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