The New EVE: Apocrypha

You should give it a go then Bro!!! WTH, ehh, its a free 21day pass, nothing to loose but maybe the 45min it takes to download :)

Why just read about it when you can experience it for free?

Oh, I don't know. Perhaps it has to do with my interning this semester, preparing for GREs, and going into grad school next semester. :D
 
Oh, I don't know. Perhaps it has to do with my interning this semester, preparing for GREs, and going into grad school next semester. :D

Kinda what makes EvE good for us since I'm in the same situation. You can train skills and play for 30 minutes or so and not worry about missing out on much. I'm going to be gone most of this week so I just ppicked a skill that had a 7 day timer and am not going to worry about it until I get back.
 
Here is the general run down on why you dont mix guns. If you want the specifics I would recomend hitting up the forums at battleclinic as there are some good guides posted up over there.

The main reason mixing guns is bad is that you want to optamize your dps. Different gun types track differently and more importantly have different optimal and falloff values. One of the problems you will find that occurs when you mix guns is that you never have your target at the ideal range of all of your guns. This causes your dps to drop which of course makes it take longer to kill your oponent. Idealy what you want to do is have 1 optimal distance to shoot at and keep your target at that range. Depending on the specific situation you change up your ammo to modify what this range is. Another thing to note is that shorter range ammo typicaly allows for better tracking.

So the analogy(Albiet a bad one..) would be you can have a sword(Long range guns) a combat knife (Short range guns) or a swiss army knife (Mixed guns). Sure the swiss army knife can do alot of things, but it doesnt do any of them well. The moral of this story is focus and pick your engagements.
 
Hey Kencheeto, Thanks for the link....Interestingly enough and somewhat unbelievable, I actually figured out how to hunt down agents thru the standings tab a while back :) Still good info to know though.

Ive often read that mixing weapons wasnt a good idea, but I still dont quite understand the "why" its a bad idea? Is it just because you dont get your faction/race bonus or is there some other reason/s not to mix your weapons? Granted I havent had a whole heck of alot of experience with battles, but having that laser coupled with my guns really seemed to take out those rats with a quickness. To me, it seems prudent to try and kill them all as quickly as I can to maximize time spent vs. payout. If I can get a mission completed quicker, then I can do more missions in a given window of time I have to allocate for playing.

Thanks again for the link, ive got it bookmarked incase I have one of those "DOH, i forgot" moments :)

To be fair, if you've trained the appropriate skills to use both hybrids and beam weapons, you probably won't see any measurable difference in dps, and one of the beautiful things in EVE is that you can do anything that works. However, when you start getting more SPs, you'll quickly start to realize that your damage is mitigated by spreading out between different types of weapons.

The biggest impact you'll see here is if you're fitting damage mods (mag field stabilizers for hybrids, heat sinks for lasers) you'll definitely want to be fitting only one type of weapon.
 
Well, I've been playing almost 2 weeks now and I'm loving it. I found a corp that has really taught me a lot about the game. I was a little wary joining as they are a PvP corp and almost constantly at war so I'd have to deal with the risk of getting shot at in high sec and avoiding trade hubs but it's really paid off.

The corp strategy is interesting. Instead of focusing on powerful combat ships, we use a highly coordinated swam/hive strategy with a strong focus on electronic warfare and close range attacks in cheap frigates. We do take heavy casualties, but there is something satisfying in taking down a 200 mil Isk warship at the cost of maybe 5 mil worth in frigates. It makes for a damned impressive visual display as well.

I'm not sure what you guys all feel about carebears VS PvP'ers but miners don't tend to hang around long in this corp. :p
 
Well, I've been playing almost 2 weeks now and I'm loving it. I found a corp that has really taught me a lot about the game. I was a little wary joining as they are a PvP corp and almost constantly at war so I'd have to deal with the risk of getting shot at in high sec and avoiding trade hubs but it's really paid off.

The corp strategy is interesting. Instead of focusing on powerful combat ships, we use a highly coordinated swam/hive strategy with a strong focus on electronic warfare and close range attacks in cheap frigates. We do take heavy casualties, but there is something satisfying in taking down a 200 mil Isk warship at the cost of maybe 5 mil worth in frigates. It makes for a damned impressive visual display as well.

I'm not sure what you guys all feel about carebears VS PvP'ers but miners don't tend to hang around long in this corp. :p

Glad to see another decided to play. It is fun, ehh :)

I still havent joined a player run corp yet, but then, ive never really been much for grouped activity in any MMO style game.

What made you choose your particular Corp?

Just tried to log in a few minutes ago. Servers are down for a reboot :( Figures, the one day I have allocated during the week to play during normal evening hours and they shut down the game...gahhh. Hope it doesnt take too long, I have an agent on delay atm.
 
Well, I've been playing almost 2 weeks now and I'm loving it. I found a corp that has really taught me a lot about the game. I was a little wary joining as they are a PvP corp and almost constantly at war so I'd have to deal with the risk of getting shot at in high sec and avoiding trade hubs but it's really paid off.

The corp strategy is interesting. Instead of focusing on powerful combat ships, we use a highly coordinated swam/hive strategy with a strong focus on electronic warfare and close range attacks in cheap frigates. We do take heavy casualties, but there is something satisfying in taking down a 200 mil Isk warship at the cost of maybe 5 mil worth in frigates. It makes for a damned impressive visual display as well.

I'm not sure what you guys all feel about carebears VS PvP'ers but miners don't tend to hang around long in this corp. :p


mining can get very boring fast. i had a mining alt and wouldnt use her as much as my other characters. it was more fun flying around in electronic attack ...or recon ships. its good you found a corp you like. thats the thing i didnt like either being at war all the time. i would just switch to one of my alts and could still get things done.
 
The curious thing in the whole carebear vs PvPer discussion is that carebears are carebears, and PvPers are actually carebears and PvPers.

Yeah yeah ..., some PvPers manage to live off of the loot that drops from the fights. Sure, if all you do is fly frigates, then you can buy a couple new ones from a single T2 mod loot drop sale. Other than that most oh-so-hardcore PvPers are actually engaged in some PvE activity on either their main or their alts to pay for their PvP habit.
 
I agree Thule. While I do PvP, I also need PvE to support my habit.

Here's a question. I need to get my security status back up as its sitting at .04. I've done some ratting, and I see that Concord is awarding me Sec status points, but they're for 0.015 points. Why don't I see that .04 go up to a .05 then?
 
The curious thing in the whole carebear vs PvPer discussion is that carebears are carebears, and PvPers are actually carebears and PvPers.

Yeah yeah ..., some PvPers manage to live off of the loot that drops from the fights. Sure, if all you do is fly frigates, then you can buy a couple new ones from a single T2 mod loot drop sale. Other than that most oh-so-hardcore PvPers are actually engaged in some PvE activity on either their main or their alts to pay for their PvP habit.

At least when I played, a lot of them sell timecards to fund their PvP.
 
I hope to find a small PvP corp like that once I have enough skills (and isk) to make it feasible. Probably get a trading/mining alt somewhere around that time--hell, just a hauler alt would be nice right now. Badger Mark II isn't quite big enough.
 
I agree Thule. While I do PvP, I also need PvE to support my habit.

Here's a question. I need to get my security status back up as its sitting at .04. I've done some ratting, and I see that Concord is awarding me Sec status points, but they're for 0.015 points. Why don't I see that .04 go up to a .05 then?

it's a 0.015 % increase, not a point increase.

Also, train fast talk to at least 3, it will save you a lot of time. Heck half my corp has it to 5 :p
 
HAHAHAHA!!!!!!!

Just for shits and grins, I went and fitted up a Catalyst for some Level 1 missions. Railguns across the board :). I didnt even pay attention to what the name of the mission was other than it was a "Security" agent that gave it.

17 rats in less than 5min went KAAABLEWY!!!!

I went back to complete the mission and to grab my other Cat to salvage when I realized, heh, I forgot to bookmark the wrecks....Ooopss!!!

Ahh well. Since it was level 1 rats, I doubt I would have recieved anything worth much. Lesson learned regardless though....dont forget to bookmark the damn wreck man, lol.
 
it's a 0.015 % increase, not a point increase.

Also, train fast talk to at least 3, it will save you a lot of time. Heck half my corp has it to 5 :p

Yeah, i just saw it now when i checked, a percentage, not points. oh well. its slowly coming back up.

I also have fast talk on 3. Did lots of social skills early on.
 
Yeah, i just saw it now when i checked, a percentage, not points. oh well. its slowly coming back up.

I also have fast talk on 3. Did lots of social skills early on.

There's another issue with sec status increases. This is from memory, there was a really good writeup about it, but I can't find it, and neither can Google, anyway, the point is that only the highest sec status increase every 15 minutes counts.

So you can shoot stuff all you like, but only that battleship that gave you the highest increase will be counted per 15min period. I am 99% sure that this is true. Check the EVE-O forums or whatever, there was this totally detailed writeup about the mechanics of sec standing increases.
 
Yeah, i just saw it now when i checked, a percentage, not points. oh well. its slowly coming back up.

I also have fast talk on 3. Did lots of social skills early on.

I just got Social up to level 4.

Didnt know about "Fast Talk" till now, looked it up while I was in game just a few moments ago, I cant train it yet, its still red to me. I forgot to look up its prereq's....Whats it take to get it?
 
There's another issue with sec status increases. This is from memory, there was a really good writeup about it, but I can't find it, and neither can Google, anyway, the point is that only the highest sec status increase every 15 minutes counts.

So you can shoot stuff all you like, but only that battleship that gave you the highest increase will be counted per 15min period. I am 99% sure that this is true. Check the EVE-O forums or whatever, there was this totally detailed writeup about the mechanics of sec standing increases.

Hmmm, Interesting. From your description of it, I can see how it makes sense....If we got a status increase on every ship we killed....everyone would soon have "highest" standings which would make the skill kinda pointless. From my small-ish understanding of EVE so far, it seems like a fair thing I would think. Glad it is like that, gives it a more "deserving" factor when you earn it.
 
Highest bounty (or sec gain) per 15 minutes per system is accurate, I do it all the time. The fastest way to gain sec status is to create a loop where you kill a rat in each system and you don't return to the beginning of the loop for 15 minutes.

If you have an alt/scout, have them look for BS rats in the system ahead and remember the belt. it makes things quicker.

Fast talk 3 is fine, I personally can't bring myself to take it any higher.
 
squishy speaks the truth about sec grinding and multiple system hopping for faster gains.
 
Yeah, I've been doing the system looping, going from Cro, to Altier, to Bawilan. We'll even head into low sec and rat there while hunting for some pvp targets. In the 2 days of grinding on rats, I've gone from a .04 to a .06, so it does help.
 
That's good info... Eventually I'll have to raise --standings in Minmatar and Gallente space (I want a JC in each empire in >.8 space, plus a spare). If I mission *and* loop by a belt on the way home I can help add to the derived standings that missions give me... right?
 
For those wondering why sec status is needed other than for jumpclones, it comes into play when you start warring in lowsec or want to pull a suicide op in highsec. You can look at it as credit with the popo so you can do whatever you want :)
 
Sec status is only used for one thing, to not get shot in empire. For jump clones you need 8.0+ standing with the corp that own the station where the clone bay is located.

This is how I thought it was, as well.

The reason for me wanting to raise my sec is because I still do a lot of stuff in high sec, and often need to traverse spaces ranging from .5 to 1.0. Having a bad sec standing with Concord limits what high sec space you can enter. However, as an aggressor in low sec (for me it was .4 space), I got docked 0.6% on my standing.
 
Sec status is only used for one thing, to not get shot in empire. For jump clones you need 8.0+ standing with the corp that own the station where the clone bay is located.

You're right, guess I haven't had enough coffee yet today..

Anyway, the point I wanted to make was that sec status isn't something everyone just builds up to perfect, it allows you to do all sorts of illegal things.
 
The other thing is that a sec status of 5.0 is a pretty good indicator that the pilot spend a lot of time on PvE. This can be misleading, especially on old characters, but if you have someone who's fairly new (as in a couple years max) and they have 5.0, then odds are they don't PvP full-time, and may not put up much of a fight (or are not looking to stir up trouble, if you are operating on NRDS).
 
This is how I thought it was, as well.

The reason for me wanting to raise my sec is because I still do a lot of stuff in high sec, and often need to traverse spaces ranging from .5 to 1.0. Having a bad sec standing with Concord limits what high sec space you can enter. However, as an aggressor in low sec (for me it was .4 space), I got docked 0.6% on my standing.

Yep, that's my point. Can't get into Jita with --sec (I forget the exact value) and I'm guessing the trade hubs in Gallente and Minmatar space, (where I'd like JCs installed) are .8 or higher. Combining mission and sec status gains is the most efficient way to go. Well, not being a noob and accepting missions that kill status is really the best way to go but I already failed. :)
 
Anything above -1.9 sec status is irrelevant really. At -2.0 you start not being able to go to 1.0 systems. There's a chart here somewhere:

* Players with better than -2.0 can enter any system
* Players with -2.0 or worse cannot enter 1.0 systems
* Players with -2.5 or worse cannot enter 0.9 systems
* Players with -3.0 or worse cannot enter 0.8 systems
* Players with -3.5 or worse cannot enter 0.7 systems
* Players with -4.0 or worse cannot enter 0.6 systems
* Players with -4.5 or worse cannot enter 0.5 systems

The magic numbers are -1.9 and -5.0. At -5.0 you become a "pirate" and start being flashy red and anyone can shoot you at any time w/o taking gate gun fire.
 
I finally read through the recent dev blogs and Dominion sounds neat. I'd love to see the disintegration of the huge alliances and get out to 0.0 at the same time. My skills should be at a relatively useful level by that time and I can actually pew pew.

The dev blog about the desync (upcoming) fix was really cool.
 
Ok....Ive got to finally ask the question. WTH does "War Decced" mean? I see it in EVE threads all the time and the best Ive been able to figure is...It has something to do with PvP and player run Corps. I gather that its not quite a good thing, but it is also not quite a bad thing either depending on what side of the battle you are on. Ive also read that people/corps who are war decced seem to log off. Why? Yeah, I could google it, but Id rather have the answer come from you guys :)
 
Ok....Ive got to finally ask the question. WTH does "War Decced" mean? I see it in EVE threads all the time and the best Ive been able to figure is...It has something to do with PvP and player run Corps. I gather that its not quite a good thing, but it is also not quite a bad thing either depending on what side of the battle you are on. Ive also read that people/corps who are war decced seem to log off. Why? Yeah, I could google it, but Id rather have the answer come from you guys :)

When another corporation declares war on your corporation. I joined my buddies corp and literally the next day we got war decced by a small corp whose main idea of pvp was to just cause isk loss so they went after solo targets and would log off instantly if they went after them.

Seemed to be 4 weeks of boring crap. All they would do is sit outside hangars and people would flip out if I logged in and tried to play. Got to say, it really turned me off to any sort of pvp in this game.
 
I finally read through the recent dev blogs and Dominion sounds neat. I'd love to see the disintegration of the huge alliances and get out to 0.0 at the same time.
I am at the exact opposite end of things.

Today, anyone who has the balls can go to 0.0. It's trivial to do so, and no large alliance is preventing noobs from settling in 0.0. Should the proposed changes be implemented, then players are guaranteed to completely abandon large stretches of 0.0 because it will be pointless to put any ISK into it.

CCP is changing EVE from being a game where long term planning used to pay off to a game where things will be extremely short term, much like "capture the flag" style gaming. This will not appease the traditional player base.

I can't even possibly begin to describe how disappointed I am by the proposed changes. Honestly, to me it largely removes the desire to play EVE. I can play "skirmish mode" in any other game where I don't need to pay $15/mo to play it (i.e. BF, TF2, BFH, CoDMW, etc. etc.).

Having said that, there's lots of ISK to be made in Dominion, which is sort of nice, except there's not much to spend it on anymore, which makes it more pointless.

I have been talking to a lot of people about Dominion, and I haven't found many who are happy with the proposed changes. We all just hope that CCP will come to its senses before they actually publish the expansion.
 
When another corporation declares war on your corporation. I joined my buddies corp and literally the next day we got war decced by a small corp whose main idea of pvp was to just cause isk loss so they went after solo targets and would log off instantly if they went after them.

Seemed to be 4 weeks of boring crap. All they would do is sit outside hangars and people would flip out if I logged in and tried to play. Got to say, it really turned me off to any sort of pvp in this game.

Sounds similar to my experience... My corp is EVE is small, only 8 members and most of the guys are from Norway or Iceland... My 4th week into playing the game, my corp leader got into an argument with some idiot noob over something insignificant... So this idiot noob told his friend IRL who is a pirate in a small corp like ours and his friend war decced us just to grief us... All b/c a noob friend of theirs was embarrased arguing over something he knew nothing about... So the next 2 weeks we were cornered most of the time in a station or system or attacked mining or missioning... It was pointless, stupid and nobody gained anything from it... We didn't lose anything, but that idiot corp lost the ISK on the was dec and actually the war finished because they couldn't afford to pay the cost to stay decced... We even tried to talk sensibly to that corp, but the members acted like below average lobotomized sloths recently hit by a fast moving vehicle, so we just had to wait it out and not risk going afk or hanging around corp HQ system...EVE is a rough place filled with all sorts of scum... The devs encourage slimy behavior... :p
 
i always hated the sec status hit. even if you were attacking a pirate you would take a sec status hit which was stupid.
 
i always hated the sec status hit. even if you were attacking a pirate you would take a sec status hit which was stupid.

negative. True Pirate (flashy) < -5.0 you are allowed to shoot and are doing a service to EvE and a doing the job for Concord (police) - no sec hit here, you can even pod them.

people who have been just a little naughty -4.9 to -0.1, nope can't shoot those. overview for new players is a bit annoying there, negative sec status shows up too easily, bit over the top imo.
 
I am at the exact opposite end of things.

Today, anyone who has the balls can go to 0.0. It's trivial to do so, and no large alliance is preventing noobs from settling in 0.0. Should the proposed changes be implemented, then players are guaranteed to completely abandon large stretches of 0.0 because it will be pointless to put any ISK into it.

CCP is changing EVE from being a game where long term planning used to pay off to a game where things will be extremely short term, much like "capture the flag" style gaming. This will not appease the traditional player base.

I can't even possibly begin to describe how disappointed I am by the proposed changes. Honestly, to me it largely removes the desire to play EVE. I can play "skirmish mode" in any other game where I don't need to pay $15/mo to play it (i.e. BF, TF2, BFH, CoDMW, etc. etc.).

Having said that, there's lots of ISK to be made in Dominion, which is sort of nice, except there's not much to spend it on anymore, which makes it more pointless.

I have been talking to a lot of people about Dominion, and I haven't found many who are happy with the proposed changes. We all just hope that CCP will come to its senses before they actually publish the expansion.

Sure I can go to 0.0, with low skills, my handful of T1 ships and less than $30M in the wallet. Sounds like a blast--if I lose a couple of ships I can fly L2s to pimp that wallet out.

Easy to say when you can lose 1.7B and not lose any sleep over it. Maybe when I get to the point where I can toss a few B down on a Tengu (or whatever) and breeze through L4s to pay for my PvP alt--do you even remember what it's like starting out in this game?

IMO breaking up the old money and allowing unused space to be 'developed', might give me and people like me a chance to live outside of hisec with a reasonable chance at sustainability. If I'm stuck carebearing in hisec all the time to pay for PvP, fuck it.
 
Sure I can go to 0.0, with low skills, my handful of T1 ships and less than $30M in the wallet. Sounds like a blast--if I lose a couple of ships I can fly L2s to pimp that wallet out.

Easy to say when you can lose 1.7B and not lose any sleep over it. Maybe when I get to the point where I can toss a few B down on a Tengu (or whatever) and breeze through L4s to pay for my PvP alt--do you even remember what it's like starting out in this game?

IMO breaking up the old money and allowing unused space to be 'developed', might give me and people like me a chance to live outside of hisec with a reasonable chance at sustainability. If I'm stuck carebearing in hisec all the time to pay for PvP, fuck it.

You can rat in 0.0 which can earn you all the money you need to pvp.
 
I figure I'll have 2-3 months before Dominion releases and I'd like to use the time wisely. I made some poor choices, missioned in Amarr space instead of Caldari (the LP store is nearly useless for me), wasted my remaps and spent too much isk on a Rokh that I can't fly well. On the good side, I just got access to a high quality L3 agent in Caldari space so I can start earning soon. The Rokh will be good for that at least and the LP will get me into some faction ammo.

My real issue is a lack of knowledge about 0.0, where to live/park, what is safe(ish) and what to avoid, logistics etc. I used to be able to read up a little at work but the proxies are insane and block anything EVE related the first time I visit the site. :rolleyes: :mad:

What has me excited is the possibility of sprawling, NBSI corps and alliances constricting and leaving some openings for people (me) to exploit. Finding the right corp is going to be another research project but it will be a good challenge to try and get in on the ground floor and help build something up, as opposed to being fodder for some uberpodder to exploit. If the concerns about Dominion and 'system pingpong' are valid it could get hairy for awhile but that's the fun of it.

I think CCP is walking a risky line trying to push noobs and pussies into 0.0, yet at the same time risking alienation of established characters. It's going to be interesting to see how things shake out. I like change.
 
Its the NRDS guys that are going to complain about the changes the most. NBSI guys will never whine about more targets to shoot. Hopefully this will mean the resurgance of small roaming gangs :)
 
NRDS = not red don't shoot.
NBSI = not blue shoot ...instantly?

get the gist of it but never quite sure what NBSI meant exactly.
 
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