Thief 4 soon to be announced!?

Holy shit. Thief 4 would be amazing! The font used is definitely Thief-like.

If they can capture the atmosphere of The Dark Project and The Metal Age then this will be superb.

The game is highly likely to use a modified version of the Assassin's Creed game engine

I'm excited... or maybe I'm jumping to conclusions rather early :)

Edit

This news has piqued my interest... I had a further search around and found this on Wiki

A recruitment posting on Eidos-Montréal's website hinted that a Thief IV may be under development.[5] The post stated: "Eidos-Montréal is proud to announce the recruitment for our 2nd 'AAA' project. A hint! The title begins with the letter 'T'."

Further link to Gamespot info

http://uk.gamespot.com/news/blogs/r...1688/thief-4-infiltrating-eidos-montreal.html
 
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Call me a cynic, a glass-half-empty guy, or just a troll, but I can't realistically expect a new entry in the Thief series that'll be any good. Maybe back in 1999/2000 when things were different -- when nearly every game wasn't catered exclusively to console users -- but this is 2009. I'm a realist here.
 
Call me a cynic, a glass-half-empty guy, or just a troll, but I can't realistically expect a new entry in the Thief series that'll be any good. Maybe back in 1999/2000 when things were different -- when nearly every game wasn't catered exclusively to console users -- but this is 2009. I'm a realist here.

Cynicism is not unjustified. I break out into cold sweats thinking about what Ubisoft Montreal did to the IP - FarCry!

Even so I'm remaining optimistic that it will be good, tempered with being desperate to play Garratt for one last time ;)

This news feels similar to the way I felt when Fallout 3 was announced, excited that a classic game series has been resurrected from the dead but quietly worried at the same time.
 
Cynicism is not unjustified. I break out into cold sweats thinking about what Ubisoft Montreal did to the IP - FarCry!

Even so I'm remaining optimistic that it will be good, tempered with being desperate to play Garratt for one last time ;)

This news feels similar to the way I felt when Fallout 3 was announced, excited that a classic game series has been resurrected from the dead but quietly worried at the same time.

Agreed. It's a toss up whether it will be a resurrection or the last nail in the coffin...
 
This news feels similar to the way I felt when Fallout 3 was announced, excited that a classic game series has been resurrected from the dead but quietly worried at the same time.

Of course, they completely changed the gameplay of Fallout, but (for me at least) it was fantastic.
 
Of course, they completely changed the gameplay of Fallout, but (for me at least) it was fantastic.

for real thief is a game that I wouldn't mind letting Bethesda have a go at it just a hypothetical of course
 
Thief 3 was a big disappointment for me. I never played the original games, but I got Thief 3 because I was a big fan of the Ubisoft stealth games, like Hitman 2. I knew Thief was going to be very different- I'm not making a comparison between those 2 games.

My problem was that there was an appreciable .25 to .5 second lag between me clicking the mouse and Gerard attacking with his dagger or sap- it wasn't an issue with my computer; at the time my comp could easily meet all of the high end specs for Thief 3. It caused me so many headaches, that I had to give up playing, even though the storyline and the rest of the gameplay appealed to me.

As long as there's nothing like that in Thief 4, I might try it... especially if there's a console version.
 
Geez, what do you guys want? You've got a shot at bringing back a great franchise and now everyone just wants to whine about how consoles are ruining your life.
 
Yep, There gonna bring an all time classic *PC* game back and totally gay it up with consolitus. HUGE menu's and shitty controls forever!.:mad:
 
Well, Deadly Shadows was for console and i think they did a decent job with it. I am willing to give them a chance to see the direction they will take will number 4.
 
The originals are unlikely to ever be topped. As flawed as Deadly Shadows was, I still believe it was a decent game. I look forward to Thief 4.

CreganTur, there are mods to fix the black jack. That was a common complaint of Thief 3.
 
Yep, There gonna bring an all time classic *PC* game back and totally gay it up with consolitus. HUGE menu's and shitty controls forever!.:mad:

Or they could "PC-it" and force players to map 45 different functions to 45 different keys and macros instead of actually making a simple toggle. All the while it chugs along on last year's hardware which players should happily lower the details on.
Either that or they could load it down with copy protection and complain that pirates are killing their industry all the while working on an MMO or RTS.

That goes both ways.
 
Call me a cynic, a glass-half-empty guy, or just a troll, but I can't realistically expect a new entry in the Thief series that'll be any good. Maybe back in 1999/2000 when things were different -- when nearly every game wasn't catered exclusively to console users -- but this is 2009. I'm a realist here.

Others may not feel the same, but I really enjoyed Thief 3 as well. Granted it wasn't as epic as the original. I felt it fit in just right and was a good next-gen refresh of the series.
 
Yep, There gonna bring an all time classic *PC* game back and totally gay it up with consolitus. HUGE menu's and shitty controls forever!.:mad:

It should be better. A lot of the problems from Thief 3 were caused by Xbox.
At least now the consoles are 720p for the most part.
 
The thief series was one of my favorites of all time. I still have all of them.....even keep an old rig just to play them on. I can't even remember how many user made levels I downloaded, but it was a crap-load.

No matter what you say about #3, I'd definately buy a #4.
 
The thing I enjoy most about the Thief series is the lore, universe, and atmosphere. Thief made me jump and freaked me out in a way no supposed horror game ever could. Doom 3, you fail at scare tactics.

I don't know why, i guess its just that I got so immersed in the character of Garrett. I remember taking my sweet time robbing a room (who's door I closed after entering into) only to open the door to make my exit into the hallway to have a guard standing there looking down at me... (!@#%*!) Classic Thief!
 
Thief is one of the few series I never gave a shot, although I heard they were great.
 
You missed out. I replayed Thief 2 a few years ago and it holds up well.

I hope Thief 4 ditches the free roaming city from Thief 3. It didn't mesh well IMO. Put all that effort into making the huge, atmospheric, multi-pathed, non-linear missions like the first two games are famous for.
 
I enjoyed the "Far Cry" aspect of the the Thief games. You had a goal, but they usually gave you lots of different ways to accomplish it - including fighting and killing everyone if you could pull it off.
 
I enjoyed the "Far Cry" aspect of the the Thief games. You had a goal, but they usually gave you lots of different ways to accomplish it - including fighting and killing everyone if you could pull it off.


They really had something special. It was made by the same studio to make the System Shock games.

Each level had multiple difficulty levels, the hardest required you to find virtually all of the loot on the level and you usually weren't allowed to kill humans. Some of those levels get devilishly hard when you can't murder. :D
The conversations are hilarious... So I went to the bear fights.
 
3 was a letdown, but not all that bad. It was still Thief at least, and not something totally different with the Thief name slapped on it, ala Far Cry 2. I will be watching out for 4.
 
Or they could "PC-it" and force players to map 45 different functions to 45 different keys and macros instead of actually making a simple toggle. All the while it chugs along on last year's hardware which players should happily lower the details on.
Either that or they could load it down with copy protection and complain that pirates are killing their industry all the while working on an MMO or RTS.

That goes both ways.

Nope sorry I doesn't , The game was developed for PC's and it should stay PC.
 
The conversations are hilarious...
Arguing archers in Life of the Party:

"And I'm telling you that the only stench haughtier than you rotting burrick of a Master is the liquour on his fetid breath. If he comes near the Lady Van Vernon again, we'll boil his knickers."

"Ho ho! Mighty fine words coming from a knock-kneed, inbred page boy such as yourself. Our good Master Willey wouldn't be caught near that frumpy little trollop unless he were holding her back at the end of a halberd!"

"How dare you defile the name of someone so good and virtuous as the Lady Van Vernon! Our Lady is a Saint amongst mortal women, an angel so pure the Heavens couldn't hold her!"

"Ha ha ha ha! Your Lady, an angel? You're lucky the dockside whorekeeps aren't bashing down her door for stealing their clientele. Why just last night, I saw her out back, warming up the stable boy!"

"Such slander will not be tolerated while we're on watch! You'd best run and rescue your helpless limp Lord, before he flounders in his own vomit, or wakes up naked in a hen-coup! Scurry off, or he'll acquire some unnecessary ventilation!"

"Is that a threat, you shriveled old maids? You gonna prick us with you sewing needles? On this side of the street we shoot like soldiers, so don't make promises your arrows can't keep!"

"You've gone...you've gone too far this time you camel mannered tunic wearing mollycoddle! An arrow in the throat ought to shut you up!"

"Raaarrrgh! Have at thee!"
I'm sorry, but no modern day developer could ever come close to matching the hilarity of that dialog :)

EDIT: YouTube link!
 
This is great news, I just have one primary worry and that...yes you guessed...consolitis.

Thief 1 and 2 were masterpieces of their time, go back and watch Yahtzees review of them, they're positive, anyone that watches his reviews knows how fundamentally impossible it is to get a positive review from him :)

Thief 3, the first in the series to be multiplatform was quite frankly rubbish in comparsion and its obvious that it was epicly dumbed down for the console tards, im sorry if this hurts anyones feelings but its the truth. There is no better example in my mind of the effects of consolitis on an existing PC franchise.

I really really hope they go PC only nad if they don't that they do everything in their power to make sure the PC versions is tailored for the PC crowd like the origionals were.

Anyway...yay!
 
Arguing archers in Life of the Party:


I'm sorry, but no modern day developer could ever come close to matching the hilarity of that dialog :)

EDIT: YouTube link!

Yeah the guards in the game were just so well concieved, they were essentially your enemy although most of them were sword for hire by rich people. And you had this great window into their life as the guarded the halls and mumbled about how bad life was. Their converstations were sometimes hilarious as noted above, escelating from rooftop banter through to shouting at each other eventually ending in a hail of arrows, as you snuck past and lightly lifted all the loot around them.

Most of the guards were clumbsy and inept, they'd frighten in some cases and stumble around looking for you in the dark making weak threats. But when they found you they were persistant and dangerous. There was nothing quite like toying with the guards.

Quite a lot of the time i'd go out of my way to roleplay missions in ways which were completely unecessary, like for example somtimes you'd have to pickpocket a key from a guard, unlock a door and sneak through, quite often I'd go back to the guard and drop the key at his feet or down a nearby well or something...

It wasn't required as it had no effect on the outcome of the game, but I couldnt help but mentally construct what might happen the next morning when the drunk guard was brought in front of his master who after investigating had found the key at the bottom of a well in the sewers along with several empty bottles of booze, while his prize sceptor was missing. Other shenanigans were things like locking up 2 unconscious bodies in closets, leaving objects from shelves laying on the floor next to unconscious bodies like was some kind of accident
 
If it's anything like the Hitman Series, I will be interested

Well, the only similarity would be how large and open-ended the missions were, like Stereophile mentioned. Everything else makes the two games polar opposites.
 
Arguing archers in Life of the Party:
I'm sorry, but no modern day developer could ever come close to matching the hilarity of that dialog :)
EDIT: YouTube link!
I think NOLF was similar in that regard, excellent voice acting and conversations in both. Thief 4 would be awesome.
 
I brought this up months ago but no from hardforum cared. Looks like it might actually be picking up steam. I hope it's all true becaue the thief series is my favorite. They better not ruin it because it will just be an abomination and destroy the whole thief series name. Hopefully thief 4 does suck.
 
Ion Storm, the company that did Thief 3, worked on the early stages of Thief 4 several years ago. It was supposed to be a modern reboot of the series. Improved Thief 3 engine with a modern steampunk theme. Drop medieval and the whole Thief lore and everything and set it in some city where guards have guns. Glad they went out of business.

But I don't know if I trust Eidos Montreal to do Thief 4 either.

No rope arrows = no buy. :rolleyes:
 
Arguing archers in Life of the Party:


I'm sorry, but no modern day developer could ever come close to matching the hilarity of that dialog :)

EDIT: YouTube link!

Thanks for the link phide! Reminded me of the great times in Thief. I'm gonna go re-install Thief II for some good year 2000 fun.

Thief IV better not suck... I'll be quite sad/angry/disappointing if it does...
 
Thief 3 was fucked up? Had some of the best levels ever.

Have you played the originals? Other than Robbing the Cradle and the House of the Widow Moria most of the levels in "Thief: Deadly Shadows" blew chunks. Even the big levels felt tiny and the design, gameplay, and story just doesn't fit with the previous games. The pagan and lost city levels were a joke.
 
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