Xbox 360 has ruined pc gaming forever

ShuttleLuv

Supreme [H]ardness
Joined
Apr 12, 2003
Messages
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This is a slight rant and not a troll thread. But it's true. I've been gaming for almost 20 years console and pc, but pc mainly since 97 and I have come to the conclusion with Far Cry 2 and Fear 2 and future titles that Xbox 360 has ruined pc gaming indefinitely. The whole concept of integrating everything is dumbing us down. We're getting shitty ports of games made for tv's and controllers, lack of customization, you name it. And no, I'm not trolling. I like 360...I had a couple...they're fun. They just = the beginning of the end of pc gaming as us tweakers know it. Fear 2 is such an obvious example of this...NFS Undercover, UT3, Bioshock. Microsoft is a monopoly...and they have planned for a long time to dumb down pc gaming and integrate consoles, appliances, pc's, you name it. Disappointing.:(:rolleyes:
 
I'm just going to roll my eyes and walk away. I'm not going to waste my time dealing with another idiotic doom and gloom thread.
 
Threads like this appear once month, and the conclusion is always the same.

PC > Console.

;)


BYE!!! *Hides from console fanboys....*
 
i think it's opposite, consoles help create games that would never be made on pc alone, becouse of the piracy, we would be still play games like baldurs gate and diablo 2 today

there is one rule more oppotunity to create game better games in future and more games

gta fable arcade racing its all consol games
 
Agreed.

Consoles = pandering to the masses = dumbing down = lots of money = shitty ass PC ports = no more PC games which require you to have an IQ higher than 10.
 
I will continue to enjoy gaming on both the PC and the XBOX 360. There is no reason to miss out because of some fan-boy grudge.
 
picard-facepalm.jpg
 
There is a more general problem with consoles and PC games where the restrictions of the consoles are getting imposed on the PC, when a game is built for both platforms.

It's not specific to the xbox360, although because of it's DirectX based architecture being so similar to the PC it's much easier to build cross platform games, so it's happening more and more.

as long as valve is around ill be okay

Valve are effected by this also just less so, TF2 IMHO was dumbed down with crits etc, most of the old TFC players agree that it's dumbed down. The gameplay of L4D was pretty simplisitc (anyone got that game on release that isn't bored of it now?) the server picker was clearly designed for console users.
 
I game on all platforms so I can see the view from both sides of the fence. However I think that there is enough room in the PC market for both types of games, the Sins of a Solar Empire very obvious PC-type game and the Tomb Raider Underworld console-type game on the PC. I for one am happy to have games with obvious console roots now automatically recognizing a default controller and acting in the good ways like a console game, that's how it should be. However I don't think ALL games on the PC will go to this as it's just not very plausible.

Also, I do think that devs should not let the console-type games that appear on the PC emulate the bad-console aspects, such as no customization. All we can do is complain to them and hope that the damage in that aspect is minimized.

One last comment, I've been in PC gaming since the mid-1980's and the PC has always had console-type games on the PC, with their silly limitations and all. Sure it's more common now because of the 360 and PS3 but the whole idea that they will ALL become that way is simply not reality and getting worked up over nothing.
 
Agreed with many of the above points but I do not think there is a overall problem that needs solving.
Some games are dumbed down, some arent.
Not all games are written for console either so there are still a lot of games for PC that are worthy and not lacking.

We have been spoilt by the very best releases which are quite amazing these days!
There is some crap as well but thats always been the way.
Vote with your wallet, it makes sense :)
 
Guess it depends on what types of games you play. Some games are geared better for the pc while others work better on a console.

Personally I've pretty much given up on gaming on the PC but my reason is simple. Shitty DRM. I just got tired of buying a game and having issues with it where I'd watch a friend pirate it and it works fine. Also companies seem to be more willing to ship really bad code in pc games knowing that they can update it with a patch. With Live and the PS3 network you are seeing patches for console games but still nothing like the PC has.

Games like battlefield where the demo ran near perfect and the boxed game's code was at least 6 months back are examples of bad coding. Took EA a month to catch the retail game up to the Demo. Other examples are starforce which fucked up my notebooks optical drive to the point it wouldn't work. Ending up formating the system to fix it because it was before the offical removal tool was working. Yea causing me to waste 5 hours or so because of a shitty copy protection when the game wasn't even installed anymore. Needless to say I have yet to buy another game for the PC from that company or another game with that copy protection.

Even Steam had some big issues when it came out. I will say it is no where near as bad as some of the other solutions but I don't like it.

The copy protection on console games really doesn't show up other than requiring you to put the disk in the drive even if it is loaded on the hard drive.

With PC gaming I feel like a criminal ever time I try to play a pc game because of the issues that come up from copy protection.
 
Awwwww..... I think you need a hug.

Sorry, but we've heard this stuff so many times before.... it'll all be OK. ;)
 
crysis anyone?

what about it?

anyways. Both systems have there advantages guess it just depends which you like more. Also there is alot of good console ports out there too. Just cause you haven't played one doesn't mean there all bad. Bioshock, Assassins Creed, Mass Effect are some examples. There all better on PC. They run smooth. Have great mouse support. all have EAX and 5.1
 
As long as Valve is around, and Blizzard is making games other than WoW, we'll be fine.
 
Well if Ms wants to do away with PC games I guess I wouldn't have a use for any MS os anymore, would I?
 
There is a more general problem with consoles and PC games where the restrictions of the consoles are getting imposed on the PC, when a game is built for both platforms.

It's not specific to the xbox360, although because of it's DirectX based architecture being so similar to the PC it's much easier to build cross platform games, so it's happening more and more.



Valve are effected by this also just less so, TF2 IMHO was dumbed down with crits etc, most of the old TFC players agree that it's dumbed down. The gameplay of L4D was pretty simplisitc (anyone got that game on release that isn't bored of it now?) the server picker was clearly designed for console users.


Oh, I agree so much. Nobody will probably read this, but.... I bought L4D for the 360, because the Valve version still used the stupid match making.

And yes. Team Fortress > TF2

By FAR!!!
 
This is a slight rant and not a troll thread. But it's true. I've been gaming for almost 20 years console and pc, but pc mainly since 97 and I have come to the conclusion with Far Cry 2 and Fear 2 and future titles that Xbox 360 has ruined pc gaming indefinitely. The whole concept of integrating everything is dumbing us down. We're getting shitty ports of games made for tv's and controllers, lack of customization, you name it. And no, I'm not trolling. I like 360...I had a couple...they're fun. They just = the beginning of the end of pc gaming as us tweakers know it. Fear 2 is such an obvious example of this...NFS Undercover, UT3, Bioshock. Microsoft is a monopoly...and they have planned for a long time to dumb down pc gaming and integrate consoles, appliances, pc's, you name it. Disappointing.:(:rolleyes:

You don't make an ounce of sense. The fact that some games were released on both the pc and the 360 and shared features means pc gaming is ruined. Ok.
 
You don't make an ounce of sense. The fact that some games were released on both the pc and the 360 and shared features means pc gaming is ruined. Ok.

Only if the fundamental shift continues. I don't care so much as long as the port is done properly and offers us PC gamers a reason to buy said port over the console version, and there continues to be worthwhile exclusives that takes full advantage of what our superior platform of choice can offer...

But OTOH I do agree with the fact that we have been seriously neglected as of late. :mad:
 
On the one hand, the complaint holds water. On the other hand, it makes absolutely no sense. Who's responsible for bad console ports? The X360 -- an innocent piece of hardware -- or developers and publishers?

I'm sorry to say it, but it's the latter, not the former. Developers and publishers are to blame for the games they choose to release on the PC, not the X360 or Microsoft as a whole. Microsoft's actually trying to do a little to keep things looking up as far as Windows gaming is concerned, but obviously not nearly enough. Laying the blame squarely at Microsoft's feet might be convenient, but it's also just plain silly.

A more appropriate title for this thread is "Some developers do shitty port jobs". Whether that's because they, as developers, just don't care or that publishers just aren't giving them the opportunity to put out a decent port doesn't really matter in the end.
 
On the one hand, the complaint holds water. On the other hand, it makes absolutely no sense. Who's responsible for bad console ports? The X360 -- an innocent piece of hardware -- or developers and publishers?

I'm sorry to say it, but it's the latter, not the former. Developers and publishers are to blame for the games they choose to release on the PC, not the X360 or Microsoft as a whole. Microsoft's actually trying to do a little to keep things looking up as far as Windows gaming is concerned, but obviously not nearly enough. Laying the blame squarely at Microsoft's feet might be convenient, but it's also just plain silly.

A more appropriate title for this thread is "Some developers do shitty port jobs". Whether that's because they, as developers, just don't care or that publishers just aren't giving them the opportunity to put out a decent port doesn't really matter in the end.

MS takes a hands-off approach to PC gaming, for the most part. Honestly I prefer it that way. I'd rather the developers and publishers have a totally free market to make what they want than have a strictly controlled platform like consoles are.
 
The whole concept of integrating everything is dumbing us down. .:(:rolleyes:

Well, your half right anyway.....But it isnt the Xbox's fault, they are just following the trend set by the American Government :D
 
Even if Microsoft imposed stricter standards as part of Games for Windows, it wouldn't cripple developer freedom. Participation in GFW is still totally optional.
 
you know, it always amazes me that people get so pissed about DRM on the PCs. I think there is a middle ground that has to be found, and that middle ground looks more and more like Steam. There isnt conclusive evidence one way or the other about piracy cannibalizing PC sales (there isnt, several studies come to opposite conclusions).

Consoles only appear to be DRM free, when in fact they are one of the most solid forms of DRM (its a specific hardware configuration with routine checks on inserted media, if you mod your xbox to account for these things they can cancel you XBL subscription if they detect it). Not to mention a very interesting form (although probably not intended) of DRM - your Xbox 360 craps out every year or two with the red rings of death. Its happened to me twice, and if I had modded my Xbox in between these little trips back to MS I would have been shit out of luck. Talk about DRM and the "right" to play my games. My games wouldnt have become unplayable; my hardware would.

My guess is that as the consoles continue to become even more PC-like (upgradeable optical drives, add-on hard drives are just the beginning) you will see the exact same DRM issues that have plagued the PC start to arrive on consoles. This is just a guess but it makes sense given the trajectory of the hardware's evolution. Also, as console gamers get older they will become more sophisticated and will be willing to engage in things like soldering their consoles in order to use copied/downloaded games. Again, when they are paying more and more for a PC-like console, they will expect more and more PC-like dynamic usability.
 
Awwwww..... I think you need a hug.

Sorry, but we've heard this stuff so many times before.... it'll all be OK. ;)

You know it might just not. I think we're already seeing the effects of what influence console games are bringing. L4D is a prime example of how they can ruin the multiplayer of a game. The server browser isn't easily accessible and it should be and I can't tell you how many times me and my buddy can't join a game because they instantly fill up or someone drops etc. I keep hearing the negatives of Dead Space's control scheme, Grand Theft Auto's horrible graphics adaptation and many other things that just scream of consolitus. You can sit there and shield yourself of the truth and deny it but I won't. I haven't bought too many PC games recently because of the quality. But who's to blame? I don't really care who's to blame, all I know is that I am not buying PC games because I don't like what I am seeing.

Also, I am an old school tfc player and haven't been interested in TF2 but I may pick it up if the price drops again to $9.99. A lot of my old clanmates/bud's seem to like it a bit so hopefully it isn't too bad.
 
You must be new to PC gaming. We've seen shitty console ports since the original Xbox was released almost a decade ago.
 
You know it might just not. I think we're already seeing the effects of what influence console games are bringing. L4D is a prime example of how they can ruin the multiplayer of a game. The server browser isn't easily accessible and it should be and I can't tell you how many times me and my buddy can't join a game because they instantly fill up or someone drops etc. I keep hearing the negatives of Dead Space's control scheme, Grand Theft Auto's horrible graphics adaptation and many other things that just scream of consolitus. You can sit there and shield yourself of the truth and deny it but I won't. I haven't bought too many PC games recently because of the quality. But who's to blame? I don't really care who's to blame, all I know is that I am not buying PC games because I don't like what I am seeing.

Also, I am an old school tfc player and haven't been interested in TF2 but I may pick it up if the price drops again to $9.99. A lot of my old clanmates/bud's seem to like it a bit so hopefully it isn't too bad.

L4D's server issues are not the fault of it being multiplatform. Its a fault of the developer never having made a multiplayer game before. You have to realize Turtle Rock Studios came from the ashes of Trokia, a RPG developer. A good portion of the game was done before Valve bought them. They fucked up, its their fault. Its not the fault of it being on a console seeing as they didn't have to design anything on that end. Live is designed so that a developer can pop in the code, set-up the UI, and bam. Its simple and quick.

Dead Space's controls are just fine. There is some glitch with vSync that messes with the mouse speed. Disabling vSync fixes it.

GTAIV, again, its all on Rockstar's ass. Nothing to do with it being multiplatform.

None of this is new. If you've been playing PC games long enough you'd know this. You have to take the good with the bad and figure out what does and doesn't count as game breaking for you.
 
This is a slight rant and not a troll thread. But it's true. I've been gaming for almost 20 years console and pc, but pc mainly since 97 and I have come to the conclusion with Far Cry 2 and Fear 2 and future titles that Xbox 360 has ruined pc gaming indefinitely. The whole concept of integrating everything is dumbing us down. We're getting shitty ports of games made for tv's and controllers, lack of customization, you name it. And no, I'm not trolling. I like 360...I had a couple...they're fun. They just = the beginning of the end of pc gaming as us tweakers know it. Fear 2 is such an obvious example of this...NFS Undercover, UT3, Bioshock. Microsoft is a monopoly...and they have planned for a long time to dumb down pc gaming and integrate consoles, appliances, pc's, you name it. Disappointing.:(:rolleyes:

Sadly, this is all true. FEAR 2, FARCRY 2, all that shit, they do just feel like theyre lacking. Theyre made to look good on first glance and on the outside. When you get more in depth and examine the details you will see the truth. Low quality games. Low quality devs. A lot. Its a sad trend of many games coming out now. Not all are like this though, there will be good ones. There will be hope! PC gaming is not dead! I have seen the prophecy.
 
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