WaterproofPaper
Gawd
- Joined
- Aug 16, 2004
- Messages
- 590
Thats pretty nuts...
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does this game have damage physics liek forza 2?
The game looks amazing but I'm still so bent about damage being gone that I refuse to acknowledge that it will be a good game.
Actually if you want damage play DiRT....I was kinda disappointed in Forza's damage modeling. They got just about everything else right though..Damage isn't gone. It was never there. GT series has always done fine without it. You want damage, go play Forza. Want the best graphics in a racer, play GT.
The interiors look decent but not as good as the outside. Although these screenshots are from prologue. I expect the mirror reflections to be improved for the retail.
Actually if you want damage play DiRT....I was kinda disappointed in Forza's damage modeling. They got just about everything else right though..
Oh my
Now I'm not sure what I want... Forza 2 or GT5..
I assume this is coming out for the PS3?
The game isint even done yet, obviously the tires and crowds wont remain 2D, the reflexions and shadows arent worked out yet so chill out.These shots are really confusing to me the more that I look at them. I've only played the GT games for short bursts and don't know the whole story or idea behind the game besides that it's racing. I'm around real racing (grand-am) a lot and there seems to be a lot wrong with this road racing styling.
Why are they dressed up in a fire suit and helmets and junk, but the cars aren't reinforced and are totally bone stock on the inside?
Because suits and helmets are standard racing equipment?
Is this supposed to be racing where people just bring their cars off of the street to the track and go nuts?
If you havent played the GT games, you start off with bone stock cars and upgrade/buy new ones to get better.
Why (and this goes for just about all racing games) do the cars never pick any dirt, rubber or debris from the track?
Because it dosent add too much to the game? I'd rather better models than realistic dust..
Why do none of these cars have any firebottles, harnesses or anything that is mandatory for even the most basic autocrossing?
I don't know, it just seems like that a lot of things are out of place, and the more screens I see the worse it looks. There seems to be no textures on the interior and most of the track seems to be comprised of 2d structures. Only big jump, from these shots seems to be the exteriors of the cars.
See above.What's with the shitty vegetation?
What's with the shitty vegetation?
Lmao.
I've never understood the purpose of the interior car option in a game, to me it seems more like something to boast about showing off how good your game models the interior of a car, but in terms of praticality it's useless. I never find myself using the interior car view, the hood or front bumper view, yes definitely, but in-car? No way, not even in DiRT.
And no damage modeling? Lol.
Just because you don't prefer an in car view, that doesn't mean that others feel the same way.
Of course, it's just my opinion.
The game isint even done yet, obviously the tires and crowds wont remain 2D, the reflexions and shadows arent worked out yet so chill out.
Why (and this goes for just about all racing games) do the cars never pick any dirt, rubber or debris from the track?
In forza 2, you see rubber residue on the fenderwalls after a couple laps lol
What's with the shitty vegetation?
Actually if you want damage play DiRT....I was kinda disappointed in Forza's damage modeling. They got just about everything else right though..
Oh my
Now I'm not sure what I want... Forza 2 or GT5..
I assume this is coming out for the PS3?