Ratchet & Clank: Rift Apart Loads Faster on PC Than on PS5 With a Simple Fix
Ratchet & Clank: Rift Apart finally landed on PC this past July...testing of the PC version showed that faster SSDs than the one available in Sony's PlayStation 5 would be slightly slower loading the game's portals/rifts than the console version
It turns out there's a simple fix for that...Twitter user Moeez Malik discovered that simply removing the cache.pso file from the game's main folder allows the PC version to overtake PS5's in load times...Compusemble has now tested the tweak and found that the PC could load in 36:58 seconds when that file was removed, nearly a second and a half quicker than the 38:21 time measured with the .pso cache file still in place and about half a second quicker than the PS5 version (measured at 37:25)
Compusemble recommends loading Ratchet & Clank: Rift Apart the first time with the .pso cache file still in the folder; after that, the shaders will be compiled elsewhere by your GPU and you will be free to delete the file without experiencing shader stuttering...
View: https://www.youtube.com/watch?v=xo-3WwH-JS4
Ratchet & Clank: Rift Apart finally landed on PC this past July...testing of the PC version showed that faster SSDs than the one available in Sony's PlayStation 5 would be slightly slower loading the game's portals/rifts than the console version
It turns out there's a simple fix for that...Twitter user Moeez Malik discovered that simply removing the cache.pso file from the game's main folder allows the PC version to overtake PS5's in load times...Compusemble has now tested the tweak and found that the PC could load in 36:58 seconds when that file was removed, nearly a second and a half quicker than the 38:21 time measured with the .pso cache file still in place and about half a second quicker than the PS5 version (measured at 37:25)
Compusemble recommends loading Ratchet & Clank: Rift Apart the first time with the .pso cache file still in the folder; after that, the shaders will be compiled elsewhere by your GPU and you will be free to delete the file without experiencing shader stuttering...
View: https://www.youtube.com/watch?v=xo-3WwH-JS4