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#1
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What we know about the Half Life 2 stuttering issue thus far
This site sums it up pretty well. Nvidia users need not worry that it's only their cards. It's interesting that Vampire Bloodline is having the same problem and it's a half-life 2 engine; thus, further proving that it's a game problem.
http://www.blep.net/hl2stutter/ Quote:
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#2
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So what's new. HL is 6 years old and it's still buggy as fuck. Can't honestly say the current state of affairs has me surprised. This is Valve. This is who they are. Maybe/Hopefully Nvidia can clean up their mess and get us some non-stuttering drivers.
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#3
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I think we all already know that it's a Source engine issue.
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#4
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the stuttering happens whenever the game has to load a new sound, the engine for some reason do not pre cache the sounds when it loads a new area.
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#5
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It's happening in HL:S apparently, which is rediculous.
They need a fix for this or there will be hell raised. If this fix works for you though, all the better, GL Bat... guy ![]()
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#6
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This happens in normal HL, non source, if sound precache is not enabled. I would think this would be the same problem.
Anyway to forece sound precache?
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#7
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FUCKING Steam cache validation just corrupted my HL2 installaion. Mother Fuckers! I gotta uninstall and go through being steam's bitch all over agian.
Steam MUST DIE! Pleast note that I am mildly unhappy.
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#8
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These kinds of things is what patch updates are for. I mean the game just came out im not sure what version is the latest i think its 1.0 still. In due time updates will improve performance, not to mention also the videocard updates.
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#9
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Quote:
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#10
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I'm starting to think it happens when scripted events are loaded, that's when I notice it the most.
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#11
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Quote:
I noticed skipping stuttering even during the e3 demos, one of the gamespot cam recorded vids you can hear the audio stuttering before it loads a level, not entirely sure what video this is in though. On another gamespot vid showing the g-man giving his speech at the start of the game it skips when he says "again". This also happens in the released version but not all the time. At the same time i dont think any of the e3 vids really showed scenes where the stuttering would show up, like opening a door to a new part of a level which was graphically complex. Its possible its something they knew about (dont see how the hell they couldn;t have spotted it) but were unable to fix.
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#12
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I noticed those hiccups as well, but just ignored them. It doesn't look like it's been fixed though. If it's some sort of deep engine problem I'm not sure how they can fix it, but lets hope they can (even though I'm not getting the issue).
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#13
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Quote:
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#14
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Ok guys. Finally got a chance to test out this 'fix'. It fixed all the stuttering. I do get some sometimes when I quick save though, but never randomly.
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#15
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Well I'm glad I read this forum everyday. I finally got around to playing HL2 a bit today and it was stuttering bad. I mean as soon as I got off the train it was stuttering. All I was able to play so far is getting to the outside of the check station so far. As soon as I took a step outside it locked up and had a sound loop. I had to manually reboot my computer and haven't messed with it since. I just figured it was a sound issue and was going to try to update my sound drivers.
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#16
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Am i missing something? Ati users have had this problem?
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#17
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Quote:
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#18
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Reading the thread is fun!
From the first post : "It occurs on both ATI and NVIDIA video cards, including video cards with 256MB RAM" ![]()
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#19
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I am not sure if I am having this issue.. The only time it stutters is for about 2 seconds after the loading has gone away. It doesnt stutter at all otherwise. I have had 2 game crashes though, I can't minimize to read the error though. (Once on an elevator, another time in the water). It just froze, popped up with an error, and the sound repeated, had to ctrl+alt+del and then load at last save.
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#20
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You're not having it. The stuttering after the loading screen is from the autosaves. You can disable autosaves to fix that like I did.
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