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I think bad ports piss me off far less than "No PC Port"
I'm looking at you Rockstar / Red Dead Redemption
Not to mention the Halo devs. PC Ports of 1 and 2 and nothing since then.
I think bad ports piss me off far less than "No PC Port"
I'm looking at you Rockstar / Red Dead Redemption
This didn't debunk anything. It would be more accurate to state that those are 5 issues in terrible ports.
So many truths.. but i lost my shit at 'if you lock it at 30fps, and your pc does better, you're a dick' good post.
I'm pretty sure most modern engines run different threads for the output rendering and the input simulation. They kind-of have to, given how the different consoles have different levels of power, PCs, etc. Back with fixed-function consoles like the NES or Genesis, yes, one thread ran the whole game and the frame-rate was directly tied to the game's simulation functions.