Content Creators Earn Over $50M Through Steam Workshop

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Valve announced today that it has paid out over fifty seven million dollars to the people who create content for its games (hats :cool: ).

When we launched the Workshop late in 2011, we expected that it would grow, but not that it would grow this much, this quickly. So far, the total payments made to individuals for the creation of in-game items sold in Team Fortress 2, Dota 2, and Counter-Strike: Global Offensive have passed $57 million. This money was earned by over 1,500 contributors spread out across 75 countries.
 
$57,000,000 / 1,500 = $38,000. Not bad for a bit of graphics work.

I'm pretty impressed at the quality of work some of these people have done for Dota 2 characters.
 
$57,000,000 / 1,500 = $38,000. Not bad for a bit of graphics work.

I'm pretty impressed at the quality of work some of these people have done for Dota 2 characters.

I guess it adds up. If you charge $2 for an item and 5000 people end up buying it, that's $10k before Steams/etc. cut.
 
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