NVIDIA Announces PhysX Support for Microsoft Xbox One

HardOCP News

[H] News
Joined
Dec 31, 1969
Messages
0
NVIDIA announced its support today for the Microsoft Xbox One game console with its popular NVIDIA® PhysX® and NVIDIA® APEX® software development kits (SDKs). Together, PhysX and APEX provide solutions for collision detection and simulation of rigid bodies, clothing, fluids, particle systems and more, across a wide range of platforms, including desktop PCs, game consoles, and mobile and handheld devices.
 
CPU only physx probably
Probably:
"We are excited to extend our PhysX and APEX technologies to Microsoft's Xbox One console," said Mike Skolones, product manager for the PhysX SDK at NVIDIA. "We look forward to the Xbox developer community taking advantage of PhysX and APEX along with Xbox One's processing power, programmability and next-generation features to design cutting-edge games that deliver an unparalleled and ultra-realistic experience."

NVIDIA PhysX and APEX technologies are designed to run on a variety of CPU architectures and can be accelerated by any CUDA® architecture-enabled NVIDIA GPU, GeForce 8-series or higher.

Havok demo'd GPU acceleration on the PS4 earlier this year, and will likely have the same support for x-bone.
 
"NVIDIA PhysX and APEX technologies are designed to run on a variety of CPU architectures and can be accelerated by any CUDA® architecture-enabled NVIDIA GPU"

So cpu flavor only...lol
 
So CoD with its new dog will have lots of overblown particle effects and waving banners?
 
Marketing names for products are silly.

I can't stop hearing, "Let's get PhysX-ical! PhysX-ical!" in my head. Or maybe the new consoles have big PhysX-ticles? :eek:
 
So when we get the PC ports, does that mean we can get by with only AMD cards?
 
Back
Top