AMD has announced a partnership with Square Enix studio Crystal Dynamics under the Gaming Evolved programme that promises to bring Radeon owners unprecedented realism in a hitherto neglected aspect of gaming: hair simulation.
Announced this week, AMD's deal with Crystal Dynamics sees the company working to increase the realism of hair rendering in games to a level previously only possible with pre-rendered footage, by offloading the heavy lifting to the graphics processor using the DirectCompute offload language...The result is undeniably impressive: compared to the often solid-block hair of most game characters, hair rendered using the TressFX Hair engine - for that is the technology's name - is considerably more complex and dangles in an alarmingly realistic manner...
http://www.bit-tech.net/news/hardware/2013/02/26/amd-tressfx/1
Announced this week, AMD's deal with Crystal Dynamics sees the company working to increase the realism of hair rendering in games to a level previously only possible with pre-rendered footage, by offloading the heavy lifting to the graphics processor using the DirectCompute offload language...The result is undeniably impressive: compared to the often solid-block hair of most game characters, hair rendered using the TressFX Hair engine - for that is the technology's name - is considerably more complex and dangles in an alarmingly realistic manner...
http://www.bit-tech.net/news/hardware/2013/02/26/amd-tressfx/1