Carmageddon Reincarnation has been in development for a while now by the original development team of Carmageddon 1 & 2. AWESOME SAUCE!
…Max Damage is back! Carmageddon: Reincarnation is going to reintroduce the gaming world to the original freeform driving sensation, where pedestrians (and cows) equal points and your opponents are a bunch of crazies in a twisted mix of automotive killing machines. It’s the racing game where racing is for wimps.
Kickstarter
Information Round-up:
Developer: Stainless Software (Carmageddon 1 & 2 - 5 of the original 8 developers)
Release Date: February 2013
Platforms: Windows (Steam) - Mac OSX, Xbox 360 & PS3 to follow.
Game Modes: Single Player & Multiplayer (vartiety of modes including deathmatch and co-op), Split screen on PC. LAN, internet & single player (offline) mode.
Engine: Beelzebub Will include DX11 support
● PC IS THE PRIMARY DEVELOPMENT PLATFORM!
● Modding tools and support will be fully implemented with "CarMODgeddon" Custom cars will shown in MP - They as modded data will be downloaded to the local machine.
Modding will be made highly accessible due to scripting support. Our suite of modding tools is going to be really comprehensive and encourage extensive messing about with the game. Including playing around with the physic,this is something that will be fully exposed for the Modding community to play with. We want to encourage more of the kind of sterling work that the modders in our community did for the old games. We would like to use as universal Model format as we can so you can import cars/tracks from as many 3d programs as possible. (what that format is, is still TBC)
Returning Features:
● Prolific vehicle deformation / damage modelling (real-time crushing, detachable parts, plus extensive scenery accessory damage)
● Reincarnation will have the darker grittier feel of Carma 1 opposed to the brighter and more cartoony feel of Carma 2 (still maintaining the off-the-wall sense of humour of course!)
● Action Replay feature with YouTube and other social media functionality.
● True rag-doll pedestrians with dismemberment.
● Physics-based power-ups.
● Inspired by the classic environments, cars, drivers and power-ups from the original using current state rendering & artwork.
● Drugs Power Up.
● Original styley cheats....With Lots of rude words.
● There was a glimpse of Big Dump in the Kickstarter video.
● Batwick is going to be reprising his role as Vlad (although he doesn't know yet).
● Stainless staff will almost certainly feature as peds.
Confirmed Characters:
● Max Damage - Eagle (New Eagle Concept Art)
● Val Hella and her hellhound - the Cleaver
● Screwie Lewie - Twister and Spack Chariot.
● Vlad
● Die Anna
Confirmed Environments:
Carmageddon Reincarnation will feature some enviroments from Carmageddon and possibly Carmageddon 2.
● Coastal Carnage coming back with 'the Loop'.
● Bleak City
More Concept Art
Kickstarter Videos:
● Video 1 - Kickstarter Promo
● Video 2 - Update 1
● Video 3 - New Rewards
● Video 4 - New Rewards 2
● Video 5 - GOG announcment
● Video 6 - Bloopers
● Video 7 - Funding Successful!
● Video 8 - The Team Say Thanks
…Max Damage is back! Carmageddon: Reincarnation is going to reintroduce the gaming world to the original freeform driving sensation, where pedestrians (and cows) equal points and your opponents are a bunch of crazies in a twisted mix of automotive killing machines. It’s the racing game where racing is for wimps.
Kickstarter
Information Round-up:
Developer: Stainless Software (Carmageddon 1 & 2 - 5 of the original 8 developers)
Release Date: February 2013
Platforms: Windows (Steam) - Mac OSX, Xbox 360 & PS3 to follow.
Game Modes: Single Player & Multiplayer (vartiety of modes including deathmatch and co-op), Split screen on PC. LAN, internet & single player (offline) mode.
Engine: Beelzebub Will include DX11 support
● PC IS THE PRIMARY DEVELOPMENT PLATFORM!
● Modding tools and support will be fully implemented with "CarMODgeddon" Custom cars will shown in MP - They as modded data will be downloaded to the local machine.
Modding will be made highly accessible due to scripting support. Our suite of modding tools is going to be really comprehensive and encourage extensive messing about with the game. Including playing around with the physic,this is something that will be fully exposed for the Modding community to play with. We want to encourage more of the kind of sterling work that the modders in our community did for the old games. We would like to use as universal Model format as we can so you can import cars/tracks from as many 3d programs as possible. (what that format is, is still TBC)
Returning Features:
● Prolific vehicle deformation / damage modelling (real-time crushing, detachable parts, plus extensive scenery accessory damage)
● Reincarnation will have the darker grittier feel of Carma 1 opposed to the brighter and more cartoony feel of Carma 2 (still maintaining the off-the-wall sense of humour of course!)
● Action Replay feature with YouTube and other social media functionality.
● True rag-doll pedestrians with dismemberment.
● Physics-based power-ups.
● Inspired by the classic environments, cars, drivers and power-ups from the original using current state rendering & artwork.
● Drugs Power Up.
● Original styley cheats....With Lots of rude words.
● There was a glimpse of Big Dump in the Kickstarter video.
● Batwick is going to be reprising his role as Vlad (although he doesn't know yet).
● Stainless staff will almost certainly feature as peds.
Confirmed Characters:
● Max Damage - Eagle (New Eagle Concept Art)
● Val Hella and her hellhound - the Cleaver
● Screwie Lewie - Twister and Spack Chariot.
● Vlad
● Die Anna
Confirmed Environments:
Carmageddon Reincarnation will feature some enviroments from Carmageddon and possibly Carmageddon 2.
● Coastal Carnage coming back with 'the Loop'.
● Bleak City
More Concept Art
Kickstarter Videos:
● Video 1 - Kickstarter Promo
● Video 2 - Update 1
● Video 3 - New Rewards
● Video 4 - New Rewards 2
● Video 5 - GOG announcment
● Video 6 - Bloopers
● Video 7 - Funding Successful!
● Video 8 - The Team Say Thanks
![7168765428_d993d38b31_b.jpg](http://farm8.staticflickr.com/7104/7168765428_d993d38b31_b.jpg)
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