Tamlin_WSGF
2[H]4U
- Joined
- Aug 1, 2006
- Messages
- 3,114
Saw this on THG and were pretty intrigued by it:
http://www.tomshardware.com/reviews/radeon-hd-6870-radeon-hd-6850-barts,2776-4.html
It obviously doesn't work with all titles (like SSAA), but when it first works it looks great it seems. Finally it made sense to enable AA in Starcraft 2! Could people post here when they see more games tested with this? I am very interested in the results!
With morphological AA enabled, we fired up Battlefield Bad Company 2. The post-processing filter didn’t seem to make any difference at all. Careful checking verified that, indeed, it does not seem to work with this title. So much for automatic compatibility with all DirectX 9 to 11 games.
This brings us to StarCraft 2, a title in which we're quite interested due to the fact that Radeons are currently known for slow AA performance in this game. With morphological AA enabled, the results are visually obvious, and yet performance remains almost as fast as it is with the feature turned off (roughly twice as fast as it is with 4x multi-sampling, and about four times as fast as 4x super-sampling). This is a much more impressive result.
http://www.tomshardware.com/reviews/radeon-hd-6870-radeon-hd-6850-barts,2776-4.html
It obviously doesn't work with all titles (like SSAA), but when it first works it looks great it seems. Finally it made sense to enable AA in Starcraft 2! Could people post here when they see more games tested with this? I am very interested in the results!