I've seen a number of articles popping up regarding the use of 3D in various games, but they all state that it requires a 120Hz monitor for it to work (the newer Samsung display I believe).
Is there any real reason why it can't be done on a normal 60Hz LCD monitor?
ie the vid card calculates two perspectives at 30Hz each, alternating each perspective each frame?
Yes I know the effective image frame rate would only be 30fps maximum, but you're still seeing 60Hz refresh from the monitor... how can this be any worse than simply playing a game that sits around 30fps anyway?
Possible problem with potential ghosting? (on lower/older spec LCD's))
Discuss.
Is there any real reason why it can't be done on a normal 60Hz LCD monitor?
ie the vid card calculates two perspectives at 30Hz each, alternating each perspective each frame?
Yes I know the effective image frame rate would only be 30fps maximum, but you're still seeing 60Hz refresh from the monitor... how can this be any worse than simply playing a game that sits around 30fps anyway?
Possible problem with potential ghosting? (on lower/older spec LCD's))
Discuss.