From what I've read, no PC game is programmed to produce a Dolby encoded bitstream via its own software - this is a separate and independent encoding function of your soundcard known as "Dolby Digital Live".
Now, since "Dolby Digital" is a compressed and "lossy" digital audio format I'd like to know how much information is lost (if any) during this encoding process, or otherwise altered from the original intent of the game designers in order to conform to the Dolby spec?
Doesn't the prevailing audiophile wisdom state to always aim for least amount of conversions taking place from your source to your speakers?
As far as I can tell, the only reason you would want to digitally encode an analog source is to conveniently carry the signal over a single optical/coaxial cable, or for receives that lack multichannel analog input.
Also, (and this is a different case altogether here) - if you own a quality soundcard and a below-average receiver, when playing a natively encoded digital Dolby source (such as a DVD) would it not be better to let your soundcard decode the Dolby bitstream and then pass this as an analog signal directly to the receiver, thereby bypassing the receivers own Dolby decoding ability completely?
Perhaps there are some factors in Dolby's favour here though, such as analog signals being degraded by interference during transmission while digital is immune. I'm really not enough of an expert to answer my own questions here, so any other opinions would be greatly appreciated
Cheers.
Now, since "Dolby Digital" is a compressed and "lossy" digital audio format I'd like to know how much information is lost (if any) during this encoding process, or otherwise altered from the original intent of the game designers in order to conform to the Dolby spec?
Doesn't the prevailing audiophile wisdom state to always aim for least amount of conversions taking place from your source to your speakers?
As far as I can tell, the only reason you would want to digitally encode an analog source is to conveniently carry the signal over a single optical/coaxial cable, or for receives that lack multichannel analog input.
Also, (and this is a different case altogether here) - if you own a quality soundcard and a below-average receiver, when playing a natively encoded digital Dolby source (such as a DVD) would it not be better to let your soundcard decode the Dolby bitstream and then pass this as an analog signal directly to the receiver, thereby bypassing the receivers own Dolby decoding ability completely?
Perhaps there are some factors in Dolby's favour here though, such as analog signals being degraded by interference during transmission while digital is immune. I'm really not enough of an expert to answer my own questions here, so any other opinions would be greatly appreciated
Cheers.