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#101
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I personally don't see the idea of some legal action as a possibility. Why you think that is the water mark that should be used is beyond me. Maybe I am missing something you were discussing earlier and if so I apologize. The fact remains the only law being talked about at this point is the imminent threat from Nvidia if Rocksteady is to be believed. I see little bearing though on the matter that this is a point of worthy discussion unless your willing to concede the fact asking for code from ATI is moot based on Rocksteady's own description of the situation. i.e. their own interpretation of what they can do to said code.
Why some of us are so outraged is a twofold argument. One is the nonsense perpetrated by Rocksteady against a large segment of gamers, and secondly the steadfast refusal of certain people to see this as an issue that affects all gamers vs. my gpu is better than yours. This isn't some grand plan that has shifted dominance in the market. This is an artificial manipulation of the market, or at least an attempt at such. With out the cry's of foul now, the slippery slope is begun. At what point is this acceptable to you? Maybe when your chosen hardware is gimped by a developer at the behest of a competitor? Legally Intel would be well within their rights to not do a damn thing with Nvidia GPU's other than gimp them. Doesn't mean they should, or I will be so inclined to cheer them on as some here are. Does another GLIDE paradigm seem like a good idea to you? I remember those days vividly, and never wish to see them again. Every time something like this slides it only emboldens the next to go even further. If Intel does the same to Nvidia will you be so apathetic then? What if ATI did the same during DX11 game development just to be petty? I somehow doubt anyone will. I used neither Intel or Nvidia in my latest build, but I think you and I should have the choice to do so in the future. Let the companies rise and fall on their own merits, if ATI goes bankrupt next week for making crap cards so be it. That won't be great for anyone, but the market has spoken. Someone will fill the void. To arbitrarily attempt to force people towards your product through something like this is something that should not stand. The easiest way to stop it is with your wallet and your voice. Let developers know you won't accept this sort of thing and they will listen if they wish to stay in business. Or shrug it off and keep your head down hoping the next to be crippled isn't your chosen platform. In the mean time if you can't see why so many have their "pantied in a twist" then what are you here for? To be contrarian for the sake of it?
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#102
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I find it funny that inter office emails are FUD. Their names are on them I am sure your aware of that. ![]()
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#103
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) The whole notion that this is Nvidia/Rocksteady vs the consumer and not at all Nvidia vs ATI is bogus. For instance, not a single customer that bought Batman who has an Nvidia card is affected. So it is only those who have ATI cards that are affected. Thus if you want to be technical it is Nvidia/Rocksteady vs "ATI" based consumers. The fuss started when consumers started noticing that the game played worse with their ATI cards. Then ATI came out and fussed with Rocksteady over the issue. Then the facts of the whole scenario started coming out, including the fact that ATI was a bit too busy with DX11 developers to bother pursuing the AA for one game. After it came out they made a big fuss over it and finger pointing and turned it into Nvidia vs ATI. Everything you just talked about in that paragraph above screams Nvidia vs ATI vs whatever other hardware company comes out. The whole slippery slope thing is exactly what that implies. Sure the consumers suffer from the fallout, but its not developers against consumers. If a country fights another country for control over a central region, it is still country A vs country B. It is not country A vs the central region. However, the central region still is the most affected by the situation. Plus there is the constant battering of sending people back to the same links. Those links tell a good portion of the story but not the whole story. For instance, why exactly hasn't Rocksteady put the fix in? Is there really a legal reason, or is there some other software related reason? Maybe the backlash from consumers really isn't great enough for Rocksteady to spend the resources to do it, as simple as the fix may seem. The reason this all made the news is because of the foaming of the mouth going back and forth b/w ATI and Nvidia. The real impact to consumers is minor considering it is "1" game and it only affects users with that game that also have ATI cards. To further that, its only the users that actually care about the extreme performance and want to adjust AA. That is not to say other users aren't affected, but they probably aren't making much of a stink over it. So really when did the backlash start happening? As soon as shots were fired between ATI and Nvidia and all the ATI fanboys started getting involved. So again, that turns this into an Nvidia vs ATI battle. Which is seems a number of people understand, but a few people want to diminish because of some warped altruistic view of the universe which doesn't actually exist in any of these companies. Last edited by NoOther; 11-09-2009 at 12:04 PM..
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#104
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The real question, is why the hell did those morons at Epic games release an Engine in this decade that doesn't do AA out of the box? Their games look like crap until you can find some kind of performance killing hack to enable AA.
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#105
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Deferred lighting + DX9...
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#106
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Personally, I also hold Rocksteady Studios partially to blame as well. If they'd had the balls to tell Nvidia what to do with the Vendor ID lockout, it could have nipped this entire fiasco in the bud. But the bulk of the blame lies with Nvidia for putting forth the lockout stipulation there in the first place. Quote:
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#107
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Consumers are the fallout, not the object. No situation is "simple". Really this is an ATI vs Rocksteady situation that involves Nvidia only because Rocksteady had them do the code and then had to deal with the consequences. Rocksteady doesn't want to accept responsibility so they use spout something about "legality" and not wanting to touch someone else's code. Really I think it just comes down to laziness. They didn't want to write the code in the first place. They don't really want to change the code. The overall impact probably isn't enough to concern them. Again the margin of affected people that actually care and write to Rocksteady is probably pretty small. Obviously you see a few people on here get bent out of shape on it, because there is a lot of Pro ATI sentiment. Also most of the people who regulary come to this site and post here are the kind of people that would be noticing performance issues and the lack of AA support. But that is hardly at all indicative of the majority of the pc gaming market. Last edited by NoOther; 11-10-2009 at 12:08 AM..
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#108
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If it's Rocksteady/Eidos, then why would they purposely make their game look worse for a good percentage of their potential audience without some outside pressure from Nvidia? And if Nvidia is the one with ownership of the code, then they could easily turn the rights over to Rocksteady/Eidos if they wished to. But obviously they haven't. What other possibilities are there? Quote:
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So who really lost out there? It wasn't the developer. They got paid the exact same per game no matter what brand card was in the consumer's computer. It was the end user who happened to be using an ATi card that got screwed. It's hard to say. I've seen many PC gaming sites discussing this subject.
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#109
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Last edited by NoOther; 11-12-2009 at 05:59 PM..
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#110
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Nvidia is a dumbass and this is why they are going in the toilet..maybe if they spent all of the time they do trying to block ATi doing something else like getting fermi ready, they would not be so far behind....
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