View Full Version : Who said Warlocks were gimpy? (World of Warcraft)
DemisE
11-08-2005, 09:32 AM
Just a couple ss's of my latest crits
http://i34.photobucket.com/albums/d122/Samewow/crit2.jpg
http://i34.photobucket.com/albums/d122/Samewow/crit1.jpg
discuss
Rich Tate
11-08-2005, 09:37 AM
Maybe they meant squishy? Granted I'm only lvl 36 now on my first char, but I try my best to not let a mage of any kind even have a chance to move. ;) And yes, that is out of fear of being smashed into a pulp. ;)
Filter
11-08-2005, 10:08 AM
everyone knows warlocks need to be nerfed in pvp anyway.
XOR != OR
11-08-2005, 10:11 AM
Maybe they meant squishy? They make a most satisfying screech when I turn my kitty on them, that's for sure.
MartinX
11-08-2005, 10:14 AM
All is as nothing next to the Melting of Face.
Draax
11-08-2005, 10:25 AM
As a warrior I hate warlocks and the chain fear that one damn pet can do. Half the battle I spend being chased away by that stupid zergling all the while getting hit in the teeth with shadowbolts and equally painful spells.
Now if chain fear breaks early and I intercept, and get lucky with a shield bash and silence them for 6 seconds, they are dead.
Trimlock
11-08-2005, 10:30 AM
everyone knows warlocks need to be nerfed in pvp anyway.
woa where did this come from
gamz247
11-08-2005, 11:22 AM
I see sometimes that warlocks are capable of producing spell crits this high, and looking at the talent and skill tree, it's hard to figure out how a spell like Shadow Bolt (Rank 9), which says it deals 455 to 507 shadow damage to the target, can crit for 8 times that much. Do you have a lot of +damage gear on? Does -75 Shadow resist contribute that much to the crit damage?
maverick72
11-08-2005, 11:30 AM
I'll be sure to check this out today as i finally got the dark iron bars last night but didnt have time to build that ultra shadow reflective trinket for my pally. I just hope they will be one lock that just go ... WTFFPWND ... that would make my day :)
Humm don't know if i will be able to see it in scroll combat text.
What are the circumstances in which that happens? Will the removal of negative resistance checks in 1.9 put an end those big crits?
gamz247
11-08-2005, 11:52 AM
What are the circumstances in which that happens? Will the removal of negative resistance checks in 1.9 put an end those big crits?
Whoa, I hadn't heard about this. Where did you find out about that?
the@ntipop
11-08-2005, 11:56 AM
It's a known fact that if people bitch long enough Blizzard will acquiesce to their every demand to shut them up. Frankly I'm not surprised to see those numbers. Warriors used to be gimped, they bitched hard, now theyre monsters of PvP. Druids the same. Now Warlocks. Hunter aimed shots for almost 3k? Damage mitigation anyone? Rogues, pallies and to a lesser extend mages have been getting dicked over constantly with nerfs and vast power added to other classes. I really don't think Blizzard gives a crap about class balance. It seems like it will be cycles of buffing and nerfing. That's why PvP in wow will probably always be broken. At least their PvE game is phenomenal.
Draax
11-08-2005, 11:57 AM
The thing about warriors being monsters in PvP, is that as a warrior you have to pick your role. I am a protection specc'd warrior and I suck at PvP, PvP warriors suck at end game instances and are not needed in raids, there are plenty of rogues already.
the@ntipop
11-08-2005, 12:02 PM
The thing about warriors being monsters in PvP, is that as a warrior you have to pick your role. I am a protection specc'd warrior and I suck at PvP, PvP warriors suck at end game instances and are not needed in raids, there are plenty of rogues already.
That's the same story for just about every other class. A Resto druid isn't a combat monster, but a feral one sure is a mean force on the battleground. Plus, as a prot warrior you can't be touched by a single rogue and you'll last a hell of a long time defending a point against a couple of attackers. Compare your prot warriors pvp abilities against a pally and count your blessings.
Draax
11-08-2005, 12:05 PM
That's the same story for just about every other class. A Resto druid isn't a combat monster, but a feral one sure is a mean force on the battleground. Plus, as a prot warrior you can't be touched by a single rogue and you'll last a hell of a long time defending a point against a couple of attackers. Compare your prot warriors pvp abilities against a pally and count your blessings.
Well a Paly really isn't a fair comparisson, we all know Palys (read: bubble babies) suck. :D
It was my understanding that warriors were suposed to deal out melee damage like it was going out of style .... that is a warrior right ?
maverick72
11-08-2005, 12:09 PM
Pallys suck big time in PVP thats why when i go in AB i just follow a warrior, put bof on him and become is personnal heal bot .... With a good warrior i watch him ravage everything in sight.
Well that works a couple of minutes then i become the main target for every horde. CS, Sheep, Fear, 2 hits Shadow Bolts .. name it .. i become the main attraction. Who said pallys dont have aggro?? Lolll
Trepidati0n
11-08-2005, 12:58 PM
Then you take a high crit/+damage warlock and throw in priest shadow weaving for another 15% :eek: Yeah, our warlocks love when I quick throw up 5 or 6 rank 1 SW:P and max out the shadow weaving. 15% more damage for them is huge..and it only cost me about 150 mana max.
Warlocks can really become DPS machines if they have the right gear and satisfy their mana thirst. You give them rejuv potions on top of it and they can almost rival rogues for DPS on a long fight. Our last rag attempt our top lock had four 4k crits in a row :D Rag only has a million HP...big dent (1.6%) from one toon in a few seconds.
Warlocks are only gimpy if the other class gets the "jump" on them. But if they see you at range and/or are not ready...yeah, they are evil.
-tReP
Defective
11-08-2005, 12:59 PM
Mmm warlocks, my hunter's cat thinks they taste yummy.
Direwolf20
11-08-2005, 01:00 PM
Real Ultimate Power (http://www.thedoomguard.com/index.php?module=photoshare&type=show&func=viewimage&iid=62&viewkey=)
Sure, with the right special combination of luck, you can VERY rarely get some high crits. Nothing to rely on though.
Genocidal[v2]
11-08-2005, 01:57 PM
The thing about warriors being monsters in PvP, is that as a warrior you have to pick your role. I am a protection specc'd warrior and I suck at PvP, PvP warriors suck at end game instances and are not needed in raids, there are plenty of rogues already.
DPS warriors are a definite must for Blackwing Lair. Rogue dps is great but warriors have execute and that can make or break a fight. Especially on boss fights like Vaelestraz.
pkScary
11-08-2005, 02:25 PM
Do you play on Burning Legion, DemisE? (Tsie, 60 Orc Shaman)
DemisE
11-11-2005, 10:12 AM
Do you play on Burning Legion, DemisE? (Tsie, 60 Orc Shaman)
Yep I do.
Character Samelina
Guild Ænigma
Oh and here is what is needed to get those numbers
Sapphiron Drape +14
Jeklik's Opaline Talisman +22
Ebony Flame Gloves +43 (Shadow Damage)
Felheart Bracers +7
Sash of Whispered Secrets +33 (Shadow Damage)
Nemesis Skullcap +20
Hoodoo Hex +18
Fel Infused Leggings +64 (Shadow Damage)
Robe of the Void +49 (Shadow Damage)
Nemesis Spaulders +18
Nemesis Boots +18
Touch of Chaos +18
Tome of Shadow Force +34 (Shadow Damage)
Sorcerous Dagger +20
Spell Power Enchant +30
Band of Dark Dominion +33 (Shadow Damage)
Talisman of Ephemeral Power +175
Zandalarian Hero Charm +280
Total Spell Power +896 With Trinkets
+441 Without Trinkets
DemisE
11-11-2005, 10:20 AM
Real Ultimate Power (http://www.thedoomguard.com/index.php?module=photoshare&type=show&func=viewimage&iid=62&viewkey=)
Sure, with the right special combination of luck, you can VERY rarely get some high crits. Nothing to rely on though.
It's not as rare as you think..
Trepidati0n
11-11-2005, 12:44 PM
It's not as rare as you think..
Exactly...they aren't that rare. Get a lock with the DM buff + Onyxia buff + Flower buff from Felwood and you really really need to be scared.
Also, why did you get the "Sash of Wasted DKP" :p ;) :D :)
-tReP
DemisE
11-11-2005, 12:55 PM
Exactly...they aren't that rare. Get a lock with the DM buff + Onyxia buff + Flower buff from Felwood and you really really need to be scared.
Also, why did you get the "Sash of Wasted DKP" :p ;) :D :)
-tReP
Becuase it really is a great belt. The only other belt that can compare for a +dmg build is Firemaw's Clutch which is similar stats and +2 more damage. However the Sash is only useful for Warlocks and Shadow Priests.
That and the +health regen on Sash is better for a warlock than the +mana regen on Firemaw's. IMO
DemisE
11-11-2005, 12:58 PM
Here are the fullsize screenshots for buff view.
http://i34.photobucket.com/albums/d122/Samewow/WoWScrnShot_110605_222108.jpg
http://i34.photobucket.com/albums/d122/Samewow/WoWScrnShot_110505_095210.jpg
All buffs easily obtainable
Trimlock
11-11-2005, 12:59 PM
crickett, a warlock in my guild just got 2 3000+ crits in a row with a 6400 crit in between, i'll try and convince her to post the pic
a warlocks benefit is really +hp return, fel sta ftw, and 2 lifestones :D before rade gear a warlock can hit 4k hp with out imp buff pretty easily, thats a nice return from fel stamina
DemisE
11-11-2005, 01:11 PM
crickett, a warlock in my guild just got 2 3000+ crits in a row with a 6400 crit in between, i'll try and convince her to post the pic
a warlocks benefit is really +hp return, fel sta ftw, and 2 lifestones :D before rade gear a warlock can hit 4k hp with out imp buff pretty easily, thats a nice return from fel stamina
Locks always have high stam. As you can see in my SS. 6k HP with Fort and Kings in pvp gear. In felheart fully buffed I have around 6800 hp and 7k mana. It is always entertaining when a rogue ambush / backstabs me and is suprised that they only took off at most 25% of my hp.
pkScary
11-11-2005, 11:48 PM
Mmm, you would get so pwned by me Samelina :P I know ya.
Haven't played much recently because I've been playing War3 TFT with Zulwarn.
TR0GD0RtheBURNiNAT0R
11-12-2005, 01:33 AM
http://hardforum.com/images/smilies/eek.gif And I get goosebumps when eviscerate crits for 1800.....
anyway, I think most players have always known that 'locks were a very powerful class, they just take alot more skill than others (they're probably the hardest, just above druids, IMO)
And yes, it does piss me off when I go up to a 'lock, ambush (crits for ~1400), backstab (crits for ~1000), then CB eviscerate (usually about another 800-1000), and watch like 1/4 of their life go away. Nowdays, I just sap them, and move on (sometimes I'll kill their pet if I'm feeling mean http://hardforum.com/images/smilies/biggrin.gif)
Kakyoin
11-12-2005, 02:47 AM
You know, I knew I totally recognized those pictures, then I looked on the ropetown forums and remembered where I saw them... Small world, huh, Samelina?
<-- Sasukekun (60 Tauren Hunter) :D
How many people here are from Burning Legion?
pkScary
11-12-2005, 02:54 AM
Oh snap! Heya Sasukekun.
Had Alcoy (60 Pally on BL) make me that Force Reactive Disk (http://wow.allakhazam.com/db/item.html?witem=18168) when you were offline. Thanks for offering to make it, though :)
Yes...Burning Legion, reveal yourselves!
DukenukemX
11-12-2005, 03:25 AM
Pallys suck big time in PVP thats why when i go in AB i just follow a warrior, put bof on him and become is personnal heal bot .... With a good warrior i watch him ravage everything in sight.
Well that works a couple of minutes then i become the main target for every horde. CS, Sheep, Fear, 2 hits Shadow Bolts .. name it .. i become the main attraction. Who said pallys dont have aggro?? Lolll
The Warlock and the pally are the best in PVP. You just gotta know how and when to use your abilities.
A good pally knows that to win is to stay alive. Pallys don't kill quick. They just live very long in a battle.
My level 33 pally puts out 150 damage for every swing. There's a 1 out of 4 chance that he'll do a double damage with a special ability called Seal of Command. Usually adds another 150 damage when it works. If you cast Seal of the Crusader on your oppenent then you'll get another 20 to 30 points damager when Seal of Command strikes.
The best part is that when you do a critical hit and at the same time the Seal of Command strikes you'll see damage as much as 600 total. Since Seal of Command mirrors the damage of the pallys weapon. It's also holy damage and it can be increased with Crusader. Plus you can put points into giving youself a greater chance to do a critical hit. Which I haven't yet. :(
On top of all this damage the pally is a healing whore. A pally can put up a shield to protect him from physical damage for up to 8 sec. He has two of them called Blessing of Protection and Divine Protection. The only difference between the two is one works for the pally only and the other can work for other players. For 8 sec the pally can use Holy Light twice that will completely heal him. So with two shields a pally can fully heal himself twice.
At the end of this whole mess if the pally still hasn't beaten his opponent he can still use the Lay on Hands. This ability is great but it's best used as a last resort. Will use all remaining mana to fully heal the pally. It doesn't matter how much mana is left either. Could be next to nothing. Problem is the ability will take another 60 minutes to recharge and will leave you with no mana.
Plus with abilities like Hammer of Justice you're opponent isn't going anywhere. If you keep up with blacksmithing and always favor armor and items that will increase your health the pally is unstoppable. Plus a pally is always great to have thanks to Redemption.
I've had two horde warriors at the same level beating on my pally. Using those technique's I've been able to kill them both easily. Only character my pally would fear is a Priest. If the Priest was smart he would try to avoid my attacks. Same goes for a mage but they usually don't live long. With a priest it's a battle of healing. Plus my pally's shields only protects physical so it makes it hard for me to heal. A priest is still pretty easy to kill for me.
DemisE
11-14-2005, 11:30 AM
Mmm, you would get so pwned by me Samelina :P I know ya.
Haven't played much recently because I've been playing War3 TFT with Zulwarn.
Shammy's are fun fights. Except the majority of the ones that think spamming shocks and grounding totems will net them a win.
You might want to get some +SR & FR if you want to fight me though ;)
DemisE
11-14-2005, 11:33 AM
The Warlock and the pally are the best in PVP. You just gotta know how and when to use your abilities.
snip snip snip
There is no "best pvp class" There is only Player A knows how to play their class and what is needed to defeat [Insert Random Class Here]
Genocidal[v2]
11-14-2005, 12:50 PM
There is no "best pvp class" There is only Player A knows how to play their class and what is needed to defeat [Insert Random Class Here]
That is so true.
Vulcanus
11-14-2005, 01:02 PM
The thing about warriors being monsters in PvP, is that as a warrior you have to pick your role. I am a protection specc'd warrior and I suck at PvP, PvP warriors suck at end game instances and are not needed in raids, there are plenty of rogues already.
I suggest you look at your character then, because i've tanked all of MC as a 31 arms /20 fury.
DukenukemX
11-14-2005, 01:24 PM
There is no "best pvp class" There is only Player A knows how to play their class and what is needed to defeat [Insert Random Class Here]
It is true but I find the Pally makes it seem too easy.
I've seen lots of rogues running around at low levels battling people who are 3 levels higher then they are. People who play rogues think they are amazing at level 15-25 but beyond that there isn't much a roque is good for.
My pally owns rogues at level 30. Simply because I know they cloak themselves and try to stab you in the back. After that they basically stab the crap out of you and move around you to avoid your attacks but that never works. Every rogue fights like this.
A mage or a warlock is going to have trouble with rogues unless they have a strategy. Basically with my mage I burn most players down and teleport like nuts. Using frost nova helps uncover hidden rogues. With my warlock I piss on the curses and use my voidwalker shield to protect me until the rogue dies.
With my pally there's only one strategy. Beat the crap out of them. You'll outlast most players. It really pisses off rogues and warriors when you put a sheild up to heal yourself. Just when they thought it was almost over. :)
Talon Blackrazor
11-14-2005, 01:31 PM
The thing about warriors being monsters in PvP, is that as a warrior you have to pick your role. I am a protection specc'd warrior and I suck at PvP, PvP warriors suck at end game instances and are not needed in raids, there are plenty of rogues already.
Eh? 31/20 is fine for tanking; there's not an encounter in the game that requires the MT to be Protection specced.
DemisE
11-14-2005, 02:37 PM
Eh? 31/20 is fine for tanking; there's not an encounter in the game that requires the MT to be Protection specced.
How many times have you been to BWL?
Draax
11-14-2005, 02:39 PM
Eh? 31/20 is fine for tanking; there's not an encounter in the game that requires the MT to be Protection specced.
Are you kidding me ?
DemisE
11-14-2005, 02:40 PM
It is true but I find the Pally makes it seem too easy.
etc.....
You seem to be relying on the fact that you can shield and heal for every fight. Thats a pretty cavalier mindset to have since there are many ways to prevent you from even having a chance to heal. Not to mention that when you pop your jesus shield you are allowing not only yourself to heal but your opponenet as well. Back to square 1 but you just blew a timer.
Talon Blackrazor
11-14-2005, 03:19 PM
How many times have you been to BWL?
We have everything up to and including Chrommagus on farm status, gotten Nef to stage two and hope to kill him in the next couple weeks.
All the Protection tree provides are bonuses to existing abilities, some fairly nice, but none absolutely necessary.
Skill > Spec.
Always.
Talon Blackrazor
11-14-2005, 03:20 PM
Are you kidding me ?
No.
Name one. And why.
Draax
11-14-2005, 03:25 PM
No.
Name one. And why.
The extra 10 points in defense, or the shield slam which gains alot of threat, or concusion blow are very important skills. The next time your on Major Domo, and one of his add crits one of your tanks and kills him, causing loss of agro and the mob to AOE the rest of the party to death, ask yourself if you could have used the extra 10 defense, or the ability for the other warriors to grab agro quick enough to stop a wipe.
DemisE
11-14-2005, 03:36 PM
Skill > Spec.
Always.
Your right Defiance, +defense, toughness is completly overrated. :rolleyes:
For the record: Nef on farm status for over a month now.
DukenukemX
11-14-2005, 04:13 PM
You seem to be relying on the fact that you can shield and heal for every fight. Thats a pretty cavalier mindset to have since there are many ways to prevent you from even having a chance to heal. Not to mention that when you pop your jesus shield you are allowing not only yourself to heal but your opponenet as well. Back to square 1 but you just blew a timer.
I haven't seen anyone prevent me from healing besides casters since the shield only protects against physical attacks. BTW the jesus sheilds are both instant cast. The pally would need to be already stunned to prevent him from putting up a shield.
Also that's why I said that priests are the biggest problem for a pally. It's a battle of healing and priests are the best. If you ignore healing yourself when battling a priest you can usually beat them silly. A smart pally would ignore healing and beat healers senseless. Just as they are trying to heal you can use Hammer of Justice to stun them and finish them off. Also gotta remember that even if I just blew a timer I still have the upper hand. A pally uses a weapon to attack. Most players who heal don't specialize in weapons and need mana to produce any decent damage. . Players like the Priests and Shaman would have exhausted their mana and left defenseless. A pally can heal himself at least 2 times fully and will produce a consistent damage rate without the need of mana.
You'd think a Druid would be a good match for a pally but I've never seen it. Might have something to do with Druids being restricted to leather armor and they can't use spells in animal forms. Making it hard for a druid to get any good damage out while being able to heal himself.
Every other player who can't heal is going to have to rely on running from a pally. Mages can still burn pallys and run. Warlocks can still curse them and run . At that point it's a matter of luck and quality items you have.
DemisE
11-14-2005, 04:44 PM
I haven't seen anyone prevent me from healing besides casters since the shield only protects against physical attacks. BTW the jesus sheilds are both instant cast. The pally would need to be already stunned to prevent him from putting up a shield.
You are missing my point. But thats ok, you seem to love your pally and thats what matters.
CatsGoMoo
11-14-2005, 05:09 PM
Defiance is really thing only thing that I feel is even CLOSE to "necessary" for BWL, and even then only for fights like Broodlord where aggro is something you have to worry about.
31/20 tanks can tank just fine in the endgame, though 31/5/15 is a good compromise. This way you get Defiance, which can help out quite a bit.
theNoid
11-14-2005, 06:09 PM
The thing about warriors being monsters in PvP, is that as a warrior you have to pick your role. I am a protection specc'd warrior and I suck at PvP, PvP warriors suck at end game instances and are not needed in raids, there are plenty of rogues already.
So wrong.
I main tanked Ragnaros fine with a 31/20 Arms/Fury build. You only spout off what little knowledge you've gained from the uneducated.
Learn to play...
angrif77
11-14-2005, 07:15 PM
Protection spec doesn't really help as much as it should IMO. The first 10-20pts are nice but getting all those stun chances doesn't help against all those stun immune mobs. I switched by 60 warrior back and forth a few times between Arms and Protection builds and in the end found that a 31/5/14 worked well for me before I quit playing. Protection warriors are NOT that tough to kill in PVP either. Really well equipped Protection warriors might be.... but not average equipped ones. That's more of an example of how warrior power is so closely connected to gear quality and not talent specs.
DukenukemX
11-14-2005, 07:43 PM
That's more of an example of how warrior power is so closely connected to gear quality and not talent specs.
At the end it's the gear that really matters. Sure you can put the skill points in such a way to give you some benefit. Learning how to use your abilities to the max is going to help but it's the gear quality that matters.
Of all players I've fought it's the ones who had the best gear that I lost to. I still remember my mage fought another mage. I was 3 levels higher and I had pretty good equipment. I even used my abilities better. The other mage won easy. Checked out their equipement and all kinds of stuff that increases fire spells and cold spells.
That's why so many people Ninja. Some people just go from instance to instance and never completing quests and gain honor.
Talon Blackrazor
11-14-2005, 11:48 PM
The extra 10 points in defense, or the shield slam which gains alot of threat, or concusion blow are very important skills. The next time your on Major Domo, and one of his add crits one of your tanks and kills him, causing loss of agro and the mob to AOE the rest of the party to death, ask yourself if you could have used the extra 10 defense, or the ability for the other warriors to grab agro quick enough to stop a wipe.
Defense comes from armor, relatively easy to get. There are other attacks which generate close to just as much threat as Shield Slam, are usable much more often and cost less than half as much rage. Virtually every end-game boss is immune to stun.
Is MC the extent of your experience?
Your right Defiance, +defense, toughness is completly overrated.
Not overrated, but not necessary. As stated earlier, all they do is buff or give bonuses to existing stats or skills.
Speccing heavily into protection is a waste for a skilled warrior, what you have to give up far outweighs what little benefit you get.
Genocidal[v2]
11-15-2005, 06:43 AM
As long as you have the skill and the equipment, then full spec into protection is a waste of talent points. Been farming nefarian for over a month now and none of our warriors are full prot.
bonkrowave
11-15-2005, 06:58 AM
So wrong.
I main tanked Ragnaros fine with a 31/20 Arms/Fury build. You only spout off what little knowledge you've gained from the uneducated.
Learn to play...
Oh please .... :rolleyes: Grow up. People like you are the reason I stoped playing my hunter, let me guess you also like to spam the O RLY bird. Let us know when you balls have dropped.
You say learn 2 play yet you seem to be clueless in this area. In end game each class has its role, Warriors role is to tank. To increase the efficency and effectiveness of a warrior you spec in protection. This in turn helps the entire group out, as a protection specc;d warrior will have more armor and defence which means he takes less damage and crits, which means the healers have a larger mana pool with which to heal the rest of the group. Fury warrior HA, wanna be rogues, warriors are not meant for DPS there are much better classes out there for that type of thing.
Should a hunter be in close doing melee, no because that is stupid, about as stupid as a warrior with the wrong spec trying to act like a rogue and wag there e-peen when the damage meter comes up.
CatsGoMoo
11-15-2005, 12:00 PM
Oh please .... :rolleyes: Grow up. People like you are the reason I stoped playing my hunter, let me guess you also like to spam the O RLY bird. Let us know when you balls have dropped.
You say learn 2 play yet you seem to be clueless in this area. In end game each class has its role, Warriors role is to tank. To increase the efficency and effectiveness of a warrior you spec in protection. This in turn helps the entire group out, as a protection specc;d warrior will have more armor and defence which means he takes less damage and crits, which means the healers have a larger mana pool with which to heal the rest of the group. Fury warrior HA, wanna be rogues, warriors are not meant for DPS there are much better classes out there for that type of thing.
.
What you fail to realize is that past 15 in protection does almost nothing for your tanking ability. Up to defiance is really as far as you need to go for protection. They revamped the prot tree and made the 31 point talent a freaking offensive ability (why? No clue.)
You don't need to "spec protection" to be an awesome tank, not even in Blackwing Lair. There's nothing past 15 protection that really appeals to tanking. Period.
HRslammR
11-15-2005, 12:30 PM
']DPS warriors are a definite must for Blackwing Lair. Rogue dps is great but warriors have execute and that can make or break a fight. Especially on boss fights like Vaelestraz.
aye. i'm a fury specced warrior *woot* and when our guild has a boss down to to 19%, they always throw a powerword shield me and let me spam all my tricks on the bosses. typically i have full rage and it's deathwish + recklessness + imp execute, it's not uncommon for me to do 10k dmg in a very short amount of time.
KevinO
11-15-2005, 02:10 PM
What you fail to realize is that past 15 in protection does almost nothing for your tanking ability. Up to defiance is really as far as you need to go for protection. They revamped the prot tree and made the 31 point talent a freaking offensive ability (why? No clue.)
You don't need to "spec protection" to be an awesome tank, not even in Blackwing Lair. There's nothing past 15 protection that really appeals to tanking. Period.
QFT.
Defiance is the key tanking ability in the prot tree. Imp. Revenge doesn't help, improved sunder armor is nice, but rage in MC and above is never an issue. Concussion blow does nothing since everything is immune.
Shield Block + Revenge + Sunder + Shield Bash + Heroic Strike here and there is all you need to hold agg. I have been full prot to 31/ 20 and haven't notice much of a difference in holding agg. Currently I am 31 / 5 / 15 till we get all of BWL on farm status.
CatsGoMoo
11-15-2005, 02:53 PM
QFT.
Defiance is the key tanking ability in the prot tree. Imp. Revenge doesn't help, improved sunder armor is nice, but rage in MC and above is never an issue. Concussion blow does nothing since everything is immune.
Shield Block + Revenge + Sunder + Shield Bash + Heroic Strike here and there is all you need to hold agg. I have been full prot to 31/ 20 and haven't notice much of a difference in holding agg. Currently I am 31 / 5 / 15 till we get all of BWL on farm status.
The nice thing about a 31/5/15 build is that you get the full benefits of the Protection tree, still get your 5% crit bonus from the fury tree (no enrage or piercing howl is kind of a bummer in PvP, but it's easily worked around), and you get the benefit of Mortal Strike.
How could you go wrong with that spec? Hell, there are some PvE encounters where I want my warriors to have Mortal Strike, like Temerus the Devourer in Blasted Lands. This way if he manages to do his drain life to the group (due to bad positioning or getting jumped by alliance), it only heals him for half of what it normally would.
Btw, what server are you on?
Masume
11-15-2005, 03:21 PM
aye. i'm a fury specced warrior *woot* and when our guild has a boss down to to 19%, they always throw a powerword shield me and let me spam all my tricks on the bosses. typically i have full rage and it's deathwish + recklessness + imp execute, it's not uncommon for me to do 10k dmg in a very short amount of time.
Fury for the Win!
That combo right there is soo much fun in BG when everyone is man handling the enemy general :)
CatsGoMoo
11-15-2005, 03:45 PM
Fury for the Win!
That combo right there is soo much fun in BG when everyone is man handling the enemy general :)
I think my favorite combo ever is Sweeping Strikes + execute. Nothing like wailing on three people with an execute just because one of them was at low hp :D
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