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View Full Version : OMG - This Game is going to Rule All


Maynerd Goldstein
01-01-2004, 06:16 PM
If you have not seen this yet, you've got to watch it. Incredible.

http://www.eagames.com/official/battlefield/vietnam/us/videos.jsp?videoID=bfv_trailer_us_hi.mov&viewerID=videos

w00bi
01-01-2004, 06:55 PM
Battlefield Vietnam

Yeah it will be cool

BoWser
01-01-2004, 08:06 PM
I just hope it has a better epmhasis on the infantry. I guess it does not need leaning or anything, but fix the darn hitboxes. The sniper in bf1942 is usless, you have to use a whole clip almost to hit one guy, unless I am just using it wrong. Actually it takes almost a whole clip for any gun in that game to kill one guy. Ironsights would be cool too, but i guess it does not need it completley.

Bennyb
01-01-2004, 08:08 PM
I unno, i found the sniper rifle pretty useless too. i find that if you hold the crosshair over the guy for a second or so, it improves your chances of hitting.

Eidolon
01-01-2004, 08:22 PM
Ugh... :mad: As someone who has studied a lot of history I strongly dislike games that are based upon historical events. I especially dislike games based on actual wars. I always felt that it cheapened the sacrifices that real soldiers made. I suppose that I feel this way because so many of my family members have served their country in armed conflicts. I have always been taught to take it very seriously. Therefore, I can't sit in front of my PC and "Pretend" to fight in a war that actually took the lives of so many. I realize that this is just my opinion, but I wanted to state why I'm not looking forward to this game.

wfalcon
01-01-2004, 08:31 PM
I like the Naplam effects, but I hope they have some sort of tunnel system for the VC to use.

Cynic86
01-01-2004, 08:43 PM
Cool video, the F4 Phantoms and Hueys look pretty good in the game, not to mention the killer napalm effects :D. But the thing that got me the most was the music...i sure hope you can fly around in a Huey with CCR's "It Ain't me" blarin' in the cockpit!

HRslammR
01-01-2004, 09:06 PM
Originally posted by Cynic86
But the thing that got me the most was the music...i sure hope you can fly around in a Huey with CCR's "It Ain't me" blarin' in the cockpit!


actually... you will be able to. or so is my understanding. i think the jeeps are gonna have a "soundtrack" and maybe the helicopters. that'd rule to be a charlie in the jungle and ya hear "ALLL ALONG THE WATCHTOWER" then then it's "l33t killor [jeep] gamer"


and as far as i understand it's meant to be more geared towards the movie aspects. reality won't play so much into it.

goku238
01-01-2004, 09:07 PM
Originally posted by Eidolon
Ugh... :mad: As someone who has studied a lot of history I strongly dislike games that are based upon historical events. I especially dislike games based on actual wars. I always felt that it cheapened the sacrifices that real soldiers made. I suppose that I feel this way because so many of my family members have served their country in armed conflicts. I have always been taught to take it very seriously. Therefore, I can't sit in front of my PC and "Pretend" to fight in a war that actually took the lives of so many. I realize that this is just my opinion, but I wanted to state why I'm not looking forward to this game.

I think it's more of an honor to the soldiers. For them to have been important enough to spend millions of dollars on to recreate their experience (which is impossible btw) should be seen as the almighty honor. It's no worse than war re-enactions in real life.

warsawtag
01-01-2004, 09:19 PM
this game looks so sweet... i hope they improve on the infantry aspects of it alsol.. you know what would be awesome? counter strike mixed with battleifeld 1942!

-warsaw

Bender_Unit_22
01-01-2004, 09:28 PM
bah

that's a mod for battlefield 1942 right?

cause that all it looks like


I thought vietnam was mostly a jungle

I seriously hope there is more then that battlefield 1942 recycled maps

oh well

Techx
01-01-2004, 09:59 PM
WOW!! yet ANOTHER army game.. how fucking unoriginal..

w00bi
01-01-2004, 09:59 PM
Originally posted by Bender_Unit_22
bah

that's a mod for battlefield 1942 right?

cause that all it looks like


I thought vietnam was mostly a jungle

I seriously hope there is more then that battlefield 1942 recycled maps

oh well

Not a mod, retail game. Expnasion pack if you will


Oh and about the sniper.. If the person is running, you have to aim infront of him. Like in real life, you estimate where the bullet will hit.

paulmr
01-01-2004, 10:41 PM
sweet video I love that song...


did you see where the helicopter picked up a tank....

Ive always complained that their is nothing not even in the DC mod that can carry tank or jeeps or anything....

Bennyb
01-01-2004, 11:00 PM
Originally posted by w00bi
Not a mod, retail game. Expnasion pack if you will



not even... This is a completly different game. If my memory serves me, not only will physics be updated, but its getting a huge visual makeover which will be quite pleasing to the eye :D

cmosdos
01-01-2004, 11:06 PM
Good Morning Vietnam!!

Seriously... I don't think it will be that great. We'll see. Just doesn't seem to be up to par with other current games.

SVTLightning
01-01-2004, 11:43 PM
It's "Fortunate Son"

Bop
01-01-2004, 11:53 PM
The reason why you can't generally hit crap with the sniper rifle in BF1942 is because of the netcode. Go ahead and play SP, find a running bot, but only aim a TINY bit in front of them and fire, BAM headshot. Go in MP and the lead is sometimes 1-2 meters for someone right near you. You'll notice it when you are in close combat and you fire at someone running horizontally from you only to hit air. And don't even say it is physics, think about it. A bullet travels 1500-3000fps(depends on the round used), you don't have to lead a target by 5ft if they are RIGHT in front of you. If that was true the game would be really fought with 300fps airsoft guns.

Yes I know that this happens with MOST games, but read on and you'll see why I am ticked off.

EA/DICE are really big idiots and used ALL client-side effects WHILE using server-side weapons prediction. This basicly means you SEE the bazooka round hitting that moving tank but it does not register. You SEE the dust puff after sniping an enemy soldier but wow, no hit. Remember in 1.4 with the official blood effects? Wonder why they took it out? Because they want all the average players who log on to the game to think it is not a problem with THEIR code, where the problem lies.

BF Vietnam better either have FULL client-sided netcode or at least take off the client-side weapons effects and place them server-side. Oh another game does this too, Halo.

Bennyb
01-02-2004, 12:18 AM
Originally posted by Bop
The reason why you can't generally hit crap with the sniper rifle in BF1942 is because of the netcode. Go ahead and play SP, find a running bot, but only aim a TINY bit in front of them and fire, BAM headshot. Go in MP and the lead is sometimes 1-2 meters for someone right near you. You'll notice it when you are in close combat and you fire at someone running horizontally from you only to hit air. And don't even say it is physics, think about it. A bullet travels 1500-3000fps(depends on the round used), you don't have to lead a target by 5ft if they are RIGHT in front of you. If that was true the game would be really fought with 300fps airsoft guns.

Yes I know that this happens with MOST games, but read on and you'll see why I am ticked off.

EA/DICE are really big idiots and used ALL client-side effects WHILE using server-side weapons prediction. This basicly means you SEE the bazooka round hitting that moving tank but it does not register. You SEE the dust puff after sniping an enemy soldier but wow, no hit. Remember in 1.4 with the official blood effects? Wonder why they took it out? Because they want all the average players who log on to the game to think it is not a problem with THEIR code, where the problem lies.

BF Vietnam better either have FULL client-sided netcode or at least take off the client-side weapons effects and place them server-side. Oh another game does this too, Halo.

That explains alot. Thanks alot man.

OTL
01-02-2004, 12:25 AM
Originally posted by Bop
And don't even say it is physics, think about it. A bullet travels 1500-3000fps(depends on the round used), you don't have to lead a target by 5ft if they are RIGHT in front of you. If that was true the game would be really fought with 300fps airsoft guns.

But it is the physics - they just exaggerated it quite a bit to accomodate the limited visible range, which restricts the distance of engagements despite the large map size. Real-world velocities would have rendered the combat almost indistinguishable from the multitudes of other games which don't calculate rounds as realtime objects of varying weights and velocities.

Bop
01-02-2004, 12:44 AM
Have you actually tested out your theory many times? I've played BF1942 since the Tobruk SP demo, and I've logged in countless hours in the game.

I could go into heavy detail but here is a simple comparison. Play single player and target a running bot 100-150M down range. Aim a short distance in front of him and fire, you got a hit. This game does have physics for the infantry weapons, but the physics + the poor netcode quadruple the amount of leading required. To shoot someone in the same exact circumstances would need a large lead. This does not make MP more realistic at ALL, it makes it like using a Q3 rocket launcer to snipe except you can't follow the shot. Plus ping fluctuates 10-30ms depending on the server\connection type, causing more random trajectories.

True that fps on rifles fluctuate alot(unless using match-grade ammunition, which many snipers use for target shooting) but seriously, aiming a meter ahead of someone running 5 meters in front of you? Rediculous no matter what if you ask me. In real-life when using military-type ammo the fluctuations do not really make much of a difference other than to really hit sub MOA accuracy with match-grade, military ammo is probably somewhere
between 3-1MOA accuracy depending on the rifle.

Also one of the biggest thing that pisses people off is in dogfights. Don't you get pissed off when your on someone's tail firing at them seeing debris fly all over the place and not seeing your hit indicator light up?

Even worse, do you hate relying on a hit indicator to say you've hit someone instead of by visual cues?

Not to say that players like me can get around this and hit moving targets most of the time, but it would be SO much easier if they took the effects off client-activated so you can use the firing delay\bullet puffs to help you lead.

Or even better, place weapons prediction client-side to make the game feel like a lag-free environment.

pduan87
01-02-2004, 12:57 AM
Originally posted by Bop
...

Also one of the biggest thing that pisses people off is in dogfights. Don't you get pissed off when your on someone's tail firing at them seeing debris fly all over the place and not seeing your hit indicator light up?

...

WTF?!?! That means you aren't doing any dmg to them if your hit indicator doesnt light up?!?! :eek:

Bender_Unit_22
01-02-2004, 02:03 AM
Originally posted by Bennyb
not even... This is a completly different game. If my memory serves me, not only will physics be updated, but its getting a huge visual makeover which will be quite pleasing to the eye :D

well that's even worse

vietnam was fought mostly in a fucking jungle

not in the open

still looks like an shined up bf1942, lol

in fact I bet only reason they developed it is becasue of the popularity of dc

now they can have jets and helos in retail

doh-nut
01-02-2004, 02:09 AM
i dunno when it comes to lush jungles in games im going to look toward farcry and mohaa: pacific assault.

Kibbles
01-02-2004, 02:13 AM
Originally posted by Bop

BF Vietnam better either have FULL client-sided netcode or at least take off the client-side weapons effects and place them server-side. Oh another game does this too, Halo.

I doubt the Code will change...I remember reading about BF1942 when it was Previewed at an E3 event and it was stated that the netcode would be the best and the amount of Bandwith needed to play it would be less than any FPS Game out.

Well someone lied...it use the same 20-50 kb/sec as any other current FPS Game.

They could increase the Client Side Prediction...but that would make it so easy to cheat.

Global Operations uses full Server Side Prediction...but each Client needs about 70-100kb/sec :eek:

ThreeDee
01-02-2004, 04:49 AM
looks like it might be a fun one ...I guess we'll find out soon enough

oqvist
01-02-2004, 06:29 AM
I may pick up BF1942 when they releases a game aimed at SP instead of this booring MP.

Tiny
01-02-2004, 07:11 AM
Originally posted by SVTLightning
It's "Fortunate Son"

I do not know why most military themed games, movies, and such use this song....correct me if I am wrong but is it not ANTI-military? Just listen to the entire song.

moralpanic
01-02-2004, 08:43 AM
Um, how many people are really going to play the VC in this game?

Pandaman
01-02-2004, 12:30 PM
it always puzzled me that people can have fun reenacting horrible tragedy like vietnam. Millions of americans died before they lost, how is this fun? At least WW2 themed ones can celebrate the individual and overall victories honoring the heroes, but vietnam games just cheapen the soldiers deaths in my eyes.

csims
01-02-2004, 12:52 PM
Originally posted by moralpanic
Um, how many people are really going to play the VC in this game?

How many people have played Nazi's or Japanese in the WWII games? Lots. Ever played the Orcs in Warcraft? Is it so different? "Well it's fantasy based!" Ah it's based on Good or Evil depending on which side you were on. (Remember, no matter who you are fighting for, they think they are doing the right thing.) Now answer this question, who had the tactical advantage in Vietnam? The NVA and the Viet Cong. Everything they did was based on guerilla warfare, which was something we(the U.S.) were not used to. Which side would I rather play based on tactics? You figure it out. (Of course we all know for the most part there are loose tactics to these games.)

As for the guy who went off earlier about the trivilization of the games, I used to agree with you.

I got to thinking about it the other day, is it so different from any board games based on actual battles? As someone else said the same goes for historical reenactment.

Yes it is in a way, because you are taking on a "role" of an individual soldier instead of a set of figurines in one large battle. However, the board games are based more on actual tactical maneuvers. (I'm not talking about Risk or Axis & Allies.)

Depending on your codes, politics or beliefs, you can think these games are a way of honoring those who fought or you're crapping on what they fought for. There is the 3rd choice, detaching oneself of the above and playing it based on the tactics, weapons, and vehicles. It's reliving it to "experience" the fighting. (No, most of us will never know what the real soldiers felt or did during wartime, but this is our way of at least getting an idea of what it was like.)

Hopefully I got my point across.

BoWser
01-02-2004, 01:08 PM
A lot of the time, people prefer the terrorist in cs because of the ak-47, I actually really like the ak-47 a lot. Another example of this is Desert Combat. I will NEVER be on Iraq.

wfalcon
01-02-2004, 01:29 PM
Originally posted by Pandaman
it always puzzled me that people can have fun reenacting horrible tragedy like vietnam. Millions of americans died before they lost, how is this fun? At least WW2 themed ones can celebrate the individual and overall victories honoring the heroes, but vietnam games just cheapen the soldiers deaths in my eyes.

Ummm...you need a serious history lesson. "Millions of Americans died before they lost..."

http://www.vietnamwall.org/pdf/casualty.pdf

Last time I checked, 58202 isn't even close to 1 million, let alone multiple millions. Now the NVA/VC casualties on the other hand...

You sound rather hipocritical saying that it's ok to play WW2 games though. Care to guess at the number of people who died then? Get off your high horse. If you don't like it, don't buy it. But don't lecture us on "cheapening" someone's death.

Sobek
01-02-2004, 02:14 PM
Originally posted by BoWser
A lot of the time, people prefer the terrorist in cs because of the ak-47, I actually really like the ak-47 a lot. Another example of this is Desert Combat. I will NEVER be on Iraq.

I felt the same way back when I played CS. On DC, I am always on the Iraqi side for several reasons. The T72 is more powerfull than it should be so there is an advantage.
I can own anyone in the air when flying the Mig, but not as much with the other jets ( I had 31 air-to-air kills yesterday on El Alamein!-all with the Mig and only died twice and that was from me crashing.).
The M16 sucks ass on the US side but the AK-47 works really well. Same goes for the Anti-Aircraft rockets. I liked these better in the old version when they would lock on.
I have found that whenever I play as US, most people, esp. on maps like El-Alamein, just stand around waiting for planes instead of going after flags.

monster.under.thebed
01-02-2004, 02:45 PM
it will be just like battlefeild 1942 but instead of half the team tk'ing for planes it will be half the team tk-ing for planes and helicopters :p


thats all the game is really, half the team being gay like that

Neurofreeze
01-02-2004, 04:18 PM
Originally posted by Techx
WOW!! yet ANOTHER army game.. how fucking unoriginal..

No joke.

The FPS genre is quickly becoming akin to sports video game franchises. The players don't want a different game; they simply want a new game.

ug_rulz_all
01-02-2004, 04:40 PM
Originally posted by Techx
WOW!! yet ANOTHER army game.. how fucking unoriginal.. yes the army encompasses all the vehicles in use by the military :rolleyes:

Neurofreeze
01-02-2004, 04:55 PM
Originally posted by ug_rulz_all
yes the army encompasses all the vehicles in use by the military :rolleyes:

Yay, way to miss the forest through the trees. I'm quite certain he refers to any modern military force (modern being after the industrial revolution).

Pandaman
01-02-2004, 11:10 PM
Originally posted by wfalcon
Ummm...you need a serious history lesson. "Millions of Americans died before they lost..."

http://www.vietnamwall.org/pdf/casualty.pdf

Last time I checked, 58202 isn't even close to 1 million, let alone multiple millions. Now the NVA/VC casualties on the other hand...

You sound rather hipocritical saying that it's ok to play WW2 games though. Care to guess at the number of people who died then? Get off your high horse. If you don't like it, don't buy it. But don't lecture us on "cheapening" someone's death.
I concede your point and shall refrain from using hyperbole in the future.

ve39
01-02-2004, 11:23 PM
is it a mod for battlefield or it will be a new game ?

Mr_Evil
01-03-2004, 01:12 AM
The US was used to Guerilla Warfare at a time, but during Vietnam the US hadn't used tactics like that in nearly 200 years.

This game does look pretty good, but I don't think I'll get it. I still enjoy BF42 more. I usually get 27ms ping on servers and can snipe all day with the No 4 or the M1 Garand or type 5 on Pacific maps.

Seraphim974
01-03-2004, 01:13 AM
BAH! wars make good entertaining video games, thats that.

ryanrule
11-07-2005, 01:53 PM
hard

Torgo
11-07-2005, 03:06 PM
Those that want a SP experience, please try Brother in Arms which is much more focused on tactics and squad based combat. If you want hardcore, then the Delta Force series of games is up your alley.

As for the trivializing: I used Call of Duty as a teaching tool for my then six-year old. It was the 60th Anniversary of D-Day and my boy was watching me play both CoD and we were glued to the History Channel for a month. I was careful to explain the reasons behind the war, who the people were and the sacrifices that people made to defend their country.

He wanted to play CoD and after having previewed it and making sure it was not overly gory, I put 'em in God mode and let him play. I was at work when I got a phone call from a tearful son. "What's the matter?" I fully expected that something was wrong with the computer and that the game was crashing. "Dad? I'm... I'm in the Russian army and (sniff) they're attacking my boat and then they won't give me a gun! I'm stuck at the river and all I have are bullets! Why aren't they giving me a gun?" The poor kid was running around at the base of the river trying to get a rifle for over 30 minutes with just a handful of ammo.

I explained to him that in WWII, the Russians had plenty of people, but didn't have enough equipment. They had to make sacrifices in order to protect their country from being taken over by the Nazis. I could hear the gears turning in his head as he processed this info. (He's extremely smart.) He learned that day of what sacrifice can sometimes mean. He felt really sad that someone else had to be shot so he could pick up that rifle and fire back.

All from a little video game.

texuspete00
11-07-2005, 03:09 PM
Before Torgo gets bombarded with "you are stupid" posts, this thread had been resurrected somehow. It said ryanrule was the last person to post and that it was today, but his post wasn't in here. I guess deleted but the bump stands? It was really weird. I was intrigued. :p I didn't want to bump but since Torgo did... twas odd thats all.

Bo_Bice
11-07-2005, 03:11 PM
battlefield vietnam is going to rule!

Circuitbreaker8
11-07-2005, 03:41 PM
Lol, wow...old thread. And the game ended up sucking :p

Rabidfox
11-07-2005, 03:54 PM
Those that want a SP experience, please try Brother in Arms which is much more focused on tactics and squad based combat. If you want hardcore, then the Delta Force series of games is up your alley.

As for the trivializing: I used Call of Duty as a teaching tool for my then six-year old. It was the 60th Anniversary of D-Day and my boy was watching me play both CoD and we were glued to the History Channel for a month. I was careful to explain the reasons behind the war, who the people were and the sacrifices that people made to defend their country.

He wanted to play CoD and after having previewed it and making sure it was not overly gory, I put 'em in God mode and let him play. I was at work when I got a phone call from a tearful son. "What's the matter?" I fully expected that something was wrong with the computer and that the game was crashing. "Dad? I'm... I'm in the Russian army and (sniff) they're attacking my boat and then they won't give me a gun! I'm stuck at the river and all I have are bullets! Why aren't they giving me a gun?" The poor kid was running around at the base of the river trying to get a rifle for over 30 minutes with just a handful of ammo.

I explained to him that in WWII, the Russians had plenty of people, but didn't have enough equipment. They had to make sacrifices in order to protect their country from being taken over by the Nazis. I could hear the gears turning in his head as he processed this info. (He's extremely smart.) He learned that day of what sacrifice can sometimes mean. He felt really sad that someone else had to be shot so he could pick up that rifle and fire back.

All from a little video game.

omfg, check the dates before resurrecting a year old thread, llama.

BladeVenom
11-07-2005, 03:57 PM
Was that Torgos fault or a glitch in the forum. I see another year old thread near the top, that no one has even posted to.

.Euphoria
11-07-2005, 04:05 PM
Edit: Nm checked date

:mad:

-RIP-Crayak
11-07-2005, 04:08 PM
Before Torgo gets bombarded with "you are stupid" posts, this thread had been resurrected somehow. It said ryanrule was the last person to post and that it was today, but his post wasn't in here. I guess deleted but the bump stands? It was really weird. I was intrigued. :p I didn't want to bump but since Torgo did... twas odd thats all.

hmm i think its ryanrule who is actualy doing it. all the old threads that are up top he is the last one to post but there is no actual post.

http://www.hardforum.com/showthread.php?t=710464
http://www.hardforum.com/showthread.php?t=708847
http://www.hardforum.com/showthread.php?t=709047
http://www.hardforum.com/showthread.php?t=720584
http://www.hardforum.com/showthread.php?t=714251
http://www.hardforum.com/showthread.php?t=712985

-RIP-Crayak
11-07-2005, 04:10 PM
never mind, 4 more threads just got bumped with his name on them as last poster.
hes the cause ;)

SuX0rz
11-07-2005, 04:10 PM
This is the second old thread to be rez'd...I read the "xbox 2" thread just 30 secs ago.

Deque
11-07-2005, 04:12 PM
omfg, check the dates before resurrecting a year old thread, llama.

You do realize it wasn't Torgo who ressurrected this thread, right? There is something fishy going on with ryansrule where there are a bunch of threads (OLD threads) being ressurrected as him as the last poster, but when you check the post he wasn't the last person posting.

-RIP-Crayak
11-07-2005, 04:13 PM
You do realize it wasn't Torgo who ressurrected this thread, right? There is something fishy going on with ryansrule where there are a bunch of threads (OLD threads) being ressurrected as him as the last poster, but when you check the post he wasn't the last person posting.

aye i just posted about that above you and no its not Torgo's fault

-RIP-Crayak
11-07-2005, 04:14 PM
and btw hes now banned =]

northrop
11-07-2005, 04:14 PM
Lol. Watch the Vietnam Trailer #1. There is a shot where a guy shoots RPG but the projectile stays in the launcher. :D

[RIP]Zeus
11-07-2005, 04:15 PM
He got banned.....w00t for the mods.

imo he was macroing for post counts... :rolleyes:

And if he was...what a fuck tard :mad:

jonneymendoza
11-07-2005, 04:22 PM
not another one, wont be surprised if i see a thread titles "sony announce its first console codenames playstation!!!" resurected

LMFAO

Lethal
11-07-2005, 04:41 PM
It's being taken care of.