fasterthanlight
Gawd
- Joined
- Nov 22, 2005
- Messages
- 677
I have a C2D 3.0ghz, AMD 5850, 4GB DDR2 800, and a 640GB HDD with 16MB cache. I use a Dell 30" which runs at 2560x1600. Here is the question.
When I play ARMA2, single player, or multi player it seems to run very well at that res. Once I get into a battle with a Bradley, several men, choppers, and the game is drawing the distance, I notice a large drop in frames. Usually from 25+ to about 5-10. When I switch from a 2D map to the 3D vehicle outside view or 3D soldier 3rd person view, it takes 5 seconds or so to re-render the models. The 5850 seems to be a sweet card, but I want to eliminate this and make it a lot more fluid. So frames, and drawing models are the issue at that high res.
Where is the bottleneck do you think?
When I play ARMA2, single player, or multi player it seems to run very well at that res. Once I get into a battle with a Bradley, several men, choppers, and the game is drawing the distance, I notice a large drop in frames. Usually from 25+ to about 5-10. When I switch from a 2D map to the 3D vehicle outside view or 3D soldier 3rd person view, it takes 5 seconds or so to re-render the models. The 5850 seems to be a sweet card, but I want to eliminate this and make it a lot more fluid. So frames, and drawing models are the issue at that high res.
Where is the bottleneck do you think?