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BladeVenom
10-13-2009, 12:04 PM
The Dragon Age character creator came out today.
http://dragonage.bioware.com/

eloj
10-13-2009, 12:43 PM
Oh, "only" 318MiB.

FrEaKy
10-13-2009, 01:06 PM
lol, I love the new video, its awesome...... anyway..... 381MB holy crap

xenios
10-13-2009, 01:06 PM
doesnt seem bad, that's what less than 3mintues for alot of people?

BladeVenom
10-13-2009, 01:08 PM
And small bit of extra content for uploading your character. http://greywardens.com/overview/luckystone/

eloj
10-13-2009, 01:46 PM
I thought I downloaded a character editor, but I seem to have gotten some sort of unskippable video instead. WTH.

Syntaxx
10-13-2009, 01:59 PM
318mb is not that big. last thing i had to download from fileplanet was Aion and that was mulitple GB..

eloj
10-13-2009, 02:03 PM
It's big for what you get, which isn't a lot. You select sex, race, class and distribute some attribute points (oh, and you can play around with the avatar if you care about that). That's it.

The only thing I learned is the relative scale of attributes, since the highest tier skills have reqs. in the 30+ region. The base value is 10. You get your racial modifiers (4 points) and have 5 to distribute (tested with an elf mage)

evilcartman
10-13-2009, 03:36 PM
Cool. Downloading now.

TheCowOfNow
10-13-2009, 04:01 PM
looks pretty, pretty standard rpg character creation in terms of the physical stuffs. The skills and attributes are also fairly standard. Looks pretty, i loved the trailer.

jbrukardt
10-13-2009, 09:14 PM
I was not attracted to this game at all for months and month, but this flurry of activity lately has been making it really polished looking and im getting excited for it.

Menelmarar
10-13-2009, 09:17 PM
First time I realized it's not based in D&D... bummer. Still some simliaries in the way it's set up.

But really!? only 3 classes? Mage/War/Rogue, how boring can you get.

Derangel
10-13-2009, 09:20 PM
First time I realized it's not based in D&D... WOW.
I can definitely see the similarities, but really, only 3 classes? Mage/War/Rogue, how boring and cliche.

Three classes each with three specializations. More classes doesn't mean better. Too many classes overlap in most RPGs, making a good number of them utterly pointless. Each class has its own use in the game. Rogue's are the only ones that can pick locks. Mages are the only ones that can use magic. Warriors are well warriors.

Gee1785
10-14-2009, 12:20 AM
Wow that was a great video.

ocellaris
10-14-2009, 12:54 AM
After using the Aion character creator, this is a pile of shit. Establishing what your character looks like is like picking which turd you would like to taste for lunch. You don't want any of them, but you need to pick one... The talent stuff seems useless since you can't even pick anything...

Plus you can't skip the movie, and its the same low quality movie they have been showing for months. The game looks like a PS2 game with the in game footage they show in that old movie :(

Menelmarar
10-14-2009, 02:30 AM
Three classes each with three specializations. More classes doesn't mean better. Too many classes overlap in most RPGs, making a good number of them utterly pointless. Each class has its own use in the game. Rogue's are the only ones that can pick locks. Mages are the only ones that can use magic. Warriors are well warriors.Now that you say that, it seems even more silly. Anyone *should* be able to figure out lockpicking to some extint if they want realistically speaking. Maybe I'm spoilt by rpg's like Gothic/Oblivion/Fallout lately where you choose your own way, what skills you acquire, and you're not locked into some developers arbitrary vision of how you must play if you want to be some "class".

Cyrilix
10-14-2009, 02:30 AM
After using the Aion character creator, this is a pile of shit. Establishing what your character looks like is like picking which turd you would like to taste for lunch. You don't want any of them, but you need to pick one... The talent stuff seems useless since you can't even pick anything...

Plus you can't skip the movie, and its the same low quality movie they have been showing for months. The game looks like a PS2 game with the in game footage they show in that old movie :(

What do you mean "you don't want any of them"? You're free to make whatever the hell you want, based on customizable height, width, thickness parameters, and more. The only things that are essentially grouped into categories would be hair styles.

Derangel
10-14-2009, 06:21 AM
Now that you say that, it seems even more silly. Anyone *should* be able to figure out lockpicking to some extint if they want realistically speaking. Maybe I'm spoilt by rpg's like Gothic/Oblivion/Fallout lately where you choose your own way, what skills you acquire, and you're not locked into some developers arbitrary vision of how you must play if you want to be some "class".

Completely different styles of games man. If you want that you're looking at the wrong game. Those are single PC RPGs, not party-based ones.

Derangel
10-14-2009, 06:25 AM
After using the Aion character creator, this is a pile of shit. Establishing what your character looks like is like picking which turd you would like to taste for lunch. You don't want any of them, but you need to pick one... The talent stuff seems useless since you can't even pick anything...

Plus you can't skip the movie, and its the same low quality movie they have been showing for months. The game looks like a PS2 game with the in game footage they show in that old movie :(

The movie can be skipped, after you've seen it once. At least its at the start and you aren't forced to watch it over and over and over again whenever you do anything like some demos do. I do agree that the trailer isn't very good, they could have picked a much better one. Sacred Ashes is an amazing trailer, but the CC feels more like its simply for people who already know they're getting the game anyway.

You CAN pick talents, just not in the CC. In the full version of the game you will have points to distribute to the character as you are creating them. The CC was just to allow you to create their look and get a feel for how the game will do things.

Parmenides
10-14-2009, 08:06 AM
Escape the movie? Press the 'ESC' key, not the mouse click.

Hey, could your mage pick spells?

Syntaxx
10-14-2009, 08:11 AM
After using the Aion character creator, this is a pile of shit. Establishing what your character looks like is like picking which turd you would like to taste for lunch. You don't want any of them, but you need to pick one... The talent stuff seems useless since you can't even pick anything...

Plus you can't skip the movie, and its the same low quality movie they have been showing for months. The game looks like a PS2 game with the in game footage they show in that old movie :(


LoL:eek:

ocellaris
10-14-2009, 09:24 AM
Escape the movie? Press the 'ESC' key, not the mouse click.

Hey, could your mage pick spells?

esc did not work for me. I suspect esc works after you use the creator for the first time.

I went with a mage, I was not able to pick spells from what I could tell. I could have been having a full retard moment.
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breakbread21
10-14-2009, 10:34 AM
To be fair, in Dragon Age you're not trying to distinguish yourself from thousands of other characters. Not saying a more robust character creation system wouldn't be welcome, but I can understand why they didn't bother with anything too over-the-top.

I'm waiting on all the MMO nerds to come in and start comparing this single player RPG to various MMOs in terms of gameplay. :rolleyes:

TheCowOfNow
10-14-2009, 10:58 AM
i'm still excited for this game. how do you play this on a console? is there a cursor you control with the controller?

bigdogchris
10-14-2009, 11:15 AM
I wish there were more than 3 races available. I'm sure there will be more in expansion packs, which is kinda cheesy on Biowares behalf. I think EA is probably at fault for that. Bioware usually gives a good value to customers.

Parmenides
10-14-2009, 11:33 AM
Let's hope that fewer races and fewer races mean more time spent on story and external factors, rather than time spent balancing things.

Hey, can you pick your height/width?

TheCowOfNow
10-14-2009, 11:49 AM
the story sounds fairly compelling. And you can do it from 6 points of view. I don't know if the game would differ enough over 6 times to make it worth me playing that many times, but you never know. I played the original fallout about 5 times beating it with different builds just for the hell of it and that one didn't have to many paths you could take.

Derangel
10-14-2009, 02:00 PM
Escape the movie? Press the 'ESC' key, not the mouse click.

Hey, could your mage pick spells?

Esc only works after the first time throught.

You automatically get Acrane Bolt when you pick a Mage. You will be able to pick other spells as the level and you might (not positive) be able to pick another spell at creation. I know you get a couple talent points to spend right off, not sure about spell points. The bolt is required due to the nature of the Mage Origin.

I wish there were more than 3 races available. I'm sure there will be more in expansion packs, which is kinda cheesy on Biowares behalf. I think EA is probably at fault for that. Bioware usually gives a good value to customers.

They always planned it to be three races and three classes, long before EA bought them. Remember, this game has been in development for five years. Very little has been done since EA bought them.

silz
10-14-2009, 07:31 PM
Why do you want warrior, paladin, cleric, druid, mage, thief (6ppl) like D&D when 4 people in DA:O can do all the stuff.

Banyan
10-15-2009, 06:54 PM
After using the Aion character creator, this is a pile of shit. Establishing what your character looks like is like picking which turd you would like to taste for lunch. You don't want any of them, but you need to pick one... The talent stuff seems useless since you can't even pick anything...

Plus you can't skip the movie, and its the same low quality movie they have been showing for months. The game looks like a PS2 game with the in game footage they show in that old movie :(

do you spend more time admiring your aion characters or playing the game?

H4wXx
10-15-2009, 08:20 PM
To attempt quell any arguments about the lack of race and class diversity I'm going to offer my point of view, because it looks like some of you are starting to get your panties in a knot.

Think of it this way; if there were 16 different class choices in this game think of how much longer you would have to wait to be able to play it.

Dragon Age claims to have an extremely deep character driven story where your very background and class affect a multitude of things in the game, and if there were 16 classes and say 7 races it would probably take Bioware another 2 - 3 years to get this game out the door just because of the sheer scale of the project. I mean think about it, they would have to design the races and classes, fit them into the game properly, write the stories around them (think, Bioware makes decently long games, so a lot of writing), create the art assets, implement all the different class and racial abilities in the code, and then squash out all the bugs. This would be a GIGANTIC undertaking requiring thousands of man hours (Bioware ain't exactly the biggest company) and an extreme amount of dedication, which in turn would probably delay this game for a few more years.

I mean it might be the best game ever made, but you also have to factor in how much that would cost the company. People have to be paid to work and this game probably already has a multi million dollar price tag associated with it, and because money doesn't just grow on trees we have to think realistically. Then think about the fact that the longer a game takes to come out the less likely it is to sell as well which in turn means that it is harder for Bioware and EA to turn a profit, and without profit there won't be more games for us to play. Of course not to mention that Bioware probably would prefer to pursue other games rather than spend 8 years perfecting ONE game, I mean wouldn't any of you prefer several great games from Bioware rather than just one or two every 8 years because they spent a ridiculous amount of time trying to perfect every game?

The reality of this is that while games are made for us to play, they are not made to be exactly the way we want them. Game developers make the games THEY want to make based on what they think will sell, but the bottom line is that it's still THEIR game. If you want the perfect game for you, then make it yourself and stop bitching everytime a new game comes out and doesn't have a feature another game had that you really liked.

Play the game, enjoy it for what it is, and be fucking glad that game developers even take to time to make games for us to play. Nobody ever said they had to.

Derangel
10-16-2009, 12:42 AM
To attempt quell any arguments about the lack of race and class diversity I'm going to offer my point of view, because it looks like some of you are starting to get your panties in a knot.

Think of it this way; if there were 16 different class choices in this game think of how much longer you would have to wait to be able to play it.

Dragon Age claims to have an extremely deep character driven story where your very background and class affect a multitude of things in the game, and if there were 16 classes and say 7 races it would probably take Bioware another 2 - 3 years to get this game out the door just because of the sheer scale of the project. I mean think about it, they would have to design the races and classes, fit them into the game properly, write the stories around them (think, Bioware makes decently long games, so a lot of writing), create the art assets, implement all the different class and racial abilities in the code, and then squash out all the bugs. This would be a GIGANTIC undertaking requiring thousands of man hours (Bioware ain't exactly the biggest company) and an extreme amount of dedication, which in turn would probably delay this game for a few more years.

I mean it might be the best game ever made, but you also have to factor in how much that would cost the company. People have to be paid to work and this game probably already has a multi million dollar price tag associated with it, and because money doesn't just grow on trees we have to think realistically. Then think about the fact that the longer a game takes to come out the less likely it is to sell as well which in turn means that it is harder for Bioware and EA to turn a profit, and without profit there won't be more games for us to play. Of course not to mention that Bioware probably would prefer to pursue other games rather than spend 8 years perfecting ONE game, I mean wouldn't any of you prefer several great games from Bioware rather than just one or two every 8 years because they spent a ridiculous amount of time trying to perfect every game?

The reality of this is that while games are made for us to play, they are not made to be exactly the way we want them. Game developers make the games THEY want to make based on what they think will sell, but the bottom line is that it's still THEIR game. If you want the perfect game for you, then make it yourself and stop bitching everytime a new game comes out and doesn't have a feature another game had that you really liked.

Play the game, enjoy it for what it is, and be fucking glad that game developers even take to time to make games for us to play. Nobody ever said they had to.

Just one thing, Bioware is a huge company. Three fully staff studios and probably over 400 employees by now. Even more if you want to count Mythic.

The Jackyl
10-16-2009, 03:13 AM
I was not attracted to this game at all for months and month, but this flurry of activity lately has been making it really polished looking and im getting excited for it.

Kind of the same here though it was more like a lot of interest initially, then a lull with some disappointment over the TGS trailer and now perking back up a bit again.

A little bit disappointed with the graphics still. I think Batman AA ruined me. I understand there is a lot more diversity to this game than there is in Batman but still I'd love to see every game look so polished.

bigdogchris
10-16-2009, 07:55 AM
A little bit disappointed with the graphics still. I think Batman AA ruined me. I understand there is a lot more diversity to this game than there is in Batman but still I'd love to see every game look so polished.While I haven't played AA yet, based on what I've seen, it fits well into the 'corridor shooter' graphic group. Because it's such a controlled environment you can have allot better graphics and still maintain the frame rate. DA is a huge open world where you can see for great distances. Plus they went for the dark/grimy look, not green and happy like most of Oblivion.

speedrat
10-16-2009, 12:55 PM
How will Dragon Age compare to Risen in NPC dialog? Risen feels like it is a reasonable amount of dialog. Some games just seem to drone on and on with NPCs talking endlessly.

breakbread21
10-16-2009, 01:16 PM
While I haven't played AA yet, based on what I've seen, it fits well into the 'corridor shooter' graphic group. Because it's such a controlled environment you can have allot better graphics and still maintain the frame rate. DA is a huge open world where you can see for great distances. Plus they went for the dark/grimy look, not green and happy like most of Oblivion.

Not huge and boring like Oblivion either.

Ritorix
10-16-2009, 02:20 PM
Like a lot of other games, you can also delete the movie files and it goes straight to the menu screen. I suspect that will be useful when the game releases.

KenG10
10-16-2009, 02:28 PM
Not huge and boring like Oblivion either.

Stop right there criminal scum! Nobody talks about oblivion like that on my watch!!!:mad:

Gardack
10-16-2009, 03:05 PM
There may only be 3 base classes, but there are also a variety of specialty classes you open while playing through the game and the talents you chose will have a large impact on how you play your character.

While technically all casters are considered 'mages' one that specializes in the healing spells is more like a cleric while one specializing in primal spells is more like your typical wizard, and one going for the entropy line is like a warlock or necromancer. You can find similar options for rogues where they can become a bard, assasin, or ranger. I know fighters also have a few options from using a big 2 hander to going the defensive sword and shield to dual wielding with appropriate berserker and templar specialty classes to boost those.

Edit: Found a section on the unofficial wiki that has information about 4 different specialties for each base class for a total of 12 extra classes: http://dragonage.wikia.com/wiki/Specializations

lobski2
10-16-2009, 07:34 PM
I made a character in about 12 seconds.

thorban
10-17-2009, 09:13 AM
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