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View Full Version : Force Unleashed = Big Steaming Pile of Crap


hoffstetter
09-16-2008, 04:08 AM
I just picked up the PS3 version and I must say I've never played a game with worse controls. All the problems from the demo are still there and actually seem worse now.

Everything feels unresponsive and as combat gets more intense your controls get less responsive. Jump and hit the attack button and you'll hang in the air for like 3 seconds chopping at nothing and getting shot. And just try to figure out how to aim consistently. If I'm going to be aiming at shit give me a target reticule. Then I can pick what I want to focus my force on. And when I pick something up, let me move it around with one thumbstick and and aim where I want to throw it. Yes, lucas arts, I want to aim when I throw stuff! Crazy, I know!

WTF is with the crappy frame rates on a console and probably not even full resolution?

Why is it that I chop my light saber through a storm trooper like 9 times and he falls to the ground in one piece and instantly vaporizes? Why can't his arms at least fall off like they did in Jedi Knight 2? In fact everything I touch quickly disappears. Would it be so bad to leave some bodies and rubble laying around for a second or two?

On the plus side the game is pretty and it's star wars so I'll probably keep playing it until I get to another jumping obstacle in a small room that I can't get over because the camera is up my ass like the developers heads were up theirs.

Why didn't they just make a prettier jedi academy and call it good? I would have loved that shit.

Rash
09-16-2008, 04:47 AM
oh dear.....
Id like body parts, blood and swearing in it! but i dont think starwars is meant to be like that!! The game sounds pretty rushed from what you are saying.

phobic
09-16-2008, 04:59 AM
Meh, after playing the demo, my hype for this game instantly died. I watched a fairly well done video review at Gametrailers.com and they basically said what I felt. The story is ok but the gameplay just isn't enough for this day and age.

Plus the lightsaber is nothing more than a glowing baseball bat in this game. What a shame.

hoffstetter
09-16-2008, 05:12 AM
oh dear.....
Id like body parts, blood and swearing in it! but i dont think starwars is meant to be like that!! The game sounds pretty rushed from what you are saying.

I'm not really looking for a bloodbath or any blood for that matter. In the movies the lightsaber cuts through stuff and I'd expect it to do the same in the game. Like phobic just said, it's just a glowing baseball bat.

Jr. Woodchuck
09-16-2008, 07:10 AM
Wired gave it like a 5 out of 10. X-play gave it a 2 out of 5, and they are admitted Star Wars Fanboys.

All have said the same thing, the story is great, and wish it was made into a movie. ...but they feel the controls are so rediculous. Oh and I hear the climatic scene where you pull the star destroyer out of the sky isn't very climatic at all, that is attributed to poor controls as well.

MrFace
09-16-2008, 07:16 AM
The demo wasn't really fun but I had no issues with the controls whatsoever and I'm a new-age console retard when it comes to using analog sticks.

Jr. Woodchuck
09-16-2008, 07:24 AM
Talking about not fun. One review I saw stated that at the end of the game glaring problems occurred like mission objectives text being left out, and Stormtroopers not responding to your presence. In one video by x-play the protagonist walks right by a Stormtrooper and it doesn't even evoke a response!

I really wanted to buy this game today, but I no longer feel comfortable buying a game when they are so often crap! This was an easy homerun, as an earlier poster had stated all they had to do was remake Jedi Knight II and everyone on here would be going nuts.

Rurik
09-16-2008, 07:34 AM
Amazingly, this was the one game that actually received a lot of mainstream media attention. It was actually featured in real magazines and marketed towards the mass market (not just the video gamer market). It's a shame, it was meant to be a game to bring more casual people into gaming, and they'll leave continuing to think that video games are horrible.

Nasty_Savage
09-16-2008, 08:18 AM
Lucas arts isn't even a shell of what it used to be, its merely a decayed rotting husk. I was thinking of picking it up for the Wii, glad I'm older and wiser and wait for others to be the early adopters.

melkore
09-16-2008, 09:08 AM
This is pretty much how I felt about the demo. If they made a sequel to Jedi Outcast I would have been all over this but the demo looked pretty boring and inconsistent. Why can I pluck TIE fighters out of the sky but I can't toss the boss over the edge and have to play a quick time event instead? In the videos I can pull down a STAR DESTROYER but not the little boss in the demo?

If my room mate wasn't buying it I wouldn't give it any more time than the demo.

Puterguru
09-16-2008, 09:23 AM
God this sounds like ass. Why don't game developers actually TALK TO GAMERS, and see what they want before making a game.

JonnyK
09-16-2008, 09:23 AM
:( I loved the demo and i've already got the game on the way from amazon. Hopefully I like it more than all this negative buzz around the interwebs

beanman101283
09-16-2008, 09:35 AM
Yeah, like others have said, the demo really killed my anticipation for this game. Controls suck, and why have that awful automatic lock-on for force powers? Give me a targeting reticule, I'll target enemies and objects myself, thanks. The game had a LOT of potential and it was just wasted.

Master Blaster
09-16-2008, 09:37 AM
I'd really say the title needs to be changed to:
Force Unleashed = Big Steaming pile of Sith.

Dan_D
09-16-2008, 09:41 AM
I actually liked the game. One of the few console games I'd actually play. I knew it wouldn't be a sequel to Jedi Academy or any other games in that series and I didn't expect it to be anything like those games. I just took this game for what it was. I found the controls very easy to use and I'm at somewhat of a disadvantage being that I don't use game pads very much. I'd love body parts flying around but otherwise I love the game. I love the interaction with the enviroment and creative usage of force powers.

Martyr
09-16-2008, 10:19 AM
sounds like the controls are intuitive for non-gamers.

Lazy_Moron
09-16-2008, 11:19 AM
I just picked it up. When I get home from school, ill play it. Demo killed some of my hype for the game but not all of it. I knew from the day it was announced, it wont be spectacular, but probably decent to good.

I got the PS3 version as well. Is there any noticable differences between PS3 and 360?

Fud
09-16-2008, 11:25 AM
I played the demo and i saw most of that super long video review and i still liked it. The whole not being able to aim shit did suck thought, but what ever still looks like fun once you really get into it.

SPARTAN VI
09-16-2008, 11:31 AM
When playing the demo I was really turned off. I was hoping for something that felt a little more like Jedi Knight in terms of controls, but it felt like a Zelda game.. in a bad way. When you attack, the Apprentice has to go through the entire animation and is practically frozen until he finishes. In JK, attacking and moving is much more fluid. Shame. :(

Stiletto
09-16-2008, 11:36 AM
The very fact that the Gamespot review for the X360 version includes the words "bugs" and "buggy" four times is disturbing.

Presto88
09-16-2008, 01:11 PM
I actually enjoyed the demo for all its faults. I like bringing troopers 50 feet in the air and then dropping them.

Bought it at lunch, will play when I get home.

OpStar
09-16-2008, 02:32 PM
I'm on the second to last level, but despite the aiming bugs and the camera problems, I'm really enjoying it and feel it was worth the 60 bucks.

BoyBlunder
09-16-2008, 02:32 PM
I'm on the second to last level, but despite the aiming bugs and the camera problems, I'm really enjoying it and feel it was worth the 60 bucks.

Is it that short?

pxc
09-16-2008, 02:37 PM
I played the demo and didn't think it was bad. I'm not going to rush out and buy it though. Maybe when it's a "Platinum Hits" title and is on sale 2/$30 I'll get it.

The only game i'm looking to buy this week is Crysis Warhead.

101998
09-16-2008, 02:59 PM
I have a feeling people are hating on this game because they want to play it like Jedi Knight and that is totally not what this game is. Personally I really enjoyed the demo and will definitely pick it up this week.

theNoid
09-16-2008, 03:11 PM
Actually the thread title should be changed to .. "PS3 : Force Unleashed = Big Steaming Pile of Crap"

None of these problems are reported on 360 versions, sorry.

OpStar
09-16-2008, 04:22 PM
Its between 10 and 12 hours.

hoffstetter
09-16-2008, 04:28 PM
Actually the thread title should be changed to .. "PS3 : Force Unleashed = Big Steaming Pile of Crap"

None of these problems are reported on 360 versions, sorry.

ummm, the frame rate issues I was having might be different, but if you expect the controls to be better you'll be disappointed.

In response to some other posters, my complaint about the controls is that they are unresponsive and as someone else says, you have to go through the whole animation every time you do something so you end up waiting for your character a lot. The layout of the controls is reasonably intuitive.

It would be nice to have some actual options in the options menu other than brightness and volume.

petertew
09-16-2008, 08:01 PM
I picked up a copy of this game a day early from a Best Buy near my house and became frustrated to point of screaming at my T.V. about an hour into the game. I started on the second to hardest difficulty and was dying so often (and thus having to wait of the fucking thing to load) that I had to turn the difficulty back to normal, then to easy. The problem is not that the enemies are harder than in any other game, but that I couldn't control my actions. The controls feel mushy. Oh and I've beaten the game hoping it would get better. Nope, it doesn't.

**EDIT** I forgot to mention how during the second boss fight (in the scrap yard) the boss just stopped doing anything: moving, attacking, making noise, taking fucking damage so I could beat him and move on. There were several other bugs I experienced playing it, but that one was by far the worst.

And the story is not the best part of the game; the visuals probably are. The story is lame lame lam lame lame. The love interest, the hammy dialog, the characters; it all sucks. And as many reviewers have pointed out, what should be the coolest part of the game (pulling down a star destroyer) actually sucks because half way through the fight the game stops correctly directing the quicktime event and instead decides to leave out huge portions of what you need to do to bring it down.

Also, tossing a storm trooper 50 feet in the air quickly loses its appeal. The game stops being fun right at about the time you ask yourself, "Wait a minute! Didn't God of War II already do this style of gameplay and do it 100 million times better?" The answer is yes.

Go play God of War I or II instead of this shit.

Pnutmaster
09-16-2008, 08:15 PM
This is pretty much how I felt about the demo. If they made a sequel to Jedi Outcast I would have been all over this but the demo looked pretty boring and inconsistent.

*sigh* The legendary Jedi Knight series, dismissed in favor of shallow console titles to sell movies, toys, and comic books. At least Jedi Outcast, the "ugly Quake III child", gave you a console to activate dismemberment and tools to mod everything else to your liking...

The graphics looked pretty, and the original concept of Force Unleashed was enticing, but when the gameplay videos started rolling out I knew my doubts were confirmed. Then again, with a cheese ridden name like The Force Unleashed, could we expect anything more than a shaky tech demo for Euphoria physics?

Why can I pluck TIE fighters out of the sky but I can't toss the boss over the edge and have to play a quick time event instead? In the videos I can pull down a STAR DESTROYER but not the little boss in the demo?


Gametrailers.com was right on the mark with their review. It's the HL2 Gravity Gun syndrome.

Technoob
09-16-2008, 08:16 PM
demo sucked. Mad screen tearing, boring gameplay. Using the force ...except when bosses and shit were magically immune to it. Lightsabers that take multiple hits to kill a stormtrooper....

/yawn

101998
09-16-2008, 08:43 PM
This game is so awesome. It cracks me up how everyone is dissing it so hard. The controls are pretty good in my opinion, but the game is just fucking hard. And unforgiving. I think God of War is the last game I played that was so unforgiving. You fuck up even a little bit and you are FLYING A CARGO PLANE FULL OF RUBBER DOG SHIT OUT OF HONG KONG!

I still love it. I even love the shitty ass save system. Why? Because this game is just stupid over the top old school gaming. People are complaining this is not like old Lucasarts. Fuck you, this is JUST like old lucasarts. The game rapes you up the ass then gives you a bottle of ky that is empty and punches you in the face for even THINKING it might be easy. I haven’t been this pissed off at a game since the original Dark Forces, and that puts a big damn smile on my face.

MrMike
09-16-2008, 08:49 PM
I should have this from Gamefly tomorrow, so we shall see how it goes.

This game is so awesome. It cracks me up how everyone is dissing it so hard. The controls are pretty good in my opinion, but the game is just fucking hard. And unforgiving. I think God of War is the last game I played that was so unforgiving. You fuck up even a little bit and you are FLYING A CARGO PLANE FULL OF RUBBER DOG SHIT OUT OF HONG KONG!

I still love it. I even love the shitty ass save system. Why? Because this game is just stupid over the top old school gaming. People are complaining this is not like old Lucasarts. Fuck you, this is JUST like old lucasarts. The game rapes you up the ass then gives you a bottle of ky that is empty and punches you in the face for even THINKING it might be easy. I haven’t been this pissed off at a game since the original Dark Forces, and that puts a big damn smile on my face.

Original Dark Forces anger? Could we even be talking "get to the end of a level in Rebel Assault and then die right before the end and smash your keyboard" anger?

101998
09-16-2008, 10:27 PM
Original Dark Forces anger? Could we even be talking "get to the end of a level in Rebel Assault and then die right before the end and smash your keyboard" anger?

I’ve only played the game for about two hours and I have already shouted at my tv at least 5 times. This game is fucking eccentric, and that’s what gives it character. It’s like driving an Alfa Romeo, when everything is working it is fucking brilliant and even when stuff isn’t working it’s still pretty good, then it rips your heart out and reminds you why you never never never buy an Alfa Romeo. In the end though, the bad is what makes it so good.

If this were “Capt jacks crazy space adventure: With Magic” I would hate it. But because it is Star Wars and it is Lucasarts I go in expecting shit to break, so I just throw my controller across the room, scream at the TV, regroup and keep playing.

VorpalBFG
09-17-2008, 02:22 AM
I like Star Wars but I don't think I've played a good Star Wars game since Rogue Leader. In fact, I don't even follow Star Wars games anymore since they all turn out to be plain garbage.

And come on, lightsabers cut through everything, necks includes.

Blakestr
09-17-2008, 08:06 AM
How does this plan sound? Rent it now for PS3 (don't have 360) get my lightsaber fix for now, wait a year for the PC port, wait another six months for individual gamers to make mods to fix the bugs and add dismemberment, then wait another sixth months for it to fall in price to $29.99 at Bestbuy... Sound good?

September 16, 2010... Here we go...

Slade
09-17-2008, 08:06 AM
They could have taken a page of crisp ridiculous player control from Capcom's DMC series. After playing that and being able to make every enemy my bitch, force unleashed really is a tough play with such crappy controls.

The worse part is I feel like I have a ton more control in a game with no force powers than a game with the idea of the force that can do crazy shit and a lightsaber that is supposed to make you pretty much an even better killing machine...

The whole swinging a baseball bat feel just wrecks it an already dysfunctional product...

MrMike
09-17-2008, 08:13 AM
How does this plan sound? Rent it now for PS3 (don't have 360) get my lightsaber fix for now, wait a year for the PC port, wait another six months for individual gamers to make mods to fix the bugs and add dismemberment, then wait another sixth months for it to fall in price to $29.99 at Bestbuy... Sound good?

September 16, 2010... Here we go...

I doubt this will make it's way to the PC due to how unpopular this genre is on the PC. Hack and slash is bottom of the barrel for the interest of most PC gamers.

They could have taken a page of crisp ridiculous player control from Capcom's DMC series. After playing that and being able to make every enemy my bitch, force unleashed really is a tough play with such crappy controls.

The worse part is I feel like I have a ton more control in a game with no force powers than a game with the idea of the force that can do crazy shit and a lightsaber that is supposed to make you pretty much an even better killing machine...

The whole swinging a baseball bat feel just wrecks it an already dysfunctional product...

This is the best comparison in the thread.

This game has nothing in common with KOTOR or Dark Forces/Jedi Knight/Jedi Academy besides being Star Wars. It's not even in the same genre! Back on the original Xbox, did you guys compare Halo to Ninja Gaiden? Because that's basically what you're doing here.

It's still up in the air whether this is better than NG2 or not. NG2s camera was pretty absurd but the controls were solid. The camera in force unleashed is definitely better, but the controls are worse. Neither compare to DMC4 for hack and slash. At all.

JonnyK
09-17-2008, 08:31 AM
I played through the first full level with the apprentice and I love it. All the hidden orbs are fun to look for imo. There was one puzzle where you have to use the force and pick up tie fighers wings and make platforms to jump by hanging them from walls. It felt like a Half-Life 2 physics puzzle, you actually have to take stuff you find in the environment and make the contraption that you need, it's not just a pre-done thing. So i'm getting some good zelda style vibes, along with the fun force powers and stuff.

And this might swing a few of you to check the game out, here's 2 of the force powers you can unlock by leveling up, or maybe it's a hidden orb, not sure.

Lightning grenade
“envelops the gripped enemy with force lightning the lightning field then explodes when the enemy is slammed into something”

Lightning Bomb
“the force lightning coursing through the opponent is amplified, soon reaching a critical point that causes the electricity to burst out in an explosion”

I haven't unlocked these yet but i'm pretty excited to use them

Vermillion
09-17-2008, 08:54 AM
I got this for my Wii and I'm happy to say the play control on the Wii is quite good. I was sick yesterday so I stayed home from work and steam rolled the game. Took me about 7 hours. I didn't find the game hard at all on the "Apprentice" difficulty. Time to boost to Sith Lord and start finding all the other stuff to unlock everything.

For those complaining about lack of dismemberment like in JK2: JK2 didn't use dismemberment by default. g_realisticCombat 1 FTW! Keep in mind this is Star Wars and Lucasarts not GTA4 from Take Two.

I will say I'd love for g_realisticCombat 1 to be in Unleashed. Would love to start slicing through everybody in a single hit.

Oh Sith Seeker is easily one of the best moves. Toss a guy into a crowd, followed by a Force Lighting ball that hits everybody. Followed by a fully powered up Force Push for bone crushing against a wall. Gotta love it!

DeaconFrost
09-17-2008, 09:00 AM
I'm glad to hear it plays well on the Wii. I'd probably buy it for that over the 360 version so I can use the Wiimote.

Presto88
09-17-2008, 09:02 AM
Anyone got any tips on the second boss, he keeps kicking my ass?

wcdturbo
09-17-2008, 09:15 AM
Anyone got any tips on the second boss, he keeps kicking my ass?

Wish I could tell you. I can't figure out how to get past the lava section. I figured out you can lift paltforms out of the lava and I see these engines or whatever that look like they are held down by some steel and I can force grab them but they don't move. I spent an hour in this god forsaken place last night and still haven't figured out how to move on.

Direwolf20
09-17-2008, 09:24 AM
I'd like to hear more wii-specific reports if anyone has some. The only console I own is the Wii, and i'm interested in this game. Hows does motion sensing and such tie in here? Is it done well? Are the controls decent/crap/good? How about graphics wise? I know the Wii isn't know for its raw graphical power, but how does the game look and feel? Please give me your impressions if you can :) thanks!

Mopower
09-17-2008, 09:58 AM
Wish I could tell you. I can't figure out how to get past the lava section. I figured out you can lift paltforms out of the lava and I see these engines or whatever that look like they are held down by some steel and I can force grab them but they don't move. I spent an hour in this god forsaken place last night and still haven't figured out how to move on.



Here's a clue on how to start the engines Shurlock.

http://loneranger2008.files.wordpress.com/2008/05/lightning-gallery-18.jpg

Occidio
09-17-2008, 10:33 AM
Wow, I got the game last night and I dont see what everyone is bitching about so much. Granted this isnt JKII but I am having fun with it. Its a bit linear but, its Star Wars. Dont know know how open it has to be really.
I havent had much of a problem with controls at all myself. Only problem I had was with a boss since you pretty much had to grab items flying thru the air all the while he is trying to beat on you at the same time. I like the power that you can have once you play for awhile.

jonneymendoza
09-17-2008, 10:34 AM
Its between 10 and 12 hours.

wow that is short.

JonnyK
09-17-2008, 10:43 AM
Apparently you can unlock Darth Vader, a wookie, and Mace Windu as playable chracters. If windu is Sam Jackson and he has a purple lightsaber i'm gonna go crazzy playing as him

Javvis
09-17-2008, 10:57 AM
I had this game reserved ...but after reading some average/bad reviews on gamerankings, I rented & played first & I'm glad I did:

1.) Didn't like the play control.

2.) Waaay too repetitive.

3.) The Menu is unfinished in certain areas ...you'll see if you play enough. Also G4 mentioned this in their ( 2 out of 5) review,

3.) Also ...Star Wars: Force Unleased ...can be finished in approx. 8-10 hrs.

I purchased "PURE" for the XBOX 360 instead ...it's FREAKING AWESOME !

Occidio
09-17-2008, 10:59 AM
I tried to fine Pure but walyworld didnt have it when I went to pick it up. So I got unleashed instead.

wcdturbo
09-17-2008, 12:14 PM
Here's a clue on how to start the engines Shurlock.

http://loneranger2008.files.wordpress.com/2008/05/lightning-gallery-18.jpg

Thanks man. I guess t would help to have the volume up so I could hear what the chick is saying. I had to keep it down because the setup is in the BR and the wife was sleeping.

Nomad
09-17-2008, 02:39 PM
I am enjoying playing the game - but I am playing the wii version. I plan to try the 360 or PS3 version later - but the wii version is a blast.

My biggest grip with the game is the camera angle engine -- it sucks. If you are going to put me in a corner and expect me to continue my fight with someone -- at least let me see through the walls a little bit so that I can see what the hell is going on.

Lazy_Moron
09-17-2008, 04:14 PM
Quick question. I notice this in the second level, on the machine/droid planet. You first encounter this boss when you approach a room and have to get to the other side, and have to shoot force lighting at the engine then in the middle of the room a big machine boss assembles and comes after you. When facing him, I notice sometimes I lock into a sequence where I tap X so many times then tap Y so many times and the sequence pwn's him. Is there a way to active these sequences, or is it just random, and sometimes you can use the sequence and sometimes you cant?

Kihaji
09-17-2008, 05:21 PM
My impressions of the game so far.

The Good:
1) It's Star Wars
2) The environments are pretty

The Bad:
1) The physics is stupid. I can break a window and vent everything into space and not be phased, yet a Jawa can knock me on the ground with a love tap.
2) The camera is the worst thing I have ever seen. When I am actively engaged I want the camera to stay in the same relative position to me when I turn, not the same spot in the world. Also centering is very jarring, it's a very quick jump which means if you do it while running or moving you will change direction.
3) No story. Seriously, up through the 3rd planet and the dialog and story could fit on a napkin with space left over to do your taxes.
4) Fighting is a bit dull, the best way to describe it is what I saw on another review, "Glowing bat".

MrMike
09-17-2008, 06:59 PM
Why does this game have a loading screen for everything? Really... everything... Why do I need a loading screen to go to options when it's only SFX Volume, Music Volume, Voice Volume, and Brightness?

Is the PS3 version the same way?

Edit: I am also seeing what appears to be a lot of loading stutter and texture pop-in.

pothb
09-17-2008, 07:34 PM
Why didn't they just make a prettier jedi academy and call it good? I would have loved that shit.

Can't say I've read everythign you wrote, sorry, but since you said this. I'll probably agree, I loved Jedi Academy. However, I will still try out this game, and hope to get something cool from it. But from a free rent at BBuster.

Lazy_Moron
09-17-2008, 10:23 PM
Why does this game have a loading screen for everything? Really... everything... Why do I need a loading screen to go to options when it's only SFX Volume, Music Volume, Voice Volume, and Brightness?

Is the PS3 version the same way?

Edit: I am also seeing what appears to be a lot of loading stutter and texture pop-in.

Yes the PS3 is the same way. Its quite annoying. Plus the PS3 installed the damn game on the hard drive, theres no excuse for such loading times. I have not experienced loading stutter and texture pop-in though. Only lag I seen, was in the second Jedi battle and I was getting ready to finish him.

hoffstetter
09-17-2008, 10:56 PM
i got a "bittorrent demo" of the psp version and it's not as infuriating. Though the camera is worse. The game seems to be slightly different too.

Erasmus354
09-17-2008, 11:52 PM
The high point for TFU was definitely the story. To the person who said the story sucked, well you either haven't gotten far enough or you have lost all credibility. Every review I have seen has said the story is excellent and I agree completely. The game has about 35 minutes of cinematics throughout the game, some up to a couple minutes long, that help to tell the story. The game does feel like a playable movie. If you get this game and treat it as a playable Star Wars movie it is excellent, if you treat it solely as a generic game it is fun but overall lacking gameplay depth.

This story really should have been Episode III, nuke Episode I and move the others up. It is better than all three of the latest movies by far.


Now I just need to figure out how to unlock the secret ending, which I believe is there because there is still a locked cinematic in the movies menu.

Kihaji
09-18-2008, 06:21 AM
The high point for TFU was definitely the story. To the person who said the story sucked, well you either haven't gotten far enough

That may be, I'm only on the mushroom planet, killing the female Jedi. So far the story has been me kneeling in front of Vader and him saying "Go kill x", which I get plenty of in WoW.

Mopower
09-18-2008, 08:49 AM
Quick question. I notice this in the second level, on the machine/droid planet. You first encounter this boss when you approach a room and have to get to the other side, and have to shoot force lighting at the engine then in the middle of the room a big machine boss assembles and comes after you. When facing him, I notice sometimes I lock into a sequence where I tap X so many times then tap Y so many times and the sequence pwn's him. Is there a way to active these sequences, or is it just random, and sometimes you can use the sequence and sometimes you cant?


Are you talking about the Junk Titan? You have to get him down to a certain heath level before the QTE is triggered. You don't even have to fight him to get past him though. Start the engine then run to the other side of the room. Just kill the enemies and jump out of the way of the stuff that the Titan throws at you. Then when you are on that platform to the right of of the big plank the engine is heating up use the force. It will trigger a cut scene that shows the big plank breaking apart and falling in the crevice. Then just jump down on it and you fight a bunch more of the junk droids. You will have to fight 2 of the Titans and kill them during the boss battle levels end though. Lightning kills them quckly though.

Greggy_D
09-18-2008, 08:58 AM
For those complaining about lack of dismemberment like in JK2: JK2 didn't use dismemberment by default. g_realisticCombat 1 FTW! Keep in mind this is Star Wars and Lucasarts not GTA4 from Take Two.



Try explaining that to Walrus Man in Episode IV.

petertew
09-18-2008, 11:07 AM
The high point for TFU was definitely the story. To the person who said the story sucked, well you either haven't gotten far enough or you have lost all credibility. Every review I have seen has said the story is excellent and I agree completely. The game has about 35 minutes of cinematics throughout the game, some up to a couple minutes long, that help to tell the story. The game does feel like a playable movie. If you get this game and treat it as a playable Star Wars movie it is excellent, if you treat it solely as a generic game it is fun but overall lacking gameplay depth.

This story really should have been Episode III, nuke Episode I and move the others up. It is better than all three of the latest movies by far.

The story does suck. Let me sum it up fr you:

***SPOILERS BELOW***




Vader kills boy's dad. Boy grows up under Vader's tutelage and is called Starkiller (I'm sure 14 year old Star Wars fan boys are shooting off load after load imagining being him). Vader assigns hot chick to be boy's pilot. Boy kills some jedi. Boy is betrayed by guy who killed his father but still works for him. Boy who is so blinded by the dark side that he can overlook the faults of his father's murderer somehow has his heart softened by rebel alliance members he just met. Boy is tricked yet again by Vader and feels angry and goes after Vader and the Emporer. Hot pilot kisses boy (shocker). When the boy has both Vader and the Emporer beaten (aren't they supposed to be super powerful? like isn't Vader the all time ultimate badass? why does he always get his ass kicked so easily?) he doesn't kill them, because killing is always wrong no matter what. Nevermind that killing Vader and the Emporer would save literally millions upon millions of lives throughout the galaxy. Stupid.




****END SPOILERS****


The story is retarded and comparing it to the three Star Wars prequels and saying it's better is kind of like saying, "This turd is awesome because, unlike the previous three turds, it isn't covered in burnt hair and vomit.

The game is retarded. The story is retarded. The controls are unresponsive. The graphics are nice. And, the concept is cool.

This game sucks.

OpStar
09-18-2008, 11:34 AM
Now I just need to figure out how to unlock the secret ending, which I believe is there because there is still a locked cinematic in the movies menu.

Have you finished the Death Star level with both the light side and the dark side ending?

I finished the game completely last night, all bonus objectives and all holocrons (except one on Imperial Kashyyk that bugged out). I love it. Starkiller is maxed for me except 6 more points into lightening shield and some yellow thing but I forget what.

Now I need to work on beating it on Sith Master which is no joke, you die so fast.

The story is retarded

The story explains how the Rebel Alliance came to be (it was actually started by Vader), it explains where the rebel logo came from and it ties up loose ends between episodes 3 and 4 like its supposed to.

Did you even see the dark side ending? Probably not.

As for why Starkiller keeps letting himself get betrayed by Vader its because he honestly believes that he and Vader are going to overthrow the emperor. He has been with Vader since he was a small child and trusts him, despite his conflictions. The reason he acts like he trusts the alliance is because he is supposed to, that was the plan.

Ultimately its his choice right up until the emperor fight on whether to be good or evil.

I don't think the game is near as bad as you're making it out to be.

Technoob
09-18-2008, 11:56 AM
The story does suck. Let me sum it up fr you:

***SPOILERS BELOW***




Vader kills boy's dad. Boy grows up under Vader's tutelage and is called Starkiller (I'm sure 14 year old Star Wars fan boys are shooting off load after load imagining being him). Vader assigns hot chick to be boy's pilot. Boy kills some jedi. Boy is betrayed by guy who killed his father but still works for him. Boy who is so blinded by the dark side that he can overlook the faults of his father's murderer somehow has his heart softened by rebel alliance members he just met. Boy is tricked yet again by Vader and feels angry and goes after Vader and the Emporer. Hot pilot kisses boy (shocker). When the boy has both Vader and the Emporer beaten (aren't they supposed to be super powerful? like isn't Vader the all time ultimate badass? why does he always get his ass kicked so easily?) he doesn't kill them, because killing is always wrong no matter what. Nevermind that killing Vader and the Emporer would save literally millions upon millions of lives throughout the galaxy. Stupid.




****END SPOILERS****


The story is retarded and comparing it to the three Star Wars prequels and saying it's better is kind of like saying, "This turd is awesome because, unlike the previous three turds, it isn't covered in burnt hair and vomit.

The game is retarded. The story is retarded. The controls are unresponsive. The graphics are nice. And, the concept is cool.

This game sucks.

awesome review

Technoob
09-18-2008, 11:57 AM
Have you finished the Death Star level with both the light side and the dark side ending?

I finished the game completely last night, all bonus objectives and all holocrons (except one on Imperial Kashyyk that bugged out). I love it. Starkiller is maxed for me except 6 more points into lightening shield and some yellow thing but I forget what.

Now I need to work on beating it on Sith Master which is no joke, you die so fast.



The story explains how the Rebel Alliance came to be (it was actually started by Vader), it explains where the rebel logo came from and it ties up loose ends between episodes 3 and 4 like its supposed to.

Did you even see the dark side ending? Probably not.

As for why Starkiller keeps letting himself get betrayed by Vader its because he honestly believes that he and Vader are going to overthrow the emperor. He has been with Vader since he was a small child and trusts him, despite his conflictions. The reason he acts like he trusts the alliance is because he is supposed to, that was the plan.

Ultimately its his choice right up until the emperor fight on whether to be good or evil.

I don't think the game is near as bad as you're making it out to be.

We already knew how the rebel alliance came to be, and it wasn't from vader starting it.

OpStar
09-18-2008, 12:23 PM
We already knew how the rebel alliance came to be, and it wasn't from vader starting it.

Considering that GL said that Force Unleashed is canon, and everything in the game says that Vader started it...

Its pretty straightforward.

Direwolf20
09-18-2008, 01:11 PM
Heres what I wrote on another forum.

I got about 2.5 hours into the Wii version (just beat the mushroom planet). Online reviews report the game length to be about 6-7 hours, so I guess I'm 1/4-1/3 of the way through? The following is my experience "so far".

I Wouldn't play this on anything but the Wii. Though I will admit the graphics aren't that great. I blame the developers, not the console. I've seen MUCH better graphics on the Wii. They were just lazy porting it. The graphics could have been better, but they aren't terribad.

I heard a lot of reports of it being hard to control on other consoles, and its even a little tough on the Wii, but its good because of the motion sensing. Lots of moves include moving the controller around, which is cool and makes it fun. Its a little hard to control your character at times, again, it feels a little sloppy and rushed.

I do and don't like that you have to wait for each move to finish before doing the next one. I swing, it executes, I have to wait for it to finish its animation before doing another swing. It makes the game a little more 'controlled', but you can't swing willy nilly and super fast. You've gotta be a little controlled with it. Thats good once you get used to it, because it lets you execute moves properly and skillfully, but its hard not to go crazy swinging the thing when theres a dozen storm troopers shooting you. Also, some move feel like they are taking too long. You do a 3-move combo for example, and each swing has a 0.5 second delay between each move. The final swing, however, can have a 2 second or so delay after it before you can do something else. Its a little too slow.

The camera really is tough. Its not THAT bad, but its bad enough that you're struggling with it at times and you're saying to yourself "are they still having trouble with cameras in games?".

The force powers are neat, though your character (so far) can't do anything amazing. The only time 'amazing' things happen is in cut scenes. I'm not pulling down star destroyers as part of regular gameplay. I can force push, lightning, lift, and a few other things. Combat is pretty straight forward. Fun, yes, but all the 'cool' stuff happens automatically as part of cut scenes or quicktime fatalities. Of course I'm not super far into the game, so maybe theres some better stuff later on.

Quicktime fatalities -- some good eye candy there, but thats about it IMO. I'm just not a huge fan of this mechanic, at least, how its executed here. Once or twice I said "Woah thats awesome...", though more often than not I'm a little underwhelmed by them. I guess its the heavy scripting of the fatalities. One time I was fighting a female jedi, and we're on one side of the room. I start the 'quicktime fatality', and suddenly we're on the other side of the room near some bookcases. The first part of the move is me pushing her through the bookcases. Ok...but we weren't near the bookcases a second ago?? Too heavily scripted.

Overall, I get an "unpolished" feel from this game. Some more time spent in development woulda been good for this game. Its fun, but not epic. I agree with the reviews, about a 7 or 8 maybe outta 10. It coulda been better.

All that said, I AM enjoying playing it. I traded in some old crappy games for it that I'd never play again, so I wound up spending $10 on this. I wouldn't pay $50 for it.

I'll expand on the above as I get further into the game.

Technoob
09-18-2008, 06:49 PM
Considering that GL said that Force Unleashed is canon, and everything in the game says that Vader started it...

Its pretty straightforward.

considering there is already a massive amount of canon, recognized as such, that says otherwise, this is just retcon bullshit for a new game.

/yawn

petertew
09-18-2008, 07:41 PM
Have you finished the Death Star level with both the light side and the dark side ending?

Did you even see the dark side ending? Probably not.

As for why Starkiller keeps letting himself get betrayed by Vader its because he honestly believes that he and Vader are going to overthrow the emperor. He has been with Vader since he was a small child and trusts him, despite his conflictions. The reason he acts like he trusts the alliance is because he is supposed to, that was the plan.

Ultimately its his choice right up until the emperor fight on whether to be good or evil.

I don't think the game is near as bad as you're making it out to be.

OMG you were right!! The dark side ending changes everything. OMG THE EMPORER TOTALLY BETRAYS HIM AT THE END EVEN AFTER HE KILLS VADER!!! OMG OMG OMG OMG!! I DIDN'T EXPECT THAT!!

And I too can relate to being strung along by someone who is nearly completely evil and murdered my father, but because he raised me from a young age I trust him. So yeah, I may have overstated how bad this story was before. It, like the 3 Star Wars prequels and the new Indiana Jones, show that George Lucas and company are still the finest story tellers out there!!!! Go LUCAS!!

Dumb.

Ub3rn00b
09-18-2008, 08:11 PM
Maybe they'll come out with another game called "Light Sabers Unleashed" that will make everyone who is bitchin' about the illuminated baseball bat in this game. :P

Technoob
09-18-2008, 08:24 PM
Maybe they'll come out with another game called "Light Sabers Unleashed" that will make everyone who is bitchin' about the illuminated baseball bat in this game. :P

make them what? :D

hoffstetter
09-18-2008, 09:27 PM
Maybe they'll come out with another game called "Light Sabers Unleashed" that will make everyone who is bitchin' about the illuminated baseball bat in this game. :P

I'll buy that game.

Ub3rn00b
09-19-2008, 01:11 AM
make them what? :D

oops..I edited what I said and forgot to fill in the gaps... my bad..

Make them happy.. :D

phobic
09-19-2008, 09:10 AM
The story does suck. Let me sum it up fr you:

<spoiler snip>

The story is retarded and comparing it to the three Star Wars prequels and saying it's better is kind of like saying, "This turd is awesome because, unlike the previous three turds, it isn't covered in burnt hair and vomit.

The game is retarded. The story is retarded. The controls are unresponsive. The graphics are nice. And, the concept is cool.

This game sucks.

This is the funniest shit I've read all day. :D

MrMike
09-20-2008, 05:36 PM
Alright so, game rant on.

The targetting system totally ruins Kashyyyk. I had a wookie standing underneath one of the power cables in the prison. You know, the ones that undo the forcefield. In an attempt to unplug the cable, I threw the wookie twice, threw all the stormtroopers immediately past the forcefield, and then it let me target the cable. I threw wookies around inside of cells trying to let them out. You can kill this level's boss without him moving. Repeatedly. It wasn't a single bugged instance.

On the return to Raxus Prime, my mission objective screen looked like this the entire time:
http://i250.photobucket.com/albums/gg264/Mikezorg/Hard/buggedobj1.jpg
and at the end:
http://i250.photobucket.com/albums/gg264/Mikezorg/Hard/buggedobj2.jpg

Yet I collected all 15 holocrons and completed the bonus objective. I did not get the bonus for the holocrons, but I did for the bonus objective. After completing the mission and re-entering, the mission objective screen is still bugged. I'd be surprised if I got the achievement for all holocrons in game now. I started the Death Star and it was bugged as well. I tried shutting down my 360 entirely and restarting, but no go.

The Star Destroyer scene was bugged for me as well. When you get it closer and you abort to kill some TIE Fighters, then you go back to pull it in and it gives you directions to press the analog sticks, it would stay red when it was telling me not to move the sticks. Moving it up resulted it in turning green, but then the right stick said to go down. With enough poking and prodding I was able to get it to let me pull down the ISD.

Aside from those instances there is absurd amounts of loading, hard frame rate dips, the controls can be unresponsive at times, and enemies (including bosses) that do nothing or get stuck. The force repulse training room is bugged. If one storm trooper gets stuck in a wall you cannot complete it, but it doesn't fail you. How hard is it to get the training levels right?

I like games in this genre. Ninja Gaiden Sigma and Devil May Cry 4 are awesome.

It's been a long time since I played a game that suffered this badly from buggy code. I was going to give the harder difficulties a whirl tomorrow, but I'll probably do the Lost Odyssey DLC or run through the Seraphic Gate in Infinite Undiscovery instead.

MrMike
09-20-2008, 09:55 PM
Because what I already noted wasn't enough, the final boss bugged out like this (http://i250.photobucket.com/albums/gg264/Mikezorg/Hard/buggedemperor.jpg). Just linking it so as not to spoil. He bugged out twice like this. I had to kill myself each time. When he tries to throw objects that are stuck or off screen the game decides to just make him permanently invincible. Awesome.

Oh, and I didn't get Holocron Collector due to the fact that the game wasn't recording my collections, even though I counted 15 on each of the last two levels and all the other levels say I collected them all. What a piece of crap.

RadXge
09-20-2008, 11:14 PM
The tediousness unleashed?